Superglass Make

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This article has a money making guide here: Casting Superglass Make.
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Superglass Make instantly turns all sand and soda ash, seaweed, giant seaweed, or swamp weed in the player's inventory into molten glass, without the need for a furnace. Sand buckets are fully consumed, meaning empty buckets will not be returned to the player in the process. This spell provides a 30% bonus yield, so on average, the player will receive 1.3 molten glass per pair of raw materials, or 9.6 molten glass if using giant seaweed. In addition to providing Magic experience, this spell provides 10 Crafting experience per bucket of sand used. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Remember, you cannot use standard spells or Ancient Magicks if you are using Lunar spells, except by use of the Spell Book Swap spell.

Use in skilling[edit | edit source]

With good timing and concentration, a player can expect over 50k Crafting and 30k Magic experience per hour, although it is possible to gain over 90k Crafting and 60k Magic experience per hour with perfect clicks. A smoke battlestaff (or a tome of fire and staff of air) is recommended, as they provide unlimited fire and air runes and save inventory spaces.

Using seaweed and a smoke battlestaff or equivalent would provide a profit of 592.5 per cast with an inventory of 13 seaweed and 13 buckets of sand.

Using swamp weed would provide a loss of -1,643.5 per cast with an inventory of 13 swamp weed and 13 buckets of sand.

Using giant seaweed would provide a profit of 995 per cast with an inventory of 3 seaweed and 18 buckets of sand. Molten glass that would go over the 28 slot inventory will be placed on the ground and can be picked up. If the dropped molten glass is ignored, then it is a profit of 711.5 per cast.

Casting superglass make with giant seaweed is a popular method among ironmen to gain crafting experience and materials as both buckets of sand and giant seaweed can be collected in large quantities relatively easily.

Cost[edit | edit source]

Spell cost
2Astral rune.png6Fire rune.png10Air rune.png378
Combo runes
2Astral rune.png6Fire rune.png10Dust rune.png378
2Astral rune.png10Air rune.png6Lava rune.png372
2Astral rune.png10Smoke rune.png898
2Astral rune.png10Air rune.png6Steam rune.png726
2Astral rune.png6Fire rune.png10Mist rune.png1,788
2Astral rune.png6Fire rune.pngStaff of air.pngAlt328
2Astral rune.png10Air rune.pngStaff of fire.pngAlt348
2Astral rune.pngSmoke battlestaff.png298
Main and off-hands
2Astral rune.png10Air rune.pngTome of fire.png348
2Astral rune.pngStaff of air.pngAltTome of fire.png298