Talk:Grotesque Guardians/Strategies

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This talk page is for discussing the Grotesque Guardians/Strategies page.

Their stats, gargoyles and crush, what about a bludgeon?[edit source]

Heya, I'm an ironman, and whips are hard to come by for recharging the kraken tentwhip and this task takes forever to complete so that got me thinking about the viability of the bludgeon. Being that they are gargoyles, I'm surprised that one of the meleer isn't weak to crush and that a whip is recommended with no mention of the bludgeon and with not stat listings to declare their defenses and their weaknesses. I was just wondering if anyone had some input on that notion, as it seems like the bludgeon should be bis here, despite the tent whip and tob reward-weapons being listed as bis. Thanks for hearing me out, looking forward to any input <3 Herb Quest (talk) 18:23, 5 October 2019 (UTC)

Dusk has +0 defense in slash, stab, and crush, so it makes no difference. So a whip will be slightly better than a bludgeon. -Moldilocks  —The preceding unsigned comment was added by Moldilocks (talk) on 18:34, 5 October 2019 (UTC).

No shield slot info?[edit source]

I noticed that this table doesn't include any shield slot information. I have never fought these guys, so I have no valid input.

Sailor Swiz (talk) 20:07, 2 February 2020 (UTC)

Skipping Dawn's Healing[edit source]

I noticed the information about skipping the healing with blowpipe and 90+ range was posted prior to the blowpipe nerf. Is this information outdated? I have been able to skip the healing phases occasionally, but I was bringing a full range setup including archers ring and Pegasion boots, and am 99 range, and still don't seem to be able to get the 75% consistency being touted by the wiki. Matimatician (talk) 02:29, 16 November 2021 (UTC)