Teleportation spells

From Old School RuneScape Wiki
Jump to: navigation, search
Teleport spells Icon as seen in every spellbook.

Teleportation spells are very popular with all players — free-to-players and members alike - as teleportation spells save lots of time when travelling around the world. Note that using a teleport spell is not possible above level 20 Wilderness, nor in any of the combat based minigames such as Castle Wars and Pest Control. Teleportation is possible in "non-Wilderness" parts, though, like in the Mage Arena bank.

Normal spellbook[edit | edit source]

Icon Mobile
icon
Spell Magic Level Runes Required Experience Description
Home Teleport icon.png
Home Teleport icon (mobile).png
Lumbridge Home Teleport 0 None 0 This spell will transport you to Lumbridge free of charge and requires no runes. It takes around 10 seconds to cast and is interruptible by combat. Therefore, It is not ideal for escaping the Wilderness. It can only be used once every 30 minutes.
Varrock Teleport icon.png
Varrock Teleport icon (mobile).png
Varrock Teleport 25 1Law1Fire3Air 35 Transports you to the centre of Varrock, by the fountain near the shop.
Lumbridge Teleport icon.png
Lumbridge Teleport icon (mobile).png
Lumbridge Teleport 31 1Law1Earth3Air 41 Transports you to the centre of Lumbridge castle, in the spot where players who have their respawn set to Lumbridge come if they die.
Telekinetic Grab icon.png
Telekinetic Grab icon (mobile).png
Telekinetic Grab 33 1Law1Air 43 Allows you to take an item remotely into your inventory.
Falador Teleport icon.png
Falador Teleport icon (mobile).png
Falador Teleport 37 1Law1Water3Air 48 Transports you to the centre of Falador, by the Guards.
Teleport to House icon.png
Teleport to House icon (mobile).png
Teleport to House 40 1Law1Earth1Air 30 Transports you to your house. See Construction skill.
Camelot Teleport icon.png
Camelot Teleport icon (mobile).png
Camelot Teleport 45 1Law5Air 55.5 Transports you to Camelot south of the castle.
Ardougne Teleport icon.png
Ardougne Teleport icon (mobile).png
Ardougne Teleport 51 2Law2Water 61 Transports you to Ardougne in the centre of the square. You must read A magic scroll after completing the Plague City quest to use this teleport.
Watchtower Teleport icon.png
Watchtower Teleport icon (mobile).png
Watchtower Teleport 58 2Law2Earth 68 Transports you to the top of the Watchtower, next to Yanille. You must complete the Watchtower quest to use this spell.
Trollheim Teleport icon.png
Trollheim Teleport icon (mobile).png
Trollheim Teleport 61 2Law2Fire 68 Transports you to the very top of Trollheim, near Eadgar's cave. You must complete the Eadgar's Ruse quest to use this teleport.
Ape Atoll Teleport (standard) icon.png
Ape Atoll Teleport (standard) icon (mobile).png
Ape Atoll Teleport 64 2Law2Fire2Water1Banana 74 Transports you to Marim. Requires completion of the King Awowogei subquest of Recipe for Disaster.
Kourend Castle Teleport icon.png
Kourend Castle Teleport icon (mobile).png
Kourend Castle Teleport 69 2Soul2Law5Fire4Water 82 Transports you to the statue in the Kourend Castle. Requires having read transportation incantations.
Teleother Lumbridge icon.png
Teleother Lumbridge icon (mobile).png
Teleother Lumbridge 74 1Soul1Law1Earth 84 Teleports another player who has Accept Aid switched on to Lumbridge.
Teleother Falador icon.png
Teleother Falador icon (mobile).png
Teleother Falador 82 1Soul1Law1Water 92 Teleports another player who has Accept Aid switched on to Falador.
Tele Block icon.png
Tele Block icon (mobile).png
Tele Block 85 1Law1Death1Chaos 80 Can only be cast on another player on PvP worlds or in the Wilderness, and if successful, will prevent that player from using any method of teleportation for 5 minutes.
Teleother Camelot icon.png
Teleother Camelot icon (mobile).png
Teleother Camelot 90 2Soul1Law 100 Teleports another player, who has Accept Aid switched on, to Camelot.

Ancient Magicks[edit | edit source]

Icon Mobile
icon
Spell Magic Level Runes Required Experience Notes
Home Teleport icon.png
Home Teleport icon (mobile).png
Edgeville Home Teleport 0 None None Teleports you to Edgeville, free of charge. It takes around 10 seconds to cast and is interruptible by combat. It can only be used once every 30 minutes.
Paddewwa Teleport icon.png
Paddewwa Teleport icon (mobile).png
Paddewwa Teleport 54 2Law1Fire1Air 64 Teleports to the entrance of Edgeville Dungeon.
Senntisten Teleport icon.png
Senntisten Teleport icon (mobile).png
Senntisten Teleport 60 1Soul2Law 70 Teleports to the Digsite.
Kharyrll Teleport icon.png
Kharyrll Teleport icon (mobile).png
Kharyrll Teleport 66 1Blood2Law 76 Teleports to Canifis.
Lassar Teleport icon.png
Lassar Teleport icon (mobile).png
Lassar Teleport 72 2Law4Water 82 Teleports to the top of Ice Mountain.
Dareeyak Teleport icon.png
Dareeyak Teleport icon (mobile).png
Dareeyak Teleport 78 2Law3Fire2Air 88 Teleports to the ruins west of the Bandit Camp in the Wilderness.
Carrallangar Teleport icon.png
Carrallangar Teleport icon (mobile).png
Carrallangar Teleport 84 2Soul2Law 94 Teleports to the Graveyard of Shadows in the Wilderness.
Annakarl Teleport icon.png
Annakarl Teleport icon (mobile).png
Annakarl Teleport 90 2Blood2Law 100 Teleports to the Demonic Ruins in the Wilderness.
Ghorrock Teleport icon.png
Ghorrock Teleport icon (mobile).png
Ghorrock Teleport 96 2Law8Water 106 Teleports to Ice Plateau in the Wilderness.

Lunar spellbook[edit | edit source]

Icon Mobile
icon
Spell Magic Level Runes Required Experience Notes
Home Teleport icon.png
Home Teleport icon (mobile).png
Lunar Home Teleport 65 None None Teleports the player to Lunar Isle, free of charge. It takes around 10 seconds to cast and is interruptible by combat. It can only be used once every 30 minutes.
Moonclan Teleport icon.png
Moonclan Teleport icon (mobile).png
Moonclan Teleport 69 1Law2Astral2Earth 66 Teleports the caster near the bank on Lunar Isle.
Tele Group Moonclan icon.png
Tele Group Moonclan icon (mobile).png
Tele Group Moonclan 70 1Law2Astral4Earth 67 Teleports the caster along with any players within a 3x3 square area around the caster near the bank on Lunar Isle. Players must have Accept Aid turned on in order to be teleported by this spell.
Ourania Teleport icon.png
Ourania Teleport icon (mobile).png
Ourania Teleport 71 1Law2Astral6Earth 69 Teleports the caster to the red salamanders outside of the Ourania Cave. Players must speak to Baba Yaga with the spellbook activated to unlock the ability to cast this spell.
Waterbirth Teleport icon.png
Waterbirth Teleport icon (mobile).png
Waterbirth Teleport 72 1Law2Astral1Water 71 Teleports the caster beside Jarvald's ship on Waterbirth Island, right by the snape grass spawns.
Tele Group Waterbirth icon.png
Tele Group Waterbirth icon (mobile).png
Tele Group Waterbirth 73 1Law2Astral5Water 72 Teleports the caster along with any players within a 3x3 square area around the caster beside Jarvald's ship on Waterbirth Island. Players must have Accept Aid turned on in order to be teleported by this spell.
Barbarian Teleport icon.png
Barbarian Teleport icon (mobile).png
Barbarian Teleport 75 2Law2Astral3Fire 76 Teleports the caster to the Barbarian Outpost.
Tele Group Barbarian icon.png
Tele Group Barbarian icon (mobile).png
Tele Group Barbarian 76 2Law2Astral6Fire 77 Teleports the caster along with anyone within a 3x3 square area to the Barbarian Outpost. Players must have Accept Aid turned on in order to be teleported by this spell.
Khazard Teleport icon.png
Khazard Teleport icon (mobile).png
Khazard Teleport 78 2Law2Astral4Water 80 Teleports the caster to Port Khazard.
Tele Group Khazard icon.png
Tele Group Khazard icon (mobile).png
Tele Group Khazard 79 2Law2Astral8Water 81 Teleports the caster along with anyone within a 3x3 square area of the caster to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell.
Fishing Guild Teleport icon.png
Fishing Guild Teleport icon (mobile).png
Fishing Guild Teleport 85 3Law3Astral10Water 89 Teleports the caster outside the door of the Fishing Guild.
Tele Group Fishing Guild icon.png
Tele Group Fishing Guild icon (mobile).png
Tele Group Fishing Guild 86 3Law3Astral14Water 90 Teleports the caster along with anyone within a 3x3 square area outside the door of the Fishing Guild. Players must have Accept Aid turned on in order to be teleported by this spell.
Catherby Teleport icon.png
Catherby Teleport icon (mobile).png
Catherby Teleport 87 3Law3Astral10Water 92 Teleports the caster near the bank in Catherby.
Tele Group Catherby icon.png
Tele Group Catherby icon (mobile).png
Tele Group Catherby 88 3Law3Astral15Water 93 Teleports the caster along with anyone within a 3x3 square area around the caster near the bank in Catherby. Players must have Accept Aid turned on in order to be teleported by this spell.
Ice Plateau Teleport icon.png
Ice Plateau Teleport icon (mobile).png
Ice Plateau Teleport 89 3Law3Astral8Water 96 Teleports the caster to the member's half of the Ice Plateau in level 53 Wilderness. Before execution this spell will warn the caster that they are about to teleport into the Wilderness and provide an option to abort.
Tele Group Ice Plateau icon.png
Tele Group Ice Plateau icon (mobile).png
Tele Group Ice Plateau 90 3Law3Astral16Water 99 Teleports the caster along with anyone within a 3x3 square area around the caster to the member's half of the Ice Plateau in level 53 Wilderness. Players must have Accept Aid turned on in order to be teleported by this spell. Before being teleported all players will be warned that they are about to teleport into the Wilderness, and given an option to cancel.

Arceuus spellbook[edit | edit source]

Icon Mobile
icon
Spell Magic Level Runes Required Experience Notes
Home Teleport icon.png
Home Teleport icon (mobile).png
Arceuus Home Teleport 0 None 0 This spell will transport you to Arceuus, near the Dark Altar free of charge and requires no runes. It takes around 10 seconds to cast and is interruptible by combat. Therefore, It is not ideal for escaping the Wilderness. It can only be used once every 30 minutes.
Lumbridge Graveyard Teleport icon.png
Lumbridge Graveyard Teleport icon (mobile).png
Lumbridge Graveyard Teleport 6 1Law2Earth 10 Teleports you to the Lumbridge Graveyard.
Draynor Manor Teleport icon.png
Draynor Manor Teleport icon (mobile).png
Draynor Manor Teleport 17 1Law1Earth1Water 16 Teleports you to the Draynor Manor.
Battlefront Teleport icon.png
Battlefront Teleport icon (mobile).png
Battlefront Teleport 23 1Law1Fire1Earth 19 Teleports you to the ancient grave just outside the Battlefront.
Mind Altar Teleport icon.png
Mind Altar Teleport icon (mobile).png
Mind Altar Teleport 28 1Law2Mind 22 Teleports you to the Mind altar.
Respawn Teleport icon.png
Respawn Teleport icon (mobile).png
Respawn Teleport 34 1Soul1Law 27 Teleports you to your respawn point.
Salve Graveyard Teleport icon.png
Salve Graveyard Teleport icon (mobile).png
Salve Graveyard Teleport 40 2Soul1Law 30 Teleports you to the ghoul area by the entrance to Mort Myre Swamp.
Fenkenstrain's Castle Teleport icon.png
Fenkenstrain's Castle Teleport icon (mobile).png
Fenkenstrain's Castle Teleport 48 1Soul1Law1Earth 50 Teleports you to Fenkenstrain's Castle.
West Ardougne Teleport icon.png
West Ardougne Teleport icon (mobile).png
West Ardougne Teleport 61 2Soul2Law 68 Teleports you to West Ardougne. Requires completion of Biohazard.
Harmony Island Teleport icon.png
Harmony Island Teleport icon (mobile).png
Harmony Island Teleport 65 1Soul1Law1Nature 74 Teleports you to Harmony Island. Requires completion of The Great Brain Robbery.
Cemetery Teleport icon.png
Cemetery Teleport icon (mobile).png
Cemetery Teleport 71 1Soul1Blood1Law 82 Teleports you to The Forgotten Cemetery in the Wilderness.
Barrows Teleport icon.png
Barrows Teleport icon (mobile).png
Barrows Teleport 83 2Soul1Blood2Law 90 Teleports you to the Barrows.
Ape Atoll Teleport (Arceuus) icon.png
Ape Atoll Teleport (Arceuus) icon (mobile).png
Ape Atoll Teleport 90 2Soul2Blood2Law 100 Teleports you to the Ape Atoll temple underground. Requires completion of Monkey Madness I, including having received Daero's training

See also[edit | edit source]