Talk:Money making guide/Mining adamantite ore

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This talk page is for discussing the Money making guide/Mining adamantite ore page.

Increasing Efficency and lower restrictions using the Forex Enclave[edit source]

The Forex Enclave has a banker at the center where one may deposit their ores. Also the Enclave also has a Pool of Refreshment which completely restores HP, Prayer and, Run Energy. (It takes 50 Energy (@ no agility levels) to reach adamantine ore so one can run both to and fro since attacking and mining recovers energy)

Using the Pool, I was able to utilize this method at 60 combat level rather than the suggested 70. I don't even need to take food with me and only ever get to around 20/50 HP until my inventory was full. Also if you use your best pickaxe, your best single slot weapon and and an amulet of power, you will never lose anything too valuable other than your ore.

I hope the article gets updated soon!

2001:1970:59DC:7100:1838:9B01:B7B5:E15B 05:39, 31 October 2020 (UTC)

Isn't mining guild just way better?[edit source]

As title. Don't see how anything is better than the access to bank/quantity of rocks in mining guild. What's going on with this guide? Update --- I am going to post a photo with my proposed "route" in Mining Guild. There is no way that anything in this guide is faster than this route, pretty sure I can update the hell out of this. Liosrakia (talk) 21:15, 1 May 2021 (UTC)

Proposed Changes[edit source]

Items[edit source]

People should be taking advantage of Celestial Ring, or a Celestial Signet if they are using a Crystal pickaxe. For maximum profit the Celestial Ring or Signet should be charged. They should also be taking advantage of the Expert or Superior mining gloves.

Location[edit source]

The Hobgoblin Mine is infinitely inferior to the Mining Guild. The mining guild has +7 invisible mining levels, speeding up mining, is safer, and has more rocks (8 in members area, 2 in free to play area). The Mining Guild also gives you a 1/20 chance to recieve unidentified minerals, which have a turn in value of 1,860 gp, around 800 gold more than an ore itself.

I believe Jatsizo mine is also an inferior choice. With the two f2p ores, the Mining Guild only has 4 less Adamantite ores. In theory the correct mining pattern combined with will allow you to bounce between these ores adequately with little to no downtime-and you could still hop if need be.

As with the Hobgoblin mine, I believe the speed of the +7 invisible mining boost, the easy banking access, and 1/20 mineral mineral chances vastly outweigh any advantages Jatsizo may have.

Edit - The mining guild also cuts the respawn down from 4 minutes to 2 minutes, making it even better/viable for most purposes.

With these strategies (updated items and locations) I believe you could hit much, much higher rates for mining adamantite ore. Liosrakia (talk) 21:58, 1 May 2021 (UTC)

Seems like a good suggestion to update the f2p and p2p parts of this guide, and you seem to know what you're talking about, so RS:BB! Luna Lana probaly mispelt this 22:27, 1 May 2021 (UTC)
Just a request about this though: When taking a screenshot for the article, please turn off the RuneLite features such as the outlines on the rock. Whenever possible we like to avoid having custom RL plugins in images. Joeytje50 talk Santa hat.png 23:43, 1 May 2021 (UTC)

Sorry about that! You're totally right. Wasn't a proper "wiki" image, just wanted to showcase the concept and thanks for letting me know! Liosrakia (talk) 05:16, 2 May 2021 (UTC)

Revamp[edit source]

I made the changes! I tried to find ways to add the older methods...but I think they're truly obsolete. We can always use the history to read-add the older "methods" if needed. Should probably try to test rates exactly at some point, as I think it's much higher. I simply used the numbers estimated in the previous guide and F2P amount as a baseline. Hopefully this helps! :) Liosrakia (talk) 06:19, 2 May 2021 (UTC)

Update[edit source]

With a very basic test I was ending up with about 5 minutes per inventory at 79 mining, without superior gloves. Put that as a bench mark in the guide, but didn't update KPH. Don't feel like it makes sense to update the KPH until there is further testing done, and I'm not sure what the aprox level baseline should be, though 80 seems reasonable. I just have never thought it makes sense to put the "average" KPH at 99 mining rates, because that vastly overinflates how it represents both on the page itself and on the money making page as a whole. At some point I would love to add the 1/20th chance for acquiring the minerals as well, because that should be about around a 5-10% increase in profit (5% chance, mineral is about 2x adamantite ore price when exchanged...insert some type of maths here, lol). Anyway, that's all for now. Cheers! :) Liosrakia (talk) 22:14, 2 May 2021 (UTC)