Tele Group Waterbirth
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Tele Group Waterbirth | ||||
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Released | 24 July 2006 (Update) | |||
Members | Yes | |||
Level | ![]() | |||
Spellbook | Lunar | |||
Type | Teleport | |||
Experience | 72 | |||
Runes | 5![]() ![]() ![]() | |||
Casting speed | 4 ticks | |||
Description | Teleports players to Waterbirth Island | |||
Animation | ||||
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Sound Effect | ||||
Tele Group Waterbirth teleports the player along with anyone within a 3x3 square area (including standing on the player's square) beside Jarvald's ship on Waterbirth Island. Players must have Accept Aid turned on in order to be teleported by this spell. If one person doesn't have accept aid on only the caster will be teleported. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.
Cost[edit | edit source]
Input | Cost |
---|---|
5![]() ![]() ![]() | 283 |
Combo runes | |
1![]() ![]() ![]() | 623 |
1![]() ![]() ![]() | 673 |
1![]() ![]() ![]() | 728 |
Main-hands | |
1![]() ![]() ![]() | 258 |
Off-hands | |
1![]() ![]() ![]() | 258 |
Changes[edit | edit source]
Date | Changes |
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21 April 2016 (update) |
Lunar's group teleports will no longer trigger the 10 second teleport delay timer in Deadman mode twice. |
Combat |
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Teleport |
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Utility |
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