Ring of suffering

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Ring of suffering
Ring of suffering.png
Released6 May 2016 (Update)
Quest itemNo
Worn optionsNone (?)
ExamineA deep sense of suffering burns within this powerful ring.
Value201,000 coins
High alch120,600 coins
Low alch80,400 coins
Weight0.006 kg
Grand Exchange
Exchange17,200,404 coins (info)
Buy limit8
Daily volume11
Advanced data
Item ID19550
Ring of suffering detail.png
Ring of suffering (r) detail.png

The ring of suffering is an enchanted zenyte ring. It is the best-in-slot defensive ring, with the exception of its imbued variant. This ring can be imbued into a ring of suffering (i) using 725,000 Nightmare Zone reward points or 300 Zeal Tokens from Soul Wars, which doubles all of its equipment bonuses.

Players can make one by enchanting a zenyte ring with the Lvl-7 Enchant spell. This requires level 93 Magic, 20 soul runes, 20 blood runes, and 1 cosmic rune and grants 110 Magic experience. As with all enchanted zenyte jewellery, this ring requires a hitpoints level of 75 in order to be equipped.

The ring can also be charged with rings of recoil to give it the recoil effect, renaming the item as the Ring of suffering (r). Each ring of recoil provides 40 charges. A maximum of 100,000 charges can be stored, equivalent to 2,500 rings and costing 2,000,000. Note that if the ring is discharged, the rings stored will not be refunded. The ring of recoil effect is toggle-able, so players may disable it as to not waste it during training and instead use it in activities such as fighting Zulrah and in PvP combat, where the effect may prove more useful. Charges are not lost upon death.

Attack icon.png Attack bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.pngRing slot.png

Creation[edit | edit source]

Magic Magic93 (b)110
Member icon.png
Ticks3 (1.8s) [r 1]
Zenyte ring.pngZenyte ring114,024,448
Cosmic rune.pngCosmic rune1112
Soul rune.pngSoul rune203,280
Blood rune.pngBlood rune207,180
Total Cost14,035,020
Ring of suffering.pngRing of suffering117,200,404
Profit3,165,384[r 2]
  1. ^ Manual casting is 3 ticks, auto-casting is 7 ticks
  2. ^ Due to Grand Exchange prices changing based on trade volume, this profit may not be fully accurate if the components are infrequently traded.

Products[edit | edit source]

Ring of suffering (i).pngRing of suffering (i)
Member icon.png
  • None
  • None

Changes[edit | edit source]

Date Changes
10 September 2020

The Grand Exchange buy limit was changed from 10,000 to 8.

13 December 2018

The item's inventory sprite was adjusted slightly.

Gallery (historical)[edit | edit source]

Ring of suffering (v1) detail.png
Ring of suffering detail.png
Ring of suffering v1.png
Ring of suffering.png
6 May 2016 –
13 December 2018
13 December 2018 –

Trivia[edit | edit source]

  • In the original Developer's Blog, it was proposed that zenyte jewellery, in addition to its stats, would provide a passive healing effect provided that it was charged with a cut onyx[1]. Charged zenyte jewellery equipped would have a 10% chance of healing 5% of the damage dealt to a target. This effect would last for 10,000 successful hits, which when depleted would return the zenyte jewellery to its uncharged state and would require another onyx to become charged again. This was polled in the Old School Content Poll #39, where it only received 69.1% votes in favour, 5.9% short of passing the poll.

References[edit | edit source]

  1. ^ Mod Ronan. "Dev Blog: Monkey Madness II." 22 February 2016. (Archived from the original on 28 August 2021.) RuneScape Forums Forums.