Pizazz points

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Pizazz points
Released 4 January 2006 (Update)
Also called Pizzaz
Members Yes

Pizazz points are points that are awarded from completing minigames in the Mage Training Arena. They can be exchanged with the Rewards Guardian for wands, Infinity robes, Spell Books, and runes, or to unlock the Bones to Peaches spell. They are not a physical item and are thus untradeable between players, but players can see how many they have by talking to their progress hat they get from the Mage Training Arena.

There is a maximum number of points a player can have in each activity:

  • Telekinetic pizazz points - 4,000 points
  • Graveyard pizazz points - 4,000 points
  • Enchantment pizazz points - 16,000 points
  • Alchemist pizazz points - 8,000 points

If the maximum for an activity is reached, players will be allowed to enter that chamber, but will receive a warning before doing so.

Cost per point[edit | edit source]

The different types of Pizazz points have different costs per point associated with them. In the calculation of how much one point costs, it is assumed staves are used to compensate for all elemental runes (e.g. a Staff of fire for the Alchemist's Playground, and a Mud battlestaff for the Graveyard room).

Assuming each maze in the Telekinetic Theatre has the same probability to be assigned, an average of exactly 8.3 spell casts is required for every maze. Factoring in the bonus 10 law runes and 8 bonus points received after completing 5 mazes in a row, players will spend 31.5 law runes to gain 18 points. This means the cost per point in this room is 220.5 coins.

Finally, in the Creature Graveyard, we can assume an average cast of Bones to Bananas allows for depositing 20 bananas and eating the remaining bananas. This means every nature rune is worth 1.25 points in this room. This makes the cost per point 120.8 coins.

In the Enchanting Chamber, the cost per point strongly depends on the spell used to enchant items. For Lvl-1 Enchant, every cosmic rune results in 1.1 point on average (due to the bonus every tenth shape. This makes the cost per point 129.09 coins for this enchantment level. This cost can be divided by the level of enchantment used, up to Lvl-6 Enchant costing 21.52 coins (1/6th of the cost). When enchanting dragonstones, the points for each level increases to 2, which means the price for Lvl-1 is 71 coins, and for Lvl-6 it is 11.83 coins.

In the Alchemist's Playground, the fastest strategy is to only alchemise items worth 30 coins. A conservative estimate is that roughly 10% of the time, the item worth 30 coins is free. This means that every nature rune is worth 33 coins on average. Since 1 point is awarded for every 100 coins deposited, every 3 nature runes are worth one point. This makes the cost per point 453 coins. The cost per point can be further reduced by alchemising cheaper items whenever they are selected to spend no runes on alchemising.

This gives the following table of cost per point:

Category Runes per point Cost per point
Telekinetic 1.75 220.50
Graveyard 0.8 120.80
Enchantment (shapes) 0.91 (Lvl-1) – 0.15 (Lvl-6) 129.0921.52
Enchantment (dragonstones) 0.5 (Lvl-1) – 0.08 (Lvl-6) 7111.83
Alchemist 3 453

Buyable rewards[edit | edit source]

Main[edit source]

Item Telekinetic Graveyard Enchantment Alchemist Converted cost[n 1] GE Price Profit
Infinity hat inventory image Infinity hat 350 350 3000 400 365,200.00 2,298,882 1,933,682.00
Infinity top inventory image Infinity top 400 400 4000 450 403,781.00 2,901,044 2,497,263.00
Infinity bottoms inventory image Infinity bottoms 450 450 5000 500 487,661.00 3,410,989 2,923,328.00
Infinity gloves inventory image Infinity gloves 175 175 1500 225 193,925.00 967,776 773,851.00
Infinity boots inventory image Infinity boots 120 120 1200 120 121,134.00 346,886 225,752.00
Beginner wand inventory image Beginner wand 30 30 300 30 30,284.00 191,751 161,467.00
Apprentice wand inventory image Apprentice wand (Upgrade) 60 60 600 60 60,567.00 708,645 456,327.00
Teacher wand inventory image Teacher wand (Upgrade) 150 150 1500 200 151,418.00 2,169,545 1,309,482.00
Master wand inventory image Master wand (Upgrade) 240 240 2400 240 242,268.00 2,885,105 473,292.00
Mage's book inventory image Mage's book 500 500 6000 550 548,891.00 2,910,955 2,362,064.00
Bones to Peaches inventory image Bones to Peaches spell 200 200 2000 300 247,190.00 N/A N/A
Total 2,675 2,675 27,500 3,075 2,897,619.00 15,721,637 12,824,018.00

Runes[edit source]

Item Telekinetic Graveyard Enchantment Alchemist Converted cost[n 1] GE Price Profit
Mist rune inventory image Mist rune 1 1 15 1 1,117.00 81 −1,036.00
Dust rune inventory image Dust rune 1 1 15 1 1,117.00 6 −1,111.00
Mud rune inventory image Mud rune 1 1 15 1 1,117.00 82 −1,035.00
Smoke rune inventory image Smoke rune 1 1 15 1 1,117.00 88 −1,029.00
Steam rune inventory image Steam rune 1 1 15 1 1,117.00 79 −1,038.00
Lava rune inventory image Lava rune 1 1 15 1 1,117.00 6 −1,111.00
Cosmic rune inventory image Cosmic rune 0 0 5 0 108.00 142 34.00
Chaos rune inventory image Chaos rune 0 1 5 1 681.00 80 -601.00
Nature rune inventory image Nature rune 0 1 0 1 574.00 151 -423.00
Death rune inventory image Death rune 2 1 20 1 1,445.00 164 −1,281.00
Law rune inventory image Law rune 2 0 0 0 441.00 126 -315.00
Soul rune inventory image Soul rune 2 2 25 2 2,126.00 154 −1,972.00
Blood rune inventory image Blood rune 2 2 25 2 2,126.00 250 −1,876.00
  1. ^ 1.0 1.1 Using the cost per point as explained above, using Lvl-6 enchant on shapes