Talk:Pay-to-play Crafting training

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This talk page is for discussing the Pay-to-play Crafting training page.

I believe it's more worthwhile to spin wool till level 8 instead of running to Al Kharid to go to the tannery.

Unless anyone thinks differently I'll be changing this article accordingly.

Enshou (talk) 15:32, April 16, 2013 (UTC)

Glass blowing is faster and cheaper than cow leather.

i suggest to craft using silver bolts as its double the xp of leather (most) or tiaras perhaps someone could add this in the training guide103.21.2.67 06:47, December 11, 2016 (UTC)God_iisaint

A section for slower-but-cheaper crafting training should be added. I don't know about the rest of the community, but I don't really train crafting by cutting gems. Things to add could be Gold bracelets from level 7, which can be sold for a profit or high alched to closely break even (if training magic), certain jewellry (Ruby Necklace from level 40) that also breaks even etcetera. -- 14:30, 27 December 2018 (UTC)

- The "General experience per hour" for glassblowing does not correspond to the xp/hr shown in the table above. I suggest to use the same values of either one. I'd also like to see the usage of a fixed amount of glass blown per hour instead of "roughly 1700-1800" for the calculations. Jantinuss (talk) 21:28, 6 May 2019 (UTC)

Dragonhide Body XP/hr?[edit source]

The listed XP/hr for crafting dragonhide bodies seems a bit high. After an hour of crafting red d'hide bodies, I gained 360k xp. I may have misclicked a couple times, but not enough to miss 36k xp. I was using keybinds to close the bank and start crafting the bodies as well. Does the current calculation take into account banking? Tsuki (talk) 03:35, 9 March 2020 (UTC)

Just kidding. I may just be bad. Tsuki (talk) 03:49, 9 March 2020 (UTC)