Ring of charos[edit source]
The Ring of charos page, along with this page, previously indicated that the Ring of charos (a) would reduce the entrance fee of the blast furnace; the Ring of charos page said that it only reduced the price for those with less than 60 smithing, while the blast furnace page made no mention of this. This information was recently removed from both pages, which leads me to believe there may be confusion around the mechanics of the Ring of charos (a). Is anyone able to test and verify this? JohnSixxScott (talk) 16:20, February 26, 2017 (UTC)
- An anonymous user corrected this information yesterday. There should be no more confusion. JohnSixxScott (talk) 08:27, February 28, 2017 (UTC)
Rates after all the various QoL updates[edit source]
After all the ezscape updates (mobile bank withdraw, shift+click coal bag, make-all interface to collect bars, vial smash), I did some steel bars and extrapolated the other rates from there. Wearing BiS weight-reduction + icy gloves, stamina pot, and a coal bag (27 free spaces for ore). The non-steel rates may even be a little low, as they don't need to collect bars as often, saving a little bit of time each run. I don't want to add this to the main page at the moment, as they're assumptions based on the steel rate. It'd be helpful if other people could verify them.
coal (always keep at least 27 coal in the furnace before you make anything) coal coal = 2160 rune bars/hr coal coal 50.0 xp/bar, 108000 xp/hr rune coal coal coal rune coal coal coal = 2700 addy bars/hr addy coal 37.5 xp/bar, 101250 xp/hr coal coal = 3600 mith bars/hr mith coal 30.0 xp/bar, 108000 xp/hr mith coal iron coal = 5400 steel bars/hr 17.5 xp/bar, 94500 xp/hr gold = 6150 gold bars/hr 56.2 xp/bar, 345630 xp/hr
Graceful Outfit[edit source]
It is heavily recommended to wear weight-reducing clothing to save run energy while moving heavy ore and smelted bars; if you are using ice gloves or goldsmithing gauntlets you won't be able to benefit from the full graceful outfit bonus and it will be more efficient to use the spottier cape and boots of lightness rather than their graceful counterparts.
It should be noted here that this would only be relevant if the player is not using stamina potions. The Graceful Outfit's set effect increases your run energy restore rate by 30%, which only happens when you are walking. If you are using Stamina potions, you will not be walking almost at all.
Also, the point about not receiving the set effect from the graceful set is not really true because you do not need to be wearing ice gloves or goldsmithing gauntlets the whole time you are running from the conveyor belt to the bank chest - if you really wanted to, you could carry all three gloves with you and keep the Graceful gloves on while you are walking from the bank to the belt, from the belt to where you collect the bars, and from where you collect the bars back to the bank. You could still use the set effect if you switch gloves.
Of course, because the Blast Furnace is so profitable, I imagine that very few players will not be using Stamina potions in the first place, so this is kind of a moot point. But the wording in there should be changed to notify new players of this so that they are using Staminas like they should be, full Graceful outfit or not.--Saxazax (talk) 21:42, 19 March 2019 (UTC)
Hybrid Bars[edit source]
The hybrid method seems to imply that bars are at a 1:1 ratio. However only Mithril would be at a 1:1 ratio. Adamantite is 2 gold for every 1 Adamantite and Rune is 3 gold for every runite. The cost estimates should probably be updated to account for that. 18.104.22.168 19:42, 14 May 2020 (UTC)
The cost and xp has always reflected the average trip. It's the total profit for 1 gold + 1 mithril trip divided by 2, 2 gold + 1 adamant divided by 3, and 3 gold + 1 rune divided by 4. 22.214.171.124 16:46, 1 January 2021 (UTC)Jorm94
The ratios of the Mitril+Gold hybrid method showed a discrepancy over the course of several runs, the amounts proved in the table for the method did not match the ratio of the Runite+Gold method either and was changed to match the table.Adi128xx (talk) 21:21, 14 September 2021 (UTC) Runite + Gold table entry found to be inaccurate Adi128xx (talk) 21:47, 14 September 2021 (UTC)
I was seeing in the hybrid gold+addy section that you can do 8 cycles of gold and 4 of addy (or 6 if you bank gold gauntles while you don't need them and replace them with coal) just to make the trip more comfortable. knowing that the specifications are taken that each cycle is from the bench to the conveyor belt, and that each run has 26 coal in the coal bag, that you use the gold gauntles and ice gloves, and that you do an extra run of gold + coal to get the bars a little further forward. that the maximum number of coals is 254 and therefore there will be leftover spaces to fill the blast furnace in order to be efficient. this can be a quick side note, you can also consider the cycles needed for someone to equip the smithing cape, since it adds 9 slots to the coal bag, I'll leave that to you for now. staminas remain a secondary point as they are drunk when needed.
((26×8)−((26×2)×4)= 46 free slots in bf. 8 gold cycles (26 coal in bag) 4 addy cycles (26 coal in bag) Repeat
((26×8)−(27×6))= 46 free slots in bf. 8 gold cycles (26 coal in bag)
- Bank a moment gold gauntles, add coal to fill.
6 addy cycles (27 coal in bag) Repeat
the 46 free slots in the blast furnace of the 254 are useless since they would unbalance the numbers deposited. If anyone has ideas, please say them. I'm not sure if this changes the original version's xp/h in any way other than making it more comfortable. suggestion: add a calculator of xp of necessary items according to the hybrid method. TurcoNeg (talk) 23:49, 8 August 2022 (UTC)
forget what I said about removing the golden gauntlets, maybe it will work with maxeds, also I formulated it wrong, just do 8 cycles of gold and 4 of addy without changing setup
Super Heating[edit source]
It seems there should be a section for super heating.
- On what page would you like to see such section and what exactly should it include? Demilancer (talk) 16:50, 24 August 2020 (UTC)
- Oops sorry I meant to make this edit on the smithing guide, I stumbled onto the wrong page. 126.96.36.199 18:57, 24 August 2020 (UTC)
Ring of endurance?[edit source]
- Probably, but I don't think it needs to be explained because this isn't a strategy guide. 188.8.131.52 21:41, 8 January 2021 (UTC)
Losing Ores on logout/disconnect?[edit source]
This phrase does not seem to be correct. I regularly logout and switch worlds and my ores are still present on relogin. In fact, I see multiple people loading ores on regular worlds and switching to blast worlds when their ores are full. Can anyone confirm there is a chance to lose ores? Southack (talk) 18:40, 24 June 2021 (UTC)
- From Operating/Notes: "If for whatever reason you log out or disconnect while ores are on the conveyor belt, those ores will be lost."
- Ores only disappear if they're not in the pot, or if coal is on the belt and there is no coal requiring ores with it. So the ores are preserved on switching worlds, it's just not the most intuitive system. 18:42, 24 June 2021 (UTC)
Blasting on non-Blast Furnace worlds?[edit source]
Is there any particular reason that there is barely a word on this article that mentions how the Blast Furnace mini-game functions on non-Blast Furnace worlds? Of course I realize that the obvious reason is probably because barely anyone actually uses the Blast Furnace this way any more so nobody has really bothered doing the writeup. Still, being dead content doesn't stop other articles from being written usually. Just interested in knowing more about it since it seemed to have use case for Group Ironmen. - MildLoki (talk) 23:42, 12 June 2022 (UTC)