A spellbook is a list of magic spells available for casting to a player. There are currently four spellbooks: the standard spellbook, the Ancient Magicks spellbook, the Lunar spellbook and the Arceuus spellbook. Spellbooks besides the standard spellbook require a quest or favour to be gained in order to unlock them. A player may only cast spells from their current spellbook, and if they wish to use spells from another spellbook they must change to that spellbook.
It is possible to switch between the Ancient Magicks spellbook, Lunar spellbook or Arceuus spellbook without switching back at the original altar. For example, it is possible for players who are on Ancient Magicks to pray at the Astral Altar, where their spellbook will switch to Lunar. If players wish, they may pray again to deactivate the Lunar spellbook and get their spellbooks switched back to the standard one.
Spellbook filtering[edit | edit source]
By enabling the spellbook filter via right-clicking the spellbook icon, players may alter the contents of their spellbook interface based on a number of filters by clicking the Filters button on the bottom of the spellbook interface:
- Combat spells
- Teleport spells
- Utility spells
- Spells the player lacks the Magic level to cast
- Spells the player lacks the runes to cast
- Spells the player lacks requirements to cast
Once a player checks or unchecks the desired filter, tapping the Filters button again will display the filtered interface. On Old School RuneScape Mobile, if enough spells are filtered out, the spell icons will become enlarged to make them easier to tap.
Changing spellbooks[edit | edit source]
Players who wish to change their currently active spellbook have several options:
- Using the spellbook's altar:
- Lunar spellbook: the astral Runic altar, next to the Oneiromancer, on Lunar Isle.
- Ancient spellbook: the altar in the Jaldraocht Pyramid, next to Azzanadra. After completion of the Desert Treasure, a shortcut is available at the back of the pyramid.
- Arceuus spellbook: the Dark Altar in Arceuus, east of the cis fairy ring. Speak with Tyss located next to the altar to switch.
- Standard spellbook: by activating and deactivating any of the above.
- Using an altar found in the Achievement gallery of a player-owned house:
- Players have the option to build an altar for one of the three non-standard spellbooks, or combine it into one occult altar which allows for changing to any spellbook.
- Players without the means to build such an altar can use the altars found in other players' houses. The official world for open houses is World 330, and the most popular location is Rimmington.
- Players with 99 magic may also use the Magic cape to change spellbooks (up to five uses per day).
If players are on the Lunar spellbook, they can cast Spellbook Swap, to be able to swap to another spellbook for one cast of a spell.
Types of spellbooks[edit | edit source]
Standard spellbook[edit | edit source]
The standard spellbook is a set of modern spells available to all players, being unlocked by default upon character creation. Having the most spells of any spellbook, standard spells make use of all runes except astral.
Staves are also required to cast some of the spells, including Iban's staff, slayer's staff or staff of the dead, Saradomin staff or staff of light, Zamorak staff, and Guthix staff or void knight mace.
Arceuus spellbook[edit | edit source]
The Arceuus spellbook is a set of spells utilised by Citizens of Arceuus, available to players upon gaining 60% favour with Arceuus in Great Kourend. Like the standard spellbook, it has a variety of offensive and utility spells at its disposal, unlike the Lunar spellbook, which is primarily focused on utility spells, and the Ancient Magicks, which is heavily combat-oriented.
Making extensive use of blood, nature and soul runes, the spellbook makes use of reanimation spells used in prayer training, and possesses an array of teleportation spells to the mainland, which primarily teleports players to locations associated with death, such as graveyards and dungeons with undead. Alongside the reanimation and teleport spells, a larger set of combat and utility spells are accessible to players who have completed the quest A Kingdom Divided.
Ancient Magicks[edit | edit source]
Ancient Magicks are a set of Zarosian spells available to players upon completion of the quest Desert Treasure. Unlike the Lunar spellbook, which primarily focuses on utility spells, and the standard spellbook, which is a mixture of combat and utility spells, the Ancient Magicks is significantly combat-oriented, including some of the most powerful combat spells in the game.
Having far fewer spells than the other spellbooks, many spells of the Ancient Magicks are very rune-intensive and require expensive runes such as death and blood runes. Owing to their power (a minimum of 50 Magic is needed to even access the spellbook), Ancient Magick spells are popular in player-versus-player activities.
Lunar spellbook[edit | edit source]
The Lunar spellbook is a set of spells utilised by people of the Moon Clan, available to players upon completion of the quest Lunar Diplomacy. Making extensive use of astral runes, the spellbook is primarily oriented towards utility spells and combat-support spells, reducing or eliminating the need for certain items and equipment to carry out certain tasks, in contrast to the combat-heavy Ancient Magicks and the varied spell types of the standard and Arceuus spellbooks.
A larger set of spells are accessible to players who have completed the quest Dream Mentor, while two spells, Tan Leather and Recharge Dragonstone, are unlocked by completing the Hard Fremennik Diary.
Changes[edit | edit source]
|28 April 2021
There is now an option to filter out spells that you do not meet the requirements for.