Pizazz points are points that are awarded from completing minigames in the Mage Training Arena. They can be used to buy wands, Infinity robes, Spell Books, runes, or to unlock the Bones to Peaches spell. They are not a physical item and are thus untradeable between players, but players can see how many they have by talking to their progress hat they get from the Mage Training Arena.
The different types of Pizazz points have different costs per point associated with them. In the calculation of how much one point costs, it is assumed staves are used to compensate for all elemental runes (e.g. a Staff of fire for the Alchemist's Playground, and a Mud battlestaff for the Graveyard room).
Assuming each maze in the Telekinetic Theatre has the same probability to be assigned, an average of exactly 8.3 spell casts is required for every maze. Factoring in the bonus 10 law runes and 8 bonus points received after completing 5 mazes in a row, players will spend 31.5 law runes to gain 18 points. This means the cost per point in this room is 215.25.
In the Alchemist's Playground, the fastest strategy is to only alchemise items worth 30 coins. A conservative estimate is that roughly 10% of the time, the item worth 30 coins is free. This means that every nature rune is worth 33 coins on average. Since 1 point is awarded for every 100 coins deposited, every 3 nature runes is worth one point. This makes the cost per point 549. The cost per point can be further reduced by alchemising cheaper items whenever they are selected to spend no runes on alchemising.
In the Enchanting Chamber, the cost per point strongly depends on the spell used to enchant items. For Lvl1 Enchant, every cosmic rune results in 1.1 point on average (due to the bonus every tenth shape. This makes the cost per point 130.91 for this enchantment level. This cost can be divided by the level of enchantment used, up to Lvl6 Enchant costing 21.82 (1/6th of the cost). When enchanting dragonstones, the points for each level increases to 2, which means the price for Lvl1 is 72, and for Lvl6 it is 12.
Finally, in the Creature Graveyard, we can assume an average cast of Bones to Bananas allows for depositing 20 bananas and eating the remaining bananas. This means every nature rune is worth 1.25 points in this room. This makes the cost per point 146.4.
This gives the following table of cost per point:
Category

Runes per point

Cost per point

Telekinetic

1.75

215.25

Alchemist

3

549

Enchantment (shapes)

0.91 (Lvl1) – 0.15 (Lvl6)

130.91 – 21.82

Enchantment (dragonstones)

0.5 (Lvl1) – 0.08 (Lvl6)

72 – 12

Graveyard

0.8

146.4

Item

Telekinetic 
Alchemist 
Enchantment 
Graveyard

Converted cost^{[1]}

GE


Infinity gloves 
175 
225 
1500 
175 
219,541 
930,109


Infinity hat 
350 
400 
3000 
350 
411,632 
3,116,992


Infinity top 
400 
450 
4000 
400 
451,533 
3,123,569


Infinity bottoms 
450 
500 
5000 
450 
546,333 
3,671,670


Infinity boots 
120 
120 
1200 
120 
135,460 
697,275

TOTAL

1,495 
1,695 
14,700 
1,495 
1,791,949 
11,539,615

Item

Telekinetic 
Alchemist 
Enchantment 
Graveyard

Converted cost^{[1]}

GE


Beginner wand

30 
30 
300 
30 
33,865 
107,875


Apprentice wand (Upgrade)

60 
60 
600 
60 
67,730 
494,785


Teacher wand (Upgrade)

150 
200 
1500 
150 
169,325 
1,520,773


Master wand (Upgrade)

240 
240 
2400 
240 
270,920 
2,987,121

TOTAL

480 
530 
4800 
480 
569,289 
N/A

Item

Telekinetic 
Alchemist 
Enchantment 
Graveyard

Converted cost^{[1]}

GE Price


Mage's book

500 
550 
6000 
500 
613,684 
3,935,726


Bones to Peaches spell

200 
300 
2000 
200 
280,666 
N/A

 ↑ ^{1.0} ^{1.1} ^{1.2} ^{1.3} Using the cost per point as explained above, using Lvl6 enchant on shapes


Tradeable 

Untradeable 

Virtual 
