Ratcatchers/Quick guide

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Instruction manual.png
This quick guide has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Details[edit | edit source]

Walkthrough[edit | edit source]

Starting out[edit | edit source]

Item required: a cat

Jimmy Dazzler – The Mansion[edit | edit source]

Item required: a cat, 3 free inventory space

  • Talk to Jimmy Dazzler just west of the Ardougne pub.
  • Read the directions to arrive at the mansion. (Chat 1)
    • Guards will notice you by proximity and line of sight. Nab all 6 rats without being caught. (Being caught does not reset the rats)
  • The garden
    • Go west then north around to the back of the mansion. You will spawn here after being caught.
    • Climb the trellis to the upper floor.
  • Upstairs
    • Catch 1 rat in the NW room.
    • Sneak into the NE room.
    • Wait in the NE room until either one of the guards is on the porch and the other at the end of the hallway or until both guards step out onto the balcony, then run to the SE room.
    • Note: If the guards don't step out at the same time, try hopping worlds. Look for one with them in sync.
    • Catch 2 rats in the SE room.
    • Climb down the ladder.
  • Downstairs
    • The SE and NE room will have 3 rats combined, catch them.
  • Climb back down the trellis to return to Ardougne OR use any teleport. (Your character will say "Good job puss, I think that just about wraps things up here." once you have caught all the rats.)
  • Talk to Jimmy Dazzler.

Hooknosed Jack – The Warehouse[edit | edit source]

Items required: a cat, 8 fish (recommended), a catspeak amulet (not required if Dragon Slayer II is completed), 4 pieces of cheese, a bucket of milk, marrentill, and unicorn horn dust, along with either rat poison OR kwuarm, red spiders eggs and an empty vial to make rat poison

Warning! Your cat might die in this section if you choose not to bring any fish!

Note: If you are having trouble, not the rat holes, but the missing corner in the wall. Use your cat on the broken wall portion If you have access to Raw karambwanji, they may be used to heal your cat and preserve inventory space during the quest.

  • Use fish on the hole in the wall (Not on your cat) to heal your cat as it fights.
  • Talk to Hooknosed Jack.

Smokin' Joe[edit | edit source]

Items required: a cat, a catspeak amulet (not required if Dragon Slayer 2 is completed), a pot, weeds, and a tinderbox

You must have started The Giant Dwarf in order to get to Keldagrim.

  • Head to Keldagrim Ladder in Grand exchange.
  • Talk to Smokin' Joe east of the Keldagrim mining shop. (Chat 1)
  • Use weeds on a pot and light it with your tinderbox.
  • Drop your cat or kitten.
  • Use the smouldering pot on the rat hole just east of Smokin' Joe.
  • Try it again and accept your cat's help (don't forget to wear the catspeak amulet).
  • Talk to Smokin' Joe.

The Face and Felkrash[edit | edit source]

Items required: a cat, a catspeak amulet (not required if Dragon Slayer 2 is completed)

  • Talk to The Face North of the Port Sarim fishing store.
  • Climb down the nearby manhole to enter the rat pits
  • Talk to Felkrash in the east room.
  • Exit the rat pits and talk to The Face again. Don't forget this step.

Charming the rats[edit | edit source]

Items required: a snake charm, and 101 coins (51 coins with the Ring of charos(a).) Note: If you have more than 101 coins in your inventory Ali will ask for all of your money unless you have the Ring of charos(a)

  • Head to Ali the Snake Charmer in Pollnivneach (just south of the pub).
  • Put a coin in his pot and talk to him. must ask about charming (Chat 23221)
    • Note: If you already have a snake charm from The Feud, you will not receive another one.
  • Return to the Port Sarim manhole. Don't go down.

remove items from your hand slots

    • Click the Snake charm to open the interface. You can see which note you are selecting in the top left of the screen. Don't miss the higher octave (Only the 'D' on the 5th note is raised). You can raise an octave by clicking the symbol to the upper left at the top of the note.
    • Select one note per page in this order: D, G, E, F#, raised one octave "D", B, C#, A.
      • Else, from left to right, one note per page, click options: 1, 4, 2, 3, raised one octave "1", 6, 7, 5.
  • Press play at the top to begin a cutscene.

Finishing up[edit | edit source]

  • Return and talk to Felkrash in the rat pits.

Quest complete!

Rewards[edit | edit source]

Ratcatchers reward scroll.png