Scythe of vitur
|Scythe of vitur (uncharged)|
|Released||7 June 2018 (Update)|
|Examine||A powerful scythe. It is currently uncharged.|
|High alch||2,400,000 coins|
|Low alch||1,600,000 coins|
|Exchange||632,457,297 coins (info)|
The scythe can hit up to three enemies simultaneously in a 1x3 arc in front of the player. Each hit can also hit large creatures (a target that takes up two or more game squares) up to three times in the same attack. Each hit is rolled independently, both for accuracy (based on their attack bonuses versus the NPC's defence bonuses) and damage. However, the second and third hit deal reduced damage; the second deals 50% of normal and the third deals 25% of normal. The scythe can only hit a maximum of three NPCs, and can only hit a maximum of three times.
Combat styles[edit | edit source]
|Combat Options||Combat Style||Attack types||Style||Experience|
|Reap||Slash||Accurate||Attack and Hitpoints|
|Chop||Slash||Aggressive||Strength and Hitpoints|
|Jab||Crush||Aggressive||Strength and Hitpoints|
|Block||Slash||Defensive||Defence and Hitpoints|
Charging and degradation[edit | edit source]
The scythe may be charged to drastically increase its stats. In order to charge it, players must add at least one vial of blood and a set of 300 blood runes to the vyre well next to the bank in Ver Sinhaza. Additionally, once Sins of the Father quest is completed, there is a vyre well outside the bank in Darkmeyer.
Each vial and 300 blood runes adds 100 charges to the scythe, with it being able to hold up to 20,000 charges (costing 1,200 coins per attack, and a total of 24,000,000 to fully charge it with 60,000 blood runes and 200 vials of blood). One charge is deducted per attack, and it will always lose a charge whether or not it hits. The hourly rate of using the scythe is 1,440,000 coins, meaning the scythe has to generate at least that much more gold in drop value from a boss or monster in order to be worth using over other weapons in terms of profit, assuming they do not cost anything to use. The fully charged scythe will last for 16.66 hours of continuous combat before reverting to its uncharged form.
Once the charges are added to the scythe, they can be returned by using the scythe on the vyre wells in Ver Sinhaza should players decide to uncharge the scythe. Charges left will be rounded down at 100 hits per charge; e.g. with 1,235 hits remaining, 1,200 charges will be deposited. These charges may then be withdrawn from the well to receive the blood runes and vials of blood back. Uncharging outside the well, however, will not return blood runes or vials of blood.
Concept art[edit | edit source]
Item sources[edit | edit source]
|Theatre of Blood||N/A||1||1/172.9|
Changes[edit | edit source]
|12 March 2020
Female players now hold the Scythe of Vitur correctly.
|30 August 2018
The scythe of Vitur can no longer be brought onto Entrana.
|2 August 2018
The scythe of Vitur can now slash webs.
Trivia[edit | edit source]
- The name of this weapon refers to the vampyric House Vitur, whose founder was worshipped as a god and wielded this scythe.