After originally being added to the game as an April Fools joke, Sailing was proposed as a real skill to players in August of 2015 in a Dev Blog. The skill was to consist of three main activities: ship building, navigation, and exploration, and was said to be available to free-to-play.
The details of the skill were expanded upon further by three development blogs and a trailer in August and September 2015. Examples included creating ships using different logs at various ports such as Port Sarim and Port Khazard, outfitting those ships with cannons of different tiers of metals, using those cannons in player-versus-player combat similar to the Wilderness, and exploring new islands which could only be reached with the Sailing skill.
This proposal was concluded with a poll in which players were asked to vote for or against inclusion of a new Sailing skill. The poll ran from 10 September to 16 September 2015, resulting in a 68% Yes to 32% No vote.
Following the results of the poll, many of its advertised features, rewards, and locales were added separately in other updates. These include:
- Zenyte and its jewellery
- The Gemstone Caverns, similar to Catacombs of Kourend
- Randomly generated caverns, similar to Chambers of Xeric
- Augury and Rigour prayers
- Fossil Island
Concept art[edit | edit source]
References[edit | edit source]
- Mod Ronan. "DevBlog: Sailing - An Overview." September 9, 2015. Old School RuneScape Forums.