Spawn (lizardman shaman)
Jump to navigation
Jump to search
Spawn | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | |||||||||||||||||||
Released | 21 January 2016 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Race | Lizardman | ||||||||||||||||||
Location | • West of Lizardman Canyon • Lizardman Caves • Lizardman Temple | ||||||||||||||||||
Options | None | ||||||||||||||||||
Examine | Aww, how cute. | ||||||||||||||||||
Advanced data | |||||||||||||||||||
NPC ID | 6768,7575 | ||||||||||||||||||
Spawns are NPCs summoned by lizardman shamans, signalled by the player's screen shaking briefly and the shaman raising its hands. Three spawns appear each time.
The spawns will approach a player, and will self-destruct seconds later. Players should run away from them before they self-destruct, or they will be dealt 5-10 damage per spawn within a 5x5 area (3x3 if in the Lizardman Temple), damaging anyone within two squares distance. If the player stays behind an obstacle when spawns are summoned, the spawns will wander around randomly before self-destructing.
Other players in the vicinity will also be hurt by the spawns.
NPCs | |
Monsters | |
Related |
NPCs | |
Monsters | |
Related |