The Scythe of Vitur is a two-handed slash weapon requiring 75 Attack and Strength to wield, available as a rare drop from the Theatre of Blood.
The scythe can hit up to three enemies once in a 1x3 arc in front of the player. Each hit can also hit large creatures (a target that takes up two or more game squares) up to three times in the same attack. The first hit deals 100% damage, the second deals 50% and the third deals 25%.
The scythe can only hit a maximum of three NPCs, and can only hit a maximum of three times. Each attack, regardless of which enemy is the player's primary target, is rolled independently based on their attack bonuses versus the NPCs defence bonuses.
A player attacks three opponents simultaneously with the Scythe of Vitur.
The scythe may be charged to drastically increase its stats. In order to charge it, players must add at least one vial of blood and a set of 300 blood runes to the vyre well next to the bank in Ver Sinhaza.
Each vial and 300 blood runes adds 100 charges to the scythe, with it being able to hold up to 20,000 charges (costing a total of 17,473,800 coins to fully charge it). Thus, one charge costs 873.69 coins. One charge is deducted per attack, and it will always lose a charge whether or not it hits. This costs roughly 1 million GP per hour.
Once the charges are added to the scythe, they can be returned by using the scythe on the vyre wells in Ver Sinhaza should players decide to uncharge the scythe. Charges left will be rounded down at 100 hits per charge; e.g. with 1,235 hits remaining, 12 charges will be deposited.
- Upon release, the scythe of Vitur could be brought onto Entrana despite being a weapon. This was fixed in an update on 30 August 2018.
- The name of this weapon refers to the vampyric House of Vitur, whose founder is worshipped as a god and wielded this scythe.
- Despite being a slash weapon, the scythe of Vitur was not able to slash webs upon release. This was fixed in an update on 2 August 2018.