Shooting Stars
Shooting Stars | ||||
---|---|---|---|---|
![]() | ||||
Released | 17 March 2021 (Update) | |||
Type | Distraction and Diversion | |||
Members | No | |||
Location | Global | |||
Skills | Mining | |||
Reward currency | Stardust | |||
Music | Varies on location of star | |||
Location | ||||
Shooting Stars are a Distraction and Diversion in which a meteoroid falls from the sky approximately every two hours across every in-game server. These appear as Crashed Stars that can be mined for stardust, which can be exchanged at a shop run by Dusuri at the Mining Guild entrance in Falador.
On every world, a shooting star will fall at a random spot selected from a predetermined list roughly every two hours (with a variation of up to 15 minutes), although stars on different worlds may fall closer in time to one another, or even at the same time.
Although the activity is available in free-to-play worlds, players only get awarded half the experience points. On top of that, Dusuri's Star Shop, where players can exchange stardust for rewards, is members only.
If you are standing near the crash site where a shooting star is falling, you will hear a whistling sound as it falls from the sky and the crash as it impacts the ground.
Locating[edit | edit source]
Members can use a telescope in a study room in a player-owned house to find the approximate area and time of the next landing. It is also possible to use telescopes in another player's house for this purpose.
- If the telescope is blocked by another room in the house, (not including outdoor rooms such as the Menagerie), or the room is underground, it will not work.
- Better telescopes provide a more accurate time window:
- Oak telescope - 24-minute window
- Teak telescope - 9-minute window
- Mahogany telescope - 2-minute window
- If a star has recently fallen, the following text appears:
- "You look through the telescope but you don't see anything interesting."
Join the Shooting Stars grouping chat to share locations with other players. It is very likely that these star locations will be very crowded, especially in safe areas with few requirements to access.
Mining[edit | edit source]
Crashed Stars come in sizes from 1 to 9. Players can find out how large the star is by prospecting it. Additionally, prospecting it will reveal the progress to the next level. (See Star sizes below for experience for each star size.)
Crashed Star discovered | |
The jingle that plays upon discovering a crashed star.
| |
The first person to attempt to mine the crashed star will be notified in the chatbox that they are the first to find the star, and a jingle will play alongside the chatbox message. In addition, their name will be added to the Shooting Star Noticeboard in the reception room north of the Observatory; up to five players are displayed on the noticeboard.
Each layer of the star is mined from 0% to 100%, at which point the outermost layer sloughs off, and the star's size is reduced by one tier. The amount left to mine of the current layer can be determined by prospecting while mining.
Players will receive stardust as they mine the crashed star, receiving experience each time a piece of stardust is mined. A roll for mining stardust is performed regularly based on the strength of your pickaxe, with the mining chance for each roll shown in the table below. There is also a chance players may receive additional stardust depending on the star size. Mining enhancers that multiply yield do not work on crashed stars.
Players may receive a rock golem whilst mining, where the chance is scaled off the size of the star. If mining at the Trahaearn mine entrance, there is also a 1/127 chance of obtaining a crystal shard.
A star can only deplete at a maximum rate of 3 stardust per game tick. For example, if 8 players successfully mine the same star on the same tick, they will all still receive loot as normal, but the star's remaining "health" bar will only decrease by 3 points. This means, for example, that the final layer of a star will always last at least 4 minutes, regardless of the amount of players mining it at once.
Once the final layer (when the star is size one) is fully mined, the star will crumble and disappear. Stars will also disappear if they have not been fully mined once a new star crashes within the same world.[1] Players can exchange stardust via a shop run by Dusuri at the Mining Guild entrance on the surface.
Star sizes[edit | edit source]
Size | ![]() |
Crash chance[2] | Stardust available | Additional dust chance | XP per dust | Total XP | Cumulative XP | Min. layer duration | Min. total duration | Success % 1 - 99[3] |
---|---|---|---|---|---|---|---|---|---|---|
9 | 90 | 3% | 15 | 90% | 244 | 3660 | 78110 | 3 seconds | 9.76 minutes | 6% - 7% |
8 | 80 | 5% | 40 | 72% | 162 | 6480 | 74450 | 8 seconds | 9.71 minutes | 7% - 10% |
7 | 70 | 9% | 40 | 56% | 123 | 4920 | 67970 | 8 seconds | 9.58 minutes | 9% - 13% |
6 | 60 | 12% | 80 | 42% | 74 | 5920 | 63050 | 16 seconds | 9.44 minutes | 15% - 20% |
5 | 50 | 17% | 175 | 30% | 48 | 8400 | 57130 | 35 seconds | 9.18 minutes | 23% - 30% |
4 | 40 | 20% | 250 | 20% | 31 | 7750 | 48730 | 50 seconds | 8.59 minutes | 30% - 44% |
3 | 30 | 18% | 430 | 12% | 26 | 11180 | 40980 | 1.43 minutes | 7.66 minutes | 30% - 49% |
2 | 20 | 16% | 700 | 6% | 22 | 15400 | 29800 | 2.33 minutes | 6.33 minutes | 30% - 57% |
1 | 10 | 0% | 1,200 | 2% | 12 | 14400 | 14400 | 4 minutes | 4 minutes | 30% - 100% |
At max size, a star has a minimum of 2930 Stardust and offers 78110 experience.
Notes[edit | edit source]
- The Star fall cycle will reset during a system update and stars on the ground before the update will vanish.
- It is possible that the telescopes of two POH will show different timers. (For example, one might say its 10–12 minutes away while the other says 9–11 minutes). In this case the landing time is narrowed down to the time when the timers overlap (In this case in 10–11 minutes)
- Only one star can crash per given world at a time. If a star is not mined or finished being mined, it will automatically despawn when the next star falls.
- Higher star sizes will give less total stardust than at lower sizes, so for the same number of miners, a high star size reduces to the next size faster than for a low star size.
- The experience given for mining stardust is halved in free-to-play.
- The adamant pickaxe's 4-tick cycle allows it to be used for tick manipulation while mining shooting stars, unlike other pickaxes.
- The rate for obtaining the Rock Golem pet increases dramatically for higher-tier stars, up to 1/87,840 for tier 9. Despite this, due to the perfect success rate of tier 1 stars and lower success of higher tier stars, on average tier 1 stars will yield the pet faster than higher tier stars at level 99 Mining.
- Mining a Crashed Star inside Prifddinas, gives a 1/127 chance to obtain a crystal shard when mining a star, regardless of tier.[4]
- Gems are able to be obtained from mining stars. A charged amulet of glory will increase this rate. A gem bag may be worth bringing while mining shooting stars.
Rewards[edit | edit source]
Stardust is obtained by mining the crashed star. Stardust is used as currency at Dusuri's Star Shop to purchase the celestial ring along with other rewards.
Reward | Price | |
---|---|---|
![]() |
Celestial ring (uncharged) | ![]() |
![]() |
Star fragment | ![]() |
![]() |
Bag full of gems | ![]() |
![]() |
Soft clay pack | ![]() |
Experience rates vary greatly based on level, the tier of pickaxe used, and time spent locating stars. If mining consistently, players can expect approximately 20,000 experience per hour.
Landing sites[edit | edit source]
Members may make use of a telescope to reveal the general area in which the star will fall, wherein there are a number of set locations in which the star may land. A star will not land in the same spot twice in a row.[5]
The only way to locate the actual crash site is to search each possible crash site in the given area until the crashed star is found; this process, as well as the mining process, can be greatly expedited with the assistance of other players.
Asgarnia[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Dwarven Mine northern entrance | Maplink | |
Mining Guild entrance | Maplink | |
West Falador mine |
|
Maplink |
Taverley (White Wolf Tunnel entrance) |
|
Maplink |
Crafting Guild | Maplink | |
Rimmington mine |
|
Maplink |
Crandor and Karamja[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
South Crandor mine |
|
Maplink |
North Crandor mine |
|
Maplink |
North Brimhaven mine |
|
Maplink |
South Brimhaven mine |
|
Maplink |
Karamja Jungle mine (Nature Altar) |
|
Maplink |
Shilo Village mine |
|
Maplink |
Feldip Hills and the Isle of Souls[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Feldip Hunter area |
|
Maplink |
Rantz's cave |
|
Maplink |
Corsair Cove |
|
Maplink |
Corsair Cove Resource Area |
|
Maplink |
Myths' Guild | Maplink | |
Isle of Souls mine |
|
Maplink |
Fossil Island and Mos Le'Harmless[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Fossil Island mine |
|
Maplink |
Volcanic Mine entrance | Maplink | |
Mos Le'Harmless | Maplink |
Fremennik Lands and Lunar Isle[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Rellekka mine |
|
Maplink |
Keldagrim entrance mine |
|
Maplink |
Miscellania mine |
|
Maplink |
Jatizso mine entrance |
|
Maplink |
Central Fremennik Isles mine |
|
Maplink |
Lunar Isle mine entrance | Maplink |
Great Kourend[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Hosidius mine |
|
Maplink |
Shayzien mine |
|
Maplink |
Port Piscarilius mine |
|
Maplink |
Dense essence mine |
|
Maplink |
Lovakite mine |
|
Maplink |
Lovakengj (bank) |
|
Maplink |
Kandarin[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Catherby bank | Maplink | |
Yanille bank |
|
Maplink |
Port Khazard mine | Maplink | |
Legends' Guild mine |
|
Maplink |
Coal Trucks |
|
Maplink |
South-east Ardougne mine (monastery) |
|
Maplink |
Kebos Lowlands[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Kebos Lowlands mine (Kebos Swamp) |
|
Maplink |
Mount Karuulm mine |
|
Maplink |
Mount Karuulm (bank) |
|
Maplink |
Mount Quidamortem (bank) |
|
Maplink |
Kharidian Desert[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Al Kharid mine | Maplink | |
Al Kharid (bank) |
|
Maplink |
Uzer mine |
|
Maplink |
Desert quarry |
|
Maplink |
Agility Pyramid mine |
|
Maplink |
Nardah |
|
Maplink |
Emir's Arena |
|
Maplink |
Misthalin[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
East Lumbridge Swamp mine | Maplink | |
West Lumbridge Swamp mine |
|
Maplink |
Draynor Village | Maplink | |
Varrock (East bank) | Maplink | |
South-east Varrock mine |
|
Maplink |
South-west Varrock mine |
|
Maplink |
Morytania[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Canifis (bank) |
|
Maplink |
Burgh de Rott (bank) | Maplink | |
Abandoned Mine | Maplink | |
Ver Sinhaza (bank) |
|
Maplink |
Daeyalt essence mine entrance | Maplink |
Piscatoris and the Gnome Stronghold[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Piscatoris mine |
|
Maplink |
Grand Tree |
|
Maplink |
Tree Gnome Stronghold bank |
|
Maplink |
Tirannwn[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
Isafdar mine | Maplink | |
Arandar mine | Maplink | |
Lletya |
|
Maplink |
Trahaearn mine entrance |
|
Maplink (Prifddinas) |
Mynydd mine |
|
Maplink |
Wilderness[edit | edit source]
Location | Fastest way to get there | Map |
---|---|---|
South Wilderness mine (Mage of Zamorak) | Maplink | |
South-west Wilderness mine (South of Dark Warriors' Fortress) | Maplink | |
Bandit Camp mine (Hobgoblins) |
|
Maplink |
Lava Maze runite mine |
|
Maplink |
Resource Area |
|
Maplink |
Mage Arena |
|
Maplink |
Pirates' Hideout mine | Maplink |
Historical[edit | edit source]
As a piece of content brought into Old School RuneScape via backporting, Shooting Stars were originally released on 2 September 2008 in RuneScape as one of three Distractions and Diversions, alongside Balthazar Beauregard's Big Top Bonanza and Penguin Hide and Seek.
Like most content backported into Old School RuneScape, the Shooting Stars for Old School has a few differences which aim to better adapt it for Old School RuneScape.
- RuneScape has 44 possible landing sites; Old School RuneScape has 76.
- Originally, Shooting Stars were only available for members. This was changed on 9 October 2017 in RuneScape.
- On free-to-play worlds, Shooting Stars may crash in a members area, rendering it out of reach.
- Mining experience is half of what it usually is for members.
- There is no additional experience given for the first player who mines the fallen star.
- Players receive a reduced amount of experience per stardust.
- In RuneScape, players could hold only up to 200 stardust, and could only exchange it once per day. Old School RuneScape does not have either of these limits.
- Star Sprites do not exist in Old School RuneScape; rewards are exchanged for stardust via a shop run by Dusuri instead.
Changes[edit | edit source]
Date | Changes |
---|---|
20 September 2023 (update) |
|
10 November 2021 (update) |
Shooting Stars now have a chance to land in Darkmeyer, as previously intended. |
30 June 2021 (update | poll) |
Experience from mining crashed stars have been increased per stardust mined. |
24 March 2021 (update) |
|
17 March 2021 |
Hotfix
Players with the Twisted, Hosidius, and Cosy Cabin house styles can now properly use the telescope. |
Developers[edit | edit source]
References[edit | edit source]
NPCs |
| ||||||
---|---|---|---|---|---|---|---|
Dusuri's Star Shop |
| ||||||
Objects |
![]() |
| ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
![]() | |||||||||||
![]() | |||||||||||
Other |