Temporary skill boost/Ranged

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Ranged

Boost Level
increase
Visibility Other info
Ranging cape.png Ranging cape 1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Spicy stew.png Spicy stew
(red spice)
±0-5 Visible Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly.
Ranging potion.png Ranging potion 4-13 Visible Boosts ranged by .
Increases ranged accuracy and damage.
Divine ranging potion.png Divine ranging potion 4-13 Visible Acts as a ranging potion.
Stat draining for ranged is disabled for 5 minutes, meaning the player's ranged will stay fully boosted.
After the 5 minutes are over, ranged level will be restored to its base level.
Bastion potion.png Bastion potion 4-13 Visible Boosts defence by .
Boosts ranged by .
Divine bastion potion.png Divine bastion potion 4-13 Visible Acts as a bastion potion.
Stat draining for ranged is disabled for 5 minutes, meaning the player's ranged will stay fully boosted.
After the 5 minutes are over, ranged level will be restored to its base level.
Super ranging.png Super ranging 5-19 Visible Boosts ranged by .
Increases ranged accuracy and damage.
Only usable within the Nightmare Zone.
Wild pie.png Wild pie 4 Visible Consists of 2 bites, restoring 11 Hitpoints per bite.
Overload.png Overload 5-19 Visible Boosts combat stats by (excluding hitpoints and prayer).
The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints.
(This lost health is refunded after the overload ends.)
Only usable within the Nightmare Zone or within the Chambers of Xeric