Spiritual mage
Spiritual mage | |||||||||||||||||||||||||||||
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Released | 17 October 2013 (Update) | ||||||||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||||||||
Combat level | 121 | ||||||||||||||||||||||||||||
Size | 1x1 | ||||||||||||||||||||||||||||
Examine | A deadly servant of Zamorak. | ||||||||||||||||||||||||||||
Combat info | |||||||||||||||||||||||||||||
Attribute | Spectral | ||||||||||||||||||||||||||||
Max hit | 19 | ||||||||||||||||||||||||||||
Aggressive | Yes, unless wearing a Zamorak-affiliated item | ||||||||||||||||||||||||||||
Poisonous | No | ||||||||||||||||||||||||||||
Attack style | Magic | ||||||||||||||||||||||||||||
Attack speed | ![]() | ||||||||||||||||||||||||||||
Respawn time | 25 ticks (15 seconds) | ||||||||||||||||||||||||||||
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Slayer level | 83 | ||||||||||||||||||||||||||||
Slayer XP | 75 xp | ||||||||||||||||||||||||||||
Category | Spiritual Creatures | ||||||||||||||||||||||||||||
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Immunities | |||||||||||||||||||||||||||||
Poison | Not immune | ||||||||||||||||||||||||||||
Venom | Not immune | ||||||||||||||||||||||||||||
Cannons | Immune | ||||||||||||||||||||||||||||
Thralls | Not immune | ||||||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||
Monster ID | 3161 | ||||||||||||||||||||||||||||
The Spiritual mage is a potent Magic Slayer monster found in the God Wars Dungeon that can easily kill low-level players. Protect from Magic and high prayer bonus is highly recommended for anyone wanting to 'camp' these monsters. Like all monsters in the God Wars Dungeon, they are aggressive to any players that do not wear items showing loyalty to their god. Spiritual mages require 83 Slayer to kill. Completion of Death Plateau is required before Spiritual creatures can be assigned as a Slayer task[1]. Just like Spiritual rangers and Spiritual warriors, which require 63 and 68 Slayer respectively, there are spiritual mages for each god.
Slaying a Spiritual mage in the God Wars Dungeon is a requirement for the Elite Fremennik Diary and slaying a Spiritual mage in the Wilderness God Wars Dungeon is a requirement for the Elite Wilderness Diary.
Spiritual mages mostly drop runes and pure essence. They are also known for their dragon boots drop.
Locations[edit | edit source]
Location | Levels | Members | Spawns | Map |
---|---|---|---|---|
God Wars Dungeon | 121 | ![]() | 40 | Maplink |
God Wars Dungeon - Ancient Prison | 182 | ![]() | 5 | Maplink |
Wilderness God Wars Dungeon | 120, 121, 123 | ![]() | 12 | Maplink |
Strategy[edit | edit source]
Saradominist and Zamorakian mages are frequently targeted as they have the lowest combat stats of all the mages, including extremely poor defensive bonuses. Saradominist mages also have very high aggression and will often engage Zamorakian followers if they get within range, dealing next to no damage to them in the process as they use an extremely weak ranged attack. Bandosian and Armadylean mages are rarely killed as the former has high health and Defence, while the latter is very sparse and can only be fought with ranged or magic. Armadylean mages do not count as aviansie either like their warrior and ranger counterparts.
The Zarosian variant is far more powerful than the other mages, possessing a very high Magic level, max hit and melee defensive bonuses. As followers of Zaros, they also utilise the Ancient Magicks; smoke spells have a chance of inflicting poison, shadow lowers the player's Attack level, blood heals the mage (including hits that would have dealt damage but is blocked by prayer) and ice can bind players. The ice spells will not notify the player that they have been frozen should the effect go off.
As with all other common monsters in the God Wars Dungeon, appropriate god protection is needed or players risk meeting a swift death.
Prayer info[edit | edit source]
Spiritual mage | |||||||||
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Level required | ![]() | ||||||||
Prayer XP | 15 xp | ||||||||
Type | Spectral creature | ||||||||
Required tool | Ectoplasmator | ||||||||
Drops[edit | edit source]
Drop rates estimated based on 100,068 kills from the Drop Rate Project, unless otherwise cited.
The average Spiritual mage kill is worth 2,269.03.
Elemental runes[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Air rune | 30 | 9/128 | 150 | 60 |
![]() | Water rune | 15 | 8/128 | 75 | 30 |
![]() | Water rune | 50 | 7/128 | 250 | 100 |
![]() | Air rune | 50 | 2/128 | 250 | 100 |
![]() | Fire rune | 65 | 2/128 | 325 | 130 |
Combination runes[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Dust rune | 15 | 11/128 | 105 | 180 |
![]() | Mud rune | 20 | 7/128 | 2,660 | 240 |
![]() | Mist rune | 20 | 6/128 | 2,760 | 240 |
Catalytic runes[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Chaos rune | 10 | 18/128 | 740 | 540 |
![]() | Astral rune | 15 | 9/128 | 1,665 | 450 |
![]() | Death rune | 15 | 8/128 | 2,715 | 1,620 |
![]() | Nature rune | 25 | 7/128 | 4,600 | 2,700 |
![]() | Mind rune | 50 | 4/128 | 150 | 50 |
![]() | Nature rune | 18 | 4/128 | 3,312 | 1,944 |
![]() | Body rune | 35 | 3/128 | 210 | 35 |
![]() | Law rune | 15 | 2/128 | 2,130 | 2,160 |
![]() | Body rune | 25 | 2/128 | 150 | 25 |
![]() | Blood rune | 10 | 2/128 | 3,650 | 2,400 |
![]() | Chaos rune | 25 | 1/128 | 1,850 | 1,350 |
Other[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Pure essence | 90 (noted) | 6/128 | 180 | 180 |
![]() | Antipoison(3) | 5 (noted) | 5/128 | 720 | 860 |
![]() | Dragon boots | 1 | 1/128 | 131,018 | 12,000 |
Gem drop table[edit | edit source]
There is a 2/128 chance of rolling the gem drop table.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Nothing | N/A | 1/128.23; Never[d 1] | N/A | N/A |
![]() | Uncut sapphire | 1 | 1/256; 1/130[d 2] | 345 | 15 |
![]() | Uncut emerald | 1 | 1/512; 1/260[d 2] | 529 | 30 |
![]() | Uncut ruby | 1 | 1/1,024; 1/520[d 2] | 1,156 | 60 |
![]() | Chaos talisman | 1 | 1/2,730.67; 1/1,386.67[d 2][d 3] | 149 | 2 |
![]() | Nature talisman | 1 | 1/2,730.67; 1/1,386.67[d 2][d 3] | 472 | 2 |
![]() | Uncut diamond | 1 | 1/4,096; 1/2,080[d 2] | 2,787 | 120 |
![]() | Loop half of key | 1 | 1/8,192; 1/4,160[d 2] | 10,016 | 60 |
![]() | Tooth half of key | 1 | 1/8,192; 1/4,160[d 2] | 9,977 | 60 |
![]() | Rune javelin | 5 | 1/8,192; 1/4,160[d 2] | 735 | 1,200 |
![]() | Rune spear | 1 | 1/131,072; 1/7,800[d 2][d 4] | 11,885 | 12,480 |
![]() | Shield left half | 1 | 1/262,144; 1/15,600[d 2][d 4] | 65,464 | 66,000 |
![]() | Dragon spear | 1 | 1/349,525.33; 1/20,800[d 2][d 4] | 36,901 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 The talisman dropped depends on where the monster is located: monsters above ground level drop the nature talisman, and monsters below ground level drop the chaos talisman.
- ^ 4.0 4.1 4.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Clue scroll (master) | 1 | Always[d 1] | Not sold | 12 |
![]() | Reward casket (master) | 1 | Always[d 1] | Not sold | 30 |
![]() | Looting bag | 1 | 1/3[d 2] | Not sold | N/A |
![]() | Ecumenical key | 1 | 1/60–1/40[d 3][d 4] | Not sold | 61,500 |
![]() | Clue scroll (hard) | 1 | 1/128; 1/64[d 6][d 5] | Not sold | 12 |
- ^ 1.0 1.1 Master clue scrolls and reward caskets are only dropped when completing a master clue scroll asking you to kill a spiritual mage.
- ^ Looting bags are only dropped by those found in the Wilderness God Wars Dungeon.
- ^ Ecumenical keys are only dropped in the Wilderness God Wars Dungeon.
- ^ Ecumenical key drop rates increase to 1/55, 1/50, 1/45, and 1/40 after completion of the hard, elite, master, and grandmaster Combat Achievements respectively.
- ^ The hard clue scroll drop rate increases to 1/64 if a ring of wealth (i) is worn and fought in the Wilderness.
- ^ The hard clue scroll drop rate increases to 1/121; 1/60 with the completion of the hard combat achievements.
Wilderness Slayer tertiary[edit | edit source]
The following drops are only accessible while on a Slayer task given by Krystilia.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Larran's key | 1 | 1/72 | Not sold | 54 |
![]() | Slayer's enchantment | 1 | 1/260–1/236 | 1,859 | 720 |
Drops (Ancient Prison)[edit | edit source]
Drop rates estimated based on 23,013 kills from the Drop Rate Project, unless otherwise cited.
The average Spiritual mage (Zaros) kill is worth 7,230.45.
Ancient ceremonial robes[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
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![]() | Ancient ceremonial mask | 1 | 1/640 | 29,279 | 30,000 |
![]() | Ancient ceremonial top | 1 | 1/640 | 58,848 | 60,000 |
![]() | Ancient ceremonial legs | 1 | 1/640 | 46,437 | 48,000 |
![]() | Ancient ceremonial gloves | 1 | 1/640 | 22,934 | 24,000 |
![]() | Ancient ceremonial boots | 1 | 1/640 | 23,236 | 24,000 |
Runes[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Air rune | 250 | 7/128 | 1,250 | 500 |
![]() | Astral rune | 38–98 | 15/128 | 4,218–10,878 | 1,140–2,940 |
![]() | Blood rune | 25 | 2/128 | 9,125 | 6,000 |
![]() | Lava rune | 30–60 | 9/128 | 210–420 | 360–720 |
![]() | Death rune | 25 | 4/128 | 4,525 | 2,700 |
![]() | Mud rune | 40–70 | 7/128 | 5,320–9,310 | 480–840 |
![]() | Smoke rune | 100–150 | 2/128 | 12,000–18,000 | 1,200–1,800 |
![]() | Soul rune | 25 | 3/128 | 5,250 | 4,500 |
Herbs[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Grimy avantoe | 1 | 3.125/128 | 1,691 | 10 |
![]() | Grimy ranarr weed | 1 | 2.5/128 | 9,048 | 18 |
![]() | Grimy snapdragon | 1 | 2.5/128 | 12,699 | 12 |
![]() | Grimy torstol | 1 | 8.875/128 | 7,856 | 15 |
Coins[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Coins | 1,300–1,337 | 6/128 | 1,300–1,337 | 1,300–1,337 |
![]() | Coins | 6,900–6,942 | 2/128 | 6,900–6,942 | 6,900–6,942 |
Potions[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Super defence(3) | 1 | 2/128 | 799 | 158 |
![]() | Super restore(3) | 1 | 9/128 | 12,185 | 144 |
![]() | Ancient brew(2) | 1 | 11/128 | 1,223 | 90 |
![]() | Ancient brew(3) | 1 | 4/128 | 1,401 | 105 |
Other[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Adamantite bar | 1–4 (noted) | 8/128 | 1,973–7,892 | 384–1,536 |
![]() | Blood essence | 1 | 1/128 | 273,155 | 60,000 |
![]() | Coal | 1–10 (noted) | 8/128 | 152–1,520 | 27–270 |
![]() | Nihil shard | 5–9 | 1/128 | 18,585–33,453 | 1,500–2,700 |
![]() | Pure essence | 46 (noted) | 8/128 | 92 | 92 |
Gem drop table[edit | edit source]
There is a 1/128 chance of rolling the gem drop table.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Nothing | N/A | 1/256.47; Never[d 1] | N/A | N/A |
![]() | Uncut sapphire | 1 | 1/512; 1/260[d 2] | 345 | 15 |
![]() | Uncut emerald | 1 | 1/1,024; 1/520[d 2] | 529 | 30 |
![]() | Uncut ruby | 1 | 1/2,048; 1/1,040[d 2] | 1,156 | 60 |
![]() | Nature talisman | 1 | 1/5,461.33; 1/2,773.33[d 2] | 472 | 2 |
![]() | Uncut diamond | 1 | 1/8,192; 1/4,160[d 2] | 2,787 | 120 |
![]() | Loop half of key | 1 | 1/16,384; 1/8,320[d 2] | 10,016 | 60 |
![]() | Tooth half of key | 1 | 1/16,384; 1/8,320[d 2] | 9,977 | 60 |
![]() | Rune javelin | 5 | 1/16,384; 1/8,320[d 2] | 735 | 1,200 |
![]() | Rune spear | 1 | 1/262,144; 1/15,600[d 2][d 3] | 11,885 | 12,480 |
![]() | Shield left half | 1 | 1/524,288; 1/31,200[d 2][d 3] | 65,464 | 66,000 |
![]() | Dragon spear | 1 | 1/699,050.67; 1/41,600[d 2][d 3] | 36,901 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 3.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Clue scroll (hard) | 1 | 1/96[d 1][2] | Not sold | 12 |
![]() | Dragon boots | 1 | 1/128 | 131,018 | 12,000 |
- ^ The hard clue scroll drop rate increases to 1/91 with the completion of the hard combat achievements.
Changes[edit | edit source]
Date | Changes |
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12 January 2022 (update) |
Ancient spiritual mages will now drop dragon boots, and no longer drop bones. |
5 January 2022 (update | poll) |
Ancient spiritual mages are now accessible. |
16 December 2021 (update) |
Ancient spiritual mages were added to the game, but could not be reached or fought. |
6 January 2021 (update | poll) |
Spiritual mages were made into spectral creatures. |
8 August 2019 (update) |
The drop rate for ecumenical keys have been changed to be 1/60 regardless of keys owned. |
20 August 2015 (update | poll) |
The drop tables of spiritual mages have been slightly improved. |
Trivia[edit | edit source]
- Spiritual mages will use Magic against players, but will use a weak Ranged attack with a max hit of 1 when fighting other monsters. As a result, they often remain in combat until killed.
- Spiritual creatures are blocked by 113,241 players and was the most blocked slayer monster in 2017.[confirmation needed]
References[edit | edit source]
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