Staff of the dead

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Staff of the dead
Staff of the dead.png
Released17 October 2013 (Update)
Also calledSOTD
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield
DestroyDrop
ExamineA ghastly weapon with evil origins.
Values
Value1,000,005 coins
High alch600,003 coins
Low alch400,002 coins
Weight1.5 kg
Grand Exchange
Exchange5,435,144 coins (info)
Buy limit8
Daily volume127
Loading...
Advanced data
Item ID11791
Staff of the dead detail.png

The staff of the dead is a bladed staff that requires 75 Magic and 75 Attack to wield. It is dropped by K'ril Tsutsaroth, and counts as a Zamorakian item while in the God Wars Dungeon and in the desert Bandit camp. It is one of the few items that boosts the player's magic damage, boosting it by 15%.

When a combat spell is cast with the staff, there is a 1/7 (~14.2%) chance that the staff will negate the rune cost for that spell. The staff can be substituted for a slayer's staff for casting Magic Dart (and is more accurate than a Slayer's staff), and can autocast Flames of Zamorak, Crumble Undead, Magic Dart, and Arceuus combat spells.

Being a bladed staff, it is notable for its offensive melee stats, which are unusually high for a Magic weapon. Its stats surpass that of a dragon scimitar by a strength bonus of 6 and a slash bonus of 3 while possessing the same attack speed.

The staff of the dead offers an attack speed of 4 when using melee, which is the same as weapons such as the abyssal whip. However, when using magic spells, it offers an attack speed of 5, which is the same as all spells, except for spells cast by powered staves or the harmonised nightmare staff.

Attack icon.png Attack bonusesStaff of the dead equipped.pngStaff of the dead equipped female.png
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+55+70+0+17+0
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+0+3+3+17+0
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.pngWeapon slot.png
+72+0+15%+0List
Attack speedRange
Monster attack speed 4.png1
square

Combat styles[edit | edit source]

Category: Bladed StaffCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles Bladed Staff.pngJabStabAccurateAttack and Hitpoints+3 Attack
SwipeSlashAggressiveStrength and Hitpoints+3 Strength
FendCrushDefensiveDefence and Hitpoints+3 Defence
SpellMagicDefensive AutocastMagic, Defence, and HitpointsNone
SpellMagicAutocastMagic and HitpointsNone

Special attack[edit | edit source]

A player using the staff of the dead's special attack, Power of Death.

The staff has a special attack, Power of Death, that halves all of the opponent's melee damage, consuming 100% of the player's special attack energy. Upon activating the special attack, a message will appear in the player's chatbox: "Spirits of deceased evildoers offer you their protection."

The effect lasts for one minute after using the special attack, but is immediately lost if players unequip the staff. Re-equipping the staff before taking damage from another source will still reduce incoming damage until the effect runs out. In addition, the effect stacks with the PvP damage reduction effect of the Protect from Melee prayer. The effect does not stack with itself should the player manage to cast the effect more than once before the initial cast expires.

The special attack cannot be used in the Duel Arena if magic is disabled.

Upgrading[edit | edit source]

Players with level 59 Crafting can attach a magic fang to the staff using a chisel, creating a toxic staff of the dead. This enhances its magic attack bonus by +8, and has the ability to infect a target with venom. However, taking advantage of these benefits requires using Zulrah's scales to charge the staff. Targets can only be infected with venom while using a magic attack, but using both melee and magic attacks will consume Zulrah's scales.

Alternatively, players can use Saradomin's light on the staff of the dead to create the staff of light, which inherits the effects of the staff of the dead. This process is irreversible. The only differences between the two staves is that the staff of light is able to autocast Saradomin Strike instead of Flames of Zamorak, is unable to cast Arceuus combat spells, and it counts as both a Zamorakian and a Saradominist item while in the God Wars Dungeon and in the Desert Bandit Camp.

Players can bring a Staff of the dead and Guthixian icon to Juna to upgrade it to the staff of balance. This process is irreversible. The only differences between the two staves is that the staff of balance is able to autocast Claws of Guthix instead of Flames of Zamorak, and it counts as both a Zamorakian and a Guthixian item while in the God Wars Dungeon and in the Desert Bandit Camp.

Products[edit | edit source]

ItemMembersSkillsXPMaterials
Staff of balance.pngStaff of balance
Member icon.png
  • None
  • None
Staff of light.pngStaff of light
Member icon.png
  • None
  • None
Toxic staff (uncharged).pngToxic staff (uncharged)
Member icon.png
  • Crafting 59
  • Crafting 0

Item sources[edit | edit source]

For an exhaustive list of all known sources for this item, see here (include RDT).
SourceLevelQuantityRarity
K'ril Tsutsaroth650 Multicombat.png11/508

Comparison between other magic weapons[edit source]

Name Levels to equip Price Magic Attack bonus Magic damage Notes
Harmonised nightmare staff.png Harmonised nightmare staff

Magic 82
Hitpoints 50

604,087,882 +16 +15%
Volatile nightmare staff.png Volatile nightmare staff

Magic 82
Hitpoints 50

197,677,388 +16 +15%
  • Can autocast both Ancient Magicks and standard spells.
  • Has a special attack which consumes 55% of the player's special attack energy and deals a high amount of damage with 50% increased accuracy. This attack does not consume runes.
  • Otherwise possesses identical bonuses and benefits to the Nightmare staff.
Eldritch nightmare staff.png Eldritch nightmare staff

Magic 82
Hitpoints 50

85,667,119 +16 +15%
Sanguinesti staff.png Sanguinesti staff Magic 82 64,727,274 +25 N/A
  • Slightly stronger than the Trident of the swamp, with the same stats but able to hit one damage higher.
  • Requires 3Blood per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 32 at Magic 99 .
  • Has a 1 in 6 chance to heal the wielder by half the damage dealt.
  • Tied with the Toxic staff of the dead and Trident of the swamp for second-highest magic attack bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Kodai wand.png Kodai wand Magic 80 113,594,442 +28 +15%
  • Can autocast Ancient Magicks, Arceuus spells, and standard spells.
  • Provides unlimited water runes while equipped.
  • When a combat spell is cast with the wand, there is a 15% chance that the wand will negate the rune cost for that spell.
  • Currently offers the highest stat of any magic weapon in both magic attack and defence.
Trident of the swamp.png Trident of the swamp Magic 78 4,019,388 +25 N/A
  • Has the same benefits as the Trident of the seas, but with +10 more magic attack bonus.
  • Requires 5Fire 1Chaos 1Death and 1 Zulrah scale (instead of coins) per charge of the built-in spell, and can hold up to 2500 charges.
  • Built-in spell damage scales with the player's Magic level and can hit up to 31 at Magic 99 .
  • Has 25% chance to inflict venom on the target.
  • Tied with the Sanguinesti staff and Toxic staff of the dead for second-highest magic attack bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Toxic staff of the dead.png Toxic staff of the dead Magic 75 Attack 9,404,055 +25 +15%
Master wand.png Master wand Magic 60 3,383,541 +20 N/A
Staff of light.png Staff of light Magic 75 Attack 5,756,188 +17 +15%
Staff of balance.png Staff of balance Magic 75 Attack 32,611,070 +17 +15%
Staff of the dead.png Staff of the dead Magic 75 Attack 5,435,144 +17 +15%
Nightmare staff.png Nightmare staff

Magic 72
Hitpoints 50

34,463,778 +16 +15%
Trident of the seas.png Trident of the seas Magic 75 40,550 +15 N/A
  • Has its own built-in spell, requiring charges which cost 5Fire 1Chaos 1Death runes and 10 coins per cast. Can hold up to 2,500 charges.
  • Built-in spell damage scales with the player's Magic level and can hit up to 28 at Magic 99 .
  • Has a weapon speed of 4 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Ahrim's staff.png Ahrim's staff Magic 70 Attack 152,042 +15 +5%
Smoke battlestaff.png Smoke battlestaff Magic 30 Attack
(Battlestaff)
1,860,447 +12 +10%[n 1]
Magic 40 Attack
(Mystic staff)
1,922,864 +14
Slayer's staff (e).png Slayer's staff (e)

Magic 75
Slayer 55

25,193[n 2] +12 N/A
Iban's staff.png Iban's staff Magic 50 Attack 200,000[n 3] +10 N/A
  • Only staff able to cast Iban Blast.
  • Can autocast Iban Blast and standard spells.
  • Has 120 charges (2,500 if upgraded). One charge is used when casting Iban Blast on an NPC and two are used when casting it on another player.
  • Iban Blast has a max hit of 25.
Guthix staff.png Saradomin staff.png Zamorak staff.png God staves Magic 60 80,000 +6 N/A
  • Required to cast god spells, but cannot be used to autocast them.
  • Those who have Magic 80 and the respective God cape can use the Charge spell, which increases the God spell's damage by 50%.
Ancient staff.png Ancient staff Magic 50 Attack 59,593 +15 N/A
Slayer's staff.png Slayer's staff

Magic 50
Slayer 55

23,237 +12 N/A
Void knight mace.png Void knight mace Attack Strength Defence Hitpoints Ranged Magic 42
Prayer 22
Untradeable[n 4] +8 N/A
Skull sceptre.png Skull sceptre Magic 1 Untradeable +10 N/A
Staff of air.png Staff of water.png Staff of earth.png Staff of fire.png Elemental staves Magic 1
(Basic)
1,215 +10 N/A
  • Can autocast standard spells.
  • Provide unlimited runes of their respective elements.
  • However, they have a slower attack speed than better staves (3 seconds per cast instead of 2.4) and lack any Magic damage boost.
Magic 30 Attack
(Battlestaff)
8,968 +12
Magic 40 Attack
(Mystic staff)
25,138 +14
  1. ^ Is not shown on Equipment Stats, and applies only to the standard spellbook.
  2. ^ Reverts to standard Slayer's staff when it runs out of charges, and needs to have a Slayer's enchantment reapplied.
  3. ^ Cost to repair the broken staff. Another 200,000 are needed to upgrade it to Iban's staff (u), which holds 2,500 charges instead of 120.
  4. ^ Costs 250 Void Knight commendation points.

Development history[edit | edit source]

In response to player requests for a magic weapon with the same functionality as the 2010 version of the staff of light from RuneScape, the weapon was offered as a new reward from K'ril Tsutsaroth in a Developer's Blog offering the God Wars Dungeon. The weapon passed the poll with 78% of the supporting votes.

Though the weapon had passed the poll, it had not been given a name or design yet. Another Developer's Blog was released two weeks after the poll ended, giving players insight on the technical limitations that the team had in terms of graphics, such as being unable to take models from RuneScape to use for a staff of light model, and only being able to use six colours for item models. With the limitations in mind, the team then offered six designs for the weapon:

The designs were then polled; the design with the most votes was Necrovarus' staff of the dead (25.6%). The other designs, in order of popularity, were:

  • Staff of Darkness (22.5%)
  • Staff of Light (19.7%)
  • Staff of Wrath (13.2%)
  • Wand of Darkness (9.9%)
  • Staff of the Damned (9.1%)

Changes[edit | edit source]

Date Changes
8 January 2015
(update)

Toxic Staff of the Dead, a lvl 75 Attack/Magic Bladed Staff has been added to the game by adding a Magic Fang onto it.

21 November 2013
(update)

The Staff of the Dead's special attack code was occasionally reading a bit of memory that hadn't been initialised; this could potentially have caused the special attack to malfunction. This is now fixed.

7 November 2013
(update | poll)

Trivia[edit | edit source]