From Old School RuneScape Wiki
(Redirected from Sporadic bosses)
Jump to: navigation, search
This article is about the strongest class of monsters. For other uses, see Boss (disambiguation).
Mop.png This article or section requires a cleanup in order to meet the Old School RuneScape Wiki's quality standards.
Reason: Inconsistency throughout page presentation
You can edit this page to improve it.

A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main antagonist(s). Some monsters that are commonly referred to as bosses are very powerful monsters that reside in multi-combat areas; these monsters are commonly fought by teams of players in search of highly valuable drops. Many bosses have extremely high combat levels, and most of the strongest monsters in the game are bosses.

Dwarf multicannons often cannot be set up in the areas of many bosses. Others may have different restrictions; for example, Prayer cannot be used during the fights with the final bosses of Recipe for Disaster.

Most bosses (e.g. bosses like the Corporeal Beast) also reside in a multi-way area; very few reside in single-way areas or instances. Most bosses will also generate a message upon kill telling the player what drop(s) they have obtained. For example, if players are at General Graardor and kill him (and drops Bandos tassets), a message will appear in the game box saying "Player name received item: Bandos tassets".

PvM bosses[edit | edit source]

Name Image Level Hitpoints Attack style Weakness Location Requirements Unique Drops Members
Zulrah (serpentine).png
725 500 Melee, Ranged, Magic Magic (for the magma and green form), Ranged (for the Tanzanite form) Zul-Andra Completion of Regicide Tanzanite fang.png: Inventory image of Tanzanite fang Tanzanite fang Magic fang.png: Inventory image of Magic fang Magic fang Serpentine visage.png: Inventory image of Serpentine visage Serpentine visage Yes
732 750 Melee (Slash), Magic, Ranged, Dragonfire (long-ranged) Stab, Ranged, dragonbane weapons, Salve amulet Ungael Completion of Dragon Slayer II Skeletal visage.png: Inventory image of Skeletal visage Skeletal visage Dragonbone necklace.png: Inventory image of Dragonbone necklace Dragonbone necklace Yes
Corporeal Beast
Corporeal Beast.png
785 2000 Melee (crush), Magic (Stab), spears, halberds Wilderness, Corporeal Beast's lair (Not a PVP area, can be reached directly with a game necklace) Arcane sigil.png: Inventory image of Arcane sigil Arcane sigil Elysian sigil.png: Inventory image of Elysian sigil Elysian sigil Spectral sigil.png: Inventory image of Spectral sigil Spectral sigil Holy elixir.png: Inventory image of Holy elixir Holy elixir Spirit shield.png: Inventory image of Spirit shield Spirit shield Yes
The Nightmare
The Nightmare.png
814 2400 Magic, Melee (slash), Ranged Crush weapons Sisterhood Sanctuary under the town of Slepe Completion of Priest in Peril Inquisitor's great helm.png: Inventory image of Inquisitor's great helm Inquisitor's great helm Inquisitor's hauberk.png: Inventory image of Inquisitor's hauberk Inquisitor's hauberk Inquisitor's plateskirt.png: Inventory image of Inquisitor's plateskirt Inquisitor's plateskirt Nightmare staff.png: Inventory image of Nightmare staff Nightmare staff Eldritch orb.png: Inventory image of Eldritch orb Eldritch orb Harmonised orb.png: Inventory image of Harmonised orb Harmonised orb Volatile orb.png: Inventory image of Volatile orb Volatile orb Yes
Rabbit (Prifddinas)
Rabbit (Prifddinas).png
2 5000 Melee None Prifddinas (Gwenith Hunter area) Completion of Song of the Elves Crystal grail.png: Inventory image of Crystal grail Crystal grail Yes
318 400 Melee, Ranged Crush weapons Forthos Dungeon Weapon to

slash web

Sarachnis cudgel.png: Inventory image of Sarachnis cudgel Sarachnis cudgel Giant egg sac.png: Inventory image of Giant egg sac Giant egg sac Yes
Giant Mole
Giant Mole.png
230 200 Melee Stab weapons, Ranged Falador Park Light source Mole skin.png: Inventory image of Mole skin Mole skin Mole claw.png: Inventory image of Mole claw Mole claw Yes
Kalphite Queen
Kalphite Queen.png
333 255 (x2) Melee, Ranged, Magic Crush weapons, Keris Kalphite Lair 2 ropes to enter the lair or completion of the Elite Desert Diary Dragon chainbody.png: Inventory image of Dragon chainbody Dragon chainbody Dragon 2h sword.png: Inventory image of Dragon 2h sword Dragon 2h sword Kq head.png: Inventory image of Kq head Kq head Yes
Dagannoth Supreme
Dagannoth Supreme.png
303 255 Ranged Melee Waterbirth Island Dungeon A pet rock and a rune throwaxe to enter the dungeon. Archers ring.png: Inventory image of Archers ring Archers ring Seercull.png: Inventory image of Seercull Seercull Yes
Dagannoth Rex
Dagannoth Rex.png
303 255 Melee Magic Waterbirth Island Dungeon A pet rock and a rune throwaxe to enter the dungeon. Warrior ring.png: Inventory image of Warrior ring Warrior ring Berserker ring.png: Inventory image of Berserker ring Berserker ring Yes
Dagannoth Prime
Dagannoth Prime.png
303 255 Magic Ranged Waterbirth Island Dungeon A pet rock and a rune throwaxe to enter the dungeon. Seers ring.png: Inventory image of Seers ring Seers ring Mud battlestaff.png: Inventory image of Mud battlestaff Mud battlestaff Yes
Commander Zilyana
Commander Zilyana.png
596 255 Melee, Magic None God Wars Dungeon 70 AgilityAgility icon.png Agility,

Two ropes (first time only)

Saradomin sword.png: Inventory image of Saradomin sword Saradomin sword Saradomin's light.png: Inventory image of Saradomin's light Saradomin's light Armadyl crossbow.png: Inventory image of Armadyl crossbow Armadyl crossbowSaradomin hilt.png: Inventory image of Saradomin hilt Saradomin hilt Yes
K'ril Tsutsaroth
K'ril Tsutsaroth.png
650 255 Melee, Magic Demonbane weapons (excluding Holy water) God Wars Dungeon 70 HitpointsHitpoints icon.png Hitpoints Steam battlestaff.png: Inventory image of Steam battlestaff Steam battlestaff Zamorakian spear.png: Inventory image of Zamorakian spear Zamorakian spear Staff of the dead.png: Inventory image of Staff of the dead Staff of the deadZamorak hilt.png: Inventory image of Zamorak hilt Zamorak hilt Yes
General Graardor
General Graardor.png
624 255 Melee, Ranged Crush weapons, Ranged (short-ranged) God Wars Dungeon 70 StrengthStrength icon.png Strength,


Bandos chestplate.png: Inventory image of Bandos chestplate Bandos chestplate Bandos tassets.png: Inventory image of Bandos tassets Bandos tassets Bandos boots.png: Inventory image of Bandos boots Bandos bootsBandos hilt.png: Inventory image of Bandos hilt Bandos hilt Yes
580 255 Magic, Ranged, Melee None God Wars Dungeon 70 RangedRanged icon.png Ranged,

Mithril grapple

Armadyl helmet.png: Inventory image of Armadyl helmet Armadyl helmet Armadyl chestplate.png: Inventory image of Armadyl chestplate Armadyl chestplate Armadyl chainskirt.png: Inventory image of Armadyl chainskirt Armadyl chainskirtArmadyl hilt.png: Inventory image of Armadyl hilt Armadyl hilt Yes
The Great Olm, the final boss in the Chambers of Xeric and the third strongest monster in the game.

Raids bosses[edit | edit source]

Verzik Vitur, the final boss in the Theatre of Blood and strongest monster in the game.

Wilderness bosses & demi-bosses[edit | edit source]

Bosses[edit | edit source]

All of the Wilderness bosses (not demi-bosses) can drop the Dragon pickaxe.

All of the Wilderness bosses (and demi-bosses) are located in a PvP area (except for the King Black Dragon).

Name Image Level Hitpoints Attack style Weakness Location Notes Members
Chaos Elemental
Chaos Elemental.png
305 250 Magic, Ranged, Melee None West of the Rogues' Castle It can hit up to 28 in all three combat styles.

Unique drop: Pet chaos elemental.png: Inventory image of Pet chaos elemental Pet chaos elemental

King Black Dragon
King Black Dragon.png
276 255 Melee, Dragonfire (long-ranged) Stab weapons, Ranged, Dragonbane weapons His lair, located deep in the Wilderness A particularly strong black dragon that is capable of various dragonfire attacks that can poison, stun and freeze.

Unique drops: Prince black dragon.png: Inventory image of Prince black dragon Prince black dragon Kbd heads.png: Inventory image of Kbd heads Kbd heads

470 255 Melee, Magic Slash weapons South of Demonic Ruins It can hit through Prayer and knock players backwards.

Unique drop: Tyrannical ring.png: Inventory image of Tyrannical ring Tyrannical ring

454 255 Melee, Magic Crush weapons, Salve amulet North of the Bone Yard It has a lightning bolt attack that can't be blocked by Prayer, and when it reaches half health, it will summon two level 120 Skeleton Hellhounds to aid it. When they are present, Vet'ion cannot be damaged. He also has two forms, the normal and reborn form where he will return to his normal form if left too long.

Unique drop: Ring of the gods.png: Inventory image of Ring of the gods Ring of the gods

464 255 Melee, Magic Ranged East of the Bone Yard It is able to drain Prayer, perform a deadly special attack that can hit up to 50 and stun you.

Unique drop: Treasonous ring.png: Inventory image of Treasonous ring Treasonous ring

225 200 Melee Magic Cavern beneath Scorpion Pit Has a powerful poison that can damage up to 20.

Unique drops: Scorpia's offspring.png: Inventory image of Scorpia's offspring Scorpia's offspring Malediction shard 3.png: Inventory image of Malediction shard 3 Malediction shard 3 Odium shard 3.png: Inventory image of Odium shard 3 Odium shard 3

Chaos Fanatic
Chaos Fanatic.png
202 225 Melee, Magic Ranged West of the Lava Maze Has a special attack that must be avoided in order to avoid damage.

Unique drops: Pet chaos elemental.png: Inventory image of Pet chaos elemental Pet chaos elemental Malediction shard 1.png: Inventory image of Malediction shard 1 Malediction shard 1 Odium shard 1.png: Inventory image of Odium shard 1 Odium shard 1

Crazy archaeologist
Crazy archaeologist.png
204 225 Melee, Ranged Stab weapons, Slash weapons, Magic Ruins south of The Forgotten Cemetery Has a multi-area special attack that must be avoided by running away.

Unique drops: Malediction shard 2.png: Inventory image of Malediction shard 2 Malediction shard 2 Odium shard 2.png: Inventory image of Odium shard 2 Odium shard 2 Fedora.png: Inventory image of Fedora Fedora


Sporadic bosses[edit | edit source]

Sporadic bosses are those that can't be fought whenever the player wishes to, instead, they require a special item of some sort to gain access to them, which is obtained by partaking in other more common activities. The bosses in this category can also be considered demi-bosses.

Name Image Level Hitpoints Attack style Weakness Location Requirement Notes Member
321 450 Melee, Magic Arclight Centre of the Catacombs of Kourend Dark totem Activates altars found in the north, south, east, and west central areas of the room, which increase its Defence and must be taken down. Can summon three demon spawns and a dark ankou to aid it in battle.

Unique drops: Skotos.png: Inventory image of Skotos Skotos, Jar of darkness.png: Inventory image of Jar of darkness Jar of darkness, Dark claw.png: Inventory image of Dark claw Dark claw

106 120 Melee, Ranged Magic Western wall of the Hill Giant area, by the southern part of the Edgeville Dungeon Giant key Can detect the player's active Prayer and will switch attacks accordingly. Pretty simple and straightforward fight mechanics. Weak to Magic. Can be frozen with holding spells for an even easier Ranged/Magic kill. Unique drop: Hill giant club.png: Inventory image of Hill giant club Hill giant club No
128 115 Melee, Magic Magic Near the north-western end of the Varrock Sewers Mossy key Can summon three growthlings that must be defeated to be able to hit Bryophyta again. Can inflict poison with damage starting at 8. Unique drop: Bryophyta's essence.png: Inventory image of Bryophyta's essence Bryophyta's essence No
284 300 Magic, Ranged Slash weapons Underneath the intermediate tier of the Farming Guild Plant a hespori seed and wait 24-32 hours for it to grow Attacks are weakened by Prayer but not fully blocked. Occasionally grows four flowers with 10 Hitpoints each surrounding itself, which must be killed before it can be harmed. Can inflict poison. Unique drops: Bottomless compost bucket.png: Inventory image of Bottomless compost bucket Bottomless compost bucket, Kronos seed.png: Inventory image of Kronos seed Kronos seed, Attas seed.png: Inventory image of Attas seed Attas seed, Iasor seed.png: Inventory image of Iasor seed Iasor seed Yes
The Mimic
The Mimic.png
186 222 Melee Magic Inside the strange casket upstairs in Watson's house in Hosidius Mimic Can summon a Third Age Warrior, Third Age Mage, and Third Age Ranger through the fight to assist itself. Unique drop: Ring of 3rd age.png: Inventory image of Ring of 3rd age Ring of 3rd age Yes

Skilling bosses[edit | edit source]

Name Image Skills used Location Requirements Unique Drops Members
Wintertodt Wintertodt face.gif Firemaking, Woodcutting, Fletching, Farming, Herblore Wintertodt Camp 50 Firemaking Tome of fire.png: Inventory image of Tome of fire Tome of fire Pyromancer outfit.png: Inventory image of Pyromancer outfit Pyromancer outfitBruma torch.png: Inventory image of Bruma torch Bruma torch Yes
Mining, Smithing, Runecraft Prifddinas Song of the Elves Crystal tool seed.png: Inventory image of Crystal tool seed Crystal tool seed Zalcano shard.png: Inventory image of Zalcano shard Zalcano shard Yes

Other bosses[edit | edit source]

  • The Deranged archaeologist, actually a demi-boss, is mostly inspired by the Wilderness "Crazy archaeologist". This one, though, is located in the Tar Swamp of Fossil Island. He can attack with both melee and ranged combat styles. His combat level is 276 but has no unique drops on his drop table. When you enter his "lair", you'll get hit with some big damage, something above 40. His special attack is a "devastating" multi-area attack that can deal a stack of multiple damage hitsplats if the player doesn't avoid it quick enough by running away.

Slayer bosses[edit | edit source]

Bosses in this category require a slayer task either to the boss itself or the creature equivalent in order to kill.

Name Image Level Hitpoints Attack style Weakness Location Slayer Requirement Unique Drops
Grotesque Guardians Dusk.png
Dusk: 248
Dawn: 228
450 (each) Melee (stab), Ranged, Magic Dusk: Melee

Dawn: Slash weapons, Ranged, Magic

Slayer Tower 75 Granite gloves.png: Inventory image of Granite gloves Granite gloves Granite ring.png: Inventory image of Granite ring Granite ring Granite hammer.png: Inventory image of Granite hammer Granite hammer Black tourmaline core.png: Inventory image of Black tourmaline core Black tourmaline core
Abyssal Sire
Abyssal Sire.png
350 400 Melee Magic, Stab weapons, Demonbane weapons Abyssal Nexus 85 Unsired.png: Inventory image of Unsired Unsired
Cave kraken.png
291 255 Typeless Magic Magic Kraken Cove 87 Kraken tentacle.png: Inventory image of Kraken tentacle Kraken tentacle Trident of the seas.png: Inventory image of Trident of the seas Trident of the seas
318 600 Melee (stab), Ranged, Magic Crush weapons Cerberus' Lair 91 Primordial crystal.png: Inventory image of Primordial crystal Primordial crystal Pegasian crystal.png: Inventory image of Pegasian crystal Pegasian crystal Eternal crystal.png: Inventory image of Eternal crystal Eternal crystal
Thermonuclear smoke devil
Thermonuclear smoke devil.png
301 240 Typeless magical ranged Slash weapons, Magic Smoke Devil Dungeon 93 Smoke battlestaff.png: Inventory image of Smoke battlestaff Smoke battlestaff
Alchemical Hydra
Alchemical Hydra (two heads).png
426 1100 Ranged, magic Stab weapons, Ranged, Dragonbane weapons Karuulm Slayer Dungeon 95 Hydra leather.png: Inventory image of Hydra leather Hydra leather Hydra's claw.png: Inventory image of Hydra's claw Hydra's claw

Boss slayer[edit | edit source]

Not to be confused with the actual Slayer bosses themselves. Players who have unlocked the Like a boss ability via spending 200 Slayer reward points can have Konar, Nieve/Steve, Duradel, or Krystilia assign them boss monsters in addition to the tasks they already assign. The Slayer master will randomly assign a boss if they can meet those requirements. For example, they can assign the Dagannoth Kings to any player (since there are no special requirements), but Commander Zilyana can only be assigned if the player has 70 Agility.

Once a boss has been assigned, they will ask the player to select the amount that they want to kill for their assignment. The player can select anywhere from 3-35 times (a maximum of 15 if Zulrah is assigned. or 36 if Barrows is assigned) to kill that boss or those bosses. Make sure that you want to kill that much of the boss, as once you hit enter, this decision cannot be reversed.

Note that the Slayer helmet (i) does work during boss Slayer tasks. To progress towards a boss task, the player must either land the final blow or deal the most damage to the boss, just as in regular Slayer. Bosses will also give Slayer experience upon death, and upon finishing a boss task, the player will get an additional 5,000 Slayer experience.

The following bosses can be assigned:

Minigame bosses[edit | edit source]

The fearsome and mighty TzKal-Zuk, an ancient adversary to the TzHaar.

These bosses are fought as parts of minigames.

Quest bosses[edit | edit source]

The Culinaromancer, the evil culinary sorcerer, and main antagonist of Recipe for Disaster.

A large number of quests involve and/or conclude with a battle against a powerful monster, which often is or is related to the quest's main antagonist. Except where otherwise noted, these bosses can only be fought in the Nightmare Zone once their respective quest has been completed.

A sub-boss is a powerful or semi-powerful monster fought as a prelude to the actual boss fight.

Glod, a giant who resides at the top of the beanstalk in Grim Tales.
Vorkath, a very powerful blue dragon and penultimate boss encountered during and post-Dragon Slayer II.
Glough, an antagonist of the gnome quest series in his mutant form in Monkey Madness II.

Quests with multiple bosses[edit | edit source]

Some quests have several boss monsters that must be defeated, usually one after the other.


Nightmare Zone[edit | edit source]

Main article: Nightmare Zone

The Nightmare Zone is a minigame that allows players to fight bosses from quests they have completed. Players can fight up to 42 unique boss monsters from previous quests.

See also[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 This boss can't be killed as a group