Template:CombatStyles

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Template documentation
This documentation is transcluded from Template:CombatStyles/doc. [edit] [history] [purge]
Template:CombatStyles invokes function main in Module:CombatStyles using Lua.

Usage

{{CombatStyles|<!-- The class of weapon. -->|range = <!-- For Bow and Crossbow, 9 and 10 are accepted values.-->}}

Details

Possible values for the first field are:

  • 2h Sword
  • Axe
  • Banner
  • Bladed Staff
  • Blaster
  • Bludgeon
  • Blunt
  • Bow
  • Bulwark
  • Chinchompas
  • Claw
  • Crossbow
  • Gun
  • Pickaxe
  • Polearm
  • Polestaff
  • Powered Staff
  • Salamander
  • Scythe
  • Slash Sword
  • Spear
  • Spiked
  • Stab Sword
  • Staff
  • Thrown
  • Unarmed
  • Whip

Examples

{{CombatStyles|2h Sword}}
Category: 2h SwordCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles 2h Sword.pngChopSlashAccurateAttack and Hitpoints+3 Attack
SlashSlashAggressiveStrength and Hitpoints+3 Strength
SmashCrushAggressiveStrength and Hitpoints+3 Strength
BlockSlashDefensiveDefence and Hitpoints+3 Defence
{{CombatStyles|Bow}}
Category: BowCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles Bow.pngAccurateRangedAccurateRanged and Hitpoints+3 Ranged
RapidRangedRapidRanged and Hitpoints+1 Attack speed
LongrangeRangedLongrangeRanged, Defence, and Hitpoints+3 Defence and +2 Attack range
{{CombatStyles|Bow|range = 10}}
Category: BowCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles Bow.pngAccurateRangedAccurateRanged and Hitpoints+3 Ranged
RapidRangedRapidRanged and Hitpoints+1 Attack speed
LongrangeRangedLongrangeRanged, Defence, and Hitpoints+3 Defence and +0 Attack range

Quick copy/paste

{{CombatStyles|}}