Slayer's staff

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Slayer's staff
Slayer's staff.png
Released26 January 2005 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Drop
ExamineAn old and magical staff.
Values
Value21,000 coins
High alch12,600 coins
Low alch8,400 coins
Weight1.814 kg
Grand Exchange
Exchange22,853 coins (info)
Buy limit70
Daily volume205
Loading...
Advanced data
Item ID4170
Slayer's staff detail.png

The Slayer's staff is a staff that requires level 50 Magic and 55 Slayer to wield. Obtained from any Slayer Master for 21,000 coins, it is required in order to cast the Magic Dart spell, which is the only way to harm turoth and kurask via Magic attacks.

The staff can only autocast the Crumble Undead, Magic Dart, wave and surge spells, and Arceuus combat spells. Because of its cheap price and high accuracy of Magic Dart, many players use it for Barrows and for killing Dagannoth Kings.

Players can upgrade the staff to a Slayer's staff (e) by using a Slayer's enchantment on it, which increases the requirement of wielding it to 75 Magic. The enchanted staff will increase the power of Magic Dart for 2,500 casts against monsters who are killed as part of the player's Slayer task.

 Attack bonusesSlayer's staff equipped female.png
StabSlashCrushMagicRanged
+7-1+25+12+0
 Defence bonuses
StabSlashCrushMagicRanged
+2+3+1+10+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerWeapon slot
+35+0+0%+0List
Base attack speedRange
Monster attack speed 4.png1
square

Combat styles[edit | edit source]

Category: StaffCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles Staff.pngBashCrushAccurateAttack and Hitpoints+3 Attack
PoundCrushAggressiveStrength and Hitpoints+3 Strength
FocusCrushDefensiveDefence and Hitpoints+3 Defence
SpellMagicDefensive AutocastMagic, Defence, and HitpointsNone
SpellMagicAutocastMagic and HitpointsNone

Products[edit | edit source]

ItemMembersSkillsXPMaterials
Slayer's staff (e).pngSlayer's staff (e)
Member icon.png
  • None
  • None

Item sources[edit | edit source]

Store locations[edit | edit source]

This list was created dynamically. For help, see the FAQ. To force an update of this list, click here. For an exhaustive list, see here.
SellerLocationNumber
in stock
Restock
time
Price
sold at
Price
bought at
Change
Per
Members
Slayer Equipment (shop)Mount Karuulm501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Burthorpe501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Edgeville501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Shilo Village501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Canifis501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Draynor Village501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Edgeville Dungeon501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Zanaris501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png
Slayer Equipment (shop)Tree Gnome Stronghold501m Coins 10000.png 21,000Coins 10000.png 12,6000.1%Member icon.png

Used in recommended equipment[edit | edit source]

RankMethod
3Barrows/Strategies (Low level)
2Barrows/Strategies (Minimum low level)
5Dagannoth Kings/Strategies (Budget Magic (Rex only))
4Krystilia/Strategies (Magic)
3Ultimate Ironman Guide/Equipment

Comparison between other magic weapons[edit | edit source]

Name Level(s) required Magic attack Magic damage Price Notes
Tumeken's shadow.png Tumeken's shadow

Magic 85

+35 N/A 1,495,170,444
  • Requires 5Chaos 2Soul per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 34 at Magic 99 without any magic damage bonus.
  • Has a passive effect which triples magic attack bonus and magic damage from the player's worn equipment. The magic damage increase is capped at a total of 100%.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
  • Currently offers the highest magic attack bonus, and is tied with the Kodai wand for highest magic defence.
Harmonised nightmare staff.png Harmonised nightmare staff Magic 82
Hitpoints 50
+16 +15% 282,147,281
Volatile nightmare staff.png Volatile nightmare staff Magic 82
Hitpoints 50
+16 +15% 122,091,669
  • Can autocast both Ancient Magicks and standard spells.
  • Has a special attack which consumes 55% of the player's special attack energy and deals a high amount of damage with 50% increased accuracy. This attack does not consume runes.
  • Otherwise possesses identical bonuses and benefits to the Nightmare staff.
Eldritch nightmare staff.png Eldritch nightmare staff Magic 82
Hitpoints 50
+16 +15% 225,222,803
Sanguinesti staff.png Sanguinesti staff Magic 82 +25 N/A 97,597,114
  • Slightly stronger than the trident of the swamp, with the same stats but able to hit one damage higher.
  • Requires 3Blood per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 32 at Magic 99 .
  • Has a 1 in 6 chance to heal the wielder by half the damage dealt.
  • Tied with the toxic staff of the dead and trident of the swamp for third-highest magic attack bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Holy sanguinesti staff.png Holy Sanguinesti staff
Kodai wand.png Kodai wand Magic 80 +28 +15% 94,587,143
  • Can autocast Ancient Magicks, Arceuus spells, and standard spells.
  • Provides unlimited water runes while equipped.
  • When a combat spell is cast with the wand, there is a 15% chance that the wand will negate the rune cost for that spell.
  • Currently offers the second-highest magic attack bonus, and is tied with Tumeken's Shadow for highest magic defence.
Trident of the swamp.png Trident of the swamp Magic 78 +25 N/A 2,355,897
  • Has the same benefits as the Trident of the seas, but with +10 more magic attack bonus.
  • Requires 5Fire 1Chaos 1Death and 1 Zulrah scale (instead of coins) per charge of the built-in spell, and can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
  • Built-in spell damage scales with the player's Magic level and can hit up to 31 at Magic 99 .
  • Has 25% chance to inflict venom on the target.
  • Tied with the Sanguinesti staff and Toxic staff of the dead for third-highest magic attack bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Trident of the swamp (e).png Trident of the swamp (e) 9,094,656
Toxic staff of the dead.png Toxic staff of the dead Magic 75 Attack +25 +15% 13,384,021
Staff of light.png Staff of light Magic 75 Attack +17 +15% 7,166,525
Staff of balance.png Staff of balance Magic 75 Attack +17 +15% 20,798,328
Staff of the dead.png Staff of the dead Magic 75 Attack +17 +15% 11,234,414
Trident of the seas.png Trident of the seas Magic 75 +15 N/A 42,081
  • Has its own built-in spell, requiring charges which cost 5Fire 1Chaos 1Death runes and 10 coins per cast. Can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
  • Built-in spell damage scales with the player's Magic level and can hit up to 28 at Magic 99 .
  • Has a weapon speed of 4 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Trident of the seas (e).png Trident of the seas (e) 5,482,228
Slayer's staff (e).png Slayer's staff (e) Magic 75
Slayer 55
+12 N/A 24,096[n 1]
Nightmare staff.png Nightmare staff Magic 72
Hitpoints 50
+16 +15% 27,701,110
Ahrim's staff.png Ahrim's staff Magic 70 Attack +15 +5% 145,011
Ancient sceptre.png Ancient sceptre Magic 70
Strength 60
Attack 50
+20 +5% 61,032
Accursed sceptre.png Accursed sceptre Magic 70 +22 N/A 3,423,856
  • While charged, an additional 50% magic accuracy and damage boost is applied when attacking any NPC in the Wilderness. This effect will stack with a Slayer helmet or a Salve amulet and their variants, but not both simultaneously.
  • Has a special attack which consumes 50% of the player's special attack energy and deals an attack with 50% increased damage and accuracy. Upon a successful hit, drains the target's Defence and Magic by 15%.
  • Standard version:
    • Built-in spell damage scales with the player's Magic level.
    • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
  • Autocast version:
Accursed sceptre (a).png Accursed sceptre (a)
Master wand.png Master wand Magic 60 +20 N/A 4,083,485
Thammaron's sceptre.png Thammaron's sceptre Magic 60 +15 N/A 3,010,511
Thammaron's sceptre (a).png Thammaron's sceptre (a)
Saradomin staff.png Guthix staff.png Zamorak staff.png God staves Magic 60 +6 N/A 80,000
  • Required to cast god spells, but cannot be used to autocast them.
  • Those who have Magic 80 and the respective God cape can use the Charge spell, which increases the God spell's damage by 50%.
Iban's staff.png Iban's staff Magic 50 Attack +10 N/A 200,000[n 2]
  • Only staff able to cast Iban Blast.
  • Can autocast Iban Blast and standard spells.
  • Has 120 charges (2,500 if upgraded). One charge is used when casting Iban Blast on an NPC and two are used when casting it on another player.
  • Iban Blast has a max hit of 25.
Iban's staff (u).png Iban's staff (u) 400,000[n 3]
Ancient staff.png Ancient staff Magic 50 Attack +15 N/A 61,032
Slayer's staff.png Slayer's staff Magic 50
Slayer 55
+12 N/A 22,853
Void knight mace.png Void knight mace Attack Strength Defence Hitpoints Ranged Magic 42
Prayer 22
+8 N/A Untradeable[n 4]
Mystic smoke staff.png Mystic smoke staff Magic 40 Attack +14 +10%[n 5] 1,494,171
Smoke battlestaff.png Smoke battlestaff Magic 30 Attack +12 1,391,091
Swamp lizard.png Orange salamander.png
Red salamander.png Black salamander.png
Salamanders Attack Ranged Magic 30
(Green)
N/A N/A 46
  • Unique and versatile two-handed weapons that facilitate the use of all three combat styles.
  • Cannot autocast spells, but instead have their own unique magic attack, similar to how powered staves have built-in spells.
  • Damage done by salamanders is calculated by a unique formula using a hidden "magic damage bonus" unique to each lizard type.
Attack Ranged Magic 50
(Orange)
120
Attack Ranged Magic 60
(Red)
71
Attack Ranged Magic 70
(Black)
326
Ancient crozier.png Armadyl crozier.png
Bandos crozier.png Guthix crozier.png
Saradomin crozier.png Zamorak crozier.png
Croziers Prayer 60 +10 N/A 8,230
Skull sceptre.png Skull sceptre Magic 1 +10 N/A Untradeable
Skull sceptre.png Skull sceptre (i)
Staff of air.png Staff of water.png
Staff of earth.png Staff of fire.png
Elemental staves Magic 1
(Basic)
+10 N/A 1,646
  • Can autocast standard spells.
  • Provide unlimited runes of their respective elements.
  • However, they have a slower attack speed than better staves (3 seconds per cast instead of 2.4) and lack any Magic damage boost.
Magic 30 Attack
(Battlestaff)
+12 9,013
Magic 40 Attack
(Mystic staff)
+14 25,162
  1. ^ Reverts to standard Slayer's staff when it runs out of charges, and needs to have a Slayer's enchantment reapplied.
  2. ^ Cost to repair the broken staff.
  3. ^ Cost to repair the broken staff and upgrade it to Iban's staff (u), which holds 2,500 charges instead of 120.
  4. ^ Costs 250 Void Knight commendation points.
  5. ^ Is not shown on Equipment Stats, and applies only to the standard spellbook.

Changes[edit | edit source]

Date Changes
7 July 2021
(update)

The weapon's position on female players has been adjusted so that they appear to be equipped properly.

Trivia[edit | edit source]