Superglass Make

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Superglass Make
Superglass Make.png
Released 24 July 2006 (Update)
Members Yes
Level Magic 77
Spellbook Lunar
Type Utility
Experience 78
Runes 10Air 6Fire 2Astral
Description Make glass without a furnace
Animation
Superglass Make.gif
Sound Effect
Superglass Make icon (mobile).png

Superglass Make instantly turns all sand and soda ash, seaweed, giant seaweed, or swamp weed in the player's inventory into molten glass, without the need for a furnace. Sand buckets are fully consumed, meaning empty buckets will not be returned to the player in the process. This spell provides a 30% bonus yield, so on average, the player will receive 1.3 molten glass per pair of raw materials, or 9.6 molten glass if using giant seaweed. In addition to providing Magic experience, this spell provides 10 Crafting experience per bucket of sand used. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Use in skilling[edit | edit source]

With good timing and concentration, a player can expect over 50k Crafting and 30k Magic experience per hour, although it is possible to gain over 90k Crafting and 60k Magic experience per hour with perfect clicks. A smoke battlestaff (or a tome of fire and staff of air) is recommended, as they provide unlimited fire and air runes and save inventory spaces.

Using seaweed and a smoke battlestaff or equivalent would provide a profit of 1,036.3 per cast with an inventory of 13 seaweed and 13 buckets of sand.

Using soda ash would provide a profit of 620.3 per cast with an inventory of 13 soda ash and 13 buckets of sand.

Using swamp weed would provide a loss of −1,745.7 per cast with an inventory of 13 swamp weed and 13 buckets of sand.

Using giant seaweed would provide a profit of 1,755.6 per cast with an inventory of 3 seaweed and 18 buckets of sand. Molten glass that would go over the 28 slot inventory will be placed on the ground and can be picked up. If the dropped molten glass is ignored, then it is a profit of 1,412.7 per cast.

Casting superglass make with giant seaweed is a popular method among ironmen to gain crafting experience and materials as both buckets of sand and giant seaweed can be collected in large quantities relatively easily. One method to reduce the amount of glass dropped on the ground is to station yourself at the Ferox Enclave bank chest with a Looting Bag in your inventory. This will allow players to spend less time picking up Molten Glass.

Uses - Comparing Molten Glass yield and XP[edit | edit source]

When using soda ash and buckets of sand in a furnace the molten glass yield is 1.0 molten glass per soda ash and bucket of sand.

When using Superglass Make with soda ash and buckets of sand the molten glass yield is 1.3 molten glass per soda ash and bucket of sand.

When used on a fire, giant seaweed turns into six soda ash upon successfully cooking, rather than just one given by normal seaweed. You can however fail, resulting in only one soda ash. Note that Cooking gauntlets do not decrease the cooking fail chance, however the Hosidius Kitchen cooking range effect still applies.

When used in conjunction with the Superglass Make spell, giant seaweed similarly acts as six regular seaweed and gives 60 Crafting experience per seaweed when cast. The combination of two giant seaweed and 12 buckets of sand yields on average 1.45 molten glass per bucket of sand, while the combination of three giant seaweed and 18 buckets of sand yields an average of 1.6 glass per sand, although with the latter some of the glass will fall on the floor as it overflows from the inventory. If it is not picked up, it results in an average of 1.488 glass per sand. Not picking up the glass will result in a higher rate of production, at a higher cost of materials. Since both methods using three giant seaweed and 18 buckets result in both a higher yield and rate, the combination of two giant seaweed and 12 buckets of sand is not recommended.

The average Crafting experience per giant seaweed and rate of glass production varies:

  • For an average of 1.45 glass per sand (two giant seaweed and 12 buckets of sand), each giant seaweed equals 538.5 experience when making lantern lenses or 669 experience when making empty light orbs. Using this method can produce glass at a rate of approximately 10000 per hour;
  • For an average of 1.488 glass per sand (three giant seaweed and 18 buckets of sand without picking up the excess), each giant seaweed equals 551 experience when making lantern lenses or 685 experience when making empty light orbs. Using this method can produce glass at a rate of approximately 16000 per hour;
  • For an average of 1.6 glass per sand (three giant seaweed and 18 buckets of sand and picking up the excess), each giant seaweed equals 588 experience when making lantern lenses or 732 experience when making empty light orbs. Using this method can produce glass at a rate of approximately 13500 per hour.

These numbers include the experience from casting Superglass Make.

Cost[edit | edit source]

Spell cost
InputCost
2Astral rune.png6Fire rune.png10Air rune.png332
Combo runes
2Astral rune.png6Fire rune.png10Dust rune.png342
2Astral rune.png10Air rune.png6Lava rune.png338
2Astral rune.png10Smoke rune.png1,492
2Astral rune.png10Air rune.png6Steam rune.png1,034
2Astral rune.png6Fire rune.png10Mist rune.png1,582
Main-hands
2Astral rune.png6Fire rune.pngStaff of air.pngAlt282
2Astral rune.png10Air rune.pngStaff of fire.pngAlt302
2Astral rune.pngSmoke battlestaff.png252
Main and off-hands
2Astral rune.png10Air rune.pngTome of fire.png302
2Astral rune.pngStaff of air.pngAltTome of fire.png252