Skull (status)

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A clan of players who are skulled killing another player who is also skulled.
Skull (status) icon.png

A skull is a status effect in RuneScape, where skulled players will lose all items upon death. If the Protect Item prayer is used, players will get to keep their single most valuable item upon death.

The skull appears above players who attack other players unprovoked in the Wilderness, or who enter the Abyss without an abyssal bracelet equipped. Players can also be skulled by asking the Emblem Trader to skull them or by equipping an amulet of avarice or cape of skulls, in which they will remain skulled until 20 minutes after the amulet or cape is unequipped. Skulls can also be removed by dying in Last Man Standing.

Players who are attacked by another player in the Wilderness can retaliate against that player without getting skulled themselves. Players might also turn on the PK Skull Prevention setting, which will restrict them from attacking players when it would result in gaining the skull status. With this setting on you won't be able to get a skull from splashing a spell on a non skulled player, your spell will splash on the non skulled player.

Players entering the Wilderness should watch out for skull trickers. Skull trickers will attempt to get players to attack them first through deception, aggravation, and by exploiting in-game mechanics. Skull tricking is common as many PvM-ers have no intention of player killing, so they may bring three or four valuable items assuming that they would keep them all on death. The player can avoid skulling on other players by toggling "PK Skull Prevention" on, which will prevent the player attacking other players that would cause them to get a skull.

Although having a skull is extremely dangerous as it makes you a lucrative target for players and/or clans, when fighting revenants their drop table is modified, with rare drops having an increased/decreased drop rate, or in the case of some lower-value items, completely removed from their drop table while skulled.

Note: In multi-way areas, players can unintentionally skull themselves with multi-target attacks (e.g. burst/barrage spells, chinchompas, special attacks) by using the spell against their aggressor and hitting other players that haven't attacked them yet.

Modified skull icons that show how many loot keys the players have.

If the player holds any loot keys while being skulled, their skull icon will be changed accordingly to show the number of held keys.

The "skull" will disappear automatically after 10 or 30 minutes depending on how the player got it; it disappears 10 minutes after using the Abyss, and 30 after attacking a player. If a player re-enters the Abyss or attack another player that has not attacked them yet, the skull timer will reset.

Skull (Forinthry surge) icon.png

Having the amulet of avarice worn will cause the player to be indefinitely skulled up until 30 minutes after unequipping it. The amulet of avarice also unlocks a "Forinthry Surge" skull variant when contributing as a top-damager against the Revenant maledictus, which acts the same as a normal skull would but also provides 15% accuracy and damage boost to revenants for 30 minutes. Other players can obtain this skull if they kill the holder while wearing an amulet of avarice, transferring its effects and duration to them instead.

If a player needs to quickly remove their skull, they can die to another player or a monster.

Skull types[edit | edit source]

Description Additional effect
Skull.png The default skull status. 0
Free-to-play icon.png
Skull (High Risk PvP world) icon.png The high-risk PvP world skull status. Prevents from the Protect Item effect. 1
Member icon.png
Skull (Forinthry surge) icon.png The skull status with the Forinthry Surge boost. When wearing an amulet of avarice, 15% extra accuracy and damage in all combat styles against all revenants. Taking the amulet off removes the buff, while hopping worlds reduces its duration by one minute. An opponent wearing amulet of avarice can receive the buff by killing the player. 1
Member icon.png
Skull (Deadman Mode) icon.png The skull status in Deadman Mode. 1
Member icon.png
Skull (Loot key) icon (1).png Skull (Loot key) icon (2).png Skull (Loot key) icon (3).png
Skull (Loot key) icon (4).png Skull (Loot key) icon (5).png
The skull status while holding a loot key, or a bank key in the Deadman Mode. The number of keys on the icon reflects the number of keys a player has in their inventory. When killed, the opponent receives the extra loot keys if they have them unlocked. Otherwise the keys are destroyed. 0
Free-to-play icon.png
Skull (Deadman Mode Forinthry Surge) icon.png The skull status with a Forinthry Surge in the Deadman Mode. Combines the additional effects of the Forinthry Surge and the skull status in the Deadman Mode. 1
Member icon.png
Skull (Forinthry Surge Loot key) icon (1).png Skull (Forinthry Surge Loot key) icon (2).png Skull (Forinthry Surge Loot key) icon (3).png
Skull (Forinthry Surge Loot key) icon (4).png Skull (Forinthry Surge Loot key) icon (5).png
The skull status with a Forinthry Surge while holding a loot key, or a bank key. The number of keys on the icon reflects the number of keys a player has in their inventory. Combines the additional effects of the Forinthry Surge and loot keys, or bank keys in the Deadman Mode. 1
Member icon.png

Note that while the TzHaar Fight Pit red skull (Skull (TzHaar Fight Pit) icon.png) also shows over the player and shares a similar appearance, but does not have the same effect on items dropped on death.

Legacy skull types[edit | edit source]

Description
DMM skulls.png Legacy Deadman Mode skulls. 1
Member icon.png
Bounty Hunter skull (1).pngBounty Hunter skull (2).pngBounty Hunter skull (3).pngBounty Hunter skull (4).pngBounty Hunter skull (5).pngBounty Hunter skull (6).pngBounty Hunter skull (7).pngBounty Hunter skull (8).pngBounty Hunter skull (9).pngBounty Hunter skull (10).png Initial Bounty Hunter skulls. 1
Member icon.png
Bounty Hunter skulls.png Bounty Hunter skulls after a rework. 1
Member icon.png

Trivia[edit | edit source]

  • In RuneScape Classic, getting marked with a skull was officially known as setting one's alignment to Evil.[1]
  • According to the Mage of Zamorak, the skull is said to be the mark of Zamorak; however, this dialogue has since been removed with the release of the Temple of the Eye quest.
  • Sir Renitee asks for the player to be skulled for switching to the "Skull" family crest.

Changes[edit | edit source]

Date Changes
23 February 2022
(update)

The skull icon now adjusts to display the number of the loot keys in the inventory if a player has any. This change also includes a separate set of icons signifying the Forinthry Surge boost.

2 February 2022
(update)

The skull icon now changes to a light blue variant if the player holds the Forinthry Surge boost from the Revenant maledictus.

9 December 2021
(update)

Skull status is now active for 30 minutes after attacking a player, and cannot disappear during PvP combat. A new PK Skull Prevention setting was added, which restricts from attacking another player that would result in gaining a skull.

See also[edit | edit source]

References[edit | edit source]

  1. ^ Jagex. Online Manual: Fighting other players. Archived from the original on 4 February 2002.