|Release date||26 January 2005 (Update)|
|Also known as||Slay|
as of 1 August 2019 - update
as of 1 August 2019 - update
Slayer is a skill that allows players to kill monsters that may otherwise be immune to damage. Players must visit a Slayer master, who will assign them a task to kill certain monsters based on the player's Combat level. Slayer experience is roughly equal to a slain monster's Hitpoints, and is awarded each time the player kills an assigned monster.
Many players primarily train Combat by completing Slayer tasks, as Combat experience is still given as normal while fighting Slayer monsters. Slayer is a very profitable skill to train, as high levelled slayer monsters such as slayer bosses have a multitude of both rare and valuable drops.
- 1 Introduction
- 2 Slayer masters
- 3 Slayer equipment
- 4 Slayer monsters
- 5 Boss slayer
- 6 Slayer Partners
- 7 Slayer reward points
- 8 Temporary boosts
- 9 Quests
- 10 Changes
- 11 See also
Introduction[edit | edit source]
To receive a Slayer task, players must visit one of eight Slayer masters throughout RuneScape. All but two Slayer masters have a Combat level requirement, and the final Slayer master also has a Slayer level requirement. The tasks assigned are generally appropriate for the Combat level of the player, assuming he or she uses the highest level master available. Players may be assigned normal monsters to kill, or they may be assigned monsters that require the use of Slayer-specific items to deal damage or Slayer-specific armour to prevent stat reduction.
The Slayer equipment necessary to kill slayer monsters can be purchased from any slayer master. When you get your task, you can ask the master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to poison or Magic.
One of the things the masters sell is an enchanted gem. Once you start training (this involves some begging from your chosen master), you get one for free. Afterwards, you can buy them for 1 coin each. These allow you to contact your Slayer master, ask for tips, ask who the monster is and where it is located, and most importantly, see how many monsters you still have to kill before completing the task. The gems cannot be used to get a new assignment; for that, you must see a master in person. An alternative to the gem is a Combat bracelet, which will update the player every 10 kills while worn.
Players who have unlocked the Lunar Spells can also use the NPC Contact spell in order to receive a new assignment from a Slayer master of their choosing. The Slayer gems automatically put you through to the Slayer master who will be best for training you; this may not be the one who gave you the assignment. It is advised to use the master the Slayer gems contact you to.
Players may also partner up with another player to receive the same slayer task by right-clicking an enchanted gem, slayer ring, or slayer helmet and selecting the "Partner" option. Players will only be given a slayer assignment that they have unlocked, have the slayer and combat level to complete and do not have blocked. If one partner meets these criteria and the other doesn't, only the one who meets them will receive the slayer task. Players can dismiss their partner by using the above items to do so.
The masters vary in the level of difficulty of their assignments; several of them require certain combat levels before you may get assignments from them. If you go to a Slayer master that is too hard for you, Turael in Burthorpe may consider giving you an easier assignment if the task is something that he doesn't normally assign. For example, if Duradel assigns you Desert lizards, then Turael cannot change your task, as he too assigns desert lizards. All slayer masters can assign the same monsters as the masters below them; however, as their difficulty increases, there is a substantially higher chance of getting a more difficult monster. The masters are shown on the map with a yellow skull icon.
Note: Skipping assignments through Turael is not a recommended choice, as it's better to gain Slayer points from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks.
Slayer masters[edit | edit source]
|Turael||Southeast Burthorpe - Games necklace teleport or Hot-air balloon
|Krystilia||Edgeville - Amulet of glory teleport
Priest in Peril
|Northeast Canifis on the bridge - Ectophial, fairy ring CKS or Kharyll Teleport (can be via house)
|Vannaka||Vannaka is one of the most popular Slayer masters. His assignments are usually suitable for slayers with medium and even high combat skills. He can also be found on Tutorial Island, where he is the Melee and Ranged combat teacher.|
|Zanaris Fairy Queen's court - fairy ring hub
|Konar quo Maten||Mount Karuulm - fairy ring CIR then run north.
Additionally, when on a slayer task assigned by Konar, all kills on task have a chance of dropping a Brimstone Key which opens the Brimstone Chest beside Konar. The chance of getting this drop is scaled by the combat level of the NPC players are fighting, and the key is granted in addition to the primary drop you would receive.
|Nieve||Tree Gnome Stronghold, near the magic trees and the southern bank.
|Shilo Village, top floor of the Fishing store - fairy ring CKR, Gnome glider, Karamja gloves 3 or the Shilo Village cart system|
Slayer equipment[edit | edit source]
|Slayer Level||Item||Cost from Slayer equipment shop/
Other methods of obtaining
|1||Enchanted gem||1 coin||Contacting Slayer masters. Checking how many kills are left for the assigned task.|
|1||Expeditious bracelet||Cast Lvl-1 Enchant on an opal bracelet||Provides a 25% chance for a monster killed to count as two kills toward the player's slayer assignment. Has 30 charges.|
|1||Bracelet of slaughter||Cast Lvl-3 Enchant on a topaz bracelet||Provides a 25% chance for a slayer assignment kill to not count as a kill towards it, but still giving slayer experience. Has 30 charges.|
|1||Black mask||Rare drop from Cave horrors.||Gives a +15% Attack and Strength boost against the players Slayer assignment. Requires 10 Defence, 20 Strength, and 40 Combat to wield.|
|1||Black mask (i)||Imbued version of the Black mask, costing 1,250,000 points at the Nightmare Zone.||Gives a +15% Melee Attack and Strength, 15% Ranged accuracy and strength & 15% Magic accuracy and damage boost against the players Slayer assignment. Requires 10 Defence, 20 Strength, and 40 Combat to wield.|
|1||Slayer helmet||Free, after purchasing the ability to make it for 400 Slayer reward points.||Crafted from a Spiny helmet, a Facemask, Earmuffs, a Nosepeg, and an uncharged Black mask, with 55 Crafting. Provides the protection of a Spiny helmet, a Facemask, Earmuffs, a Nosepeg, the +15% Attack and Strength boost of an uncharged Black mask, with defence bonuses similar to that of a Rune full helm.
Can also be imbued if the black mask used to make it hasn't already been imbued, giving bonuses to Ranged and Magic.
|10||Facemask||200 coins||Protecting against the environment within the Smoke Dungeon, and against Dust devils' attacks.|
|15||Earmuffs||200 coins||Protecting against Banshees.|
|20||Bag of salt||10 coins each||Finishing off Rock slugs (one per slug).|
|22||Ice cooler||1 coin each||Finishing off Desert lizards (one per lizard).|
|25||Mirror shield||5000 coins||Protecting against Basilisks and Cockatrice (requires 20 Defence to wield).|
|32||Fishing explosive||60 coins||Luring Mogres.|
|33||Unlit bug lantern||130 coins||Harming Harpie Bug Swarms (equipped in shield slot, must be lit to work).|
|35||Spiny helmet||650 coins||Protecting against Wall beasts (requires 5 Defence to wield).|
|35||Witchwood icon||900 coins||Protecting against Cave horrors.|
|37||Insulated boots||200 coins||Protecting against Killerwatts.|
|39||Slayer bell||150 coins||Luring Molanisks.|
|42||Slayer gloves||200 coins||Protecting against Fever spiders.|
|44||Boots of stone||200 coins||Feet protection from extreme heat within the Karuulm Slayer Dungeon.|
|55||Leaf-bladed spear||31,000 coins||Killing Turoths and Kurasks. Requires 50 Attack to wield.|
|55||Leaf-bladed sword||(not sold by Slayer masters)||Killing Turoths and Kurasks. Requires 50 Attack to wield.|
|55||Leaf-bladed battleaxe||(not sold by Slayer masters)||Killing Turoths and Kurasks (17.5% damage buff compared to Leaf-bladed spear and sword). Requires 65 Attack to wield.|
|55||Broad arrows||60 coins each, 250 arrows for 35 Slayer reward points||Killing Turoths and Kurasks.|
|55||Broad bolts||250 bolts for 35 Slayer reward points||Killing Turoths and Kurasks.|
|55||Broad arrowheads||55 coins||Fletching Broad arrows, after purchasing the ability to do so, with 52 Fletching.|
|55||Unfinished broad bolts||55 coins||Fletching Broad-tipped bolts, after purchasing the ability to do so, with 55 Fletching.|
|55||Broad arrowhead pack||5500 coins||A pack containing 100 broad arrowheads.|
|55||Unfinished broad bolt pack||5500 coins||A pack containing 100 Unfinished broad bolts.|
|55||Slayer's staff||21,000 coins||Allowing the use of the Slayer Dart spell to kill Turoths and Kurasks.|
|57||Fungicide spray||300 coins||Finishing off Mutated Zygomites (10 per refill).|
|57||Fungicide||10 coins each||Refilling Fungicide spray.|
|60||Nose peg||200 coins||Protecting against Aberrant spectres.|
|75||Rock hammer||500 coins||Finishing off Gargoyles (this item is not equippable).|
|75||Rock thrownhammer||200 coins||Finishing off Gargoyles (one per gargoyle - this item is not equippable).|
- Although the Facemask requires level 10 Slayer to equip, the player cannot hurt Dust devils until level 65 Slayer. Similarly, the Witchwood icon can be equipped at level 35 Slayer, but players cannot harm Cave horrors until level 58 Slayer. What's more odd is that the Nose peg can't be worn until 60 Slayer, but the Slayer helmet, which contains a Nose peg, can be worn at any level, as long as the person has sufficient Slayer reward points to buy the ability.
- Cannot be equipped and thus do not have a Slayer level requirement to use, but are only useful at these levels, as that is the level their respective monsters require.
Slayer monsters[edit | edit source]
Slayer-exclusive monsters[edit | edit source]
Some monsters can only be killed once players have reached a certain level in Slayer. Not all of them require special equipment.
Where to slay monsters[edit | edit source]
Note many assignments have alternate monsters that can be slayed instead.
Boss slayer[edit | edit source]
Players who have unlocked the Like a boss ability via spending 200 slayer reward points can have Nieve/Steve, Duradel, Konar quo Maten or Krystilia (Wilderness only) assign them boss monsters in addition to the tasks they already assign. Slayer masters will check the requirements needed to access the boss; for example, if the player doesn't have 85 Slayer, they won't offer them an Abyssal Sire task. They will allow the player to decide the amount of bosses they wish to kill for that task, ranging from 3-35 per task.
Completing this type of assignment will always grant 5,000 slayer experience after the task is complete. The following bosses can be assigned:
- Abyssal Sire
- Barrows (Brothers only, not chests)
- Chaos Elemental
- Chaos Fanatic
- Commander Zilyana
- Crazy archaeologist
- Dagannoth Kings
- General Graardor
- Giant Mole
- Grotesque Guardians
- K'ril Tsutsaroth
- Kalphite Queen
- King Black Dragon
- Thermonuclear smoke devil
Slayer Partners[edit | edit source]
Slayer Partners were introduced to Old School RuneScape on 7 May 2015, which allows two players to work together on a Slayer assignment after inviting your partner to be your slayer partner by using an enchanted gem, slayer ring or slayer helmet on them.
However, there are a few restrictions to prevent players being given tasks that they should not get. You will only be given a slayer assignment that you have unlocked, have the slayer and combat level to complete and do not have blocked. If these criteria are not met then your partner will receive the task but you will not. You will be notified if this happens.
Players can dismiss their slayer partner at any time by using an enchanted gem, slayer ring or slayer helm to open up the interface.
Slayer reward points[edit | edit source]
On 12 December 2013, slayer reward points were released. Slayer reward points may be earned after having completed five tasks in a row without having a task changed by Turael. However, players may cancel a task by spending 30 points. Tip: You may want to use an expeditious bracelet to complete the first five tasks faster.
The rewards that can be bought with these points include unlocking new monsters as a Slayer task, a Slayer ring, the ability to combine all Slayer headgear into one item, the Slayer helmet, and even the ability to prevent players from being assigned a specific task forever.
Since getting good tasks worth keeping isn't guaranteed, it is suggested that players get their first four kills on the Slayer master Mazchna, and then get any other kills from there on higher masters like Duradel.
After getting 5 or more tasks in a row, Slayer masters will hand out points when players finish their tasks. The number of points varies as the difficulty of the Slayer master increases.
Every 10th, 50th, 100th, 250th, and 1,000th task, a special bonus is given to the player's slayer reward points, the bonuses also differ in points to each Slayer master. Whenever a task is done the player will be notified on what number task it is, and the total amount of points they have. This can help players plan to what slayer master they prefer to go next, to maximise the number of slayer reward points in the shortest amount of time.
|Master||Location||Points given per completed Task||Points per 10th||Points per 50th||Points per 100th||Points per 250th||Points per 1,000th|
|Turael||Burthorpe opposite the pub to the east||N/A||N/A||N/A||N/A||N/A||N/A|
|Mazchna||Northeast of Canifis||2||5||15||50||70||100|
|Vannaka||Northeast area of Edgeville Dungeon||4||20||60||100||140||200|
|Chaeldar||Throne room in Zanaris||10||50||150||250||350||500|
|Nieve/Steve||At the Tree Gnome Stronghold, south-west of the Spirit tree||12 (15)||60 (75)||180 (225)||300 (375)||420 (525)||600 (750)|
|Duradel||On the roof of the Fishing store in Shilo Village||15||75||225||375||525||750|
|Konar quo Maten||Mount Karuulm||18 (20)||90 (100)||270 (300)||450 (500)||630 (700)||900 (1,000)|
|Krystilia||Jailhouse northeast of Edgeville bank||25||125||375||625||875||1,250|
After earning enough points, players will be able to buy rewards with earned points. (See main article for more details)
The Slayer helmet combines the stat boosting qualities of the Black mask with the protective slayer headgear facemask, nosepeg, earmuffs, and Spiny helmet, with the defence bonuses of a rune full helm; making it the best melee helmet option for slayers. This allows for monsters like aberrant spectres and dust devils to be killed while having the bonuses of the 15% attack and strength increase. Players can also imbue their slayer helmets via the Nightmare Zone. This gives all the bonuses of the slayer helmet, while boosting ranged and magic by 15% as well. The Slayer helmet's effects do not stack with a salve amulet or salve amulet (e) for a bonus on undead creatures such as aberrant spectres. The Slayer helmet has a better bonus so it is recommended just to wear the Slayer helmet and an amulet of your choice (unless you have yet to unlock the ability to create the helmet and use the nose peg for example; then a salve amulet is recommended).
Temporary boosts[edit | edit source]
|Slayer cape||1||Visible||Activating the cape's effect will increase the corresponding skill by 1.|
|±0-5||Visible||Depending on type of stew, any skill can be boosted or reduced by 0 to 5 points randomly.|
|Wild pie||5||Visible||Restores 11 Hitpoints per bite.|
|Slayer's respite||2||Visible||Reduces Attack and Strength by 2 or more.|
|Mature slayer's respite||4||Visible||Reduces Attack and Strength by 2 or more.|
Quests[edit | edit source]
Quests requiring Slayer[edit | edit source]
|Desert Treasure||10 Slayer||53 Thieving, 50 Magic, 50 Firemaking|
|Animal Magnetism||18 Slayer||19 Crafting, 30 Ranged, 35 Woodcutting|
|The Slug Menace||30 Slayer||30 Crafting, 30 Runecraft, 30 Thieving|
|Rag and Bone Man II||40 Slayer||20 Defence|
|Royal Trouble||40 Slayer||40 Agility|
|Rum Deal||42 Slayer||42 Crafting, 50 Fishing, 47 Prayer, 40 Farming|
|Monkey Madness II||69 Slayer||70 Crafting, 60 Hunter, 55 Thieving, 55 Agility|
Quests rewarding Slayer experience[edit | edit source]
|Natural history quiz
|Recipe for Disaster
|Animal Magnetism||1,000||18 Slayer||19 Crafting, 30 Ranged, 35 Woodcutting|
|The General's Shadow
|Royal Trouble||5,000||40 Slayer||40 Agility|
|Lair of Tarn Razorlor
|Monkey Madness II||25,000||69 Slayer||70 Crafting, 60 Hunter, 55 Agility, 55 Thieving|
Skill choice[edit | edit source]
Upon completing any of the following quests, players may choose to allocate experience to Slayer. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
|Skills available||Skill requirements|
|X Marks the Spot||300||Any||-|
|Client of Kourend||500 twice||Any||-|
|Fairytale II - Cure a Queen||2,500||Any skill above 30||49 Farming, 57 Herblore|
|A Tail of Two Cats||2,500 twice||Any skill above 30||-|
|The Great Brain Robbery||5,000||Any skill above 30||16 Crafting, 30 Construction, 50 Prayer|
|King's Ransom||5,000||Any skill above 50||65 Defence|
|Darkness of Hallowvale||2,000 three times||Any skill above 30||5 Construction, 20 Mining, 22 Thieving, 32 Crafting, 33 Magic, 40 Strength|
|A Taste of Hope||2,500||Any skill above 35||48 Crafting, 45 Agility, 40 Attack, 40 Herblore, 38 Slayer|
|10,000||Any skill above 40||-|
|Curse of the Empty Lord
|10,000||Any skill above 50||Some players will need 31 Prayer|
|One Small Favour||10,000 twice||Any skill above 30||36 Agility, 25 Crafting, 18 Herblore, 30 Smithing|
|Recipe for Disaster
(The final battle)
|20,000||Any skill above 50||175 Quest, 48 Agility, 50 Mining, 53 Fishing, 53 Thieving, 25 Herblore, 59 Magic, 40 Smithing, 50 Firemaking, 40 Ranged, 40 Crafting, 10 Fletching, 10 Slayer, 36 Woodcutting|
Changes[edit | edit source]
|13 February 2014
|4 April 2013
|Slayer masters will now check your Defence level is appropriate before assigning creatures which require special equipment that you don’t have the requirements to wear.|
See also[edit | edit source]