A skills necklace is a dragonstone necklace that has been enchanted with the Lvl-5 Enchant spell. When charged, a worn skills necklace provides a slight increase to the chance of finding a casket whilst fishing with a big net.
The skills necklace can be recharged by using it on the totem pole in the Legends' Guild, or on the Fountain of Uhld in the Myths' Guild, with either giving it four charges - the player must have completed Legends' Quest or Dragon Slayer II to do so, respectively. It can also be recharged on the Fountain of Rune in the Wilderness, giving it six charges which also requires completion of Legends' Quest. Alternatively, the Recharge Dragonstone Lunar spell can be cast giving it four charges, requiring the Fremennik Hard Diaries to use.
- ↑ Manual casting is 3 ticks, auto-casting is 7 ticks
The necklace can carry up to four charges (six if recharged at the Fountain of Rune), each of which can be used to teleport to the entrances of one of six locations:
Like the other enchanted pieces of dragonstone jewellery, the teleports of a skills necklace can be used in up to level 30 Wilderness, instead of level 20, the normal limit for teleportation. However, the skills necklace, being a piece of jewellery that focuses on noncombat skills, gives no combat bonuses.
It often is cheaper to purchase a Skills necklace with 6 charges, after accounting for the sale of the uncharged necklace. Below is a table that shows the current price, price per teleport, the money loss after selling the uncharged necklace, and finally the cost per teleport after adjusting for selling the uncharged necklace.
||Cost Per Teleport