|Serpentine helm (uncharged)|
|Released||8 January 2015 (Update)|
|Also called||Serp, Serp helm|
|Examine||Needs to be charged with Zulrah's scales.|
|High alch||66,000 coins|
|Low alch||44,000 coins|
|Exchange||2,982,320 coins (info)|
The serpentine helm is a degradable helmet made at level 52 Crafting by using a chisel on a serpentine visage, giving the player 120 Crafting experience. The helmet requires 75 Defence to wear. Its defensive bonuses are comparable to those of the Barrows helmets, without the prayer bonus that Verac's helm offers. It has the second highest strength bonus of all helmets, although its high cost of use may make helm of neitiznot more convenient for general training.
If a player dies with the helmet in PVP and it is not protected, any scales that were used to charge it will appear on the floor along with the uncharged helmet.
In addition, players can dismantle an uncharged helm to receive 20,000 zulrah's scales, resulting in 2,940,000 and a loss of −42,320 coins.
Creation[edit | edit source]
|Serpentine helm (uncharged)||1||2,982,320|
- Due to Grand Exchange prices changing based on trade volume, this profit may not be fully accurate if the components are infrequently traded.
Degradation[edit | edit source]
The helmet is charged with zulrah's scales, requiring 11,000 scales to fully charge it, costing 1,617,000. It cannot be equipped if it is uncharged, except when fully degraded while equipped. When fully charged, the helmet will last for 15 hours of combat before returning to its uncharged state. Using the helmet costs 107,800 per hour or equivalently 1,796.67 per minute.
In comparison, a 4 dose anti-venom+ costs 827.17 per minute to use.
When uncharging, players will retrieve all the unused scales that were stored in the helm back to their inventory.
Passive effects[edit | edit source]
The serpentine helm provides two passive effects:
- When equipped, the helmet will grant immunity to venom and poison.
- The opponent has a chance to be inflicted with venom for every successful hit the player does, provided that they are not immune to it. This effect only applies to monsters and does not work on other players.
The chances of inflicting venom when the player damages a monster with the helmet equipped are as follows:
- 1 in 6 chance (16.7%) if using a non-poisoned melee weapon (this includes melee hits with the Toxic staff of the dead, since it alone can only apply venom with spells).
- 1 in 2 chance (50%) if using poisoned weapons (abyssal tentacle counts).
- 100% chance if using the toxic blowpipe, trident of the swamp, or damaging spells with the toxic staff of the dead.
Recolouring[edit | edit source]
The player can use mutagens dropped by Zulrah to recolour the serpentine helm into one of its two colour variants: using a magma mutagen creates a magma helm, and using a tanzanite mutagen creates a tanzanite helm. These variants do not apply any stat changes and are purely cosmetic. The only way to obtain the recoloured helmets is by killing Zulrah itself, as the mutagens or recoloured helmets cannot be traded.
Concept art[edit | edit source]
Changes[edit | edit source]
|28 April 2021
The Serpentine Helm will no longer ask the player how many Scales you want to add to it, as long as no other Scale-using items are in the Inventory. This is in-line with similar items.
|7 February 2019
(update | poll)
The helmet's strength bonus was restored back to +5 from +3.
|16 November 2017
(update | poll)
The helmet's envenoming capabilities was improved, giving poisoned weapons a 50% chance to envenom and venom-inflicting weapons a 100% chance when the helmet is worn.
|26 May 2017
Due to player complaints about the serpentine helm being left with no offensive benefits in comparison to the much cheaper helm of Neitiznot, the envenoming effect was brought back, but will only work against opponents that the player damages with melee
|25 May 2017
The envenoming effect, which gave opponents a 1 in 6 chance (16.7%) of being envenomed if they attacked the player wearing the helmet, was removed. The strength bonus of the helmet was also reduced from +5 to +3.
|18 February 2016
The "Dismantle" option was added.
|30 April 2015
(update | poll)
Zulrah now has a chance of dropping Tanzanite and Magma mutagens.
|29 January 2015
The serpentine helm can now envenom NPCs that use only firebreath attacks.