Saradomin's blessed sword

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Saradomin's blessed sword detail.png

Saradomin's blessed sword is a two-handed sword which requires 75 Attack to wield. It is created by combining Saradomin's tear with the Saradomin sword. The blessed sword has +18 Slash and +6 Strength more than the normal variant.

If the sword is not protected upon death, it will fully degrade into Saradomin's tear. However, if it is protected on death, it will remain in its regular state as Saradomin's blessed sword.

Combat styles[edit | edit source]

Combat OptionsCombat StyleAttack typesStyleExperience
CombatStyles 2h Sword.pngChopSlashAccurateAttack and Hitpoints
SlashSlashAggressiveStrength and Hitpoints
SmashCrushAggressiveStrength and Hitpoints
BlockSlashDefensiveDefence and Hitpoints

Creation[edit | edit source]

Member icon.png
Ticks? (edit)
Saradomin sword.pngSaradomin sword1270,713
Saradomin's tear.pngSaradomin's tear14,854,567
Total Cost5,125,280
Saradomin's blessed sword.pngSaradomin's blessed sword1N/A

Degradation[edit | edit source]

A player performing the Saradomin's blessed sword's special attack, Saradomin's Lightning.

Saradomin's blessed sword degrades as it is used. After 10,000 hits with the weapon (400 minutes of continuous combat), it will degrade and consume the Saradomin sword, leaving the player with Saradomin's tear.

When using the items on each other there will be a warning message that states A blessed Saradomin sword is untradeable, with an Attack requirement of 75. After 10,000 hits, the sword crumbles to dust, and you get the Tear back. Each hit costs 27.07, costing 40,606.95 per hour of constant use.

Special attack[edit | edit source]

Saradomin's blessed sword has a special attack, Saradomin's Lightning, which deals a Magic-based attack (Magical melee) that increases the player's max hit by 25%, consuming 65% of the player's special attack energy.

The special attack rolls against the opponent's Magic defence bonus while using the player's slash attack bonus, making this special attack extremely accurate on melee armour. Under perfect conditions, the special attack can hit up to 72. Despite being Magic-based, it will still inflict damage on Cyclops in the Warriors' Guild and Callisto, Venenatis and Vet'ion.