Snare

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This article is about the Snare spell. For the bird trap, see bird snare. For the rabbit trap, see rabbit snare.

Snare is a level 50 Magic spell. It can deal up to 2 damage. Casting Snare on an opponent will prevent it from moving for 9.6 seconds.

Remember, you cannot use Ancient Magicks or Lunar spells if you are using standard spells.

Cost[edit | edit source]

Spell cost
InputCost
4Water rune.png4Earth rune.png3Nature rune.png636
Combo runes
4Water rune.png3Nature rune.png4Dust rune.png640
3Nature rune.png4Mud rune.png1,700
4Water rune.png3Nature rune.png4Lava rune.png636
4Earth rune.png3Nature rune.png4Steam rune.png896
4Earth rune.png3Nature rune.png4Mist rune.png1,208
Main-hands
4Earth rune.png3Nature rune.pngStaff of water.pngAlt616
4Water rune.png3Nature rune.pngStaff of earth.pngAlt620
3Nature rune.pngMud battlestaff.png600
4Water rune.png4Earth rune.png2.8Nature rune.pngBryophyta's staff.png596

Changes[edit | edit source]

Date Changes
5 September 2019
(update)