Spellbook

From Old School RuneScape Wiki
Jump to: navigation, search
Spellbook.png

A spellbook is a list of magic spells available for casting to a player. There are currently four spellbooks: the standard spellbook, the Ancient Magicks spellbook, the Lunar spellbook and the Arceuus spellbook. A player may only cast spells from their current spellbook, and if they wish to use spells from another spellbook they must change to that spellbook.

It is possible to switch to and from the Ancient Magicks spellbook and Lunar spellbook, without switching back at the former altar. For example, it is possible for players who are on Ancient Magicks to pray at the Astral Altar, where their spellbook will switch to Lunar. If players wish, they may pray again to deactivate the Lunar spellbook and get their spellbooks switched to Modern.

Spellbook filtering[edit | edit source]

The spellbook interface, having filtered Utility spells.

By enabling the spellbook filter via right-clicking the spellbook icon, players may alter the contents of their spellbook interface based on a number of filters by clicking the Filters button on the bottom of the spellbook interface:

  • Combat spells
  • Teleport spells
  • Utility spells
  • Spells the player lacks the Magic level to cast
  • Spells the player lacks the runes to cast

Once a player checks or unchecks the desired filter, tapping the Filters button again will display the filtered interface. On Old School RuneScape Mobile, if enough spells are filtered out, the spell icons will become enlarged to make them easier to tap.

Types of spellbooks[edit | edit source]

Standard/Modern[edit | edit source]

The standard spellbook contains 70 spells.
Main article: Standard spells
The standard spellbook icon.

The standard spellbook, also known as the modern magic spellbook, is available to all players, whereas the other spellbooks can only be unlocked through members quests.

This spellbook contains the most spells (70), as well as the most types of spells; offensive, skills, enchanting, and teleportation.

All the spells in this Spellbook require Mind, Air, Body, Earth, Water, Cosmic, Fire, Nature, Chaos, Law, Death, Blood, Soul and Wrath runes.

Staves are also required to cast some of the spells, including Iban's staff, slayer's staff or the staff of the dead, Saradomin staff, Zamorak staff and the Guthix staff or the void knight mace.

Ancient Magicks[edit | edit source]

There are 26 ancient spells.
Main article: Ancient Magicks
The ancient magicks spellbook icon.

The Ancient Magicks spellbook is composed of offensive and teleportation spells. It becomes available to players after they complete the Desert Treasure quest.

To change to the Ancient Magicks spellbook, or back from the Ancient Magicks to the standard spellbook, players must enter the Jaldraocht Pyramid in the desert south of Al Kharid and west of Pollnivneach from the rear and pray at the altar. The Ancient Magicks are considered the most powerful and dangerous spells in Runescape due to their high hits and special capabilities.

The main runes for this Spellbook are Death, Chaos, Fire, Air, Soul, Blood, Law and Water runes.

Lunar spells[edit | edit source]

There are 43 Lunar spells.
Main article: Lunar spells
The lunar spellbook icon.

The Lunar spellbook contains no offensive spells. They are filled with defensive, self-help, skill-related and utility spells.

The Lunar spellbook becomes available to a player after completion of the Lunar Diplomacy quest. More Lunar spells can be unlocked after completing Dream Mentor. To change to the Lunar spellbook or back from the Lunar to the standard spellbook, a player must pray at the Astral Altar on the south-east side of Lunar Isle.

Two new spells, Tan Leather and Recharge Dragonstone, are unlocked by completing the Hard Fremennik Diary.

This spellbook requires Astral, Fire, Water, Nature, Earth, Cosmic, Mind, Law, Body, Death, Chaos, Soul and Blood runes.

Arceuus spells[edit | edit source]

There are 35 Arceuus spells.
Main article: Arceuus spells
The Arceuus spellbook icon.

The Arceuus spellbook contains no offensive spells.

The Arceuus spellbook becomes available after gaining 60% Arceuus favour. To change to the Arceuus spellbook, players must speak to Tyss by the Dark altar, north of Arceuus.

The book contains 22 different monsters that can be reanimated with their respective ensouled head, which are dropped by monsters of the same type.

This spellbook requires Nature, Body, Soul, Blood, Earth, Law, Water and Mind runes.