Ruins of Camdozaal
Ruins of Camdozaal | ||||
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Released | 14 April 2021 (Update) | |||
Members | No | |||
Floors | 1 | |||
Location | Ice Mountain | |||
Inhabitants | Ramarno, various golems | |||
Music | The Ruins of Camdozaal | |||
Map | ||||
Advanced data | ||||
Type | dungeon | |||
The Ruins of Camdozaal is a ruined underground city which was once the home of the Imcando dwarves after the fall of Imcandoria. It is located beneath Ice Mountain, accessed through the entrance on the western side of the mountain after completion of the quest Below Ice Mountain. The ruins are home to the Sacred Forge, which runs on a material called barronite, and powers the entire city.[1]
History[edit | edit source]
Prior to the Imcando dwarves' founding of Camdozaal, the city was once the Zarosian fortress of Lassar.[2] Having lost their great city of Imcandoria in the far north,[3] the Imcando dwarves were promised a new home by Saradomin,[4] who would have his forces lay siege to Lassar and grant the Imcando dwarves a new settlement in the ruins of the fortress.
Led by Yonrith Lovakengj,[5] the Saradominist forces marched upon Lassar and destroyed it in one of many attacks on the Zarosian Empire that began after the Betrayal of Zaros. Once the Zarosian forces have been driven out, the Imcando dwarves set to build their new city, naming it Camdozaal. The city would become the prosperous home of the Imcando until the early Fifth Age, when a faction of Fremenniks sought to destroy any users of magic in the Runecrafting Crusades.
With their inclusion of magic in dwarven smithing techniques,[6] as well as experimentation with golems[7] left over from the Zarosian era,[8] the Fremennik turned their weapons toward Camdozaal. The Imcando dwarves, believing their weapons to be strong enough to repel the invasion, were ultimately wiped out.[9]
Today, Camdozaal is a shadow of its former self, and Ramarno is the only remaining inhabitant of the city,[10] until the rediscovery of the ruins during the events of Below Ice Mountain. Though largely forgotten, there remain traces of Lassar in various areas of the ruins.
Getting there[edit | edit source]
Players can get to Camdozaal multiple ways:
- Walk north from Falador, south from Edgeville, or west from Barbarian Village.
- Use a combat bracelet to teleport to the Edgeville Monastery and go south and west.
- Use the minigame teleport (can be used for free once per 20 minutes) to teleport to Clan Wars. Use any canoe to row to Edgeville, walk north of Oziach's building (the narrow pathway does NOT enter the wilderness). Walk past Edgeville Monastery and go south and west. This is a free method.
- Cast Lassar Teleport from Ancient Magicks to teleport on top of mountain, or use a Lassar teleport (tablet).
- Cast Mind Altar Teleport from Arceuus Spellbook to teleport to the Mind Altar. This is the fastest way to reach the entrance to Camdozaal.
- Enter the Dwarven Mine from Falador (either directly or via the Mining Guild) and travel to the mine's exit on the mountain.
- Use the Keldagrim mine cart system to go to the Dwarven Mine and then exit onto the mountain. Players can enter the cart system in Keldagrim or in the tunnel under White Wolf Mountain.
- Use a skull sceptre to teleport to Barbarian Village and then walk west to the mountain.
Once players have reached Ice Mountain, they can walk west around the mountain (past the entrance to the Dwarven Mine) and then north until they reach the entrance.
Notable Features[edit | edit source]
Bank[edit | edit source]
There is a bank chest in the centre of these ruins which is located east of Ramarno's location.
Mining[edit | edit source]
The Camdozaal Mines contain 18 Barronite rocks that yield barronite shards with a chance to receive barronite deposits, gems, or clue geodes. Bronze pickaxes are obtainable from the barrels near Ramarno, next to the bank deposit box, and those on each side of the bridge in the mining area.
Smithing[edit | edit source]
Next to Ramarno and the sacred forge there is a regular anvil, as well as a special anvil called the Barronite Crusher, which is used to crush barronite deposits. Doing so gives a rare chance to find the barronite head, ancient relics and, for members, the Imcando hammer.
Fishing[edit | edit source]
Using a small fishing net or big fishing net, players can catch special fish that can be offered at the nearby altar, granting Prayer XP. They may also catch barronite shards instead of a fish, with a rare chance at fishing up a barronite handle or a clue bottle.
There is a small fishing net spawn near the fishing spots should the player need it.
Types of fish that can be caught here include:
Fish | Net Required | ![]() |
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Members | ||||
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Level | Exp | Level | Exp | Level | Exp | ||||
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Guppy | ![]() |
7 | 8 | 7 | 12 | 1 | 4 | |
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Cavefish | ![]() |
20 | 16 | 20 | 23 | 1 | 7 | |
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Tetra | ![]() or ![]() |
33 | 24 | 33 | 31 | 1 | 10 | |
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Catfish | ![]() |
46 | 33 | 46 | 43 | 1 | 16 |
The fish must be prepared before they can be offered. Doing so requires the same Cooking level as the Fishing level required to catch each fish, at one of the preparation tables whilst having a knife in the inventory. These fish cannot be cooked or eaten. Members can also catch cave eels and slimy eels here, which cannot be prepared or offered to the altar, though they can be cooked for use as food.
Combat & Runecraft[edit | edit source]
In the south-east section of the ruins, several golems can be found that drop Runecrafting cores and the barronite guard.
Vault[edit | edit source]
There is an area called the Camdozaal Vault, where for a cost of 750 barronite shards, players run through a maze-like structure for 60 seconds to obtain special items.
Bottomless pit[edit | edit source]
When walking onto the northernmost tile near the large pit north of the Camdozaal Mines, there is a small chance for a message to appear in the chatbox of a 'Strange Voice' saying Come... Come... Come... Down into the depths... Come... In a Postbag from the Hedge, a letter was addressed to this pit and Postie Pete transcribed its whispers as 'Here... In the inky depths... We languish in sorrow... Come... Come... Join our choir of shadow... Come...'[11]
During Desert Treasure II, the player descends the bottomless pit in search of the Whisperer, and ends up in the Lassar Undercity.
Inhabitants[edit | edit source]
Monsters[edit | edit source]
Item spawns[edit | edit source]
Within the Ruins, players can find several item spawns that are appropriate to the activities found within:
- Slightly to the south-east of the forge, players can find a hammer spawn.
- To the south-east of Ramarno, near the bank chest, players can take a bronze pickaxe from a barrel if they do not already have one in their inventory. Another such barrel can be found in the north-eastern section of the mines.
- In the south-western section of the mines, near the altar, there is a knife spawn and a static small fishing net spawn.
Changes[edit | edit source]
Date | Changes |
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5 May 2021 (update) |
The maximum quantities of fish you can select for processing in Camdozaal have been corrected. |
Trivia[edit | edit source]
- 'Zaal' is the Dutch word for 'hall' or 'large room'.
- If the ring of visibility and ghostspeak amulet are worn, several ghosts can be found wandering the ruins, although they do not appear as NPCs on the minimap: one in the chaos golem room, one in the hallway north of the bank chest and another in the mining area.
- One of the ghosts in the mining area talks about Yonrith Lovakengj, alluding to a link between the ruins and Kourend's Lovakengj House. This connection is elaborated upon during the quest Desert Treasure II - The Fallen Empire.
References[edit | edit source]
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