Sherlock

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Sherlock
Sherlock.png
Released12 June 2014 (Update)
MembersYes
RaceHuman
LocationEast of Sorcerer's Tower
GenderMale
OptionsTalk-to
ExamineMaster of all clues.
Map
Advanced data
NPC ID6586
Sherlock chathead.png

Sherlock is the Treasure Trails master, who players must speak to if their elite or master clue directs them to do so. He can be found wandering the woodland between the Sorcerer's Tower and Keep Le Faye. Players may teleport to Sherlock once per day with the Kandarin headgear 3 (from the hard Kandarin Diary), or an unlimited number of times with the Kandarin headgear 4 (from the elite diary).

Sherlock will assign players a skill challenge, which may consist of one of the following (temporary skill boosts may be used where applicable). Once complete, he will give players their next clue or reward.

Note that in order for the skill challenge to count as completed, the challenge scroll must be held in the inventory when the action is performed. If the challenge is completed but the challenge scroll is not in the player's inventory, it will not be counted and the player must do it again with the challenge scroll in their inventory.

Elite skill challenges[edit | edit source]

Task Skill(s) requirements Other
requirements
Items required
Equip a Dragon Scimitar. Attack 60 Completion of Monkey Madness I Dragon scimitar
Enchant a piece of dragonstone jewellery. Magic 68 None 15 water and earth runes, 1 cosmic rune, any unenchanted dragonstone jewellery
Craft a nature rune. Runecraft 44 None Nature talisman/nature tiara (not needed if using Abyss), pure essence
Catch a mottled eel with aerial fishing in Lake Molch. Fishing 73 , Hunter 68 None Fish chunks/King worms
Score a goal in skullball. Agility 25 Completed Priest in Peril Ring of charos
Complete a lap of Ape atoll agility course. Agility 48 Started Monkey Madness I Ninja monkey greegree/Kruk monkey greegree
Create a super defence potion. Herblore 66 None Cadantine potion (unf), white berries
Steal from a chest in Ardougne Castle. Thieving 72 None None (The chests are on the middle floor, behind a door that needs to be picked)
Craft a green dragonhide body. Crafting 63 None Needle, thread, 3 green dragon leather
String a yew longbow. Fletching 70 None Bow string, and an Unstrung yew longbow or a Knife and yew logs.

Adding bow string to the unstrung yew longbow completes the challenge.

Slay a dust devil. Slayer 65 None A weapon, facemask/slayer helmet
Catch a black warlock. Hunter 45 None Butterfly net, butterfly jar
Catch a red chinchompa. Hunter 63 Completion of Eagles' Peak Box trap
Mine a mithril ore. Mining 55 None A pickaxe
Smith a Mithril 2h Sword. Smithing 64 None Hammer, 3 mithril bars
Catch a raw shark. Fishing 76 None Harpoon (if you cannot barbarian fish for them)
Cut a yew log. Woodcutting 60 None An axe
Fix a magical lamp in Dorgesh-Kaan. Firemaking 52 Completion of Death to the Dorgeshuun Light orb
Burn a yew log. Firemaking 60 None Tinderbox, yew logs
Cook a swordfish Cooking 45 None Raw swordfish
Craft multiple cosmic runes from a single essence. Runecraft 59 Completion of Lost City Cosmic talisman/cosmic tiara (not needed if using Abyss), pure essence
Plant a watermelon seed. Farming 47 None Rake, seed dibber, 3 watermelon seeds
Activate the Chivalry prayer. Prayer 60 , Defence 65 Completion of the Camelot training room None
Take the Lovakengj armourers a boxed set of Shayzien supply armour at tier 2 or above. Smithing 63 , Mining 65 40% Lovakengj favour Shayzien supply set (2). Hand it to the tier 2 armourer. Requires 11 lovakite bars. Delivering a higher tier instead does work too.

Warning: If you hand in an un-boxed set, the armourer will take the armour but the clue will not be registered as complete. You must put the armour in a Shayzien supply crate first. You must also have the challenge in your inventory or it won't count.

Master skill challenges[edit | edit source]

Task Skill(s) requirements Other
requirements
Items required
Equip an abyssal whip in front of the abyssal demons of the Slayer Tower. Attack 70 Completion of Priest in Peril Abyssal whip (frozen and volcanic work, but abyssal tentacle does not)
Smith a runite med helm. Smithing 88 None Hammer, runite bar
Teleport to a spirit tree you planted yourself. Farming 83 Completion of Tree Gnome Village Spirit sapling, spade, trowel, spade. A spirit tree planted in a Superior Garden will work as well.
Create a Barrows teleport tablet. Magic 83 100% Arceuus favour, being on the Arceuus spellbook Dark essence block, 2 soul runes, 2 law runes, 1 blood rune
Slay a Nechryael in the Slayer Tower. Slayer 80 None None
Kill the spiritual, magic and godly whilst representing their own god. Slayer 83 Completion of Troll Stronghold or Strength 60 Strength or Agility 60 Agility Equipment to kill a spiritual mage, and a god item aligned with that mage.
Create an unstrung dragonstone amulet at a furnace. Crafting 80 None Gold bar, dragonstone, amulet mould
Burn a magic log. Firemaking 75 None Tinderbox, magic logs
Burn a redwood log. Firemaking 90 None Tinderbox, redwood logs
Complete a lap of the Rellekka rooftop agility course whilst sporting the finest amount of grace. Agility 80 None Graceful outfit
Mix an anti-venom potion. Herblore 87 None Antidote++(1-4), 5-20 zulrah's scales
Mine a piece of runite ore whilst sporting the finest mining gear. Mining 85 None A pickaxe, prospector kit or golden prospector kit (the Varrock armour 4 can be used as a substitute for the prospector jacket)
Steal a gem from the Ardougne market. Thieving 75 None None
Pickpocket an elf. Thieving 85 Started Mourning's End Part I None
Bind a blood rune at the Blood Altar.
Either blood altar may be used.
Runecraft 77 100% Arceuus favour or completed Sins of the Father Dark essence fragments or pure/daeyalt essence
Mix a ranging mix potion. Herblore 80 Completion of the herblore section of Barbarian Training Ranging potion (2), caviar
Fletch a rune dart. Fletching 81 Partial completion of The Tourist Trap. Ironman chat badge.png Ironmen may need other high requirements to obtain a Rune dart tip. Rune dart tip, feather
Cremate a set of fiyr remains. Firemaking 80 Completion of Shades of Mort'ton Magic or Redwood pyre logs, tinderbox, fiyr remains
Dissect a sacred eel. Cooking 72 , Fishing 87 Partial completion of Regicide Knife, sacred eel
Kill a lizardman shaman. None 100% Shayzien favour Combat equipment
Angle for an Anglerfish in your finest fishing gear. Fishing 82 100% Piscarilius favour Fishing rod, sandworms, angler's or spirit angler's outfit
Chop a redwood log whilst sporting the finest lumberjack gear. Woodcutting 90 Completion of In Aid of the Myreque, 75% Hosidius favour (Or 60% favour and 90 farming) An axe, lumberjack outfit
Craft a light orb in the Dorgesh-Kaan bank. Crafting 87 Completion of Death to the Dorgeshuun Cave goblin wire, and an Empty light orb or a Glassblowing pipe and molten glass.

Adding wire to the empty orb completes the challenge.

Kill a reanimated abyssal. Magic 90 , Slayer 85 60% Arceuus favour Ensouled abyssal head, 4 soul runes, 2 blood runes, 4 nature runes
Kill a Fiyr shade inside Mort'tons shade catacombs. Firemaking 65 Completion of Shades of Mort'ton Combat equipment, and a silver or gold Shade key. To obtain the key, one needs at least 65 firemaking to light Yew pyre logs or better in combination with Asyn remains or better.

Changes[edit | edit source]

Date Changes
31 March 2016
(update)

Sherlock no longer requires you to use a clue scroll on him in order to get a challenge scroll. You can now simply talk to Sherlock with your clue scroll in your inventory.

17 September 2015
(update)

The 'Wedge' now tells you the correct amount of teleports to Sherlock for completing the Elite Kandarin diary in his reward dialogue.

23 July 2015
(update)

Sherlock's scarf will no longer be visible through the back of the NPC and his waist line will no longer be transparent.

12 March 2015
(update)

Crafting anything with leather no longer completes an elite skill challenge.

Trivia[edit | edit source]

  • The character is a reference to Arthur Conan Doyle's character Sherlock Holmes.
  • When your character observes that he has no shirt on, he will reply with "No shirt, Sherlock". This is a play on the phrase "no shit, Sherlock", an insult used when somebody points out an obvious fact.
  • When using an item on Sherlock, he'll say: "That's nice, but... I don't really need one of those."