Slayer task/Cave horrors
Cave horrors can be assigned as a slayer task starting at level 70 combat by Chaeldar, Nieve, and Duradel. Cave horrors are found exclusively in the Mos Le'Harmless Cave, requiring completion of Cabin Fever.
You must wear a Witchwood icon to fight them at melee distance, and if you don't, the cave horrors have a special attack which always deals damage equal to 10% of the player's base Hitpoints level, rounded down (e.g. 9 damage at 96). This can be completely mitigated by using Protect from Melee, or using a safespot.
A light source is also required to fight them without taking additional damage, unless a fire of eternal light is lit.
Cave horrors attack with Magic-based melee, meaning that Protect from Melee will negate the damage, but high magic defence will help when not praying. They have fairly low Hitpoints, and they are relatively spread apart, so it is generally best to use a fast-firing Ranged weapon like a toxic blowpipe, magic shortbow (i) or Karil's crossbow. If using Melee, it is recommended to use equipment that provides high Prayer bonus (such as Proselyte armour) and always use Protect from Melee so a better amulet can be used. A dwarf multicannon can also be used to speed up kills. Cave horrors can alternatively be safespotted by using the mushrooms, stalagmites, and boulders inside the cave, such as the area by the swamp near the cave entrance.
Slayer Unlocks[edit | edit source]
|Horrorific||100||Number of cave horrors assigned is increased to 200-250.|
Monster Variants[edit | edit source]
|Monster||Combat level||Slayer XP||Locations||Notes|
Location Comparison[edit | edit source]
|Mos Le'Harmless Cave||70||No||Yes||Yes|