Thieving

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This article is about the Thieving skill. For information on training Thieving, see Thieving training.
For a list of all requirements and unlockables within the Thieving skill, see Thieving/Level up table.
Thieving.png

Thieving is a members-only skill which allows players to obtain coins and items by stealing from market stalls, chests, or by pickpocketing non-player characters. This skill also allows players to unlock doors and disarm traps.

Audio options icon.png
Thieving level up - normal
The music that plays when levelling up.
Audio options icon.png
Thieving level up - with unlocks
The music that plays when levelling up and unlocking new content.

Pickpocketing[edit | edit source]

A player pickpocketing a cornered guard.

This is the act of walking up to an NPC and right-clicking them, then selecting Pickpocket. If successful, you will gain Thieving experience and possibly coins or various items. However, it is possible for the NPC to notice a pickpocket, in which case the NPC will yell "What do you think you're doing?" or some other surprised saying and hit the player, dealing a small amount of damage and stunning them for several seconds, during which time the player cannot continue pickpocketing. Because of the possibility for damage, it is recommended that players bring food - cheap foods such as wine work well.

Coins obtained via pickpocketing are obtained via coin pouches. Players can have a stack of up to 28 coin pouches in their inventory, after which they must open them before they can pickpocket more. Players can quickly open a stack of coin pouches with a single left-click.

Tips & Tricks[edit | edit source]

There is no need to wait until the pickpocket animation is finished before pickpocketing again. Another attempt may be performed as soon as the sound of the item entering the player's inventory is played and the experience is given. Knowing this tip could potentially double a player's experience per hour if they were previously waiting for the animation to finish.

A useful trick that allows pickpocket spamming is by going to the Controls (Joystick) settings tab and changing the attack option priority to 'Always right-click'. This effectively changes the left-click option from "Attack" to "Pickpocket" for most NPCs.

Opening coin pouches (and some other actions) can be done while stunned, however eating while stunned will extend the timer before you can pickpocket again. Instead, if timed quickly and correctly, food can be consumed between pickpocket attempts without requiring the usual 2-ticks.

Equipment[edit | edit source]

The equipment that a player wears mostly does not affect pickpocketing, aside from several exceptions listed below. Note, however, that equipping a bow without arrows makes it impossible to accidentally attack an NPC. The direction the NPC faces also appears to have no effect.

  • Players who wear the rogue outfit have a chance of getting double loot when successfully pickpocketing NPCs. This chance is guaranteed if the full outfit is worn. It does not increase success rate.
  • While wearing parts of H.A.M. outfit, players are slightly less likely to be kicked out of the H.A.M. Hideout when failing to pick the pockets of H.A.M. members.
  • Gloves of silence reduce your chance of failure while pickpocketing by 5%. Degrade, but can be repaired. Requires Hunter level 54 to wear.
  • Dodgy necklace provides a 25% chance to prevent the player from being stunned and damaged while pickpocketing. Has 10 charges.

Thievable NPCs[edit | edit source]

Loot from these NPCs is located on their respective pages.

Name Thieving Level Experience Stun time Stun damage Notes
Man.png Man/Woman 1 8 5 seconds 1 Found all around Gielinor.
Farmer.png Farmer 10 14.5 5 seconds 1 Commonly found in Lumbridge farms and north of Ardougne.
Female H.A.M. member.png Female H.A.M. member 15 18.5 4 seconds 1-3 Wearing H.A.M. clothing reduces chances of being jailed, but does not increase the success rate.[1]
Male H.A.M. member.png Male H.A.M. member 20 22.5 4 seconds 1-3 Wearing H.A.M. clothing reduces chances of being jailed, but does not increase the success rate.[1]
Warrior woman.png Warrior woman/Al-Kharid warrior 25 26 5 seconds 2 Warrior women are commonly found in back of Varrock Palace on the ground floor.
Rogue.png Rogue 32 35.5 5 seconds 2 Found deep in Wilderness southwest of Mage Arena or in far northeast wilderness at Rogues' Castle.
Cave goblin (Dorgesh-Kaan).png Cave goblin 36 40 5 seconds 1 Found in Dorgesh-Kaan after completion of Quest points Death to the Dorgeshuun.
Master Farmer.png Master Farmer 38 43 5 seconds 3 Rarity increases with the Farming level of the seed.
Guard.png Guard 40 46.8 5 seconds 2
Fremennik Citizen.png Fremennik Citizen 45 65 5 seconds 2
Bearded Pollnivnian Bandit.png Bearded Pollnivnian Bandit 45 65 5 seconds 5 Partial completion of Quest points The Feud to use blackjacks.
Bandit (Bandit Camp).png Desert Bandit 53 79.5 5 seconds 3
Knight of Ardougne.png Knight of Ardougne 55 84.3 5 seconds 3
Bandit (Pollnivneach).png Pollnivian Bandit 55 84.3 5 seconds 5 Partial completion of Quest points The Feud to use blackjacks.
Watchman (Yanille).png Yanille Watchman 65 137.5 5 seconds 3
Menaphite Thug.png Menaphite Thug 65 137.5 5 seconds 5 Partial completion of Quest points The Feud to use blackjacks.
Paladin.png Paladin 70 151.7 5 seconds 3
Gnome.png Gnome 75 198.5 5 seconds 1
Hero.png Hero 80 275 6 seconds 4
Vyre (Thieving).png Vyre 82 306.9 5 seconds 5 Completion of Quest points Sins of the Father to access Darkmeyer.
Elf (Thieving).png Elf 85 353 6 seconds 5 Partial completion of Quest points Mourning's End Part I to access Lletya.
TzHaar-Hur.png TzHaar-Hur 90 103.4 5 seconds 4 Requires a Fire cape.pngFire cape to access the inner city of Mor Ul Rek. Ice gloves are recommended to reduce damage taken.

Stalls[edit | edit source]

An example of a silk stall found in the East Ardougne marketplace.

There are a large number of stalls throughout RuneScape, many of which can be found in the Ardougne Market. Unlike pickpocketing, stealing from stalls has a 100% success rate as long as you are not in the line of sight of the stall owner or any of the nearby guards; if you are, the stall owner will call over a guard who will begin to attack you.

After successfully stealing from a stall, their respective owners will refuse to interact the player until 10 minutes have passed since the last theft from their stall. Time passed while logged out does not count toward removing this restriction. Curiously, this extends to any NPC that owns the same type of stall, not just the one you stole from.

It should be noted that it is possible for multiple players to steal from the same stall, both receiving XP and rewards; provided they do so on the same Game tick.

Thievable stalls[edit | edit source]

Loot from these stalls is located on their respective pages.

Stall Thieving Level Experience Location(s) Respawn Time Exp./ Hour
Vegetable stall.png Vegetable stall 2 10 Miscellania, Etceteria 2 seconds 18,000
Bakery stall.png Bakery stall 5 16 Ardougne, Keldagrim, Kourend Castle 2 seconds 28,800
Crafting stall.png Crafting stall 5 16 Ape Atoll, Keldagrim 7 seconds 8,228.5
Monkey food stall.png Monkey food stall 5 16 Ape Atoll 7 seconds 8,228.5
Monkey general stall.png Monkey general stall 5 16 Ape Atoll 7 seconds 8,228.5
Tea stall.png Tea stall 5 16 Varrock, Kourend Castle 7 seconds 8,228.5
Silk stall.png Silk stall 20 24 Ardougne, Keldagrim, Kourend Castle, Prifddinas 5 seconds 17,280
Wine stall.png Wine stall 22 27 Draynor Village 10 seconds 9,720
Fruit Stall.png Fruit Stall 25 28.2 Hosidius, Kourend Castle 2 seconds 39,046
Seed stall.png Seed stall 27 10 Draynor Village 9 seconds 4,000
Fur stall.png Fur stall 35 36 Ardougne, Rellekka 10 seconds 12,960
Fish stall.png Fish stall 42 42 Rellekka, Miscellenia, Etceteria 10 seconds 15,120
Crossbow stall.png Crossbow stall 49 52 Keldagrim 9 seconds 20,800
Silver stall.png Silver stall 50 54 Ardougne, Keldagrim, Kourend Castle, Prifddinas 30 seconds 6,480
Spice stall.png Spice stall 65 81 Ardougne, Prifddinas 80 seconds 3,645
Magic stall.png Magic stall 65 100 Ape Atoll 80 seconds 4,500
Scimitar stall.png Scimitar stall 65 160 Ape Atoll 80 seconds 7,200
Gem stall.png Gem stall 75 160 Ardougne, Keldagrim, Mor Ul Rek, Kourend Castle, Prifddinas 180 seconds 3,200
Ore stall.png Ore stall 82 180 Mor Ul Rek 60 seconds 10,800

Chests[edit | edit source]

There are chests scattered throughout RuneScape. Some chests will have traps on them, which must be disarmed using the Thieving skill in order to loot them. This is achieved by selecting the "Search for traps" option from the drop down menu, allowing your character to disarm the trap and obtain the items inside.

After a player steals from a chest, they will need to wait for a short period of time before they can do so again. If "Search for traps" is not selected when attempting to open a trapped chest, the player will attempt to open the chest and take damage; this damage scales off of your current health down to a minimum.

Thievable chests[edit | edit source]

Loot from these chests is located on their respective pages.

Chest Thieving Level Experience Location(s) Respawn Time
Chest (10 coins).png 10 coin chest 13 7.8 East Ardougne, Magic axe hut, Pirates' Hideout, Rellekka, Rogues' Den 7 seconds
Chest (nature runes).png Nature rune chest[t 1] 28 25 East Ardougne, Pirates' Hideout, Rellekka 15 seconds
Chest (50 coins).png 50 coin chest 43 125 Ardougne, Magic axe hut, Mourner Tunnels 50 seconds
Chest (steel arrowtips).png Steel arrowtips chest 47 150 Hemenster, Rellekka, Mourner Tunnels 210 seconds
Chest (Dorgesh-Kaan Average).png Dorgesh-Kaan average chest 52 200 Dorgesh-Kaan 210 seconds
Chest (blood runes).png Blood runes chest 59 250 Chaos Druid Tower 135 seconds
Stone chest.png Stone chest 64 280 Lizardman Temple 0 seconds
Chest (Ardougne Castle).png Ardougne Castle chest 72 500 Ardougne Castle 400 seconds
Chest (Dorgesh-Kaan Rich).png Dorgesh-Kaan rich chest 78 650 Dorgesh-Kaan 300 seconds
Chest (Rogues' Castle).png Rogues' Castle chest 84 100 Rogues' Castle 10 seconds
  1. Disabled in Deadman Mode.

Doors[edit | edit source]

Certain doors cannot be opened by players unless the lock is picked. In order to pick a lock, right-click on a door and select "Pick Lock". If the player has the required Thieving level, the door will then be opened. Some doors will require a lockpick to successfully pick the lock.

Pickable doors[edit | edit source]

Door Level Exp. Lockpick Location
Door to 10 Coin Chest 1 3.8 No East Ardougne; the door to the empty house east of the east Baker's Stall
Door to Nature Rune Chest 14 15 No East Ardougne; the door to the empty house just east of the Gem Stall
Ardougne House Door 16 15 No East Ardougne; the door to the house with the Cooking range icon.png just south of the north bank
H.A.M. Trapdoor 1 4 No East of Draynor
Axe Hut Door 23 25 Yes Level 54 Wilderness; northeast of the Ardougne lever
Ardougne Sewer Gate 32 25 No Ardougne Sewers
Pirate Hall 39 35 Yes Level 54 Wilderness; west of the Mage Arena
Chaos Druid Tower 46 37.5 No North of Ardougne
Grubby Chest 57 10 No Forthos Dungeon
Paladin Door 61 50 No Ardougne Palace
Yanille Dungeon Door 82 50 Yes Yanille

Other[edit | edit source]

Name Level Exp. Possible Loot Stun Time (seconds) Stun Damage
Steal cowbells from dairy cows 15 16 Cowbells 4.8 1 - "The cow kicks you and stuns you"
Steal candles from the candle stand, north of the Entrana altar 20 20 Candle 4.8 1 - "A higher power smites you"
Steal wire from the Dorgeshuun wire machine 44 22 Cave goblin wire 4 5
Crack wall safes in Rogues' Den 50 70 Coins, Uncut gems 2 2 - 6

Training strategies[edit | edit source]

Main article: Thieving training
  1. 1.0 1.1 Jagex. Mod Ash's Twitter account. 8 July 2016. (Archived from the original on 20 December 2019.) Mod Ash: "HAM kit doesn't reduce getting caught, but each piece makes you slightly less likely to be ejected after being caught."
  2. 2.0 2.1 Icthlarin's Little Helper must be started in order to gain access to play Pyramid Plunder. It is recommended to purchase a Pharaoh's sceptre while training here, as it saves time and can be recharged at very little cost using artefacts stolen during the minigame.

Thieving minigames[edit | edit source]

There are a number of minigames which are based on or include Thieving.

  • Pyramid Plunder - the desert city Sophanem has a pyramid where you can thieve for artefacts. As you get further into the pyramid, higher Thieving is required but it brings increasing amounts of Thieving experience. This is one of the fastest methods to train Thieving.
  • Blackjack - another Thieving activity in the desert.
  • Rogues' Den - Traverse a maze with Thieving and Agility obstacles. Modest experience. More interesting for thieves is to open the safes in the dungeon. Good for experience and for the gems that you obtain as loot. Completing the maze also has a chance of rewarding you with the Rogue outfit, which when worn will double the loot you receive from pickpocketing.
  • Sorceress's Garden - An interesting game where you dodge guards and try to get fruit. Requires patience, a bit of skill, and experience, but yields excellent experience. It has four levels, each giving increased experience at levels 1, 25, 45, and 65. Bring a pestle and mortar and a large amount of empty beer glasses (can be obtained for free at the shelves in the Sorcerer's house).
  • Stealing artefacts - located in Port Piscarilius, players with level 49 Thieving and 75% Piscarilius favour can talk to Captain Khaled to engage in stealing artefacts from those living in the residential district. It's a good way to train Thieving while fletching ammo or alching. Requires a lockpick or a hair clip to steal artefacts, and experience rate scales based on level.

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Boost Level
increase
Visibility Other info
Thieving cape.png Thieving cape 1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Spicy stew.png Spicy stew
(yellow spice)
±0-5 Visible Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly.
Poison chalice.png Poison chalice 1 Visible Has a variety of beneficial and disastrous effects.
Bandit's brew.png Bandit's brew 1 Visible None.
Spring sq'irkjuice.png Spring sq'irkjuice 1 Visible 20% run energy boost.
Autumn sq'irkjuice.png Autumn sq'irkjuice 2 Visible 30% run energy boost.
Summer sq'irkjuice.png Summer sq'irkjuice 3 Visible 40% run energy boost.

Quests[edit | edit source]

Quests requiring Thieving[edit | edit source]

Quest Thieving
requirement
Other requirements
The Lost Tribe Thieving 13 Agility 13 , Mining 17
The Giant Dwarf Thieving 14 Crafting 12 , Firemaking 16 , Magic 33
Watchtower Thieving 15 Magic 15 , Agility 25 , Herblore 14 , Mining 40
Cold War Thieving 15 Hunter 10 , Agility 30 , Crafting 30 , Construction 34
The Hand in the Sand Thieving 17 Crafting 49
Tribal Totem Thieving 21 -
Darkness of Hallowvale Thieving 22 Construction 5 , Mining 20 , Agility 26 , Crafting 32 , Magic 33 , Strength 40
Death to the Dorgeshuun Thieving 23 Agility 23
Creature of Fenkenstrain Thieving 25 Crafting 20
The Dig Site Thieving 25 Agility 10 , Herblore 10
The Golem Thieving 25 Crafting 20
The Feud Thieving 30 -
The Slug Menace Thieving 30 Crafting 30 , Runecraft 30 , Slayer 30
Spirits of the Elid Thieving 37 Magic 33 , Ranged 37 , Mining 37
Fairytale II - Cure a Queen Thieving 40 Farming 49 , Herblore 57
Temple of Ikov Thieving 42 Ranged 40
Legends' Quest Thieving 50 Agility 50 , Crafting 50 , Herblore 45 , Magic 56 , Mining 52 , Prayer 42 , Smithing 50 , Strength 50 , Woodcutting 50
Mourning's End Part I Thieving 50 Ranged 60
Desert Treasure Thieving 53 Magic 50 , Firemaking 50 , Slayer 10
Monkey Madness II Thieving 55 Crafting 70 , Slayer 69 , Hunter 60 , Agility 55
Grim Tales Thieving 58 Farming 45 , Herblore 52 , Agility 59 , Woodcutting 71
Dragon Slayer II Thieving 60 Quest points 200 , Magic 75 , Smithing 70 , Mining 68 , Crafting 62 , Agility 60 , Construction 50 , Hitpoints 50

Quests rewarding Thieving experience[edit | edit source]

Quest Experience
reward
Thieving
requirement
Other requirements
Tower of Life 500 - Construction 10
Creature of Fenkenstrain 1,000 Thieving 25 Crafting 20
The Golem 1,000 Thieving 25 Crafting 20
The Hand in the Sand 1,000 Thieving 17 Crafting 49
Spirits of the Elid 1,000 Thieving 37 Magic 33 , Ranged 37 , Mining 37
Biohazard 1,250 - -
The Giant Dwarf 1,500 Thieving 14 Crafting 12 , Firemaking 16 , Magic 33
Hazeel Cult 1,500 - -
Tribal Totem 1,775 Thieving 21 -
Death to the Dorgeshuun 2,000 Thieving 23 Agility 23
The Queen of Thieves 2,000 Thieving 20 -
Fight Arena 2,175 - -
Fairytale II - Cure a Queen 2,500 Thieving 40 Farming 49 , Herblore 57
The Fremennik Trials 2,812 - Fletching 25 , Woodcutting 40 , Crafting 40 if crafting your own lyre
The Slug Menace 3,500 Thieving 30 Crafting 30 , Runecraft 30 , Slayer 30
Icthlarin's Little Helper 4,500 - -
Ratcatchers 4,500 - -
Darkness of Hallowvale 6,000 Thieving 22 Construction 5 , Mining 20 , Agility 26 , Crafting 32 , Magic 33 , Strength 40
Grim Tales 6,000 Thieving 58 Farming 45 , Herblore 52 , Agility 59 , Woodcutting 71
Contact! 7,000 - -
Dragon Slayer II 15,000 Thieving 60 Quest points 200 , Magic 75 , Smithing 70 , Mining 68 , Crafting 62 , Agility 60 , Construction 50 , Hitpoints 50
The Feud 15,000 Thieving 30 -
Monkey Madness II 15,000 Thieving 55 Slayer 69 , Crafting 70 , Hunter 60 , Agility 55
Mourning's End Part I 25,000 Thieving 50 Ranged 60
Total 123,512

Skill choice[edit | edit source]

Upon completing any of the following quests, players may choose to allocate experience to Thieving. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
X Marks the Spot 300 Any -
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 Farming 49 , Herblore 57
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 Crafting 16 , Construction 30 , Prayer 50
King's Ransom 5,000 Any skill above 50 Defence 65
Darkness of Hallowvale 2,000 three times Any skill above 30 Construction 5 , Mining 20 , Thieving 22 , Crafting 32 , Magic 33 , Strength 40
A Taste of Hope 2,500 three times Any skill above 35 Crafting 48 , Agility 45 , Attack 40 , Herblore 40 , Slayer 38
Architectural Alliance
(miniquest)
10,000 Any skill above 40 -
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need Prayer 31
The Tourist Trap 4,650 twice Agility Fletching Smithing Thieving Fletching 10 , Smithing 20
One Small Favour 10,000 twice Any skill above 30 Agility 36 , Crafting 25 , Herblore 18 , Smithing 30
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 Quest points 175 , Agility 48 , Mining 50 , Fishing 53 , Thieving 53 , Herblore 25 , Magic 59 , Smithing 40 , Firemaking 50 , Ranged 40 , Crafting 40 , Fletching 10 , Slayer 10 , Woodcutting 36
Legends' Quest 7,650 four times Attack Strength Defence Magic Hitpoints Prayer Woodcutting Crafting Smithing Herblore Agility Thieving Quest points 107 , Agility 50 , Crafting 50 , Herblore 45 , Magic 56 , Mining 52 , Prayer 42 , Smithing 50 , Strength 50 , Thieving 50 , Woodcutting 50
Total 124,700

Changes[edit | edit source]

Date Changes
14 May 2015
(update)

Filtered some game messages relating to pickpocketing.

5 March 2015
(update | poll)

You now get the following for the completion of Ardougne Diaries:

27 March 2014
(update)

Rogues' Castle chests now appears in the Thieving skill guide.

4 July 2019
(update)

The Grubby Chest chest door pick-lock now appears in the Thieving skill guide.

Trivia[edit | edit source]

  • Thieving is one of the few skills that does not require any items for training, unless the player is blackjacking.