Skull sceptre (i)
|Skull sceptre (i)|
|Released||18 May 2017 (Update)|
|Options||Wield, Invoke, Divine|
|Worn options||Invoke, Divine|
|Examine||An imbued magical Sceptre.|
|High alch||0 coins|
|Low alch||0 coins|
The skull sceptre (i) is an imbued version of the skull sceptre. Like the regular skull sceptre, the imbued sceptre can be used to teleport to Barbarian Village, and can autocast Crumble Undead as well as combat spells from the Arceuus spellbook. Note: Swapping weapons will turn off auto-cast settings.
Unlike the regular skull sceptre, this sceptre does not break after depleting the teleport charges, and it can be recharged with bone fragments or sceptre pieces as explained below. As it is one of the few teleport items available to free-to-play, it is highly desired among those players.
It can be obtained by players who have set up the RuneScape Authenticator by showing a skull sceptre and a pair of fancy or fighting boots (equipped, in the bank, or in your inventory) to Solztun in the Stronghold of Security.
Warning: Should players disable the Authenticator, the sceptre will revert back to a regular skull sceptre when used on the next login after it is disabled. The chatbox message will read, "The Skull Sceptre suddenly loses its imbue due to the disabling of your authenticator."
Combat styles[edit | edit source]
|Category: Staff||Combat Style||Style type||Weapon Style||Experience||Invisible Boost|
|Bash||Crush||Accurate||Attack and Hitpoints||+3 Attack|
|Pound||Crush||Aggressive||Strength and Hitpoints||+3 Strength|
|Focus||Crush||Defensive||Defence and Hitpoints||+3 Defence|
|Spell||Magic||Defensive Autocast||Magic, Defence, and Hitpoints||None|
|Spell||Magic||Autocast||Magic and Hitpoints||None|
Teleport mechanics[edit | edit source]
The sceptre has two right-click options:
- Invoke: The player will be teleported to the entrance of the Stronghold of Security in Barbarian Village. One charge will be consumed.
- Divine: A dialogue box opens up that shows the number of remaining charges.
The sceptre can hold a maximum of 10 charges by default. Once the player has completed the easy, medium, hard and elite Varrock Diary, the sceptre can hold 14, 18, 22, and 26 charges respectively.
At any time, players can use bone fragments or sceptre pieces on the sceptre (which has to be in the inventory) to recharge it. Each fragment gives one charge. The amount of charges that a sceptre piece gives can be seen in the table below. It is the same as the amount of bone fragments that would be obtained by using a chisel on the sceptre piece.
|Item||Default||Varrock Diary Completed|
|Left skull half||5||6||7||8||9|
|Bottom of sceptre||3||4||5||6||7|
|Top of sceptre||3||4||5||6||7|
|Right skull half||3||4||5||6||7|
Creation[edit | edit source]
|Talk to Solztun with fancy boots or fighting boots.|
|Skull sceptre (i)||1||N/A|
Changes[edit | edit source]
|30 June 2021
(update | poll)
The skull sceptre (i) can now autocast Crumble Undead.
|16 June 2021
(update | poll)
The skull sceptre (i) can now autocast spells from the Arceuus spellbook.
|28 April 2021
|18 November 2020
(update | poll)
|15 March 2018
The "Teleport" option while equipped was replaced with "Divine" and "Invoke" options.