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This poll is copied verbatim from the
Old School RuneScape website. It is copyrighted by Jagex.
This poll opened
21 August 2014 and closed on
27 August 2014
Please make sure you read the developer blog: Artisan (Quick find code: 380-381-82-65455088) before voting in this poll. This poll will run until Wednesday 27th August.
Total Number of Votes: 47,001
Would you like us to add the artisan skill as described in the artisan skill developer blog? (380-381-82-65455088)Yes | | 56.6% (26,584 votes) |
No | | 43.4% (20,417 votes) |
If you don't want the artisan skill as a whole, should we introduce a level 20 tree called the Ash tree?Yes | | 64.7% (30,410 votes) |
No | | 35.3% (16,591 votes) |
If you don't want the artisan skill as a whole, should we introduce a level 50 tree called the Elm tree?Yes | | 69.3% (32,574 votes) |
No | | 30.7% (14,427 votes) |
If you don't want the artisan skill as a whole, should we introduce a level 85 tree called the Redwood tree?Yes | | 74.5% (35,015 votes) |
No | | 25.5% (11,986 votes) |
If you don't want the artisan skill as a whole, should we introduce a level 60 quartz ore?Yes | | 69.9% (32,863 votes) |
No | | 30.1% (14,138 votes) |
If you don't want the artisan skill as a whole, should we introduce a level 80 hunter creature called the great kyatt?Yes | | 69.9% (32,843 votes) |
No | | 30.1% (14,158 votes) |
If you don't want the artisan skill as a whole, should we introduce a level 85 hunter creature called the wolverine?Yes | | 71.5% (33,627 votes) |
No | | 28.5% (13,374 votes) |
If you don't want the artisan skill as a whole, should we add fish fillets as described in the developer blog to the cooking skill?Yes | | 62.6% (29,422 votes) |
No | | 37.4% (17,579 votes) |
If you don't want the artisan skill as a whole, should we add carvings as described in the developer blog to the crafting skill?Yes | | 63.8% (29,999 votes) |
No | | 36.2% (17,002 votes) |
If you don't want the artisan skill as a whole, should we add artisan tools as described in the developer blog to the crafting skill?Yes | | 62.8% (29,531 votes) |
No | | 37.2% (17,470 votes) |
If you don't want the artisan skill as a whole, should we add totems as described in the developer blog to the firemaking and crafting skill?Yes | | 62.3% (29,305 votes) |
No | | 37.7% (17,696 votes) |
If you don't want the artisan skill as a whole, should we add two handed crossbows as described in the developer blog to the fletching skill?Yes | | 65.5% (30,781 votes) |
No | | 34.5% (16,220 votes) |
If you don't want the artisan skill as a whole, should we add slow burners as described in the developer blog to the firemaking and herblore skill?Yes | | 65.8% (30,930 votes) |
No | | 34.2% (16,071 votes) |
If you don't want the artisan skill as a whole, should we add combining runes as described in the developer blog to the runecrafting skill?Yes | | 66.1% (31,079 votes) |
No | | 33.9% (15,922 votes) |
If you don't want the artisan skill as a whole, should we add construction shortcuts as described in the developer blog to the construction skill?Yes | | 70.1% (32,955 votes) |
No | | 29.9% (14,046 votes) |
If you don't want the artisan skill as a whole, should we add quartz figurines as described in the developer blog to the crafting and construction skill?Yes | | 61.9% (29,115 votes) |
No | | 38.1% (17,886 votes) |
If you don't want the artisan skill as a whole, should we add the clothing and farming additions as described in the developer blog to the farming and crafting skill?Yes | | 70.4% (33,069 votes) |
No | | 29.6% (13,932 votes) |
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