Splashing/Guide

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This article details how to splash. Splashing is the act of training magic by casting combat spells against a NPC while having too low magic accuracy to be able to actually hit. Although no damage is dealt, each Magic combat spell will still give the player a constant base amount of experience.

Despite the NPC remaining alive indefinitely, after 20 minutes the player will stop auto-retaliating. As a consequence, timely interaction with the game is needed to not be logged out due to inactivity.

Equipment required[edit | edit source]

It is necessary to wear items adding up to -64 Magic attack or lower.

A typical example setup (40+ Range):

Players without 40+ Range for d'hide vambraces can achieve the desired Magic attack by swapping the elemental staff for a Cursed goblin staff (obtained from Diango in Draynor). This precludes the rune savings of an elemental staff, but achieves -68 Magic attack.

If the user is a Member they may also seek to use certain pieces of the Granite equipment set (50 def/50 str) as Granite legs gives a -31 to Magic attack (-21 with Platelegs), and the Granite shield gives -12 instead of -8 with a Kiteshield.

The exceptions are the Granite body, as it gives -22 instead of -30 with a regular Platebody, and the Granite boots as they only give a -1 to magic attack.

Splashing rates by spell[edit | edit source]

Standard Spellbook[edit | edit source]

Lvl Icon Name Runes Base exp/cast Exp/hr*1 Exp/hr
(Harmonised nightmare staff)*2
Raw cost/cast*3 Cost/cast
(basic elemental staff*4)
Cost/hr
(basic elemental staff*4)
Gp/exp
(basic elemental staff*4)
Cost/cast
(combination elemental staff*5)
Cost/hr
(combination elemental staff*5)
Gp/exp
(combination elemental staff*5)
1
Wind Strike.png
Wind Strike 1Air 1Mind 5.5 6600 8250 7 2 2,400 0.36 2 2,400 0.36
5
Water Strike.png
Water Strike 1Air 1Water 1Mind 7.5 9000 11250 12 7 8,400 0.93 2 2,400 0.27
9
Earth Strike.png
Earth Strike 1Air 2Earth 1Mind 9.5 11400 14250 17 7 8,400 0.74 2 2,400 0.21
13
Fire Strike.png
Fire Strike 2Air 3Fire 1Mind 11.5 13800 17250 27 12 14,400 1.04 2 2,400 0.17
17
Wind Bolt.png
Wind Bolt 2Air 1Chaos 13.5 16200 20250 87 77 92,400 5.70 77 92,400 5.70
23
Water Bolt.png
Water Bolt 2Air 2Water 1Chaos 16.5 19800 24750 97 87 104,400 5.27 77 92,400 4.67
29
Earth Bolt.png
Earth Bolt 2Air 3Earth 1Chaos 19.5 23400 29250 102 87 104,400 4.46 77 92,400 3.95
35
Fire Bolt.png
Fire Bolt 3Air 4Fire 1Chaos 22.5 27000 33750 112 92 110,400 4.09 77 92,400 3.42
41
Wind Blast.png
Wind Blast 3Air 1Death 25.5 30600 38250 180 165 198,000 6.47 165 198,000 6.47
47
Water Blast.png
Water Blast 3Air 3Water 1Death 28.5 34200 42750 195 180 216,000 6.32 165 198,000 5.79
53
Earth Blast.png
Earth Blast 3Air 4Earth 1Death 31.5 37800 47250 200 180 216,000 5.71 165 198,000 5.24
59
Fire Blast.png
Fire Blast 4Air 5Fire 1Death 34.5 41400 51750 210 185 222,000 5.36 165 198,000 4.78
62
Wind Wave.png
Wind Wave 5Air 1Blood 36 43200 54000 278 253 303,600 7.03 253 303,600 7.03
65
Water Wave.png
Water Wave 5Air 7Water 1Blood 37.5 45000 56250 313 278 333,600 7.41 253 303,600 6.75
70
Earth Wave.png
Earth Wave 5Air 7Earth 1Blood 40 48000 60000 313 278 333,600 6.95 253 303,600 6.33
75
Fire Wave.png
Fire Wave 5Air 7Fire 1Blood 42.5 51000 63750 313 278 333,600 6.54 253 303,600 5.95
81
Wind Surge.png
Wind Surge 7Air 1Wrath 44.5 53400 66750 272 237 284,400 5.58 237 284,400 5.58
85
Water Surge.png
Water Surge 7Air 10Water 1Wrath 46.5 55800 69750 322 272 326,400 5.85 237 284,400 5.10
90
Earth Surge.png
Earth Surge 7Air 10Earth 1Wrath 48.5 58200 72750 322 272 326,400 5.61 237 284,400 4.89
95
Fire Surge.png
Fire Surge 7Air 10Fire 1Wrath 50.5 60600 75750 322 272 326,400 5.39 237 284,400 4.69

*1 Each game tick is 0.6s, a magic combat spell takes 5 ticks, so in 1 hour a player can cast ("splash") 1200 combat spells.

*2 Using a Harmonised nightmare staff (306,033,132), which autocasts with a speed of 4 ticks.

*3 The "raw cost" assumes that all runes needed are bought.

*4 The "cost" assumes that the Basic elemental staff is used for the core elemental runes and Air air runes are also used for non-Wind spells. (No requirements to wield)

*5 The "cost" assumes that Mist Battlestaff (38,160), Dust Battlestaff (12,153), Smoke Battlestaff (1,221,850) or their Mystic variants are used for Water, Earth, Fire spells respectively to completely cover the core elemental runes. (This requires at least level 30 MagicMagic , which is quickly obtained).

Ancient Magicks[edit | edit source]

Lvl Icon Name Runes Base exp/cast Raw cost/cast*5 Cost/cast*6 Exp/hr*7 Cost/hr*6 Gp/exp*6
50
Smoke Rush.png
Smoke Rush 1Air 1Fire 2Chaos 2Death 30 504 504 36000 604,800 16.80
52
Shadow Rush.png
Shadow Rush 1Air 2Chaos 2Death 1Soul 31 653 653 37200 783,600 21.06
56
Blood Rush.png
Blood Rush 1Blood 2Chaos 2Death 33 737 737 39600 884,400 22.33
58
Ice Rush.png
Ice Rush 2Water 2Chaos 2Death 34 494 484 40800 580,800 14.24
62
Smoke Burst.png
Smoke Burst 2Air 2Fire 4Chaos 2Death 36 673 673 43200 807,600 18.69
64
Shadow Burst.png
Shadow Burst 1Air 4Chaos 2Death 2Soul 37 961 961 44400 1,153,200 25.97
68
Blood Burst.png
Blood Burst 2Blood 4Chaos 2Death 39 1,144 1,144 46800 1,372,800 29.33
70
Ice Burst.png
Ice Burst 4Water 4Chaos 2Death 40 658 638 48000 765,600 15.95
74
Smoke Blitz.png
Smoke Blitz 2Air 2Fire 2Blood 2Death 42 871 871 50400 1,045,200 20.74
76
Shadow Blitz.png
Shadow Blitz 2Air 2Blood 2Death 2Soul 43 1,169 1,169 51600 1,402,800 27.19
80
Blood Blitz.png
Blood Blitz 4Blood 2Death 45 1,342 1,342 54000 1,610,400 29.82
82
Ice Blitz.png
Ice Blitz 3Water 2Blood 2Death 46 851 836 55200 1,003,200 18.17
86
Smoke Barrage.png
Smoke Barrage 4Air 4Fire 2Blood 4Death 48 1,231 1,231 57600 1,477,200 25.65
88
Shadow Barrage.png
Shadow Barrage 4Air 2Blood 4Death 3Soul 49 1,673 1,673 58800 2,007,600 34.14
92
Blood Barrage.png
Blood Barrage 4Blood 4Death 1Soul 51 1,826 1,826 61200 2,191,200 35.80
94
Ice Barrage.png
Ice Barrage 6Water 2Blood 4Death 52 1,196 1,166 62400 1,399,200 22.42

*5 The "raw cost" assumes that all runes needed are bought.

*6 The "cost" assumes that a Kodai Wand (67,599,987) is used, which supplies infinite water runes. Elemental staves cannot be used as they do not provide auto-cast for ancient spells.

*7 Each game tick is 0.6s, a magic combat spell takes 5 ticks, so in 1 hour a player can cast ("splash") 1200 combat spells.

Arceuus spellbook[edit | edit source]

The demonbane spells of the Arceuus spellbook can only be cast on demonic monsters. Magic attack bonus needs to be -64 or lower to always splash, and equipping a tome of fire or skull sceptre will make that more difficult to reach while saving runes. Weaker demonic monsters such as icefiends and pyrefiends are ideal given their low stats, however armour will need to maximise Magical melee while keeping Magic accuracy low enough to splash. Players can also reanimate an Ensouled imp head to splash at the Dark Altar to take less damage. Unlike regular imps, reanimated ones will not teleport away.

Lvl Icon Name Runes Base exp/cast Exp/hr*8 Raw cost/cast*9 Cost/cast
(Tome of Fire*10)
Raw Cost/hr*9 Cost/hr
(Tome of Fire*10)
gp/xp*9 gp/xp
(Tome of Fire*10)
44
Inferior Demonbane.png
Inferior Demonbane 4Fire 1Chaos 27 32400 97 77 116,400 92,400 3.59 2.85
62
Superior Demonbane.png
Superior Demonbane*11 8Fire 1Soul 36 43200 194 154 232,800 184,800 5.39 4.28
82
Dark Demonbane.png
Dark Demonbane*11 12Fire 2Soul 43.5 52200 368 308 441,600 369,600 8.46 7.08

*8 Each game tick is 0.6s, a magic combat spell takes 5 ticks, so in 1 hour a player can cast ("splash") 1200 combat spells.

*9 Includes the cost of Fire Runes.

*10 Tome of fire does not consume pages when autocasting Arceuus Spells. Therefore the cost of burnt pages is ignored.

*11 Requires completion of the quest A Kingdom Divided.

30 to 99 strategies[edit | edit source]

Total experience required: 13021068.

Strategy # of splashes Time (hr) Cost - Combination Staff Cost - Elemental Staff (F2P)
Wind Strike.png 2367467 1973.0 4,734,933.82 4,734,933.82
Water Strike.png 1736143 1446.9 3,472,284.80 12,152,996.80
Earth Strike.png 1370639 1142.3 2,741,277.47 9,594,471.16
Fire Strike.png 1132267 943.6 2,264,533.57 13,587,201.39
Fire Strike.png Fire Bolt.png 579314 482.8 44,515,154.62 53,198,729.52
Fire Strike.png Fire Bolt.png Fire Blast.png 381648 318.1 61,909,797.48 69,481,498.90
Fire Strike.png Fire Bolt.png Fire Blast.png Fire Wave.png 317135 264.3 75,747,820.44 Members Only Spells
Fire Strike.png Fire Bolt.png Fire Blast.png Fire Wave.png Fire Surge.png 301246 251.1 70,377,146.66 Members Only Spells

Locations[edit | edit source]

Any monster that cannot deal damage sufficient to cumulate to a player's health going to zero can be used to splash (given the defensive bonuses of the splash equipment the player is wearing). Commonly used monsters are rats, seagulls, and spiders, though rats in member's worlds can be killed by unwanted cats.

Popular locations include seagulls in Port Sarim and in Port Piscarilius.

Players may also elect to check the Bestiary/Levels 1 to 10 and find a suitable creature/location themselves.

The only exception is the area in Lumbridge as shown in the map, including the castle basement. Here, spells yield no experience for casting if a player's magic accuracy is too low to deal damage. This was done because the large amount of players splashing on rats looked odd to new players. [1]

The lvl 1 chickens just east of East Ardougne east bank right next to Captain Barnaby are a good choice, as they are close to a bank and there will be few (if any) other players.

Should reaching -64 Magic attack prove difficult, attempting to splash on monks at the Edgeville Monastery is a viable alternative. This is due to their high health, relatively high defence for their level, and regular healing. As a result, low level strike spells are unlikely to kill them even when they connect. This will also provide slightly higher Magic XP per cast and some Hitpoints XP when damage is dealt.

Location Levels Members Spawns Map
House west of the Grand Exchange1Free-to-play icon.png3Maplink
South of Slepe1Member icon.png9Maplink
Lovakengj1Member icon.png19Maplink
Ruins (east)1Free-to-play icon.png3Maplink
Ferox Enclave1Free-to-play icon.png9Maplink
Port Piscarilius1Member icon.png24Maplink
House west of McGrubor's Wood1Member icon.png3Maplink
Port Sarim Jail1Free-to-play icon.png5Maplink
Draynor Village1Free-to-play icon.png2Maplink
South-east of Mount Quidamortem1Member icon.png18Maplink
Farm south of Falador1Free-to-play icon.png2Maplink
South-east of the Farming Guild1Member icon.png2Maplink
Arceuus1Member icon.png1Maplink
North of the Chaos Temple (Wilderness)1Free-to-play icon.png6Maplink
Gertrude's House1Free-to-play icon.png1Maplink
Fire Altar1Free-to-play icon.png1Maplink
Port Phasmatys1Member icon.png2Maplink
South of Kourend Castle1Member icon.png4Maplink
Mos Le'Harmless1Member icon.png2Maplink
Lunar Isle Ship1Member icon.png2Maplink
Rimmington1Free-to-play icon.png4Maplink
Burgh De Rott1Member icon.png13Maplink
Brimhaven1Member icon.png2Maplink
West Ruins1Free-to-play icon.png16Maplink
Sinclair Mansion1Member icon.png5Maplink
Lunar Island1Member icon.png1Maplink
South of the Farming Guild1Member icon.png5Maplink
Draynor Manor1Free-to-play icon.png2Maplink
North-west of Hosidius Town Square1Member icon.png4Maplink
Melzar's Maze1Free-to-play icon.png5Maplink
South of Gu'Tanoth1Member icon.png3Maplink
Fishing Guild1Member icon.png1Maplink
Tree Gnome Village Maze1Member icon.png9Maplink
Varrock1Free-to-play icon.png1Maplink
West Ardougne1Member icon.png74Maplink
Port Phasmatys Ship1Member icon.png1Maplink
Port Piscarilius (1st Floor Buildings)1Member icon.png5Maplink
Lunar Island Dock1Member icon.png1Maplink
Melzar's Maze (1st Floor)1Free-to-play icon.png2Maplink
Mos Le'Harmless Ship1Member icon.png1Maplink
Port Piscarilius (2nd Floor Buildings)1Member icon.png3Maplink
Melzar's Maze (2nd Floor)1Free-to-play icon.png2Maplink
Ardougne Sewers1Member icon.png23Maplink
Goblin Cave1Member icon.png19Maplink
Clock Tower Basement1Member icon.png26Maplink
Rat Pits1Member icon.png3Maplink
Melzar's Maze Basement1Free-to-play icon.png3Maplink
Dwarven Mines1Free-to-play icon.png4Maplink
Crandor and Karamja Dungeon1Free-to-play icon.png2Maplink
Draynor Sewers1Free-to-play icon.png10Maplink
Varrock Sewers1Free-to-play icon.png29Maplink
Draynor Manor Basement1Free-to-play icon.png9Maplink
Edgeville Dungeon1Free-to-play icon.png2Maplink
Sisterhood Sanctuary1Member icon.png6Maplink
Stronghold of Security: Catacomb of Famine1Free-to-play icon.png60Maplink
Stronghold of security: Vault of War1Free-to-play icon.png56Maplink
Grand Tree Mine1Member icon.png21Maplink
Taverley Dungeon1Member icon.png4Maplink
The Warrens1Member icon.png16Maplink
Abandoned Mine (Level 2)1Member icon.png9Maplink
Abandoned Mine (Level 4)1Member icon.png3Maplink
Keldagrim Rat Pits1Member icon.png8Maplink
Kings Ransom Jail1Member icon.png4Maplink
Meiyerditch Laboratories1Member icon.png6Maplink
The Hollows1Member icon.png17Maplink
Meiyerditch Hideout (Myreque Hideout)1Member icon.png2Maplink
Observatory Dungeon1Member icon.png4Maplink
Rashiliyia's Tomb1Member icon.png3Maplink
Shadow Dungeon1Member icon.png12Maplink
Skavid Caves1Member icon.png18Maplink
Underground Pass (Level 2)1Member icon.png27Maplink
Waterfall Dungeon1Member icon.png9Maplink
Cabin Fever Boats1Member icon.png6Maplink
Cabin Fever Boats, 1st floor[UK]2nd floor[US]1Member icon.png3Maplink
Waterfall Dungeon (Flooded during quest)1Member icon.png1Maplink
Isle of Souls1Member icon.png4Maplink
Corsair Cove2, 3Free-to-play icon.png9Maplink
Port Sarim2, 3Free-to-play icon.png10Maplink
Port Piscarilius2, 3Member icon.png7Maplink
Icyene Graveyard3Member icon.png1Maplink
Ruins of Unkah3Member icon.png5Maplink
Hosidius1Member icon.png6Maplink
Lovakengj1Member icon.png41Maplink
Arceuus, outside the Tower of Magic1Member icon.png8Maplink
Port Piscarilius1Member icon.png10Maplink
Varrock1Free-to-play icon.png1Maplink
Al-Kharid1Free-to-play icon.png3Maplink
East of Yanille1Member icon.png2Maplink
Ruins (west), in the Wilderness1Free-to-play icon.png6Maplink
Wilderness spider nest holding a Sapphire spawn1Free-to-play icon.png17Maplink
Gnome Maze1Member icon.png9Maplink
Melzar's Maze, Basement Floor1Free-to-play icon.png3Maplink
Varrock Sewers1Free-to-play icon.png9Maplink
Draynor Manor, Basement1Free-to-play icon.png4Maplink
Sisterhood Sanctuary1Member icon.png11Maplink
Stronghold of Security, Pit of Pestilence (level 3)51, 24Free-to-play icon.png35Maplink
Taverley Dungeon1Member icon.png3Maplink
Ogre Enclave1Member icon.png10Maplink
Underground Pass (dungeon)1Member icon.png49Maplink
Underground Pass (dungeon) (During Song of the Elves)1Member icon.png49Maplink
Rashiliyia's Tomb1Member icon.png1Maplink
Isle of Souls - Crumbling Tower basement1Member icon.png3Maplink

References[edit | edit source]

  1. ^ Jagex. "Last Man Standing Beta and Splashing Restrictions". 11 July 2019. (Archived from the original.) Old School RuneScape News.