Runecraft

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This article is about the Runecraft skill. For information on training Runecraft, see Runecraft training (F2P) (P2P).
For a list of all requirements and unlockables within the Runecraft skill, see Runecraft/Level up table.
Runecraft.png

Runecraft (also known as Runecrafting) is a skill that allows players to craft their own runes for Magic spells. The experience earned from making runes is small, making Runecraft a very slow skill to train, on par with Agility, and due to the need for constant running and banking, it is fairly click and attention intensive. However, due to the constant demand for different types of runes, it can create a very generous profit.

Due to how slow Runecraft is to train, many players look to avoid training Runecraft, and use the experience from lamps and books of knowledge and from playing Tears of Guthix to raise the stat without having to train it. 

With the release of the Blood and Soul altars on 7 January 2016, training Runecraft has become less time consuming for high-level runecrafters, with blood runes reaching experience rates of around 38,000 per hour and soul runes reaching up to around 47,000 experience per hour. Alternatively, if the player is willing to put in the effort, lava runes can be crafted for up to 78,000 experience per hour at higher levels.

Audio options icon.png
Runecraft level-up music
The first music that can be played when levelled up.
Audio options icon.png
Runecraft level-up music
The second music that can be played when levelled up.

Essence[edit | edit source]

Runes are crafted from either rune essence, pure essence, or dark essence.

Players are introduced to rune essence through the F2P quest, Rune Mysteries.

Rune and pure essence[edit | edit source]

Rune essence.png: Inventory image of Rune essence Rune essence can only be used for air, mind, water, earth, fire, and body runes.

Pure essence.png: Inventory image of Pure essence Pure essence can create all of the previous runes as well as cosmic, chaos, astral, nature, law, death, and wrath runes.

Obtaining[edit | edit source]

Main article: Rune essence mine

Both rune and pure essence can be mined in the rune essence mine. Completion of Rune Mysteries is required to access the mine. Members with a Mining level of 30 or higher will always obtain pure essence, otherwise obtaining normal rune essence.

To access the mines, players must talk to one of five NPCs who can teleport them to the mine. A player may either talk to the NPC and ask to be teleported, or right-click on the NPC and select the "teleport" option.

A second mine is located on Lunar Isle. It does not have a teleport and is a fairly long walk from a bank, but may be convenient for the Astral Altar.

Players can also obtain essence from other players, from monster drops, rewards from Temple Trekking or the Nightmare Zone, or the daily reward from the medium or higher Ardougne Diary.

Dark essence[edit | edit source]

Dark essence fragments.png: Inventory image of Dark essence fragments Dark essence fragments are used to craft blood and soul runes within Arceuus.

Obtaining[edit | edit source]

Main article: Arceuus essence mine

Dense essence blocks can be mined in the Arceuus essence mine, requiring level 38 Mining, level 38 Crafting and 25% Arceuus favour. The dense essence blocks can then be taken to the Dark Altar to be made into dark essence blocks, requiring 100% favour. Finally, they can be chipped with a chisel and pickaxe to make dark essence fragments. Dense essence blocks and dark essence blocks can be banked but are untradeable. Dark essence fragments can not be banked.

Altars[edit | edit source]

Main article: Runecrafting altar

Altars are where players make their runes. A talisman or a tiara is needed to enter these altars, which are hidden inside "mysterious ruins." Players can find altars by finding them on their own, using a talisman or tiara to locate, or by asking other players. To find an altar using a talisman, players can right-click on the talisman and click on the "locate" option. This will give a message in the chatbox that tells the player the direction they need to go in to find the altar.

When a player has found the mysterious ruins, they then need to enter the ruins. The player can enter by using their talisman on the ruins. If they are wearing an enchanted tiara, they can use the left-click "Enter" option on the ruins instead.

Inside the altar area, the player can then use their essence with the altar to craft runes, or use an unenchanted tiara on the altar if they have the corresponding talisman to enchant the tiara.

Altar locations[edit | edit source]

The table below lists the locations of each altar.

RunecraftRunecraft icon.png Level Altar Location
1 Air altar South of Falador and north-east of the Crafting Guild.
2 Mind altar Between Ice Mountain and Goblin Village.
5 Water altar South of Lumbridge in the swamp and south-east of Draynor Village.
9 Earth altar North-east of Varrock, near the Lumber Yard.
14 Fire altar North-east of Al Kharid, next to the Duel Arena.
20 Body altar Between Ice Mountain and Barbarian Village; south of the Edgeville Monastery.
27 Cosmic altar The southern part of Zanaris.
35 Chaos altar Wilderness level 9, north-west of Edgeville.
During What Lies Below, players can get to the chaos altar without entering the wilderness.
40 Astral altar Lunar Isle, no talisman required.
44 Nature altar North of Shilo Village.
54 Law altar Northern part of Entrana.
65 Death altar On the bottom level of the temple from Mourning's End Part II.
77 Blood altar North of Arceuus. No talisman required.
90 Soul altar North of Arceuus. No talisman required.
95 Wrath altar South of the Myths' Guild.

Talismans[edit | edit source]

Talismans are important as they are needed to make runes. To obtain talismans, players will have to kill monsters or buy them from other players. However, except from Abyss monsters, talismans are an uncommon drop from monsters, making them difficult to obtain. Right clicking them and selecting locate gives a direction to find the altar for that particular type of rune.

Each talisman has a name that indicates what kind of rune a player can make with it. For example, to make air runes, a player needs to find an air talisman.

Note: All elemental talismans (air, water, earth and fire) can be dropped by the corresponding Elemental wizard south of Falador, close to Malignius Mortifer.

Abyssal monsters have a chance to drop any talisman except death and wrath talismans.

Talisman GE Price Members
Air talisman.png Air talisman 74
Free-to-play icon.png
Mind talisman.png Mind talisman 4,459
Free-to-play icon.png
Water talisman.png Water talisman 165
Free-to-play icon.png
Earth talisman.png Earth talisman 352
Free-to-play icon.png
Fire talisman.png Fire talisman 4,690
Free-to-play icon.png
Elemental talisman.png Elemental talisman 2,893
Member icon.png
Body talisman.png Body talisman 637
Free-to-play icon.png
Cosmic talisman.png Cosmic talisman 774
Member icon.png
Chaos talisman.png Chaos talisman 769
Member icon.png
Nature talisman.png Nature talisman 1,173
Member icon.png
Law talisman.png Law talisman N/A
Member icon.png
Death talisman.png Death talisman 11,095
Member icon.png
Wrath talisman.png Wrath talisman 711
Member icon.png

Tiaras[edit | edit source]

Talismans take up a space in a player's inventory, allowing them to only hold 27 essence in their inventory. However, a tiara can be equipped, allowing them to craft runes a full inventory of 28 essence. Players can either craft a tiara or buy one from another player.

If a player has a grey tiara with no markings on it, then it is unenchanted. To enchant a tiara, the player needs to bring the talisman to an altar (explained in the next section). For example, if a player wants to make air runes wearing a tiara, then they will have to bring their air talisman to the air altar and combine the talisman and the tiara. Players can also earn some Runecraft experience from making a tiara, shown in the table below. Additionally, making a tiara does not have a Runecraft level requirement.

Tiara Exp Material cost Tiara price Profit GP/XP Members
Air tiara.png Air tiara 25 163 5 -158 -6.32
Free-to-play icon.png
Mind tiara.png Mind tiara 27.5 4,548 4 -4,544 -165.24
Free-to-play icon.png
Water tiara.png Water tiara 30 254 4 -250 -8.33
Free-to-play icon.png
Earth tiara.png Earth tiara 32.5 441 2 -439 -13.51
Free-to-play icon.png
Fire tiara.png Fire tiara 35 4,779 28 -4,751 -135.74
Free-to-play icon.png
Body tiara.png Body tiara 37.5 726 3 -723 -19.28
Free-to-play icon.png
Cosmic tiara.png Cosmic tiara 40 863 8 -855 -21.37
Member icon.png
Chaos tiara.png Chaos tiara 42.5 858 3 -855 -20.12
Member icon.png
Nature tiara.png Nature tiara 45 1,262 8 -1,254 -27.87
Member icon.png
Law tiara.png Law tiara 47.5 N/A N/A N/A N/A
Member icon.png
Death tiara.png Death tiara 50 11,184 10,751 -433 -8.66
Member icon.png
Wrath tiara.png Wrath tiara 52.5 800 407 -393 -7.49
Member icon.png
Note: There are no astral, blood or soul tiaras/talismans as the altars are found in the world, not in another realm.

Abyss[edit | edit source]

Main article: Abyss

Players can also be teleported inside the ruins by using the Abyss, which does not need a tiara or a talisman to use. This is possibly the best way to craft your own runes. However, despite being much faster in many cases, players often choose not to use this route due to the risk of the Wilderness. Players travel to level 5 Wilderness to be teleported.

Crafting runes[edit | edit source]

When a player has entered the mysterious ruins, all they have to do is click on the altar. They will then craft all the essence they hold into runes.

RunecraftRunecraft icon.png Level Rune Exp Essence
required
GE Price
1 Air rune.png Air rune 5 Normal/Pure 5
2 Mind rune.png Mind rune 5.5 Normal/Pure 4
5 Water rune.png Water rune 6 Normal/Pure 5
9 Earth rune.png Earth rune 6.5 Normal/Pure 5
14 Fire rune.png Fire rune 7 Normal/Pure 5
20 Body rune.png Body rune 7.5 Normal/Pure 6
27 Cosmic rune.png Cosmic rune 8 Pure 158
35 Chaos rune.png Chaos rune 8.5 Pure 69
40 Astral rune.png Astral rune 8.7 Pure 188
44 Nature rune.png Nature rune 9 Pure 234
54 Law rune.png Law rune 9.5 Pure 169
65 Death rune.png Death rune 10 Pure 213
77 Blood rune.png Blood rune 23.8 Dark 294
90 Soul rune.png Soul rune 29.7 Dark 145
95 Wrath rune.png Wrath rune 8 Pure 400

Crafting multiple runes[edit | edit source]

As a player's Runecraft level increases, they can make more runes. However, they only earn experience based on the amount of essence they use. The number of runes made from the essence in a player's inventory in an action that gains a level is determined by the player's level before the runecrafting action, even if crafting the same amount of essence one piece at a time would yield more runes.

Wrath, blood, and soul runes cannot be multicrafted.

Rune Lvl for 1x Lvl for 2x Lvl for 3x Lvl for 4x Lvl for 5x Lvl for 6x Lvl for 7x Lvl for 8x Lvl for 9x Lvl for 10x
Air rune.png Air 1 11 22 33 44 55 66 77 88 99
Mind rune.png Mind 2 14 28 42 56 70 84 98 - -
Water rune.png Water 5 19 38 57 76 95 - - - -
Earth rune.png Earth 9 26 52 78 (104) - - - - -
Fire rune.png Fire 14 35 70 - - - - - - -
Body rune.png Body 20 46 92 - - - - - - -
Cosmic rune.png Cosmic 27 59 - - - - - - - -
Chaos rune.png Chaos 35 74 - - - - - - - -
Astral rune.png Astral 40 82 - - - - - - - -
Nature rune.png Nature 44 91 - - - - - - - -
Law rune.png Law 54 95 - - - - - - - -
Death rune.png Death 65 99 - - - - - - - -

5x earth runes can only be achieved with a skill level of 99 with a +5 boost from an evil stew and is the only rune that has a reachable multiple requirement that is past a skill level of 99, with fire runes being just shy of being an accessible 2nd; others are possible but are not accessible with the current existing boosts. It is currently unknown if cosmic and later runes have any multiplier for 3x or higher.

Note: Death & Law Runes are the only runes that can yield multiple runes that do not follow the normal levelling conventions.

Combination runes[edit | edit source]

Members have an extension to Runecraft, which is the ability to combine two runes into one item.

To craft combination runes, a player needs to take existing runes that are one half of the combination, with a matching talisman (not a tiara), along with an equal amount of pure essence to the altar which comprises the other half of the combination. Use the existing runes or the talisman for the existing runes on the altar. This has a 50% chance of success, and will consume the talisman whether successful or not. Players can wear a binding necklace to have a 100% chance of success instead.

The player may use the Lunar spell Magic Imbue to make combination runes without needing the opposing talisman. Using binding necklaces and Magic Imbue to craft lava runes can yield the highest Runecraft experience per hour in Old School RuneScape.

RunecraftRunecraft icon.png Level Rune Combination Exp (Low) Exp (High)
6 Mist rune.png Mist rune Air rune.png + Water rune.png 8 8.5
10 Dust rune.png Dust rune Air rune.png + Earth rune.png 8.3 9
13 Mud rune.png Mud rune Water rune.png + Earth rune.png 9.3 9.5
15 Smoke rune.png Smoke rune Air rune.png + Fire rune.png 8.5 9.5
19 Steam rune.png Steam rune Water rune.png + Fire rune.png 9.3 10
23 Lava rune.png Lava rune Earth rune.png + Fire rune.png 10 10.5

Players receive less experience at the lower-levelled altars. For example, making mist runes at the air altar will give 8 experience for each rune made, while making them at the water altar will give 8.5 experience for each rune made.

Normally when runecrafting, there is a delay after clicking on the altar which restricts the player from performing any action for a couple seconds. There is no such delay when crafting combination runes, so you can empty pouches or use teleports such as dueling rings immediately after crafting them.

Rune running[edit | edit source]

An alternative method for training Runecraft is by using rune runners. A runner is a player that changes noted essences into unnoted essence by converting them in a bank or a shop. At the appropriate altar, the runner trades the Runecrafter changing unnoted essences for noted essences and some fee (usually coins or runes). The Runecrafter increases the amount of essences processed and the runner gets a good reward.

Running essence for crafters is most often done at astral, fire (for making lava runes), nature and law altars.

Tips[edit | edit source]

  • It is highly recommended to complete Heroes' Quest to greatly reduce the cost and time of runecrafting in the Abyss. Completion of Heroes' Quest allows players to recharge their amulets of glory with charge dragonstone jewellery scrolls, and allows the recharging of 27 amulets in the inventory, plus one worn amulet, in a single click. With this method, the most efficient use would be to purchase or acquire 28 amulets of glory, allowing for 112 Edgeville teleports before requiring the player to recharge the amulets. This method saves a significant amount of time for a relatively small initial investment.
  • Using a ring of dueling while making fire runes and lava runes allows teleporting a short distance (less than 20 squares) from the fire altar entrance and quick banking via the Castle Wars teleport. Each ring will only last for four trips, but because this method saves time and run energy, it is greatly preferred compared to banking at the Duel Arena.
  • Members may find it more convenient to use pouches with them when mining essence or crafting runes. Pouches can be obtained by killing the monsters in the Abyss. When bank trips are short (e.g. using the Wizards' Guild), the overhead of handling the pouches negates the additional essence carrying capacity.
  • It is recommended that players mine a large amount of essence and bank it all, and then craft runes with 28 essence in their inventory each time. For example, a player should mine 28 essence, bank them, and go back to the mines and repeat until a sizeable amount of essence has been banked. This method is faster than mining 28 essence and then crafting the runes. (For water and earth runes, the gain is unclear unless this technique is combined with teleportation between bank and altar, since those two altars are only slightly nearer to banks than to rune essence mine teleport points.)

Crafting nature runes[edit | edit source]

When crafting nature runes on southern Karamja, there are a number of ways to craft them, because the altar is so far from a bank. Possible ways to craft nature runes are:

  1. Have a large amount of noted essence and some money. Sell as much essence as the player's inventory can hold to the general store northwest of the altar, then buy them all back. The player can then go the nature altar and craft their runes and repeat. However, some other players may be doing the same thing, making players buy another player's essence.
  2. Some players use runners to bring them unnoted essence in exchange for noted essence, some cash and/or some runes.
  3. From Al Kharid, travel north to the gnome glider. Ride the glider to the Grand Tree and then to Karamja. Travel northwest, cross the river via the log, and then head southwest to the nature altar. The player can then craft their runes. When they are done, they can use either an amulet of glory to teleport to Al Kharid or use a ring of dueling to bank at Castle Wars and then teleport to the Duel Arena.
  4. Use the Abyss, using an amulet of glory to teleport to Edgeville and bank there and then repeat, use the Edgeville dungeon teleport with Ancient Magicks, or teleport home and use a mounted amulet of glory.
  5. Move your house (Construction skill) to Brimhaven. Teleport to home and run to the nature altar.
  6. Use the fairy ring teleport system.
    • From any bank, teleport to your house, then use the ckr teleport to get close to the altar. Run to altar and craft. Teleport back to any bank.
    • From Edgeville, run to the ring across the river and use the ckr teleport to get close to the altar. Craft and use a teleport method to get back to the Edgeville bank.
    • From Castle Wars/Clan Wars, use Ardougne cloak 2 or above, and run to fairy ring east of the teleport point. Use ring of dueling to go Castle Wars/Clan Wars. *Clan Wars has portal to restore run energy.
    • From Castle Wars/Clan Wars, use necklace of passage to Wizards' Tower, and run to fairy ring south of the teleport point. Use ring of dueling to go Castle Wars/Clan Wars.
  7. Use the boat system to travel to the Ship Yard on Karamja. Run to the nature altar. Use Camelot Teleport (standard spells) or Catherby Teleport (Lunar spells) to bank and repeat.

Crafting law runes[edit | edit source]

When crafting law runes on Entrana, there are a number of ways to craft them, because the altar is so far from a bank. Remember no weapons or armour of any kind are allowed here. Possible ways to craft law runes are:

  1. Walk from Draynor Village to Port Sarim. Board the boat. Craft and use an amulet of glory to return to Draynor Village. Have at least 10+ charged glories for this method.
  2. Use the Abyss method. Have at least 10+ charged glories for this method. Although you can't bring a pickaxe or axe this method is recommended if you have high Thieving and Agility.
  3. Instead of using glories, you can also bring dust runes, and use them to teleport to your house after making the law runes. Teleport to a bank with a teleport in your house (jewelry box or mounted glory).
  4. After doing the Enlightened Journey quest you can unlock the balloon route to/from Castle Wars. After this route is unlocked, it is one of the fastest and safest methods to craft law runes. Be sure to store logs in the log storage so that you don't have to bring them each trip.
  5. You wear a law tiara, a ring of dueling, and graceful without the hood (you can use a spotted cape if you don't have graceful). Your inventory should consist of pure essence and pouches with essence. The sequence then is: Castle Wars bank, balloon ride to Entrana, walk to the altar and craft your runes, use a ring of dueling to teleport back to the Castle Wars bank.

Weight reduction[edit | edit source]

  • When mining essence, players should only carry a pickaxe and essence pouches so that they can run longer.
  • All pickaxes mine Abyss shortcuts at the same rate.
  • The graceful outfit will replenish your run energy faster than normal, allowing for more time spent running when mining or crafting.

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Boost Level
increase
Visibility Other info
Runecraft cape.png Runecraft cape 1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Spicy stew.png Spicy stew
(orange spice)
±0-5 Visible Depending on type of stew, any skill can be boosted or reduced by 0 to 5 points randomly.
Oldak chathead.png Oldak ±2 Visible Requires completion of Death to the Dorgeshuun.

Temporary boosts do not allow players to use higher tier runecrafting pouches.

Quests[edit | edit source]

Quests requiring Runecraft[edit | edit source]

Quest Runecraft
requirement
Other requirements
The Slug Menace 30 RunecraftRunecraft icon.png 30 CraftingCrafting icon.png, 30 SlayerSlayer icon.png, 30 ThievingThieving icon.png
What Lies Below 35 RunecraftRunecraft icon.png 42MiningMining icon.png (unless you have access to the Abyss)
Devious Minds 50 RunecraftRunecraft icon.png 65 SmithingSmithing icon.png, 50 FletchingFletching icon.png
The Fremennik Exiles 55 RunecraftRunecraft icon.png 65 CraftingCrafting icon.png, 60 SlayerSlayer icon.png, 60 SmithingSmithing icon.png, 60 FishingFishing icon.png

Quests rewarding Runecraft experience[edit | edit source]

Quest Experience
reward
Runecraft
requirement
Other requirements
The Ascent of Arceuus 500 - 20% Arceuus favour
Enter the Abyss
(miniquest)
1,000 - -
The Slug Menace 3,500 30 RunecraftRunecraft icon.png 30 CraftingCrafting icon.png, 30 SlayerSlayer icon.png, 30 ThievingThieving icon.png
Devious Minds 5,000 50 RunecraftRunecraft icon.png 65 SmithingSmithing icon.png, 50 FletchingFletching icon.png
The Fremennik Exiles 5,000 55 RunecraftRunecraft icon.png 65 CraftingCrafting icon.png, 60 SlayerSlayer icon.png, 60 SmithingSmithing icon.png, 60 FishingFishing icon.png
Lunar Diplomacy 5,000 - 61 CraftingCrafting icon.png, 40 DefenceDefence icon.png, 49 FiremakingFiremaking icon.png, 5 HerbloreHerblore icon.png, 65 MagicMagic icon.png, 60 MiningMining icon.png, 55 WoodcuttingWoodcutting icon.png
The Eyes of Glouphrie 6,000 - 5 ConstructionConstruction icon.png, 46 MagicMagic icon.png, 45 WoodcuttingWoodcutting icon.png
What Lies Below 8,000 35 RunecraftRunecraft icon.png 42MiningMining icon.png (unless you have access to the Abyss)
Total 29,500

Skill choice[edit | edit source]

Upon completing any of the following quests, players may choose to allocate experience to Runecraft. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
X Marks the Spot 300 Any -
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 49 FarmingFarming icon.png, 57 HerbloreHerblore icon.png
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 16 CraftingCrafting icon.png, 30 ConstructionConstruction icon.png, 50 PrayerPrayer icon.png
King's Ransom 5,000 Any skill above 50 65 DefenceDefence icon.png
Darkness of Hallowvale 2,000 three times Any skill above 30 5 ConstructionConstruction icon.png, 20 MiningMining icon.png, 22 ThievingThieving icon.png, 32 CraftingCrafting icon.png, 33 MagicMagic icon.png, 40 StrengthStrength icon.png
A Taste of Hope 2,500 three times Any skill above 35 48 CraftingCrafting icon.png, 45 AgilityAgility icon.png, 40 AttackAttack icon.png, 40 HerbloreHerblore icon.png, 38 SlayerSlayer icon.png
Architectural Alliance
(miniquest)
10,000 Any skill above 40 -
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need 31 PrayerPrayer icon.png
One Small Favour 10,000 twice Any skill above 30 36 AgilityAgility icon.png, 25 CraftingCrafting icon.png, 18 HerbloreHerblore icon.png, 30 SmithingSmithing icon.png
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 QuestQuest point icon.png, 48 AgilityAgility icon.png, 50 MiningMining icon.png, 53 FishingFishing icon.png, 53 ThievingThieving icon.png, 25 HerbloreHerblore icon.png, 59 MagicMagic icon.png, 40 SmithingSmithing icon.png, 50 FiremakingFiremaking icon.png, 40 RangedRanged icon.png, 40 CraftingCrafting icon.png, 10 FletchingFletching icon.png, 10 SlayerSlayer icon.png, 36 WoodcuttingWoodcutting icon.png
Total 84,800

See also[edit | edit source]