|Released||21 November 2006 (Update)|
|Location||Feldip Hunter area, Karamja Hunter area and Rellekka Hunter area|
|Examine||Dangerous; someone could trip right into that.|
A pitfall is a type of trap used in the Hunter skill. The pitfall trapping technique is used to catch spined larupias, horned graahks and sabre-toothed kyatts. With the required Hunter level, a knife and logs in the inventory, clicking on a pit will set the trap. With a teasing stick in the inventory, the player has to tease the creature and then jump over the spiked pit. When the creature passes the trap, it may be caught.
If the prey is successfully caught, the trap will collapse and the creature will fall into the pit, and the player will have the option to "check" the trap. If not successful, the creature will jump over the trap and the player has to lure it again. Since these creatures will not jump the same pit twice in a row, the next attempt should find place at another pit.
These creatures are able to attack the player after teasing them, dealing up to 7 damage.
Creatures[edit | edit source]
The following Hunter creatures may be caught using the net trapping technique.
|31||Spined larupia||180||Feldip Hunter area|
|41||Horned graahk||240||Karamja Hunter area|
|55||Sabre-toothed kyatt||300||Rellekka Hunter area|
Multiple traps[edit | edit source]
Pitfall trapping can be done with multiple traps at once, with the maximum amount of traps depending on the player's Hunter level.
Trivia[edit | edit source]
- There is a glitch in which you can collapse a trap, but not kill the creature. This is done by jumping the pit at the same time when the creature is walking over the pit; it will not work if the creature is jumping. This will cause the creature to fall in, turn to face your character and then "spawn" outside the trap with the trap looking collapsed. You will not kill the creature and therefore receive no materials or drops. This glitch has yet to be fixed.
Changes[edit | edit source]
|18 June 2020
Chat messages about catching large animals in pit traps are now filterable.
|Trap objects and scenery|