Temporary skill boost/Defence

From Old School RuneScape Wiki
Jump to: navigation, search

Defence

Boost Level
increase
Visibility Other info
Defence cape.png Defence cape 1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Spicy stew.png Spicy stew
(red spice)
±0-5 Visible Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly.
Kebab.png Kebab 1-3 Visible 4% chance to do so
Poison chalice.png Poison chalice 1, 4 Visible Has a variety of beneficial and disastrous effects.
Defence potion(4).png Defence potion 3-12 Visible Boosts Defence by .
Defence boosts do not allow players to equip higher level armour.
Sapphire glacialis (item).png Sapphire glacialis (item) 4-18 Visible Boosts Defence by .
Must be used on another player. Boost affects the player it is used on.
Acquired from the Hunting skill.
Super defence.png Super defence 5-19 Visible Boosts Defence by .
Reduces the chance of receiving damage.
Defence boosts do not allow players to equip higher level armour.
Divine super defence potion.png Divine super defence potion 5-19 Visible Acts as a super defence potion.
Natural stat draining for Defence is disabled for 5 minutes, meaning the player's Defence will stay fully boosted.
After the 5 minutes are over, Defence level will be restored to its base level.
Battlemage potion.png Battlemage potion 5-19 Visible Boosts Defence by .
Allows for the use of higher level magical spells.
Bastion potion.png Bastion potion 5-19 Visible Boosts Defence by .
Boosts Ranged by .
Saradomin brew(4).png Saradomin brew 2-21 Visible Boosts Defence by and Hitpoints by .
Reduces Attack, Strength, Magic and Ranged levels by .
Hitpoints can rise above normal level with the boost.
Cabbage.png Draynor Manor Cabbage 1 or 2 Visible Restores 2 Hitpoints.
Super combat potion.png Super combat potion 5-19 Visible Acts as a super attack, super strength, and super defence potion in one dose.
Divine super combat potion.png Divine super combat potion 5-19 Visible Acts as a super combat potion.
Natural stat draining for Attack, Strength, and Defence is disabled for 5 minutes, meaning the player's combat stats will stay fully boosted.
After the 5 minutes are over, affected stats will be restored to their base level.
Overload.png Overload 5-19 Visible Boosts combat stats by (excluding Hitpoints and Prayer).
The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints.
(This lost health is refunded after the overload ends.)
Only usable within the Nightmare Zone or within the Chambers of Xeric