This poll will close on Wednesday 20th January.
Total Number of Votes: 49,936
Should a fight cave expansion which allows you to continue past TzTok-Jad, completing additional waves to reach an even fiercer boss, be added to the TzHaar fight cave? The reward for beating this incredibly challenging boss would be a new best-in-slot cape for ranged, magic and melee.
|Yes||72.5% (36,183 votes)|
|No||27.5% (13,753 votes)|
Should the PJ timer found in PvP worlds be added to Deadman Mode worlds?
|Yes||70.9% (35,382 votes)|
|No||29.1% (14,554 votes)|
Should dragons in Deadman Mode have an extremely slim chance of dropping dragon claws? They would be dropped at the same rate as draconic visages. This would ONLY be on Deadman worlds, not standard Old School RuneScape.
|Yes||65.9% (32,905 votes)|
|No||34.1% (17,031 votes)|
Should wilderness bosses in Deadman mode have an extremely slim chance of dropping the Statius, Morrigan & Zuriel PvP armours? This would ONLY be on Deadman worlds, not standard Old School RuneScape.
|Yes||64.2% (32,069 votes)|
|No||35.8% (17,867 votes)|
Should the Bounty Hunter shop be opened in Deadman worlds? Emblems would be added to the drop tables of the wilderness bosses for use in the shop.
|Yes||71% (35,442 votes)|
|No||29% (14,494 votes)|
Should the Nightmare Zone ring imbues be added to the Bounty Hunter shop in Deadman worlds only?
|Yes||62.5% (31,201 votes)|
|No||37.5% (18,735 votes)|
Should new Deadman mode accounts be unattackable for the first 6 hours of gameplay? It would be possible to turn this protection off if you so choose.
|Yes||76.8% (38,328 votes)|
|No||23.2% (11,608 votes)|
In Deadman mode, if you kill an unskulled player more than 40 combat levels lower than you, should you be prevented from receiving a bank key? You would still receive a bank key for killing a skulled player who is more than 40 combat levels lower than you.
|Yes||71% (35,457 votes)|
|No||29% (14,479 votes)|
Should the dragon warhammer, dropped by a high level lizardman, be introduced into Old School? The special attack of the weapon would cost 50% special attack energy, dealing 50% increased damage and reducing your opponent's Defence level by 30% of their current level. The weapon would require 60 Attack to wield.
|Yes||84.3% (42,102 votes)|
|No||15.7% (7,834 votes)|
Should a Lumbridge graveyard teleport requiring level 6 Magic be added to the necromancy spellbook?
|Yes||88% (43,923 votes)|
|No||12% (6,013 votes)|
Should a Draynor Manor teleport requiring level 17 Magic be added to the necromancy spellbook?
|Yes||89.7% (44,769 votes)|
|No||10.3% (5,167 votes)|
Should a Mind Altar grave teleport requiring level 28 Magic be added to the necromancy spellbook?
|Yes||85.1% (42,497 votes)|
|No||14.9% (7,439 votes)|
Should a respawn point teleport requiring level 34 Magic be added to the necromancy spellbook? This would teleport you to wherever you are set to respawn.
|Yes||86.2% (43,020 votes)|
|No||13.8% (6,916 votes)|
Should a Morytania ghouls teleport requiring level 40 Magic be added to the necromancy spellbook?
|Yes||85.7% (42,792 votes)|
|No||14.3% (7,144 votes)|
Should a Fenkenstrain's Castle teleport requiring level 48 Magic be added to the necromancy spellbook?
|Yes||85.7% (42,809 votes)|
|No||14.3% (7,127 votes)|
Should a West Ardougne teleport requiring level 61 Magic be added to the necromancy spellbook? This teleport would require completion of Plague City to use.
|Yes||88% (43,962 votes)|
|No||12% (5,974 votes)|
Should a Harmony Island teleport requiring level 65 Magic be added to the necromancy spellbook? This teleport would require completion of The Great Brain Robbery to use.
|Yes||86.7% (43,312 votes)|
|No||13.3% (6,624 votes)|
Should a forgotten cemetery teleport requiring level 71 Magic be added to the necromancy spellbook?
|Yes||86.6% (43,221 votes)|
|No||13.4% (6,715 votes)|
Should a Barrows teleport requiring level 83 Magic be added to the necromancy spellbook? This teleport would require completion of Priest in Peril to use.
|Yes||78.9% (39,380 votes)|
|No||21.1% (10,556 votes)|
Should an Ape Atoll teleport requiring level 90 Magic be added to the necromancy spellbook? This teleport would take you to the flaming pits beneath Ape Atoll and would require completion of Daero's training to use.
|Yes||84.3% (42,115 votes)|
|No||15.7% (7,821 votes)|
Should the spell 'Wines to Wine of Zamorak', requiring level 55 Magic, be added to the necromancy spellbook? This spell would convert a jug of wine to a wine of Zamorak.
|Yes||70.5% (35,187 votes)|
|No||29.5% (14,749 votes)|
Should the spell 'Resurrect Crops', requiring level 78 Magic, be added to the necromancy spellbook? This spell would give you a chance of reviving dead crops when cast.
|Yes||84% (41,948 votes)|
|No||16% (7,988 votes)|
Should an outfit similar to the Lumberjack and Prospector outfits, which provides a Farming experience boost of 2.5% when all pieces are worn, be added as a reward for playing the Tithe minigame?
|Yes||84.5% (42,184 votes)|
|No||15.5% (7,752 votes)|
Should a seedbox, an item capable of storing 6 stacks of different seeds, be added as a reward for playing the Tithe minigame?
|Yes||84.5% (42,212 votes)|
|No||15.5% (7,724 votes)|
Should grape farming, a new type of farming, be added as a reward for earning over 65% favour with the Hosidius house? Grape farming would require 36 farming.
|Yes||82.9% (41,379 votes)|
|No||17.1% (8,557 votes)|
Should we add the option to re-colour your Graceful set if you reach 100% alignment with a house in Great Kourend? The colour of the outfit would depend on the house with which you have 100% favour at the time. This re-colour would be purchased with Marks of Grace.
|Yes||87.4% (43,648 votes)|
|No||12.6% (6,288 votes)|
Should we add an additional skeletal wyvern cave which can only be accessed if you have a task to kill the creature from your Slayer Master?
|Yes||91.7% (45,789 votes)|
|No||8.3% (4,147 votes)|
Should there be a toggle to filter the boss kill count message from your message box?
|Yes||82.3% (41,077 votes)|
|No||17.7% (8,859 votes)|
Should there be a chance of getting a bottle when fishing which contains a clue scroll?
|Yes||87.7% (43,795 votes)|
|No||12.3% (6,141 votes)|
Should we add a permanent ditch contents button to compost bins? This would allow you to ditch the contents of the bin before it's done composting.
|Yes||84.2% (42,023 votes)|
|No||15.8% (7,913 votes)|
Should teleport scrolls be given a new, unique animation?
|Yes||84.8% (42,362 votes)|
|No||15.2% (7,574 votes)|
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