- The official worlds for Tempoross are worlds 341, 422, 463 and 531 (P2P).
|Released||24 March 2021 (Update)|
|Examine||A mass of angry wet.|
Tempoross is a minigame-style boss that is fought using non-combat skills. Also known as the Spirit of the Sea, it is an ancient entity believed to be as old as Gielinor itself. It is able to create intense storms that make sailing difficult, and has recently awoken after having laid dormant for centuries, wreaking havoc upon sailors who were unfortunate to cross its path in the seas.
The Spirit Anglers, a group of fishermen from Al Kharid, have established a port at the Ruins of Unkah in the southern desert to investigate the reason behind its sudden resurgence and to create safe passage through the seas by keeping it subdued. In order to help them subdue Tempoross, players must have at least level 35 in Fishing.
Tempoross is considered a boss and not a minigame. Therefore, while players take no damage directly from Tempoross or the surrounding environment, the normal rules relating to the loss of items still apply, and Hardcore Ironmen will lose their Hardcore status if they die while fighting Tempoross (e.g. from poison).
Followers and pets (Eg. Kittens, Cats) are allowed in Tempoross, and the fished harpoonfish can be fed to kittens when hungry.
Getting there[edit | edit source]
There are several ways of reaching Tempoross. Beware of desert heat while travelling there. These options, ordered from fastest to slowest, are:
- Using the pharaoh's sceptre teleport to the Azzanadra's Pyramid using the teleport option Jaldraocht and heading south-west.
- Using the Camulet to teleport to Enakhra's Temple and heading south.
- Taking the magic carpet to Menaphos and heading north-west.
- Using a desert amulet 4, teleporting outside Kalphite Cave, go through the Shanty Pass and heading north-west.
Requirements[edit | edit source]
Fighting Tempoross[edit | edit source]
Players can begin the encounter by boarding the ship located at the end of the dock in the Ruins of Unkah. Tempoross can be fought alone or with a group. Captain Dudi announces a countdown for when the next encounter will depart; however, the boat will leave immediately if the maximum number of players allowed in one encounter is reached.
Multiple instances of the encounter can run simultaneously, so players will not have to wait for an in-progress encounter to return before a new encounter can begin. The boss fight scales by the amount of players and combined fishing levels. Doing it solo or in smaller groups mostly does not put you at a disadvantage. However, with fewer players, fires will be harder to put out.
After the ship departs, players will arrive at Tempoross Cove on board one of two ships, both of which are identical in function and role in defeating Tempoross. A selection of equipment, including ropes, buckets, hammers, and harpoons are available from the crates on deck should the player have lost or forgotten any items.
Players must help the anglers subdue Tempoross by draining its essence to zero. To do this, players must first deplete its energy by firing cannons found on the decks of both ships, using harpoonfish as ammo. The fish are gathered via harpoon spots found in the waters around the island and can optionally be cooked to deal more damage. Occasionally, a fishing spot will have jumping harpoonfish. Fishing at these spots allows for the chance of catching two harpoonfish at a time. Raw harpoonfish drain 10 energy per fish, while cooked fish drain 15 energy per fish.
Once its energy is depleted to zero, Tempoross will submerge and the second phase of the fight will begin. During this phase, players must catch the energized fish from Tempoross by fishing at the whirlpool at the end of each dock. Doing so will reduce its essence. If the essence depletes to zero before Tempoross has fully restored its energy, it will retreat and the encounter will be successful. However, if Tempoross fully regains its energy before its essence is fully depleted, it will emerge and the first phase of the fight will repeat again. Any essence depleted from Tempoross in the second phase will remain depleted. This cycle can be repeated up to three times, after which Tempoross will gain too much energy, and the encounter will end unsuccessfully.
If the encounter is successful, the player will be automatically sent back to the Ruins of Unkah after approximately 20 seconds. Players can skip the wait by using the right-click leave option on any of the NPCs around the Cove.
Tempoross' attacks[edit | edit source]
During the fight, Tempoross will attempt to disrupt the player's efforts by unleashing an array of attacks. These attacks do not deal any damage; rather, they hinder the player's movements and can cause players to lose some of the fish and tools gathered during the encounter. Tools that will not be lost to any attacks are the Imcando hammer, Barb-tail harpoon, Dragon harpoon, Infernal harpoon, and Crystal harpoon (along with any respective cosmetic variations).
- Wave Attack - A huge wave covers the entire cove, pushing players a few tiles away. Players can avoid being swept away by using rope to tether themselves to masts or totem poles found on the ships and islands respectively. Tethered players will be unaffected by the wave attack but will be unable to move for the duration of the wave (though players can freely tether/untether themselves). The wave can also break masts and totem poles, which will need to be repaired with a hammer before they can be used to tether again. The wave will also extinguish any fires started by the lighting attack. The wave attack will not start if Tempoross' energy is 10% or lower.
- Lightning Attack - Large grey clouds move over the island and ships, expand, and then emit lightning bolts. Players can put out the fires with buckets of water, but if not done quickly, fires will spread to more tiles. As with the wave attack, the lightning attack will not start if Tempoross' energy is 10% or lower. However, fires will continue to spread.
- Torrent Attack - A swirling pillar of water is launched towards a cannon, which temporarily disables it and stuns any player currently loading the cannon. This can be avoided by quickly stepping away or switching to another cannon onboard. The Torrent Attack will not start if Tempoross' energy is 10% or lower.
Activities[edit | edit source]
- Fishing harpoonfish (5 points/fish) - Collect raw harpoonfish by fishing at the designated fishing spots.
- Cooking harpoonfish (10 points/fish) - Cook harpoonfish to increase their damage output when used as ammo.
- Depositing harpoonfish (raw/cooked/crystallised) (20/65/20 points/fish) - Deposit harpoonfish into the crates next to the cannons on the ships. Depositing cooked harpoonfish yields significantly more points.
- Repairing totems/masts (40 points/repair) - Over time, the totem poles and masts players tether themselves to will get damaged and need to be repaired with an Imcando or normal hammer. Doing so provides a decent amount of construction experience.
- Dousing fires (40 points/fire) - Douse the fires created by Tempoross' lightning attack.
- Surviving the wave (10 points/wave) - Tether to either a totem pole or mast to survive the colossal wave.
- Harpooning spirit pool (55 points/scatter) - Fish in the whirlpools to drain Tempoross' essence.
Experience rates[edit | edit source]
Not Cooking[edit | edit source]
Not cooking the harpoonfish means getting lower amounts of points/loot but significantly more exp. With Crystal harpoon and a fishing level near 99, this is the fastest experience in the game if not using tick manipulation methods. With no crystal harpoon or if not near level 99 fishing, drift net fishing will yield higher experience rates. It is recommended for non-iron players to not cook the fish as the boss is meant for fast experience rates and is not as reward heavy as others.
Cooking[edit | edit source]
Cooking the harpoonfish means lower experience rate but significantly more points and, therefore, loot. It is recommended for iron players and pet hunters to use the infernal harpoon when they reach the level requirements.
- The standard harpoon, the barb-tail harpoon, and barbarian fishing all have the same experience rates.
Rewards[edit | edit source]
During the fight with Tempoross, players will primarily gain Fishing experience, with additional opportunities to gain experience in Cooking, Construction, and Strength. Unlike Wintertodt, no experience is awarded upon Tempoross' defeat. Using a small or big fishing net, the debris left behind by Tempoross can be looted from the reward pool at the Ruins of Unkah. Players will receive one reward permit for the first 2,000 points and additional permits for every 700 points beyond 2,000. Any remaining points award a linearly scaling chance for a final permit. Up to 8,000 reward permits can be stored in the pool.
|Points||Guaranteed Reward Permits|
Unique Rewards[edit | edit source]
|Spirit flakes||32–64||40/160||Not sold||32–64|
|Casket (Reward pool)||1||8/160||Not sold||N/A|
|Fish barrel||1||1/400[r 1]||Not sold||N/A|
|Tackle box||1||1/400[r 1]||Not sold||510|
|Big harpoonfish||1||1/1,600[r 1]||Not sold||2,100|
|Tome of water (empty)||1||1/1,600||520,548||11,700|
|Tiny tempor||1||1/8,000||Not sold||N/A|
- Replaced with 25 Soaked Pages if already owned.
The debris can contain some unique rewards:
- Spirit flakes - Provides a 50% chance of catching an extra fish for no additional XP. Stacks with Rada's blessing.
- Fish barrel - Stores up to 28 raw fish, which can only be removed at a bank. Can be combined with a fish sack to make it equippable.
- Tackle box - Stores fishing equipment.
- Big harpoonfish - Can be mounted in a skill hall.
- Tome of water - Requires level 50 in Magic to wield, it is charged with soaked pages. The tome acts as an infinite stock of water runes, increases damage from water spells by 20%, and increases accuracy of water, curse, and binding spells by 20%.
- Spirit angler's outfit - Requires angler piece and 1,200 spirit flakes per piece (4,800 for the full set). Talk to Gita Prymes, east of the dock.
- Tiny tempor - Tempoross pet. Obtained from fishing in the reward pool, not from killing the boss itself.
- Great blue heron - A recoloured version of the heron, obtained by feeding the heron 3,000 spirit flakes.
- Dragon harpoon
Combat Achievements[edit | edit source]
The following Combat Achievement tasks involve Tempoross.
|Tempoross Novice||Subdue Tempoross 10 times.||Easy||Kill count|
|Master of Buckets||Extinguish at least 5 fires during a single Tempoross fight.||Easy||Mechanical|
|Calm Before the Storm||Repair either a mast or a totem pole.||Easy||Mechanical|
|Fire in the Hole!||Attack Tempoross from both sides by loading both cannons on both ships.||Easy||Mechanical|
|Tempoross Champion||Subdue Tempoross 50 times.||Medium||Kill count|
|The Lone Angler||Subdue Tempoross alone without getting hit by any fires, torrents or waves.||Medium||Perfection|
|Dress Like You Mean It||Subdue Tempoross while wearing any variation of the angler outfit.||Hard||Restriction|
|Why Cook?||Subdue Tempoross, getting rewarded with 10 reward permits from a single Tempoross fight.||Hard||Mechanical|
Music[edit | edit source]
|Play track||Tempor of the Storm. Plays upon arriving at Tempoross Cove.|
|Play track||Plays upon successfully subduing Tempoross.|
|Play track||Plays when failing to subdue Tempoross.|
Trivia[edit | edit source]
- Dying at Tempoross is considered an unsafe death, however since the boss doesn't do damage to the player, this can only be managed through self inflicted damage, poison, or venom.
Gallery[edit | edit source]
Concept art of Tempoross by Mod Gee.
Changes[edit | edit source]
|6 May 2021
The aforementioned change to Tempoross' behaviour below 10% energy has been reverted.
|5 May 2021
|28 April 2021
|14 April 2021
|7 April 2021
The ship taking players to Tempoross Cove will now sail there after 30 seconds instead of 60.
|29 March 2021
Players without a house will no longer gain Construction experience when repairing the mast or totem pole.
References[edit | edit source]
- Jagex. Mod Ash's Twitter account. 31 March 2021. (Archived from the original on 03 April 2021.) Mod Ash: "No, they should expect to downgrade if they die there. Gravestones appear on the dock, I believe."
- Jagex. Mod Zuko's Twitter account. 11 May 2021. (Archived from the original on 11 May 2021.) Mod Zuko: "Attached image"