Temporary skill boost/Attack

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Attack

Boost Level
increase
Visibility Other info
Attack cape.png Attack cape 1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Cup of tea.png Cup of tea 2 Visible Restores 3 Hitpoints. Up to 5 doses can be stored in a tea flask.
Jangerberries.png Jangerberries 2 Visible Also increase Strength by 1, restore 1 Prayer point and reduce Defence by 1.
Bandit's brew.png Bandit's brew 2 Visible Heals 1, boosts Thieving by 1, but drains Strength and Defence points by .
Kebab.png Kebab 1-3 Visible 4% chance to do so. Available to free-to-play players.
Poison chalice.png Poison chalice 1, 4 Visible Has a variety of beneficial and disastrous effects.
Spicy stew.png Spicy stew
(red spice)
±0-5 Visible Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly.
Blood pint.png Blood pint 5 Visible Also raises Strength by 5, but decreases Magic and Prayer points by 5.
Attack potion.png Attack potion 3-12 Visible Boosts Attack by .
Allows a player to hit more often with Melee attacks.
Combat potion.png Combat potion 3-12 Visible Boosts Attack and Strength by .
Provides the boosts of a normal attack and strength potion in one potion.
Elder (-).png Elder (-) 4-13 Visible Boosts Attack, Strength, and Defence by .
Only usable within the Chambers of Xeric, and is the weakest variant
Overload (-).png Overload (-) 4-13 Visible Acts as an elder (-), twisted (-), and kodai (-) potion in one dose.
Boosts combat stats by (excluding Hitpoints and Prayer).
The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints.
(This lost health is refunded after the overload ends.)
Only usable within the Chambers of Xeric, and is the weakest variant
Elder potion.png Elder potion 5-17 Visible Boosts Attack, Strength, and Defence by .
Only usable within the Chambers of Xeric, and is the standard variant
Overload (Chambers of Xeric).png Overload (Chambers of Xeric) 5-17 Visible Acts as an elder, twisted, and kodai potion in one dose.
Boosts combat stats by (excluding Hitpoints and Prayer).
The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints.
(This lost health is refunded after the overload ends.)
Only usable within the Chambers of Xeric, and is the standard variant
Ruby harvest (item).png Ruby harvest (item) 4-18 Visible Boosts Attack by .
Must be used on another player. Boost affects the player it is used on.
Acquired from the Hunting skill.
Bandages (Theatre of Blood).png Bandages (Theatre of Blood) 4-18 Visible Acts like a super combat (minus one point), ranging, magic, prayer, and stamina potion, and heals 20 Hitpoints.
Super attack.png Super attack 5-19 Visible Boosts Attack by .
Allows a player to hit more often with melee attacks.
Divine super attack potion.png Divine super attack potion 5-19 Visible Acts as a super attack potion.
Natural stat draining for Attack is disabled for 5 minutes, meaning the player's Attack will stay fully boosted.
After the 5 minutes are over, Attack level will be restored to its base level.
Super combat potion.png Super combat potion 5-19 Visible Acts as a super attack, super strength, and super defence potion in one dose.
Boosts Attack, Strength, and Defence by .
Divine super combat potion.png Divine super combat potion 5-19 Visible Acts as a super combat potion.
Natural stat draining for Attack, Strength, and Defence is disabled for 5 minutes, meaning the player's combat stats will stay fully boosted.
After the 5 minutes are over, affected stats will be restored to their base level.
Overload (Nightmare Zone).png Overload (Nightmare Zone) 5-19 Visible Acts as a super combat, super ranging, and super magic potion in one dose.
Boosts combat stats by (excluding Hitpoints and Prayer).
The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints.
(This lost health is refunded after the overload ends.)
Only usable within the Nightmare Zone
Zamorak brew.png Zamorak brew 2-21 Visible Boosts Attack by and Strength by .
Reduces Defence by and Hitpoints by .
Elder (+).png Elder (+) 6-21 Visible Boosts Attack, Strength, and Defence by .
Only usable within the Chambers of Xeric, and is the strongest variant
Overload (+).png Overload (+) 6-21 Visible Acts as an elder (+), twisted (+), and kodai (+) potion in one dose.
Boosts combat stats by (excluding Hitpoints and Prayer).
The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints.
(This lost health is refunded after the overload ends.)
Only usable within the Chambers of Xeric, and is the strongest variant