Super magic potion
(Redirected from Super magic potion (1))
Super magic potion (1) | |||||||||||||||||||
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Released | 5 September 2013 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest item | No | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | No | ||||||||||||||||||
Equipable | No | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Destroy | Drop | ||||||||||||||||||
Examine | 1 dose of super magic potion. | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 150 coins | ||||||||||||||||||
High alch | 90 coins | ||||||||||||||||||
Low alch | 60 coins | ||||||||||||||||||
Weight | 0.02 kg | ||||||||||||||||||
Advanced data | |||||||||||||||||||
Item ID | 11729 | ||||||||||||||||||
A super magic potion is only usable in the Nightmare Zone, costing 250 points per dose. It boosts one's Magic stat by 15% + 5. Because of this, it makes spells a great deal more accurate while providing lower levels the ability to use spells far above their Magic level. For example, one with 82 Magic could sip this potion to be able to cast Ice Barrage. At 99 Magic, this potion will boost one's Magic level to 118. You cannot use this to enchant jewellery.
Magic boost by level[edit | edit source]
Magic boost is calculated with:
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Boost | ![]() |
Boost | ![]() |
Boost |
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1-6 | +5 | 34-39 | +10 | 67-73 | +15 |
7-13 | +6 | 40-46 | +11 | 74-79 | +16 |
14-19 | +7 | 47-53 | +12 | 80-86 | +17 |
20-26 | +8 | 54-59 | +13 | 87-93 | +18 |
27-33 | +9 | 60-66 | +14 | 94-99 | +19 |
Unfinished potions |
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Combat potions |
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Divine potions | |
Recovery potions |
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Cures and antipoisons | |
Skill potions | |
Weapon poisons | |
Miscellaneous |
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