RuneScape:Article of the Week

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Articles of the Week were showcases of random articles that were displayed on the Main Page and changed on a weekly basis. Articles of the Week ran from 15 May 2017 to 11 January 2020, where it was decommissioned and replaced with Template:Old School RuneScape Wiki/On this day.

This page is an archive of each of the 136 entries that were primarily written by Scuzzy Beta and Spineweilder.

2020

Date published Author Article Text
12 January 2020 Spineweilder The Depths of Despair Sixty years ago, the Royal Accord of Twill, a document of great historical significance of Great Kourend, was planned to be sent to the Grand Museum of Civitas illa Fortis in the Kingdom of Varlamore as a symbol of goodwill in repairing the relations between the two kingdoms after the war with each other. Alas, the ship carrying the Accord was swept beneath the waves after a great storm.

Despite a decades long search, the Accord was never recovered. However, Artur, son of the Lord of the Hosidius House, continues the search on his own without his father's knowledge. Concerned that his son has gone missing, he is seeking the aid of an adventurer to bring his son back home from The Depths of Despair...

Released on the 9th of November 2017, The Depths of Despair is a novice level quest involving Hosidius and is the fourth of the introductory quests in the Great Kourend quest series.

3 January 2020 Spineweilder Consortium The Consortium is a large trading organisation composed of the eight largest mining companies in the dwarven capital city of Keldagrim. Together, the eight companies rule the dwarven realm. The headquarters for the consortium, known as the Trade Octagon, is located on the top floor of the palace, which spans the river in the centre of Keldagrim.

There are eight companies in the Consortium. Each company helps to decide not only what is best for their company's individual needs, but helps to ensure that the city is led properly.

2019

Date published Author Article Text
28 December 2019 Spineweilder Song of the Elves Our story begins with you, the hero, answering the call to adventure when Edmond, a resident of Ardougne, asks for your aid. By rescuing his daughter Elena from Plague City, the quarantined West Ardougne, you begin to unravel the mystery surrounding the disease. With her help, you discover the plague is a hoax - a plot by King Lathas to section off the West Ardougne. By confronting him, you find out this was done to protect the rest of Gielinor from the threat in the elven lands.

The king sends you on a mission to travel through the Underground Pass and help his ally, Lord Iorwerth, in eradicating his brother King Tyras who threatens to revive the mysterious Dark Lord. After an arduous journey through the pass, you meet with Iorwerth and his forces to end Tyras' evil once and for all.

Upon your return to Lathas you are intercepted by Arianwyn, a rebel elf who opposes Lord Iorwerth. He informs you of Lathas and Iorwerth's deception. They manipulated you into removing their final opposition and were now free to bring the Dark Lord back to Gielinor for their own intentions. You work with the elven rebellion to discover the purpose of the plague was to disguise the digsite of the long lost Temple of Light. An ancient place that is key to bringing back the Dark Lord.

To make amends for your past mistakes and put a halt in King Lathas' and Lord Iorwerth's plans, you solve the intricate light puzzle designed to protect the Death altar within the temple. After sealing off the temple and preventing the return of the Dark Lord, it's now time to turn your attention to King Lathas Lord Iorwerth and end their schemes once and for all in Song of the Elves.

21 December 2019 Spineweilder Great Kourend/Development history Great Kourend is one of Old School's most unique places. Released on 7 January 2016, it did not always look like the way it did today. Rather, it looked quite unnatural, and was an eyesore of the players until its rework in the same year.

From the initial "too squared" city to the grand kingdom it is today, see how the continent pitched by Mod Reach in 2014 has changed, with the efforts of GentleTractor, Mod West, Mod Ed and many others.

14 December 2019 Spineweilder The Fremennik Exiles The Fremennik bards often sing tales of the past. Of great battles, deadly foes and heroes long gone. However, in recent years, things have been much quieter in the Fremennik Province, with the bards having few things to sing about. All that is about to change though, as what starts off as a simple investigation soon leads to one of the greatest threats the Fremennik have ever seen.

The Fremennik Exiles is a master quest released on 26 September 2019 after passing the quest's poll, and rewards includes access to an upgrade to the iconic Helm of Neitiznot.

7 December 2019 Spineweilder Sorcerer's Tower Just north-west of the Legends' Guild lies a tower with magic trees, a sorcerer obsessed with scorpions and most importantly, some flax.

At the Sorcerer's Tower, players may begin the Scorpion Catcher quest by talking to Thormac, the completion of which allows the player to pay Thormac 40,000 coins to enchant any elemental battlestaff into a mystic staff. However, this only enhances the melee attack bonuses of the staff...

30 November 2019 Spineweilder Animal Magnetism Draynor Manor has a new resident and, adventurers rejoice, she is a damsel in distress. Far from being Sleeping Beauty, she finds the Manor's beds not to her liking and is suffering from insomniac nights. If you fancy yourself able to aid Ava in her search for a good night's sleep, who knows what the budding scientist will produce as a reward?

Animal Magnetism was originally released on 12 December 2006 and introduced the iconic Ava's devices that is a must-have for rangers.

23 November 2019 Spineweilder Rooftop Agility Courses #2 Repeat of 17 September 2017 entry
16 November 2019 Scuzzy Beta Creature of Fenkenstrain Alone in the medieval castle just north of the Haunted Woods, a mad scientist plots his next move. The castle, once belonging to a powerful family, has since fallen into disrepair. Yet the current owner, Dr Fenkenstrain, is in no shape to tend to the upkeep himself.

In an attempt to recruit more help to his castle, he begins an experiment to bring a dead body to life, utilising that nasty brain in a jar that's been a total eyesore at the Hair of the Dog Inn. However, unbeknownst to the dear old doctor, the brain belonged to that of someone who used to live in the castle! And truth be told, he isn't too happy that someone else has been sleeping in his bed…

Creature of Fenkenstrain was released on the 31st of January 2005, the completion of which rewards you with the Ring of Charos, a valuable per-requisite for several quests.

9 November 2019 Spineweilder Myths' Guild #2 Repeat of 7 January 2018 entry
2 November 2019 Scuzzy Beta Achievement Gallery #2 You've completed all the quests, slayed all the menacing and ferocious monsters, traversed hundreds and thousands of kilometers across the land! Plus, you have the capes, jewelry, wealth and e-gf to show for it too! "So what's the next step?", you think to yourself on your gold encrusted throne. Why, show it off to everybody of course!

At level 80 Construction, (or 75 if you've been hitting one too many of those spicy stews), you can build an Achievement Gallery in your player-owned home. This will allow you a comfy and cozy place to display your capes, show off your completed quests, switch your spellbook, and follow dance with that e-gf you just picked up at the Grand Exchange!

The achievement gallery was just one of several new rooms added in the Construction Expansion update of 2016.

26 October 2019 Spineweilder Gems Gems can be obtained from Mining, as a frequent drop from a wide range of monsters via part of the rare drop table, occasionally given out as gifts from various random events, or from trading with other players. Some gems can be purchased or sold (or stolen) at a gem shop identified with a red gem icon on the map (Gem shop icon.png).

Using the Crafting skill, gems can be cut and made into jewellery and then enchanted using the Magic skill. Gems can also be cut into gem bolt tips.

19 October 2019 Scuzzy Beta Ironman Mode So you consider yourself a RuneScape veteran. However you, like most players can't help but experience the occasional burnout. "Whatever will I do?", you wonder to yourself. "How can I rejuvenate my epic gaming experience?" you ponder. Well, boy do I have the product for you… Reinvigorate your Old School RuneScape experience with the all new Ironman Mode!

"What does it do?", you might ask. The way Ironman Mode works is by removing all the unnecessary parts of your daily gaming experience, such as trading and player interaction. Not good enough for you? For the low, low cost of $0.00, you can upgrade your Ironman experience to Hardcore, where just like in real life, you die after being killed once. For another premium fee of 'free', we can prohibit your access to the most unnecessary feature of the game - the bank! Apply today, by the way!

Ironman mode is an alternative game mode of Old School RuneScape with a heavy focus on self sufficiency, released on the 13th of October 2014.

12 October 2019 Spineweilder Fishing Guild West of the small, quiet fishing town that is Hemenster lies a guild reserved for the master very good baiters. To enter, players must have a Fishing level of 68. Here, the best fishing spots are gathered in a large lake where players can catch sharks, lobsters, tuna, and swordfish.

If you're sporting the finest fishing gear, are a true master very good baiter (with level 82 Fishing) and are looking for something more engaging, try talking to Kylie Minnow (who looks like there is something that she just can't get out of her head) to head to the lake's fishing platform; she's been having a spot of bother catching the minnow found within the enclosure on the lake.

5 October 2019 Scuzzy Beta Misthalin Mystery Wandering around the gloomy and puzzling labyrinthine mazes of the Misthalin forest, you happen to stumble upon a well lit home. "Finally," you think to yourself, "This must be Draynor Manor - I can find my way back to the Village from here." However, lone adventurer, you were sadly mistaken, for this residence purveys much more evil than initially meets the eye.

Motivated by girl's desperate plea for help, you enter the home. Once inside, it is immediately clear that spooky mansions should never be trusted, as the events that unfold in this once bourgeoisie residence have no place in high society, especially when considering that bloodstained knife on the floor… But that may be the least of your concerns right now, judging by that high pitched scream coming from the kitchen!

Misthalin Mystery was originally released on the 20th of October 2016 as the game's yearly Halloween event, but due to popular demand was added as a permanent quest during January the following year.

28 September 2019 Spineweilder Dragonkin Conflicts The Dragonkin Conflicts were a series of attacks by the Necrosyrtes, a group of Dragonkin who spread terror to cool their rage.

Starting immediately after the God Wars, the conflicts lasted for approximately a hundred years until the Dragonkin's defeat at the hands of exceptional heroes, such as Robert the Strong, Camorra Shayzien, Tristan Corvo and Aivas.

Now, the Dragonkin are but a myth to many, but their legacies remain throughout the world in the form of their many experiments...

21 September 2019 Scuzzy Beta Random events Allow me to set the scene - You're deep in the caves, mining away the day for meagre pay in the form of copper and tin ore in a desperate attempt to support your membership by way of bonds… when suddenly, your pickaxe handle flies off and hits you in the face! Unlucky? Maybe… Random? Certainly! This is a mysterious phenomenon known as a Random Event!

Whether it be the nefarious doings of an evil chicken, or the good deeds of Rick Turpentine, random events almost always gives you an opportunity to break the oftentimes monotonous pacing of everyday skilling. Some, such as the certer may even be helpful to those with the ever-elusive "by-the-way" status, as they may award useful items such as snapdragons. Others may reward unique costumes, to live out your childhood dream as dressing up as a frog in a computer game from 2001. Whatever the case may be, make sure to think long and hard about whether you want to dismiss an event for being a nuisance! Well… maybe don't think too hard about dismissing the beekeeper.

Random events were introduced in 2004 alongside the release of RuneScape 2 as a macroing countermeasure, but have since been superseded by much more advanced and reliable bot detection software. However, due to them being an iconic staple of Old School RuneScape, they remain in the game, albeit with several quality of life fixes, and with some of the more annoying ones removed outright.

14 September 2019 Scuzzy Beta Gnome Restaurant #2 Gnome cuisine is well known all over Gielinor for its unusual ingredients and unique flavours. Toad battas and worm crunchies are two of the more popular dishes that most humans turn their noses up at, but for travel-worn gnomes a long way from the Grand Tree, gnomish foods are a sweet taste of home.

Aluft Gianne snr.'s entrepreneurial son, Gianne jnr., has also set up a food delivery business right next to his dad's restaurant. Once trained you will be asked to make and deliver gnome foods to gnomes all over the world. But don't take too long, time is of the essence!

After a more challenging delivery, you may find your customers are so pleased that they will give you an extra special tip - maybe some new gnomish explorer's equipment, or standard issue gnome pilot's clothing!

7 September 2019 Scuzzy Beta The Giant Dwarf A normal steamboat ride through the underground dwarven capital city of Keldagrim takes a turn for the worst when you crash into one of the city's most historic monuments - a giant statue of the great King Alvis.

Arrested by the Black Guard but acquitted due to being a mere passenger, you are released but not before Commander Veldaban requests your assistance in rebuilding the great statue. A task that is easier said than done. First you must find an eligible sculptor, and once you do, you require regalia fit for a king… or at least a model of one. All of this while experiencing the xenophobic behaviours of the dwarves who seldom interact with a human.

As if that wasn't enough, disagreements in the Consortium soon arise regarding who's face deserves to be on the statue. If this isn't solved gracefully, the consequences may be catastrophic. So, with that said… are you still up for the task of rebuilding The Giant Dwarf?

The Giant Dwarf is the first quest in the Rise of the Red Axe Quest series, originally released in May 2005.

31 August 2019 Spineweilder A Taste of Hope For many years, the Myreque have fought back against the reign of the Drakans. In recent times, the Myreque have been beset by disaster, with numerous members meeting a gruesome end at the hands of Vanstrom Klause, the brutal henchman of the Drakans.

However, while the Myreque may be in their darkest hour, hope still remains. Thanks to a recent discovery by an adventurer ally in the laboratories deep beneath Meiyerditch, the Myreque may have finally found a way to take the fight to the vampyres. Will you and the Myreque finally give the people of Morytania A Taste of Hope?

A Taste of Hope is an Experienced-level quest and is the fourth installment of the Myreque quest series, released on 24 May 2018.

24 August 2019 Scuzzy Beta Crack the Clue In the dead of summer, lost in the seldom seen forums, was a post outlined by Mod Ronan, outlining a small update that would become one of the greatest mysteries in Old School RuneScape, and possibly gaming, history - Crack the Clue.

Over the next four weeks, cryptic clues were released detailing where players could find pieces of a cosmetic outfit. However, although all previous clues were solved, the helmet remained unclaimed.

Over a year passes, and the Old School RuneScape community's efforts to find the helmet have proved fruitless. Despite several more clues, and wild conspiracy theories presented by Twitter, Reddit, Forums and so forth, the Helm of Raedwald remained unclaimed… until the dawn of the three hundred seventy seventh day.

17 August 2019 Spineweilder Grand Library On the top of Tower of Voices lies a teleportation platform to the Prifddinas Grand Library. But wait! This isn't the same library you visited during Song of the Elves! You instead arrive at a different section the Grand Library that was opened up to other races, with the other parts of the Grand Library, including the part you had the great pleasure of visiting during the quest, were decided to remain a place for elves only...

Nonetheless, with other races being able to visit this small section of the Grand Library, new additions from far and wide have been added to the bookshelves. Why not jump in and read a few of them? There are 13 books that can only be found here!

10 August 2019 Scuzzy Beta Mountain Daughter West of Death Plateau lay a peaceful tribe of nature loving people whom disagreed with the industry focused ideals of the Fremennik. Despite this, they seem rather hostile to anyone who expresses interest in entering their camp.

When inquiring as to why this may be, Hamal the Cheiftan explains that xenophobia amongst the camp has peaked since a merchant named Svidi, and the cheif's own daughter, Asleif Hamalsdotter, went missing. However, after much debate, he decided that it'd be best for an outsider to look for them.

What lay in store beyond the mountain caverns, however? It's said only the 'creatures' deep in the caves know...

Mountain Daughter is a quest in the Fremennik quest series. Released in 2005, it's the first quest to not be directly in the quest line that began with The Fremennik Trials.

3 August 2019 Spineweilder Forthos Dungeon Beneath the peaceful farmlands that is Hosidius, lie an underground temple of an ancient religion filled with spiders, dragons, and undead druids.

Hearing of this ancient temple, Brother Aimeri, a priest of Ralos from the Kingdom of Varlamore, explores the temple, but meets unfortunate circumstances and is now injured in the temple.

In addition, Olbertus and Eodan, avid treasure hunters, also explores the temple for hidden treasure, though what they've found may unleash quite the dark powers... How much of the temple and lore will you discover in the Forthos Dungeon?

27 July 2019 Scuzzy Beta Biohazard A plague has broken out in West Ardougne! It seems terrible, and the mourners aren't letting up either. Elena has a plan though - collect some samples from the afflicted, and bring them to Guidor in Varrock. Seems simple enough, right?

Well, between breaking into Mourner HQ, stealing a bird cage, and impersonating a medical professional, it may not be as easy as you once thought. After all, this isn't just any type of hazard...

Biohazard was released on the 23rd of October, 2002, and is the second quest in the recently completed Elf quest line.

20 July 2019 Spineweilder Monkey Madness I The 10th Squad, envoy of the Royal Guard loyal to King Narnode Shareen, were ordered to oversee the decommissioning of a large shipyard in eastern Karamja, which was being used to create a fleet of over 500 ships that were going to be used to invade the human kingdoms of Misthalin, Asgarnia, and Kandarin under the orders of the anti-human extremist, Glough.

Unfortunately, their expedition was blown off course by strong southerly winds and they were forced to crash land their military gliders upon the appropriately named Crash Island. It will be up to you, should you decide to help, to find out what fate befell the 10th squad and if possible, track them down. However, there may be more to the story than meets the eye...

13 July 2019 Scuzzy Beta Curse of the Empty Lord Valdez the Explorer - It is a name known to only a select few. It is foretold that this man was lucky enough to find an elder artefact of immense power - and yet, unlucky enough to anger a god to the point of banishment into the realm of shadows. It just so happens that with a ring and necklace, you have the power to commune with him. Begging for your help, you are commissioned to investigate the circumstances regarding Valdez's curse. However, things quickly turn out to be not as simple as they once seemed, and after a long series of interrogations, you find yourself at the Morytania Slayer Tower. While the quest may soon be coming to a close at this point, the mysteries are only just beginning.

Curse of the Empty Lord is a miniquest released on 12 February 2007 which continues the events of Desert Treasure. Upon completion, the quest rewards some snazzy translucent ghostly robes.

6 July 2019 Spineweilder Clan Wars Do you want to fight your friends in teams in an all out battle, without the risk of the Wilderness? Don't want them using pesky Armadyl godsword in fear of being hit a 73? Or better yet, want to see how long you can tank hits from your opponents? Say no more, because we have just the thing for you: Clan Wars!

Released on 19 June 2014 after passing the Old School feature poll #19 poll, Clan Wars is the perfect way to fight your friends and foes in complete safety and in controlled conditions. You can also choose various arenas to fight in, including a swampy area with ghasts or just your plain classic Clan Wars arena from the good old days.

29 June 2019 Spineweilder Varrock Museum Are you interested in the fascinating history of Gielinor? Can't find a reliable encyclopaedia anywhere? Silly adventurer, that's because one doesn't exist! However, the Museum of Varrock has many to offer about the history of our world! From the First Age to the Fifth, there's plenty to learn in our Museum.

We also have a natural history exibit where we showcase the diverse life that exists in other regions, and a paleontology floor that's recently opened after our expedition to Fossil Island! Every day, we are making new discoveries and making the appropriates changes to our exihibits, so there's always something new to see!*

*Changes depend on funding from the Kingdom of Misthalin

22 June 2019 Scuzzy Beta Wilderness God Wars Dungeon Ever since you were an up and coming noob, fresh off Terrova from Tutorial Island, you've always been told two things. That you should never wander into the Wilderness unless you're prepared to lose your items, and should only tackle the God Wars dungeon once you've got plenty of experience. But you're not the noob you once were - After spending several tireless hours getting bond, you decide that it is finally time to take on the God Wars Dungeons' several generals - But you had your compass oriented wrong, got your wiki tabs confused, and now you've ended up in the worst possible amalgamation of every noob's worst fear - The Wilderness God Wars Dungeon.

The God Wars Dungeon north of Trollheim was once believed to house the only surviving troops of the Gielinorian God Wars, which has continued since the beginning of the Third Age. However, recently seismic activity in the Wilderness revealed a fissure that contained another section of the God Wars Dungeon. Despite the absence of the four conflict generals, the dungeon is home to several commonly assigned slayer creatures and the highly coveted ecumenical key, which can store the 40 kills needed to open the boss doors in the main dungeon.

The Wilderness God Wars Dungeon was added during the Wilderness Rejuvenation update on the 13th of March 2014, after passing Old School Feature Poll #15 with 76.8% of the vote.

15 June 2019 Spineweilder A Soul's Bane A strange rift has opened west of the Digsite, with strange beasts that defy the already illogical logic of Gielinorian physics and creatures that instill fear into anyone who comes their way. A sorrowful mother believes her long lost son, who has been missing for 25 years, may be found beneath this very rift.

Journey down into the rift for an adventure full of ANGER and fear, as twisted monsters drive you to never ending confusion and hopelessness! Will you find the lost son, or will you succumb to the beasts beneath?

A Soul's Bane is a standalone quest released on 3 April 2006.

8 June 2019 Scuzzy Beta Rum Deal Yo-ho-ho and a bottle of... 'stuff'?

A pirate's life for me - and that pirate life involves a lot of rum. That's right - This isn't your normal nautical adventure. Set sail to the secluded Braindeath Island, and help Captain Braindeath create some 'rum' potent enough to knock the decomposing flesh off of Captain Donnie. But of course, it's going to be much more difficult than first thought. Between zombie pirates, a new type of herb, cute kitty cats and stagnant water, this is going to turn out to be one hell of a Rum Deal.

Rum Deal was released Halloween 2005, and cemented the pirate quests as more comedic in tone than other similar quests.

1 June 2019 Spineweilder Champions' Challenge The Champions' Guild may look plain and uninteresting at first sight compared to other guilds, but it is actually home to a rather interesting bunch of pugilists, gladiators and top-notch combatants from all over Gielinor. If you're really lucky, you may find that killing the weak and innocent creatures of RuneScape will end up with you being challenged to a duel by the champion of that race.

These champions do not challenge just anyone though, and it may take quite some time before they acknowledge your prowess. Do you have what it takes to take down all of these mighty fighters?

25 May 2019 Scuzzy Beta Motherlode Mine #2 "Man, I could really go for some nuggets," you think to yourself. But you weren't talking about chicken - you were clearly referencing the currency of The Motherlode Mine. Discovered by Prospector Percy, the mine offers several ore veins. All of these veins can provide pay-dirt, which in turn can be cleaned for a wide variety of ores - or if you're lucky, a golden nugget. These elusive nuggets can be traded in for the even more elusive Prospector's outfit, among other helpful mining tools.

So what are you waiting for? Come on down to Prospector Percy's Motherlode Mine and get yourself some nuggets!

The Motherlode Mine is a major expansion to the Dwarven Mine, initially released on the 24th of April 2014. It was the second player designed piece of content to be added to the game.

18 May 2019 Scuzzy Beta Dream Mentor Down and out - that is the appearance of man barely hanging onto his life deep within the Lunar Isle mines. Trapped under a rock, weakened and with barely a pulse, you decide he could use some assistance. Afraid of the monsters around the corner, he confides in you. But it turns out the only monsters he was afraid of were the ones inside himself.

Help Cyrisus overcome his fears and self doubts and fulfil his dream of becoming an adventurer - one chicken at a time.

First released on the 15th of May 2007, Dream Mentor is notable for introducing several new Lunar spells, such as Stat Spy and Spellbook Swap.

11 May 2019 Scuzzy Beta Mage Training Arena So, you thought that just because you graduated from the prestigious school of Rune Mysteries that you have enough pizazz to be king of all wizards or something? Think again Dumbledore, because there's still far more academics to be done - At the Mage Training Arena.

You see, to obtain some of the highest quality pink robes in all the land, you must train relentlessly with our wide variety of animated guardians. We don't just hand them out to any old larper this side of the River Lum! So go on, get your runes - You're going to be here a while.

The Mage Training Arena is a Magic based series of single-player minigames released on the 4th of January 2006, and is the primary source of the Infinity robes.

4 May 2019 Spineweilder Castle Wars Castle Wars is a combat based team minigame found north-west of the Feldip Hills. Here, opposing teams must capture each others flags, take them back through enemy lines and plant them on the top of their own base to claim victory for their team.

Those victorious will earn Castle wars tickets to spend at Lanthus' shop for some fashionable rewards.

Will you fight for Saradomin or Zamorak? Or will you follow the way of Guthix and help keep the balance by picking a random team?

27 April 2019 Scuzzy Beta Holy Grail Everyone has heard of the tale of yore - A quest of epic proportions done by one of the famous Knights of the Round Table, in order to retrieve an ancient relic or unimaginable power. What they didn't know, however, was that all the work was done by a lonely adventurer seeking out Prayer and Defense experience!

Meanwhile, the frail king of the Grail waits anxiously atop his castle, eagerly waiting for his son - his successor - to take the throne and bring the kingdom back to it's once luscious state. Can you be the one to help him? And will this result in a heavenly reward?

Released on the 23rd of July 2002, Holy Grail is the 30th quest to be released in RuneScape, and the 13th members quest. It is considered by many to be one of the all time classic RuneScape quests.

20 April 2019 Scuzzy Beta Garden of Tranquillity Varrock Palace has a garden fit for a queen. At least, it should be, but much to the dismay of the distinguished Queen Ellamaria Remanis, all those pesky gardeners managed to do was install a flower bed full of weeds. This simply won't do!

Begrudgingly tasked with the revitalisation of the royal garden, you must convince farmers all over Gielinor to give you their most precious seeds. An impossible feat, for sure - if it weren't for the ring on your finger and the charm in your voice. All in the name of creating a tranquil garden.

Released on the 30th of August 2005, Garden of Tranquillity was the second quest after the release of the Farming skill to have a level as a prerequisite, and the first one to feature it heavily.

13 April 2019 Scuzzy Beta Cold War There's nothing worse than nobody believing a tragic event that happened to you. Following a similar predicament, former Ardougne Zoo employee Charlie might seem a little bit mad - and have an unnecessary suspicion of penguins. However, after accompanying him to the unnamed iceberg north of Rellekka, you realise that it might not all be horse-hockey.

The mission is simple: Disguise yourself as one of the many flightless birds in the area and help Charlie prove his sanity to all the people that disbelieved him. One thing leads to another, from destroyed watchtowers to fake IDs to cowbells, and all of a sudden that simple mission isn't so easy anymore.

Released on the 29th of January 2007, Cold War is the first quest in the Penguin quest line, and the only one to exist in Old School RuneScape.

6 April 2019 Spineweilder Kourend Woodland The Kourend Woodland is an area in the southern coast of Great Kourend. Here, various woodland creatures such as chinchompas and copper longtails can be seen roaming the area, and various rare trees can be found throughout the woodland.

A small barbarian settlement is located here as well, just south of the Woodcutting Guild. In the southernmost side, a small port within the town of Land's End can be used to travel.

There are more hidden gems within the Woodland; why not take A Walk in the Woods?

30 March 2019 Spineweilder Farming Guild The Farming Guild is a members-only guild located within the Kebos Lowlands. The guild is one of the most popular guilds, and is unique in that it is separated into three tiers, with each tier requiring an increasing Farming level to enter and having access to more features and farming patches. To enter the guild, a minimum farming level of 45 is required along with 60% Hosidius favour.

The guild was founded by Jane, the guildmaster, along with other fellow Hosidius farmers after the Shayzien army cleared out the lizardmen in the surrounding area. Despite the risks of the lizardmen just across River Molch, the discoveries made here, along with the heat coming from Mount Karuulm just north-east, allows the guild to grow flora that would never survive in Great Kourend's climate.

23 March 2019 Spineweilder The Ascent of Arceuus Repeat of 9 February 2019 entry
16 March 2019 Spineweilder The Forsaken Tower Over one thousand years ago, the Wintertodt brought unfathomable cold to the northern reaches of Great Kourend, causing what was once farmland to become the inhospitable Northern Tundras. Decades later, it was successfully imprisoned behind the great Doors of Dinh, where it remains to this day.

However, the doors have begun to fail and the Wintertodt has begun to draw a small amount of power into the prison. If the Doors are not repaired in time, the Wintertodt could soon break free and wreak havoc on Great Kourend once more...

Released on the 10th of January 2019, The Forsaken Tower is a novice level quest involving Lovakengj and is sixth of the introductory quests in the Great Kourend quest series.

9 March 2019 Spineweilder Tale of the Righteous Just over a thousand years ago, the violent King Shayzien VII sought to expand the territory of Great Kourend, focusing westwards in the Kebos Lowlands. Calling it The Great Expedition, a team of seasoned soldiers and explorers ascended the mountain immediately west. They never returned, and the expedition was declared a failure.

However, recently a journal entry was anonymously given to Phileas Rimor, a descendant of the expedition's leader, suggesting there is more to the expedition than what was told...

Released on the 19th of April 2018, Tale of the Righteous is a novice level quest involving Shayzien and is fifth of the introductory quests in the Great Kourend quest series.

2 March 2019 Spineweilder The Queen of Thieves Port Piscarilius has often been home to thieves and smugglers alike, having many different gangs that call Piscarilius home. However, a new, fearsome gang known as the Saviours of Kourend, led by the mysterious Queen of Thieves, have been assimilating many other gangs, making them the largest gang in the Kingdom.

The Kourend Council, concerned about the growing danger of the Saviours of Kourend, has sent Tomas Lawry to investigate the on-goings of the Piscarilius...

Released on the 9th of November 2017, The Queen of Thieves is a novice level quest involving Port Piscarilius and is the third of the introductory quests in the Great Kourend quest series.

23 February 2019 Spineweilder Client of Kourend With many travellers coming to Great Kourend recently from the mainland, one is bound to find someone interested in learning more about the cities of the kingdom and its rich history.

One such individual has asked Veos, a portmaster and treasure hunter, to gather information on the five cities for him; specifically, its hierarchy, general social organisation and how it differs from the mainland. However, as you are new to the kingdom, Veos asks you to do it instead so that you too can familiarise yourself with the kingdom...

Released on the 20th of April 2017, Client of Kourend is a novice level quest introducing the Kingdom of Great Kourend and is second of the introductory quests in the Great Kourend quest series.

16 February 2019 Spineweilder X Marks the Spot Veos, a portmaster from the Kingdom of Great Kourend, has come across a scroll. Being a seasoned treasure hunter himself, he believes the scroll will lead him to some great treasure in the mainland.

Unfortunately, the scroll has led him to Lumbridge, now being stuck on what to do next due to his unfamiliarity with the area. Will you help Veos solve the scroll's clues and find the treasure he is seeking?

Released on the 7th of February 2019, X Marks the Spot is a novice level quest tying the Kingdom of Great Kourend and the mainland, and is first of the introductory quests in the Great Kourend quest series.

9 February 2019 Spineweilder The Ascent of Arceuus Nearly one thousand years ago, Trobin Arceuus, the Lord of the Arceuus House and leader of the magical city of Arceuus, discovers the secret to immortality and offers this gift to his people. This event was known as the Ascent of Arceuus, and its people have not experienced death since. Until now...

Released on the 10th of January 2019, The Ascent of Arceuus is a novice level quest involving Arceuus and is last of the introductory quests in the Great Kourend quest series.

2 February 2019 Scuzzy Beta Priest in Peril Drezel, an elderly man of the Saradominist church has gone missing! According to King Roald, nobody has seen or spoke to him for weeks, ever since he left out on his venture to the temple at Paterdomus. When you arrive at the temple, you encounter several mysterious voices, a magical barrier, and a big dog? This can only mean one thing... we have a Priest in Peril!

Released on the 29th of June 2004, Priest in Peril is a novice level quest, and the first quest in the Myreque quest series.

26 January 2019 Spineweilder Trident Tridents are a class of magic weapons that typically possess a built-in magic spell that can be used regardless of the spellbook the player is using. They are typically charged with runes or coins to automatically fire magic projectiles. Unlike other magic weapons, they cannot be used to autocast spells, but offer an increased attack speed.

Spells fired from trident-class weapons cannot be used against other players in the Wilderness. The only way that they can be used against other players is during the Castle Wars and TzHaar Fight Pit minigames, as well as the Clan Wars minigame if the clan leaders enable it.

19 January 2019 Scuzzy Beta Grim Tales Who's that crazy old man selling beans in Taverley? Sylas has been attempting to sell them for what seems like an eternity! But he won't just take anything for them. He requires two elusive items in return...

The player must thusly wake up the giant sleepy griffin on White Wolf Mountain, talk to the scantily clad dwarf atop an ancient tower, and shrink down to minuscule sizes all to gather - a pendant? Finally, with the magic beans obtained, the player can plant them in the patch guarded by Sylas. However, what follows next might just make your end a very Grim Tale...

12 January 2019 Spineweilder Making Friends with My Arm For decades, the trolls of Weiss have lived far north in isolation after their failed invasion of Keldagrim, thanks to the efforts of the Wise Old Man. Now, one of them has made their presence known to the mountain trolls of the Troll Stronghold, and wishes to exchange their knowledge with the wisest troll - My Arm.

Life's journeys can take us to some strange places, but My Arm is about to face the greatest adventure of all - true love. Plus, they still hold a grudge against the Wise Old Man. Can you help My Arm get a grip on the situation and woo the fair Snowflake over the objections of her father, Mother? Or will My Arm be left to a loveless life of loneliness?

5 January 2019 Scuzzy Beta Between a Rock... For years and years, Dondakan the Dwarf has been attempting to break open a mysteriously stubborn rock wall in south-east Keldagrim. To his understanding, behind the rock is treasure beyond dwarven understanding...

Unfortunately, what started out as a team of several miners, eventually turned into a few miners, before finally ending up as just Dondakan. Tired and becoming evermore impatient, Dondakan conscripts a lone adventurer in attempt to finally break the rock open once and for all. But will he end up with the treasure he originally thought was there? Or will he just be Between a Rock...?

2018

Date published Author Article Text
29 December 2018 Spineweilder Volcanic Mine Deep beneath the Fossil Island Volcano lies a large lava chamber. Unstable and dangerous, only those with 50 Mining and having earned the trust of the Museum Camp staff can enter the Volcanic Mine.

The objective is to mine as much of the boulder in a span of ten minutes while helping to keep the mine as stable as possible. If you don't, the mine will collapse and erupt, killing you and your team mates!

23 December 2018 Scuzzy Beta Anti-Santa 'Twas the night before Christmas, and all through RuneScape, Not an Ironman was btw'ing, not even those who vape.

Primordial boots were placed by the Portal Nexus with care, in hopes that Saint Nicholas would soon be there.
Gnome children were nestled all snug in their beds, while visions of Saradomin Brews danced in their heads.
However, something ever more sinister wass afoot; old Mister Anti-Santa was up to no good.
There he was, standing atop Burthorpe Castle, but his only impression of the holidays were hassle.
"It's not fair!", he bellowed, year after year, "Why do the adventurers spread all this warm Christmas cheer?"
So he went on his ways, bringing sadness to all, in hopes that the concept of Christmas might one day fall.
It's not like he did this out of pure spite, he had a reason behind it - convince him otherwise try as you might.
He thought that Christmas is a way for humans to cope, with the depression and anxiety, and all loss of hope.
He thought to himself "This holiday is a false reality, mortals must realise this. I will make them all see."
His thinking was shortsighted, naive and in vain, for Christmas isn't about suppressing bad feelings and pain!
What Anti-Santa failed to comprehend, is that Christmas is about celebration, with family and friends.
Nonetheless, he continued to flesh out his intent, to ruin everyone's holiday, on this he was hellbent.
A single adventurer saw through his plan, and with the help of St. Nick, Anti-Santa's conquest was canned.
"NO! This cannot be!" he shrieked in surprise, "I'll get you next year, that move was unwise."
He made a hasty retreat, and the day was saved. It was all thanks to the adventurer, heroics so brave.
Everyone everywhere erupted in cheer, for it looks like Christmas was back on this year.
And you swore, if you caught the wind just right, You could hear Santa saying:
"Merry Christmas to all, and to all a good night!"

15 December 2018 Spineweilder Portal Nexus Are you tired of your player-owned house rendering longer than usual because of the excessive amount of portal chambers you've built to have all the portals available? Are you fairly wealthy and have a little under 18,000,000 coins to spare? Look no further than the Portal Nexus!

The Portal Nexus is your portal chamber, but better! Being able to contain eighteen* teleport destinations into one portal, the portal nexus is sure to attract those with space compression in mind, costing a mere 1,000 times the amount of teleport runes needed for each destination. Only 1,000! What a steal!

*Numbers may vary based on the portal nexus built. See an estate agent for details. Certain conditions may apply depending on Construction level and quest completion states. The RuneScape Council is not responsible for any teleportation-related injuries incurred upon use of the portal nexus.

8 December 2018 Spineweilder Ranging Guild East of Hemenster lies a prestigious guild reserved for only the best archers in the land.

The Ranging Guild is home to any archer with a Ranged level of 40 and higher. Within the guild, players may find several shops accessible to them, as well as two training areas: the shooting range and the tower archers. The shooting range rewards players with archery tickets, which can be exchanged via the Ticket Merchant for rewards.

1 December 2018 Scuzzy Beta Troll Stronghold Attention soldiers of the Burthorpe Imperial Guard! Commander Denulth needs your help!

Recently, an ambush took place on the rocky residents of the Troll Stronghold as part of Burthorpe's ongoing fued - however, after things went critically awry, most were lucky enough to escape, albeit severely injured. Godric, however, was kept captive. Will you aid the Imperial Guard in navigating the perilous mountain range of the Troll Stronghold in order to get their freshest recruit back?

Originally released on the 24th of August 2004, Troll Stronghold is the fifty-seventh quest to be released in RuneScape, and the second quest in the troll quest line.

24 November 2018 Spineweilder Dragon Slayer II 30 years prior to the fateful day a mighty adventurer awakened Elvarg from her slumber, Crandor was a thriving and very much alive island, with a great tradition of mages and adventurers. The history of Crandor is a bold one, enough so that many a Crandorian earned the right to be part of the Champions' Guild!

The Crandor we know today is very different from that of the past and there are so many questions that remain unanswered - who was Elvarg? Why did it destroy Crandor completely? Whatever answers you may find, many more are sure to surface as you seek to uncover the secrets and origins of the draconic race in Dragon Slayer II.

17 November 2018 Spineweilder Inferno In the centre of Mor Ul Rek, a large sinkhole can be found. It was not always a sinkhole - it was formerly a large birthing pool, where the TzHaar place their eggs to incubate. When hatched, the TzHaar retain memories and knowledge passed on from ancestors who returned to the lava. By increasing the depth at which the eggs are incubated, newly hatched TzHaar had more memories of lost history!

Eventually, the TzHaar placed the eggs too deep, causing the pool to collapse into a sink hole, where they discovered a big ancient incubation chamber. When they hatched the eggs in there, the newborns were much bigger, stronger and fought each other for dominance. One of these TzHaar, TzKal-Zuk, took control of the inferno and the feral TzHaar within it.

Fearing TzKal-Zuk may one day scale up the sinkhole in search for knowledge and memories beyond the Inferno, the TzHaar have begun to offer sacrifices to appease it. The TzHaar hope the powerful weaponry possessed by heroes beyond the volcano would be their salvation; are YOU brave enough to take on the Inferno?

10 November 2018 Scuzzy Beta Arceuus House West of the bustling port town of Piscarilius House lays the Arceuus House, a city of wizards with incomprehensible knowledge over magic and magic activities.

Upon arrival you may notice that it's a ghost town - literally! Using the power of the Dark Altar, humans who in normal circumstances would have peacefully passed on are kept alive in an incorporeal body for all eternity to seek infinite knowledge,, with the goal of continuing research on the very altar they rely on for their immortality.

Arceuus, along with the rest of Great Kourend, were released on the 7th of January 2016 after passing a poll with 90.4% approval. Since then, the republic has been subject to several reworks and additions.

3 November 2018 "Nieve's biggest fan" Nieve As an avid slayer, you may find it unlikely to receive instructions to kill monsters in a peaceful settlement. Yet, in the Gnome Stronghold, you may find yourself seeking a beautiful, well-armed warrior to assign you monsters to kill.

Her name is Nieve, and she comes from a family of slayers found throughout the world, just as charming and beautiful as she is... just see one of her cousins, Eve.

Nieve, along with the slayer reward point system, was released on the 12 December 2013 after passing Content Poll #13.

27 October 2018 Spineweilder Temple Trekking With the oppressive vampyres never-ending blood tithes making their way to Burgh de Rott, some citizens are seeking to escape the oppression of the vampyres. However, with the treacherous Mort Myre Swamp to traverse, they are seeking a capable guide to escort them through the swamp! Conversely, mercenaries from Misthalin seek escort into Morytania to bring the fight to the vampyres.

Feel like defending a damsel from impending assaults from the tentacles of a hideous swamp creature? Or do you think escorting brave mercenaries through bogs and broken bridges is more your thing? Whatever weird things you're into, Temple Trekking is certainly not for the faint-hearted!

20 October 2018 Scuzzy Beta The Queen of Thieves According to Tomas Lawry, there are strange things going on in the Piscarilius House of Great Kourend. A fearsome gang known as the Saviours of Kourend have appeared seemingly out of thin air and have absorbed all other gangs, of which there were a plenty. Doing so made the Saviours of Kourend the largest gang in the republic, led by the Queen of Thieves. Will you help infiltrate the seedy underside of the Piscarilius house on the council's behalf and put a stop to all this madness?

The Queen of Theives was the fourth exclusive quest to come to Old School RuneScape, along with The Depths of Despair, and was released on the 9th of November, 2017, after passing Content Poll #57.

13 October 2018 Spineweilder Barbarian Assault Far away from their village in Misthalin, the Barbarian Outpost is the last line of defence of a twisted menace, the Penance! What are these strange mutants and why have they been caged beneath the earth? Whatever these vile creatures are, they certainly are not welcome in Gielinor!

Teams of five must work together in this minigame, taking on the Penance wave by wave, until you finally face their Queen! Those who show their competence in working together can be rewarded greatly...

The Barbarian Assault minigame was released on the 4th of January 2007, and is the source of the extremely sought after Fighter torsos and Granite bodies.

7 October 2018 Scuzzy Beta Hosidius House Located on the southeastern coast of the Republic of Great Kourend, the Hosidius House is the driving powerhouse for the agriculture of the entire continent, providing a modernised approach to Farming with the Tithe Farm.

Hosidius, along with the rest of Great Kourend, were released on the 7th of January 2016 after passing a poll with 90.4% approval. Since then, the republic has been subject to several reworks in additions, most recently with Mod West's proposed Hosidius rework.

2 October 2018
(Official wiki launch)
Scuzzy Beta Zulrah Long ago, Harcinqa and and her family visited the Poison Waste, and feeling it was free real estate, they set up camp. Elven refugees eventually joined the aforementioned camp, after they had run out of food to eat. Everything was hunky-dory in the swamp camp, until one night, a giant serpent, Zulrah appeared and devoured five of the camp's settlers. After eating her son, Harcinqa struck a deal with the serpent, promising to provide it sacrifices & worship in return for food. It agreed.

Zulrah is a level 725 boss monster released on the 8th of January 2015, after passing Content Poll #28 with 88.6% of the votes.

15 September 2018 Spineweilder Theatre of Blood Beneath the vampyric castle of Ver Sinhaza lies a large arena... the Theatre of Blood! Created by Lady Verzik Vitur to entertain the vampyre nobles, the Theatre contains ferocious monsters and challenges set up by Verzik herself.

Should a human complete the Theatre, they are granted freedom from blood tithes and are given permission to leave Morytania... but no one has ever successfully completed Verzik's Theatre.

Are YOU up to the challenge? Should you conquer all the Theatre has to offer, you may discover great treasures Lady Verzik has kept over the centuries...

8 September 2018
(Article #69)
Spineweilder Cabbage Towards the end of the Third Age, Guthix, the god of balance, was no stranger to the destruction and chaos the presence of the gods wrought upon the world. In one final act of power, he banished many gods from Gielinor with a single declaration. Most gods anyway - you see, there was a god who not even Guthix could muster the power to banish; the patron god of Cabbages, Brassica Prime.

The Cabbage is one of the most delicious and nutritious vegetables known in RuneScape. The power of the Cabbage simply cannot be underestimated: containing the power of highly concentrated nutrients, it is potent as a defensive shield and is wielded by powerful mages who follow Brassica Prime.

1 September 2018 Spineweilder Fossil Island After years of building a working canal barge, the Varrock Museum has finally set sail towards Fossil Island, a remote archipelago found just north-east of Morytania.

Having never been visited by humans before, the island itself is host to many flora and fauna never seen anywhere else in Gielinor. Fancy a trip? There is something here for every keen adventurer, from fishbowl-hating mermaids to dangerous volcanic mines!

25 August 2018 Spineweilder Chambers of Xeric Beneath the summit of Mount Quidamortem lies a vast network of caves... the Chambers of Xeric! Created by Xeric and his followers soon after his exile from Great Kourend 940 years ago, the chambers contain many dangerous monsters left behind by Xeric in order to guard the chambers.

Conquer the chambers and discover the treasures that lie within... but not before defeating the Guardian in the Deep.

17 August 2018 Scuzzy Beta Burthorpe Games Room Who says that a monarch can't be benevolent? After safety concerns caused it to close in years prior due to the Burthorpe Imperial Guard's ongoing war with the trolls, Prince Anlaf reopened the titular Burthorpe Games Room in 169 to the fanfare of... almost no players.

With the offerings of refreshments, four different puzzle games, and courteous staff, The Burthorpe Games Room has been a getaway for citizens of the Principality for years.

11 August 2018 Spineweilder Enchanted bolts Enchanted bolts are gem-tipped crossbow bolts enchanted through enchantment spells to obtain a secondary effect. All enchanted bolts can be traded with the exception of enchanted jade bolts.

The enchanted bolt's effects are randomly triggered, and offer a variety of effects depending upon the type of gem tipped onto the bolts.

4 August 2018 Scuzzy Beta God Wars Dungeon Deep within the frozen plateaus of northern Troll Country lay the last known remnants of an age old battle - The God Wars. Followers of the four major gods; Armadyl, Bandos, Saradomin and Zamorak; have been duking it out since the dawn of the Third Age, but the latter half of the Fifth age is upon us and they show no signs of stopping.

Thrill-seeking adventurers caught wind of this time-capsule of a dungeon and immediately made haste to this battleground hoping to find treasures beyond comprehension, but all they found was themselves back in Lumbridge. Hopefully you'll fare better?

The God Wars Dungeon was released on the 17th of October, 2013, after being originally released in RuneScape 3 in 2007, a couple months after the backup copy of what we now know as Old School RuneScape was made.

28 July 2018 Spineweilder Nylocas The nylocas are a race of arachnids originating from Vampyrium, the homeworld of the vampyres. Far from being similar to their itsy bitsy relatives, the nylocas typically group together in clusters and typically grow to the size of an adult human. While weak individually, a horde of nylocas can potentially overwhelm more powerful enemies.

There are currently six known species of nylocas: the Ischyros, Hagios and Toxobolos make up the three native species, while the Athanatos, Matomenos and Vasilias are the result of an extensive breeding program created by Verzik Vitur.

21 July 2018 Scuzzy Beta Treasure Trails Buried all around the world are treasure chests that contain great wealth, rare artefacts, and sometimes candy! The only man who knows where these come from is Uri Molotov, although it is yet to be seen what his cryptic messages mean.

Originally released on the Fifth of May 2004, Treasure Trails are loved the world over for giving players an alternative way to make bank.

15 July 2018 Spineweilder Grotesque Guardians Sculpted from Granite and mobilized with inscribed, black tourmaline hearts, the Grotesque Guardians atop Vigorra's Fortress were a testament to the talents of humankind.

An effigy of grace and rebirth, the Guardian of Dawn kept watch to the east. A monument to service and fortitude, the Guardian of Dusk defended the west.

In order to access the roof where they reside, players must obtain a brittle key from gargoyles while assigned them for a Slayer task.

7 July 2018 Scuzzy Beta Diango It's time to party! Every time one of Gielinor's highly anticipated holidays rolls around, people break out the hats and crackers to celebrate, but where do they get these wonderful toys? From Diango, of course, and his workshop of hardworking, loyal Pixies.

Diango and his toy store were added to RuneScape in 2004 as a part of an April Fool's joke, but has since provided a service in which he allows you to reclaim lost holiday items.

1 July 2018 Scuzzy Beta Gnome Restaurant Order up! Did you get the sweet and savory cheese and tomato batter? Or did you choose the sinfully creamy Chocolate bomb? Either way, you've made the right choice ordering from the best Gnome Restaurant on Gielinor, Aluft Aloft Gnome Food Delivery Service!

Gnome Restaurant is a minigame that released on the 7th of August 2006, and is centered around the player making hasty food deliveries to hungry clients all over the planet.

25 June 2018 Scuzzy Beta Shayzien House Halting the incoming advance of the Lizardmen and petty thieves alike are the highly trained warriors of the Shayzien House.

Acting as a police force for the Kingdom of Great Kourend, these agile guards will stop at nothing to make sure you don't steal from stalls. Although, they're not the brightest around, so maybe they won't see you pick-pocketing them for revenge.

16 June 2018 Spineweilder Slepe Slepe is a small town found just south of Port Phasmatys. Its inhabitants are presumably Zamorakian, as the town's church is furnished with Zamorakian symbols.

Besides the church, the Crombwick Manor can be found to the north, accessible only from its basement via the Slepe Dungeon. It has been taken over by vampyres, presumably led by Damien Leucurte.

9 June 2018 Scuzzy Beta Gnome Ball It's the day of the week that sports fans all over Gielinor crowd around their scrying pool, Essianday Night Gnome Ball! Tonight's game is Tree Gnome Village versus the crowd favourite with the home field advantage, Tree Gnome Stronghold! Now we got a game boys!

Released on the 28th of January 2003, Gnome-Ball is an alternative way to train Agility and Strength and is a somewhat simplified take on the real life sports of American Football and Rugby.

2 June 2018 Spineweilder Bryophyta Bryophyta is the ancient and mystical moss giant found in The Lost Grove hidden beyond the Varrock Sewers.

In order to access her lair, players must obtain a mossy key from a moss giant. Upon entering her lair, she will immediately attack the player, and is capable of poisoning players.

26 May 2018 Scuzzy Beta The Hand in the Sand Eek! It was just a normal morning like any other, but when native Yanillian Bert went to check his beloved sand-pit, he found none other than a human hand inside! What ensues is a mystery about lies, work schedules, pocket sand and murder? Yes, that's right, murder!

Released on the 10th of January 2006, The Hand in the Sand is one of Old School RuneScape's most often overlooked quests.

19 May 2018 Scuzzy Beta Callisto The Wilderness is no stranger to bloodshed. It's an every day occurrence for adventurers, undeterred by the risk to venture past the Edgeville ditch, only to find themselves dead in Lumbridge seconds later because of a passing ragger. However, they don't call the Wilderness the second most dangerous place for nothing! Even the NPC's are out to get you! That's where Callisto comes in.

South of the Demonic Ruins lay Callisto, a gigantic bear whose recently been awoken - and he's not very happy about it. Players brave enough to face the ill-tempered creature will be rewarded with a chance of receiving Dragon pickaxe or Tyrannical ring, among others.

12 May 2018 Spineweilder Great Kourend Great Kourend is a large kingdom found far west in Zeah. It is a mighty kindgom consisting of five Houses, three of which were founded during the God Wars in the Third Age, and two which were founded during the Dragonkin Conflicts in the Fourth Age. It was not until 1,510 years ago until the Houses were united into the Kingdom of Great Kourend by King Rada I.

The five Houses of Great Kourend, Arceuus, Piscarilius, Lovakengj, Hosidius and Shayzien, each possess a speciality in which they use to their fullest in order to contribute to the overall prosperity of the kingdom. For example, the Shayzien House is the military force who provides law, order and defence for the kingdom.

5 May 2018 Spineweilder Great olm The great olm is a large white olm residing in the deepest level of the Chambers of Xeric. Known as the Guardian in the Deep, it is one of the most formidable foes players can face, with complex mechanics and several phases to endure through before defeating it.
28 April 2018 Scuzzy Beta Brewing Brewing is a method of training Cooking that allows players to brew various different types of Ales, many of which provide temproary boosts to other skills.

Often considered more time consuming and complicated than other ways of training Cooking, Brewing still offers various pros, including useful skill boosts, and a wide profit margin if mature ales, made with The stuff, are collected in a Calquat keg.

21 April 2018 Spineweilder Mount Quidamortem Mount Quidamortem is a mountain located in the Kebos region west of the Kingdom of Great Kourend. Translated as "certain death" in Latin, it was first explored by an expedition sent by King Shayzien VII during the 36th decade (around 1,050 years ago), and earned its name after the team never returned from their expedition.

The Mountain would serve as the location of the Chambers of Xeric over 100 years later as Xeric's base of operations after his exile from Great Kourend.

14 April 2018 Spineweilder Gnome cooking Gnome cooking is a specialised part of the Cooking skill that is available to members, which involves creating various dishes such as crunches, batta, gnomebowls and cocktails.

As gnomish cuisine is far from being viable as food for bossing and training, these gnomish dishes are mostly prepared for the Gnome Restaurant minigame.

7 April 2018 Spineweilder Tai Bwo Wannai Cleanup Tai Bwo Wannai Cleanup is a minigame that takes place in the Karamjan village of Tai Bwo Wannai.

As the name suggests, the minigame involves cleaning up the village, including cutting down jungles and using the wood received to repair the village fences. Players may encounter dangerous monsters, such as broodoo victims and mosquito swarms.

1 April 2018 Scuzzy Beta Gnome child December 12th 2002 brought a wide variety of members only content to the game, including the Tree Gnome Stronghold, home of the Gnome race and their prodigy.

The children of the gnome race recited inspirational quotes to passersby. However, despite being in the game since 2002, the gnome child didn't garner much attention until a Reddit post surfaced on the 21st of June 2014 titled "I love gnomes". (Although references of the gnome child can be traced back as far back as 2013 on 4chan's /vg/ board). It quickly spread from being a niche inside joke of the 2007scape community, into being what can only be described as a "mainstream meme".

31 March 2018
(April Fools)
Scuzzy Beta Special:Random Forged in the eternal fires of Mount Duku, The Gnome Child is the most powerful entity known to mankind. Big channel over a million subs

Born a slave to the Gytherwnn empire, the Gnome Child rose to fame and glory after performing a 72 hour keg stand outside an iHop in rural Wisconsin. Try and beat that, asshole.

Not much more is known about the famed elf man, but one thing is for sure: He gets more action than you ever will.

24 March 2018 Spineweilder Galvek Galvek is a dragon encountered during the Dragon Slayer II quest. Created by the dragonkin Zorgoth, he gave it that name because it was the Dragonkin word for "Fate".

In addition to appearing different from typical dragons, it is able to control the minds of other dragons and control the four elements in combat.

During the quest, it is awakened by Zorgoth and escapes the Lithkren Vault, using its powers to amass all the world's dragons to Ungael to launch an assault on the humans.

17 March 2018 Scuzzy Beta Pyramid Plunder Thousands of kilometers south of Al-Kharid, in a poverty stricken city named Sophanem, the Jalsavrah Pyramid stands tall, a reminder of the great metropolis that Menaphos's sister city once was. However, despite its worn appearance and impoverished location, tales tell of a great fortune that lay in wait to any adventurer brave enough to take on the traps and monsters that lay within.

But all is not as it seems; To even enter the ancient pyramid, you'll have to do a puzzle in its own right. And who knows? If you go too far with little to show for it, you might start Missing your Mummy.

10 March 2018 HeirApparently Chasm of Fire In the westernmost regions of Great Kourend you can find a fiery fissure; The Chasm of Fire. This mysterious ravine is watched over by the disciples of Yama, who seem to be offering their souls and sense of sight for some greater purpose.

Venturing within the chasm will deliver encounters with lesser, greater, and black demons, though the disciples ask would-be demon slayers to be on a Slayer task before killing Yama's minions.

The lowest depths are inhabited by the Voice of Yama; who promises that soon, the player too, will witness the glory of Yama's return.

3 March 2018 Spineweilder Trading post The trading post is the Grand Exchange's predecessor. Released on 10 December 2014 after over six months of development, it worked much like the Grand Exchange, with the biggest difference being that the trading post was not able to complete offers remotely.

Sellers could also place their items up for sale, and doing so allows their offer to be seen by everyone who searches for the item they're selling. However, the seller was not required to have their Private chat on, causing frustrations for genuine buyers who wished to buy the item from the seller. This, along with other inconveniences, caused Jagex to offer the Grand Exchange less than a month after its release.

24 February 2018 Spineweilder Ancient artefacts Ancient artefacts are artefacts from the Third Age that players can obtain as drops from revenants in the Revenant Caves. These can be traded in to the Emblem Trader for a sum of cash determined by the type of artefact.

But there's a catch: Players can only trade in the artefacts to the Emblem Trader while he is in the Revenant Caves, and it must be traded in on world 318, the official Bounty Hunter world. This means the player's target will know the amount of wealth they are carrying and the Wilderness level they are in, as well as allowing them to use the Teleport to Target spell to quickly reach the player!

17 February 2018 Spineweilder Corsair Cove The Corsair Cove is a small port town located on the southern shore of Feldip Hills. Accessible to free-to-play players, it is isolated from the rest of the area by large impassable cliffs. It is featured in The Corsair Curse quest.

Alongside the Cove, several areas can also be found here, including the Corsair Cove Resource Area, the Corsair Cove Dungeon and the Myths' Guild. Seasoned veterans exploring the area will certainly be surprised at the several NPCs they are able to find here!

10 February 2018 Scuzzy Beta West Ardougne Sealed away behind the solidified border walls of the posh and elegant capital of Kandarin lay an often forgotten and neglected impoverished district, West Ardougne. Quarantined by the Lathas regime due to a mysterious plague that affects all who enter its walls, the city is patrolled by Mourners who detain anyone who is thought to have the plague.

However, something about the plague just doesn't add up. Maybe there's more to this "plague" than we realise - and are our closest allies really the ones to trust?

3 February 2018 Spineweilder Tournament world Tournament worlds are special members-only servers that gives players maxed stats, and full completion of quests and Achievement Diaries. Anything players do in these servers will not affect their progress in the normal servers. Here, players are given access to a plethora of equipment suitable for various account builds.

This server is usually open for short periods of time, and players are confined to the Clan Wars area on these servers. In addition, tournament worlds are occasionally used for beta testing as well.

27 January 2018 Spineweilder Motherlode Mine The Motherlode Mine is a members-only mining training area that is located in the south-eastern end of the Dwarven Mine.

Players with at least level 30 in Mining can mine in here, receiving pay-dirt to be cleaned into ores. Players may occasionally receive golden nuggets, which can be exchanged at Prospector Percy's Nugget Shop for rewards, such as the prospector kit and the gem bag.

20 January 2018 Spineweilder Dragon equipment Dragon equipment are a range of weapons and armour made out of a strong, red metal that is known as Orikalkum.

Created by the dragonkin, weapons and armour made of Orikalkum are often powerful, with every known dragon weapon capable of performing special attacks, and armour possessing defensive boons that rival even rune equipment.

13 January 2018 Spineweilder Mycelium pool The mycelium pool is found in the northern area of the Mushroom Forest on Fossil Island. Players can calcify excess fossils they have into enriched bones via a chemical process here, using both pyrophosphite and calcite crystals to do so.

These enriched bones are used on the easternmost strange machine in the House on the Hill to receive small amounts of Prayer experience.

7 January 2018 Spineweilder Myths' Guild The Myths' Guild is a guild located in the south-west corner of Feldip Hills. It is one of the most prestigious guilds in the game, with entry requiring completion of Dragon Slayer II.

The guild is a host of many features, such as the wrath altar, portals to the Champions', Heroes' and Legends' Guilds, and a library hosting tales of legends.

2017

Date published Author Article Text
29 December 2017 Spineweilder Kharedst's memoirs Kharedst's memoirs is a memoir obtained as a reward for the completion of the Client of Kourend quest. The book is a gift from the last king of the Great Kourend, King Kharedst IV, who ruled the Kingdom for forty years from the 135th to 139th decade, to his daughter Rose.

The memoirs inside contain the outings Rose experienced with her father, which can be obtained by completing certain quests within Great Kourend. However, the memoir itself also hides a dark secret, one that will raise more questions than answers...

23 December 2017 Spineweilder House on the Hill The House on the Hill is a large structure located on Fossil Island, resembling buildings found commonly in dragonkin architecture.

Located within the House there are three strange machines which can be interacted with should the player have the appropriate items. In the basement, there are several chests which can be opened with numulite to receive some notes and an ancient diary, which belonged to the inhabitant of the House.

16 December 2017 Spineweilder Pet Pets are NPCs loyal to a player that are generally obtained from boss drops and skilling. Most pets do not serve a purpose other than for showing off, as most pets are very rare untradeable drops from bosses and thus are often considered prestigious.
9 December 2017 Spineweilder Client of Kourend Client of Kourend is the first quest which involves the kingdom of Great Kourend. The quest involves players helping Veos' mysterious client from the mainland, who is interested in knowledge surrounding the houses of Kourend, specifically its hierarchy and general social organisation.

This quest is a must-do for first-time visitors to Great Kourend, as not only does it introduce the player to the five Houses, completion of the quest will double the rate in which players gain favour when completing tasks for one of the five Houses.

3 December 2017 Spineweilder Wilderness The Wilderness is a large and dangerous area that makes up nearly the entirety of north-eastern Gielinor directly north of the kingdoms of Asgarnia and Misthalin.

Here, players can kill other players to take their items, which deters many players from ever stepping into the Wilderness. Despite this, there are many incentives to enter this desolate wasteland, such as the Wilderness bosses, the revenant caves, and the Mage Arena.

25 November 2017 Spineweilder Last Man Standing Last Man Standing is a player-versus-player minigame in which 24 players are transported onto an island where they must fight for survival with nothing and their prayer points severely drained, and loot whatever items are found on the island to become the last man standing.

The only item given to each player at the beginning of the game is a spear. To improve the chance of survival, players must loot a plethora of items hidden in chests, drawers, shelves and cabinets throughout the island, which contain various items such as rune packs, combat equipment, food and potions.

18 November 2017 Spineweilder Wintertodt The Wintertodt is an unknown entity that brings unfathomable cold to the northern reaches of Great Kourend. It is currently imprisoned beyond the Doors of Dinh, north of the Wintertodt Camp. It is unclear what the Wintertodt actually is, but people who reside in the camp will offer their own theories on what it might be.

Players must assist pyromancers, a special group of Arceuus House mages, to keep the Wintertodt at bay, as only they know the spells required to subdue the Wintertodt. While their magical abilities are extraordinary, their skills in other areas are limited, and thus requires assistance from skilled adventurers.

11 November 2017 Scuzzy Beta Recipe for Disaster Released on the 15th of March 2006, Recipe for Disaster is possibly one of the most iconic quests in Old School RuneScape. Boasting ten sub-quests and a total play-time of over 10 hours, this monolith of a quest is played through by even the most apprehensive of questers for the highly sought after Barrows gloves, subjectively the best pair of gloves in the game.

As the 100th quest released in the game, it is an ode to the questing content everybody loves about RuneScape - quirky character interactions, dynamic puzzles, and memorable combat encounters are all commonplace in the sequel to the very first quest, Cook's Assistant.

5 November 2017 Spineweilder Graphical updates Graphical updates are updates that change the appearance of non-player characters, monsters, items, chatheads, and animations from one version to another. Despite the old-school graphics of Old School RuneScape, many graphical updates have occurred, particularly with new content since its launch being updated.

Graphical updates mostly occur due to player feedback, and are often updated after having the items/NPC's graphic update pass a poll. On occasion, Jagex may implement graphical updates without a poll due to overwhelming player feedback or to fix problems caused by a model's polygon count.

28 October 2017 Spineweilder Wyvern Cave The Wyvern Cave is a cave found beneath Fossil Island. It is the only area in which living wyverns can be found. There are two different wyvern caves - one where players can freely slay them, and one for those that have been assigned a slayer task of Fossil Island wyverns.

From the appearance of both caves, it is clear that have been dragonkin activity in the area. What they have done here prior to the island's rediscovery is currently unknown.

21 October 2017 Spineweilder Achievement Gallery The Achievement Gallery is a room that can be built within a Player-owned house at level 80 Construction. It is a room which allows a player to show off their achievements, such as boss killcounts, quests completed, and champions defeated in the Champions' Challenge minigame.

Within the gallery, players can also build other things, such as mounted coins, which shows off the owner's wise decision of sinking 100,000,000 coins from the game's economy, and altars, which allow the switching of spellbooks.

15 October 2017 Spineweilder Special attacks Special attacks are possessed by various weapons, and are activated by the player by clicking on the special attack bar under the Combat Options interface. Hovering over the special attack bar will show a tooltip with the weapon's special attack's name and description.

These special attacks range from temporary boosts in stats to aid in skilling, to strikes dealing extra damage with secondary effects. Offensive special attacks have their own uses in both PvP as a knockout weapon, or reducing the defence level of a boss in PvM.

7 October 2017 Scuzzy Beta Helm of raedwald The Crack the Clue! event which began in the summer of 2016 quickly went from being an innocent holiday-type event to being one of the longest running unsolved mysteries in Old School RuneScape history.

Being hinted and teased at for several months, including a joke message in the 2017 April Fools event, the Helm of raedwald became one of the most highly sought after items in the entire game - however, even with a dedicated sub-reddit community of over 3,500 players, the mysterious helmet wasn't found until just over a year after its release.

1 October 2017 Scuzzy Beta Kraken Deep within the murky depths of the Kraken Cove, a dark and dank cave underneath the Piscatoris Fishing Colony, lay a formidable opponent - Originally released on the 10th of April, 2014, the Kraken is notable for being one of the first exclusive slayer bosses in Old School RuneScape.

As one of the few monsters that drop the highly sought after Kraken tentacle, and the only monster to drop the Trident of the seas, the Kraken remains a regularly visited piece of Old School content. However, one mystery remains - what is in that Jar of dirt?

24 September 2017 Scuzzy Beta Dragon Slayer Dragon Slayer, perhaps one of the most iconic and well recognised quests in RuneScape, follows the player as they prepare to slay the legendary dragon, Elvarg, who poses a threat as she destroyed the entire island of Crandor. Should the player succeed, they are granted access to the Champions' Guild, and the ability to wear the infamous rune platebody.

Released on the 23rd of September, 2001, Dragon Slayer is considered one of the most difficult Free-to-play quests, as well as being a milestone for many returning and new players.

17 September 2017 Scuzzy Beta Rooftop Agility Courses Rooftop Agility Courses are a method of Agility training that take place on top of buildings in several iconic RuneScape locations. Developed and designed by BigRedJapan in December of 2013, the agility courses were some of the first player designed content in Old School RuneScape, and remain a very rewarding method of training to this day, as they are the only way to obtain Marks of grace - a highly sought after item that can be redeemed for pieces of the Graceful outfit.
9 September 2017 Spineweilder Underwater The Underwater is an area found beneath the waters of Fossil Island. It is only accessible by travelling to a small island via a rowboat located at the north-eastern corner of the Mushroom Forest. On this smaller island, a player can then select Dive on the rowboat to enter the underwater area.
2 September 2017 Spineweilder Ornament kit Ornament kits are items that are used on certain items to change their appearance. This change is usually cosmetic and makes it untradeable. They are usually obtained from the Bounty Hunter Store and elite/master Treasure Trails.

Most items that can be ornamented are dragon armour and various high level equipment, such as abyssal whips, infinity robes, and godswords.

26 August 2017 Spineweilder Library Historical Archive The Library Historical Archive is small area within Great Kourend's Arceuus House. It is only accessible by speaking to Archeio, the archive's guardian, on the Arceuus House Library's ground floor.

The Library Historical Archive stores historical documents from all eras of Great Kourend's history, with the most important texts stored here for further study and protection.

19 August 2017 Scuzzy Beta Ruantun Ruantun is a weakened Vampyre found in the Draynor Sewers, living in the ruins of a small house. He appears in the Desert Treasure quest where he assists the player in the process of summoning Dessous by crafting a silver pot. According to Malak, (another vampyre), Ruantun used to work for Count Draynor.
12 August 2017 Spineweilder Karambwan vessel A Karambwan vessel is a fishing tool used for catching karambwan in the northern coastal waters of Karamja. They are designed in such a way that a karambwan can enter, but not escape. The neck of the vessel is thinner than the rounded body, which is shaped much like the body of a Karambwan. By placing raw karambwanji in the vessel's body, the fisherman can attract the Karambwan.
6 August 2017 Scuzzy Beta Zanaris Zanaris, also known as Fairy City, is the moon of Gielinor, as well as the home of the fairies. Accessed during the Lost City quest, the settlement is notable for bearing several amenities, such as a marketplace to buy a Dragon longsword, or the highly useful Fairy ring transportation system.
30 July 2017 Scuzzy Beta Burthorpe The Principality of Burthorpe is a small, war-torn military town located northwest of Falador, and north of the druidic village of Taverley, whom they maintain a healthy diplomatic relationship with despite the ongoing political tensions with the rest of the Kingdom of Asgarnia.
23 July 2017 Scuzzy Beta Dragon warhammer The dragon warhammer is a warhammer that requires an Attack level of 60 to wield and is currently the strongest warhammer available in Old School RuneScape. It is obtained as a very rare drop from Lizardman shamans.

The warhammer's special attack is one that deals 50% additional damage while lowering the target's current Defence level by 30%. This costs 50% special attack energy.

16 July 2017 Scuzzy Beta Clue box The clue box is an item that can protect a player's clue scroll or casket upon death within the Wilderness. If a player dies in the Wilderness with a clue scroll whilst the clue box is in their inventory, the clue box will be destroyed, protecting clue scroll inside.

The protected clue scroll does not take the place of one of your 3 items kept on death, or 4 with the protect item prayer, so it is possible to keep a total of 5 items on death if you have a clue scroll and clue scroll box in your inventory upon death.

9 July 2017 Scuzzy Beta Brassican Mage Brassican Mages are followers of Brassica Prime, and the only known followers of the cabbage diety in Old School RuneScape.

They appear while doing master clue scrolls when the player digs for a clue directed by the strange device or coordinates, in Single-way combat areas. Their attack is not considered melee, Ranged or Magic and as such cannot be nullified by protection prayers.

30 June 2017 Scuzzy Beta Redwood tree A Redwood is a tree that requires level 90 Woodcutting to chop down, granting 380 Woodcutting experience per set of redwood logs. Unlike other standard logs, players are not able to fletch these logs into anything other than arrow shafts, due to them being too strong and resistant.

These trees are found exclusively in the Woodcutting Guild. As the trees are very large, there are two levels built around it. The first level is accessible via the rope ladders at the very bottom, while the second level is accessed via the carved entrance between the trees. Each side of the trees have 2 sections to chop, totaling to 6 sections per tree and 24 sections overall.

Cutting redwoods can provide a player up to 70k experience per hour. A lumberjack outfit can be worn in order to increase experience gained by 2.5% if the player has the full outfit. Players cannot obtain bird nests from woodcutting redwood trees. However, they still can receive clue nests.

24 June 2017 Scuzzy Beta Big Mo Big Mo was a traveling sales and businessman from Great Kourend who visited the mainland for a period of 30 days. He was located in a random location each day, and was only available during May 2015. Once per day during May 2015, he offered players a clue scroll for 50 coins. The tier of clue scroll was random each day but the chance of getting a selected clue increased with each clue purchased.

A total of 104,405 players spoke to Mo, 88,527 of whom bought 1 clue. 46,968 players bought 4 or more clues and only a total of 1,700 players bought a clue every single day during the event.

18 June 2017 Scuzzy Beta Platinum token Platinum tokens are a currency that can be obtained by using coins on a banker, at a static rate of 1,000 coins per token.

Platinum tokens may be used to replace money due to the guaranteed exchange rate of 1,000 coins each. This is useful for players who have over the cash limit of 2,147,483,647 coins. It is also used for players who are trading or staking for items that are worth more than the maximum cash. For example, the street value of some item might be around 4 billion coins. Since players cannot hold (and thus trade) 4 billion coins at once, they can instead trade 4 million platinum tokens for the item, or a combination of coins and tokens to equal the amount.

11 June 2017 Scuzzy Beta Malignius Mortifer Malignius Mortifer is a necromancer just north of Port Sarim. He cannot be attacked, and has 4 apprentice wizards, one for each of the traditional elements: an air wizard, a water wizard, an earth wizard, and a fire wizard. All of these wizards are level 13. Mortifer will often try to raise the dead, but will sometimes fail and create fungus. Occasionally, he will summon a skeleton, skeleton mage, zombie or a ghost. They will follow Mortifer if the necromancy is successful. If a player annoys him, he will cast a spell, unblockable by the best Magical protection or even by the Protect from Magic prayer, to temporarily transform the player into a mushroom.
5 June 2017 Scuzzy Beta TzTok-Jad TzTok-Jad, commonly called Jad for short, is one of the strongest monsters in Old School RuneScape. With a combat level of 702, TzTok-Jad has a max hit of 97 and can easily kill most players in one hit with any of its three attacks: a Melee attack with its huge claws, a blast of Magic in the form of a fireball, and an avalanche of boulders falling from the ceiling as a Ranged attack. To add to the challenge, players must fight TzTok-Jad solo without being able to restock on supplies from the previous waves.
28 May 2017 Scuzzy Beta Nightmare Zone The Nightmare Zone, commonly referred to as NMZ, is a combat-based minigame that is located north of Yanille, northwest of the bank. The minigame involves players having "dreams" to fight bosses they have fought before in quests. It is run by Dominic Onion, who is a mage from Lunar Isle. This minigame is safe, meaning you will not lose items on death; however, any items you drop manually on the ground will be lost if you die, as you will be taken away from the arena.
21 May 2017 Scuzzy Beta Abyssal Nexus The Abyssal Nexus is an area connected to the Runecrafting Abyss, noteable for being the place of residence of four Abyssal Sires, a higher order of abyssal demons who were imprisoned within the Nexus during the Gielinorian God Wars.

The Nexus can be accessed via a southern entrance in the outer ring of the Abyss. Players entering the abyss in this manner will be skulled, unless wearing an abyssal bracelet. Alternatively, players who have partially completed Fairytale II - Cure a Queen can safely reach the Nexus using the code DIP in the Fairy rings network.

15 May 2017 Scuzzy Beta Xeric Xeric was a powerful mage who ruled Great Kourend nearly 1,030 years ago. He was responsible for the creation of the lizardmen, and is honoured as a great king by said creatures. Text found in the Library Historical Archive suggests that Xeric is actually King Shayzien VII.

King Shayzien VII took control of Great Kourend during the 32nd decade, using the corrupting power of the Dark Altar. With the darkness eventually corrupting his mind, he was eventually killed in the Battle of the Concourse five decades later, and his body was never recovered. A few days after the battle, Xeric appeared and was said to have had a similar appearance to Shayzien VII.