Temporary skill boost/Defence
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Defence
Boost | Level increase |
Visibility | Other info | |
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Defence cape | 1 | Visible | Activating the cape's effect will increase the corresponding skill by 1. |
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Draynor Manor Cabbage | 1 or 2 | Visible | Restores 1 Hitpoint. Available to free-to-play players. |
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Kebab | 1-3 | Visible | 4% chance to do so. Available to free-to-play players. |
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Poison chalice | 1 or 4 | Visible | Has a variety of beneficial and disastrous effects. |
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Spicy stew (red spice) |
±0-5 | Visible | Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly. |
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Excalibur | 8 | Visible | Uses up 100% Special attack energy. |
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Defence potion | 3-12 | Visible | Boosts Defence by . Defence boosts do not allow players to equip higher level armour. |
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Abidor Crank | 3-12 | Visible | Provides benefits of a defence potion. |
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Elder (-) | 4-13 | Visible | Boosts Attack, Strength, and Defence by . Only usable within the Chambers of Xeric, and is the weakest variant |
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Overload (-) | 4-13 | Visible | Acts as an elder (-), twisted (-), and kodai (-) potion in one dose. Boosts combat stats by (excluding Hitpoints and Prayer). The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints. (This lost health is refunded after the overload ends.) Only usable within the Chambers of Xeric, and is the weakest variant |
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Elder potion | 5-17 | Visible | Boosts Attack, Strength, and Defence by . Only usable within the Chambers of Xeric, and is the standard variant |
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Overload (Chambers of Xeric) | 5-17 | Visible | Acts as an elder, twisted, and kodai potion in one dose. Boosts combat stats by (excluding Hitpoints and Prayer). The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints. (This lost health is refunded after the overload ends.) Only usable within the Chambers of Xeric, and is the standard variant |
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Sapphire glacialis (item) | 4-18 | Visible | Boosts Defence by . Must be used on another player. Boost affects the player it is used on. Acquired from the Hunting skill. |
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Bandages (Theatre of Blood) | 4-18 | Visible | Acts like a super combat (minus one point), ranging, magic, prayer, and stamina potion, and heals 20 Hitpoints. |
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Super defence | 5-19 | Visible | Boosts Defence by . Defence boosts do not allow players to equip higher level armour. |
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Divine super defence potion | 5-19 | Visible | Acts as a super defence potion. Natural stat draining for Defence is disabled for 5 minutes, meaning the player's Defence will stay fully boosted. After the 5 minutes are over, Defence level will be restored to its base level. |
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Super combat potion | 5-19 | Visible | Acts as a super attack, super strength, and super defence potion in one dose. Boosts Attack, Strength, and Defence by . |
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Divine super combat potion | 5-19 | Visible | Acts as a super combat potion. Natural stat draining for Attack, Strength, and Defence is disabled for 5 minutes, meaning the player's combat stats will stay fully boosted. After the 5 minutes are over, affected stats will be restored to their base level. |
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Bastion potion | 5-19 | Visible | Acts as a ranging and super defence potion in one dose. Boosts Ranged by and Defence by . |
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Divine bastion potion | 5-19 | Visible | Acts as a bastion potion. Natural stat draining for Ranged and Defence is disabled for 5 minutes, meaning the player's combat stats will stay fully boosted. After the 5 minutes are over, affected stats will be restored to their base level. |
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Battlemage potion | 5-19 | Visible | Acts as a magic and super defence potion in one dose. Boosts Magic by and Defence by . Allows for the use of higher level magical spells. |
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Divine battlemage potion | 5-19 | Visible | Acts as a battlemage potion. Natural stat draining for Magic and Defence is disabled for 5 minutes, meaning the player's combat stats will stay fully boosted. After the 5 minutes are over, affected stats will be restored to their base level. |
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Overload (Nightmare Zone) | 5-19 | Visible | Acts as a super combat, super ranging, and super magic potion in one dose. Boosts combat stats by (excluding Hitpoints and Prayer). The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints. (This lost health is refunded after the overload ends.) Only usable within the Nightmare Zone |
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Saradomin brew | 2-21 | Visible | Boosts Defence by and Hitpoints by . Reduces Attack, Strength, Magic and Ranged levels by . Hitpoints can rise above normal level with the boost. |
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Elder (+) | 6-21 | Visible | Boosts Attack, Strength, and Defence by . Only usable within the Chambers of Xeric, and is the strongest variant |
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Overload (+) | 6-21 | Visible | Acts as an elder (+), twisted (+), and kodai (+) potion in one dose. Boosts combat stats by (excluding Hitpoints and Prayer). The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints. (This lost health is refunded after the overload ends.) Only usable within the Chambers of Xeric, and is the strongest variant |