Tackle organised crime

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Tackle organised crime is a minigame in which players help the Shayzien soldiers raid gang meetings in order to keep order in Great Kourend. In order to help take out gangsters, players must have 40% Shayzien favour.

Players can find out where gang meetings are about to take place by talking to Captain Ginea in the tent just south-east of the bank chest, marked with the Kourend task icon.png map icon. Every 30 minutes, the noticeboard will give out the location of a gang meeting. After reading the notice, players are prompted to take a note to remind players of the location (activity can fully be done without the note and favour will be gained the same regardless).

Participating in a gang bust is advised when possible, as they are a good source for oak, teak and mahogany planks. One can easily obtain 100% favour by going to multiple gang meetings as they are not synchronised; it is also cheaper than cannoning lizardmen in the canyon.

The location of the gang meeting follows a rotation shared by all servers, asynchronously. This means that every world will go through the same sequence of locations, but in an un-coordinated fashion. While a specific world might be holding a gang meeting, another world could already be timing down for the next one. Some worlds are coordinated, possibly because hosted on the same servers or in the same server facility; these tend to be worlds assigned to the same country and with sequential numbers, for example 303 and 304 for Germany, and 306 and 307 for the US west coast. Most worlds are within seconds of each other, while others vary by a few minutes.

Gang bosses and gangsters[edit | edit source]

A player attacks the gang boss.

In each meeting are multiple gangsters and a gang boss. The amount of gangsters that attend vary, ranging from 4-10 at a time. The weapons the gang members use vary from gang to gang; gangsters may use longswords, warhammers, halberds or their fists to attack the player. The gang bosses either use a cutlass or throwing knives. When a gangster or gang boss is attacked, all the gang members will turn aggressive towards the player. In single-way areas, gangsters will attempt to attack the player; if they are in combat with another gang member, they will attack once the gang member they are fighting dies.

When the gang boss dies, the player that killed them will receive 10% favour toward Shayzien house. Kills on other gang members count as only 2% favour.

Five minutes after the meeting begins, any remaining gang members will attempt to leave the area. Non-aggroed gangsters become un-attackable, and shortly disappear. Aggroed gangsters will remain in the area so long as one gangster is in active combat; immediately after all active skirmishes cease they will become un-targetable and disappear. This happens as soon as a gangster dies so it is impossible for lone players to drag a meeting into overtime. Wounded gangsters may die instead of disappearing, dropping their items, and counting towards the player's favour. As there is a chance that wounded gangsters may die after 5 minutes, attacking the boss near the 5 minute mark is an easy way for combat pures to get an intelligence drop without having to risk taking damage by fighting him normally.

Meeting locations[edit | edit source]

Arceuus[edit | edit source]

Message Location Map Combat
We've received reports of a gang meeting in Arceuus, in a house south-east of the bank. The house exactly south-east of the bank, east of the walkway when walking into Arceuus. Ground floor. Multi
We've received reports of a gang meeting in Arceuus, in the temple crypt. Inside of the temple on the ground floor marked by green on the map. Multi
We've received reports of a gang meeting in Arceuus, upstairs in a house south-west of the temple. Middle floor of house with teleport tablet lectern. Multi
We've received reports of a gang meeting in Arceuus, upstairs in the pub. The bar in the south-eastern portion of Arceuus, on the middle floor. Multi
We've received reports of a gang meeting in Arceuus, in a house south-east of the temple. A house south-east of the temple. Multi
We've received reports of a gang meeting in Arceuus, upstairs in the general store. The general store is in the south-east part of Arceuus. Multi
We've received reports of a gang meeting in Arceuus, upstairs in the bank. The bank is in the south-west part of Arceuus. Single

Hosidius[edit | edit source]

Message Location Map Combat
We've received reports of a gang meeting in the Hosidius Marketplace. The Hosidius Marketplace is east of the city's bank. Multi
We've received reports of a gang meeting south of Kourend Castle, in the vegetable field by the Mess. The field just south of the mess. Multi
We've received reports of a gang meeting in Hosidius, inside the pub. The Golden Field pub in the market square. Multi
We've received reports of a gang meeting west of the Tithe Farm. The ruins west of the Tithe Farm entrance. Multi
We've received reports of a gang meeting north of the Woodcutting Guild, by the minecart entrance. Directly north of the Hosidius mine cart track found north-east of the Woodcutting Guild. Multi
We've received reports of a gang meeting south of Port Piscarilius, by the minecart entrance. On the border of Port Piscarilius and Hosidius, next to Raeli. Slightly west of the minecart. Multi
We've received reports of a gang meeting south of Hosidius, in the cabbage patch. Just north of the POH portal. Multi
We've received reports of a gang meeting in Hosidius, in the cow field. Large cow field, south of the flax field. Multi
We've received reports of a gang meeting inside the Forthos Ruin. At the Forthos Ruin. Multi

Lovakengj[edit | edit source]

Message Location Map Combat
We've received reports of a gang meeting in Lovakengj, in the pub. The Deeper Lode pub located south-east Multi
We've received reports of a gang meeting in Lovakengj, upstairs in a house south-east of the church. Climb up the stairs in any of the three buildings south-east of the church. Multi
We've received reports of a gang meeting in Lovakengj, in a house south-east of the Blast Mine. Downstairs in the house just south-east of the Blast Mine, adjacent to a house with an anvil inside. Multi
We've received reports of a gang meeting in Lovakengj, upstairs in the building north-east of the Lovakengj Assembly. The T-shaped building with the furnace north-east of the Lovakengj Assembly. Multi

Port Piscarilius[edit | edit source]

Message Location Map Combat
We've received reports of a gang meeting in Port Piscarilius, inside the foodhall. Far east in Piscarilius, in the largest building. Multi
We've received reports of a gang meeting in Port Piscarilius, just behind the foodhall. Far east in Piscarilius, outside of the largest building. Multi
We've received reports of a gang meeting in Port Piscarilius, upstairs in a house west of the general store. Upstairs in the house west of the general store. Multi
We've received reports of a gang meeting in Port Piscarilius, in a house on the western pier. In the western building over the water in the cove. Multi
We've received reports of a gang meeting in Port Piscarilius, upstairs in a house north of the general store. The middle floor of the house directly south of the bank, upstairs, water and stove icon. Multi
We've received reports of a gang meeting in Port Piscarilius, in a house on the south-west pier. The south-west corner, on the docks, not the main land. Multi

Shayzien[edit | edit source]

Message Location Map Combat
We've received reports of a gang meeting in the forest south of the Chasm of Fire. South of entrance to the Chasm of Fire. Multi
We've received reports of a gang infiltrating our own city! They're meeting in the south-west corner of the graveyard. South-west corner of the Graveyard of Heroes. Multi
We've received reports of a gang meeting in a ruin south of the Giant Pit. South of the Giant Pit. Multi
We've received reports of a gang meeting in the Shayzia Ruin, north-east of our city. In the Shayzia Ruin. Multi

Other[edit | edit source]

Message Location Map Combat
We've received reports of a gang meeting at the statue of King Rada outside Kourend Castle. East of the statue in Kourend Castle. Multi
We've received reports of a gang meeting in the Kourend Woodland barbarian camp. The barbarian camp south the Woodcutting Guild. Multi
We've received reports of a gang meeting inside Kourend Castle, in one of the lesser used north-eastern rooms. The Kourend Castle in one of the north-eastern rooms. Multi
We've received reports of a gang meeting in a house in Land's End. The house north of the bank in Land's End. Single

Rewards[edit | edit source]

Training manual detail.png

Killing a gangster gives 2% Shayzien favour, while killing a gang boss gives 10%. Intelligence can also be found from killing gang members; gangsters uncommonly drop them while gang bosses will always drop them. This can be handed to Ginea for a training manual, which when read gives experience in Attack, Strength, Defence or Hitpoints.

Participating in a gang bust is advised when possible, as they are a good source for oak, teak and mahogany planks. One can easily obtain 100% favour by going to multiple gang meetings, and doing so is cheaper than cannoning lizardmen in the canyon.