- The official worlds for Tempoross are worlds 341, 422, 463 and 531 (P2P).
|Released||24 March 2021 (Update)|
|Examine||A mass of angry wet.|
Tempoross is a minigame-style boss that is fought using non-combat skills. Known as the Spirit of the Sea, it is an ancient entity believed to be as old as Gielinor itself. It is able to create intense storms that make sailing difficult, and has recently awoken after having laid dormant for centuries, wreaking havoc upon sailors who were unfortunate to cross its path in the seas.
The Spirit Anglers, a group of fishermen from Al Kharid, have established a port at the Ruins of Unkah in the southern desert to investigate the reason behind its sudden resurgence and to create safe passage through the seas by keeping it subdued. In order to help them subdue Tempoross, players must have at least level 35 in Fishing.
Tempoross is considered a boss and not a minigame. Therefore, while players take no damage directly from Tempoross or the surrounding environment, the normal rules relating to the loss of items still apply, and Hardcore Ironmen will lose their Hardcore status if they die while fighting Tempoross (e.g. from poison).
Getting there[edit | edit source]
There are several ways of reaching Tempoross. These options, ordered from fastest to slowest, are:
- Using Ferryman Sathwood's boat, south of the Al Kharid bank. This will bring the player directly to the Tempoross docks.
- Using the pharaoh's sceptre teleport to the Azzandra's Pyramid using the teleport option Jaldraocht and heading south-west. (Beware of desert heat)
- Using the Camulet to teleport to Enakhra's Temple and heading south. (Beware of desert heat)
- Taking the magic carpet to Menaphos and heading north west. (Beware of desert heat)
Requirements[edit | edit source]
Fighting Tempoross[edit | edit source]
Players can begin the encounter by boarding the ship located at the end of the dock in the Ruins of Unkah, Tempoross can be fought alone, or with a group. Captain Dudi will announce a countdown advising when the next encounter will depart, however the boat will leave immediately if the maximum number of players allowed in one encounter is reached. Multiple instances of the encounter can run simultaneously, players will not have to wait for a currently ongoing encounter to return before a new encounter can begin.
After the ship departs, players will arrive at Tempoross Cove on board one of two ships, both of which are identical in function, and neither ship has a different role in defeating Tempoross. A selection of equipment, including ropes, buckets, hammers and harpoons are available from the crates on deck, should the player have lost or forgotten any items.
Players must help the anglers subdue Tempoross by draining its spirit to zero. To do this, players must first deplete its energy by firing cannons on the decks of both ships with harpoonfish as ammo. The fish can be gathered via harpoon spots found in the waters around the island, and can be optionally cooked to deal more damage. Raw harpoonfish drain 10 energy per fish, while cooked fish drain 15 energy per fish.
Occasionally, a fishing spot will have a jumping harpoonfish. Fishing at these spots allows for the chance of fishing two harpoonfish at a time.
The Crystal Harpoon is recommended for the special attack bonus of +3 Fishing levels and faster fishing.
Once its energy is depleted to zero, Tempoross will submerge and the second phase of the fight will begin. During this phase, players must catch the energized fish from Tempoross by fishing at the whirlpool found at the end of each dock. Doing so will reduce its spiritual presence. If the spirit depletes to zero before Tempoross has fully restored its energy, it will retreat and the encounter will be successful. However; if Tempoross fully regains its energy before its spirit is fully depleted, it will emerge and the first phase of the fight will be repeated again. Any spirit depleted from Tempoross while it was submerged will remain depleted. This cycle can be repeated up to three times; if Tempoross is still not defeated after the third repetition, it will gain too much energy and the encounter will end unsuccessfully.
If the encounter is completed successfully; the player will have approximately 20 seconds to retrieve any items they may have left on the ground before the encounter will end, after which they will be transported back to the Ruins of Unkah. Players can skip this by using the right-click leave option on any of the NPCs around the Cove, who will return them immediately.
Tempoross's attacks[edit | edit source]
During the fight, Tempoross will attempt to disrupt the player's efforts by unleashing an array of attacks. These attacks do not deal any damage; rather, they hinder the player's movements and can cause players to lose the resources or tools gathered during the encounter. Tools that will not be lost to any attacks are; Imcando hammer, Barb-tail harpoon, Dragon harpoon, Infernal harpoon, and Crystal harpoon (along with any respected cosmetic variations).
- Wave Attack -tiles away. Players can avoid being swept away by using rope to tether themselves to masts or totem poles found on the ships and islands respectively. Tethered players will be unaffected by the wave attack, but will be unable to move for the duration of the wave (though players can freely tether/untether themselves). Untethered players will lose several harpoonfish and a random tool (hammer, rope, harpoon or empty/full bucket). The wave can also break masts and totem poles, which will need to be repaired with a hammer before they can be used to tether again. The wave will also extinguish any fires. The Wave Attack will not start if Tempoross's energy is 10% or lower.
- Lightning Attack -
Lightning strikes may occur around the islands and onboard the boats around the cove. Standing in the resulting fire from the lightning attack will not damage the player, but will destroy several harpoonfish, and can destroy a random tool (hammer, rope, harpoon or a bucket) Players can put out the fires with the use of buckets of water. Failing to put out the fires will result in them spreading. As with the wave attack, the lightning attack will not start if Tempoross's energy is 10% or lower. However, fires will continue to spread.
- Torrent Attack -
Activities[edit | edit source]
- Fishing harpoonfish (5 points/fish) - Collect raw harpoonfish by fishing at the designated fishing spots.
- Cooking harpoonfish (10 points/fish) - Cook harpoonfish to increase their damage output when used as ammo.
- Depositing harpoonfish (raw/cooked/crystallised) (20/65/20 points/fish) - Deposit harpoonfish into the crates next to the cannons on the ships. Depositing cooked harpoonfish yields significantly more points.
- Repairing totem/mast (40 points/repair) - Over time, the totem poles and masts players tether themselves to will get damaged, and need to be repaired with an Imcando or normal hammer. Doing so provides a decent amount of construction experience.
- Dousing fires (40 points/fire) - Dousing the fires created by Tempoross's lightning attack.
- Surviving the wave (10 points/wave) - Tethering to either a totem or mast to survive the colossal wave.
- Harpooning spirit pool (55 points/scatter) - Fishing in the whirlpools to drain Tempoross's essence.
Experience rates[edit | edit source]
Not Cooking[edit | edit source]
Not cooking the harpoonfish means getting lower amounts of points/loot, but significantly more exp. With Crystal harpoon and a fishing level near 99, this is the fastest experience in the game if not using tick manipulation methods. With no crystal harpoon or if not near level 99 fishing, Drift net fishing will yield higher experience rates. It is recommended for non-iron players to not cook the fish as the boss is meant for fast experience rates and is not as reward heavy.
- Using another account to shorten the waiting time between games, up to 102,000 experience per hour is possible.
Cooking[edit | edit source]
Cooking the harpoonfish means lower experience rate, but significantly more points, and therefore loot. It is recommended for iron players and pet hunters to use the infernal harpoon when they reach the level requirements.
Rewards[edit | edit source]
During the fight with Tempoross, players will primarily gain Fishing experience, with additional opportunities to gain experience in Cooking, Construction and Strength. Unlike Wintertodt, no experience is awarded upon Tempoross's defeat. Using a small or big fishing net, the debris left behind by Tempoross can be looted from a reward pool at the Ruins of Unkah. Players will receive one reward permit for the first 2,000 points, and additional permits for every 700 points beyond 2,000. Any remaining points award a linearly scaling chance for a final permit. Up to 8,000 reward permits can be stored in the pool.
The debris can contain some unique rewards:
- Spirit flakes - Provides a 50% chance of catching an extra fish for no additional XP. Stacks with Rada's blessing.
- Fish barrel - Stores up to 28 raw fish, which can only be removed at a bank. Can be combined with a fish sack to make it equippable.
- Tackle box - Stores fishing equipment.
- Big harpoonfish - Can be mounted in a skill hall.
- Tome of water - Requires level 50 in Magic to wield, it is charged with soaked pages. The tome acts as an infinite stock of water runes, increases damage from water spells by 20%, and increases accuracy of water, curse, and binding spells by 20%.
- Spirit angler's outfit - Requires angler piece and 1,200 spirit flakes per piece (4,800 for the full set). Talk to Gita Prymes, east of the dock.
- Tiny tempor - Tempoross pet. Obtained from fishing in the reward pool, not from killing the boss itself.
- Great blue heron - A recoloured version of the heron, obtained by feeding the heron 3,000 spirit flakes.
- Dragon harpoon
Music[edit | edit source]
|Play track||Tempor of the Storm. Plays upon arriving at Tempoross Cove.|
|Play track||Plays upon successfully subduing Tempoross.|
|Play track||Plays when failing to subdue Tempoross.|
Gallery[edit | edit source]
Concept art of Tempoross by Mod Gee.
Changes[edit | edit source]
|14 April 2021
|7 April 2021
The ship taking players to Tempoross Cove will now sail there after 30 seconds instead of 60.
|29 March 2021
Players without a house will no longer gain Construction experience when repairing the mast or totem pole.
References[edit | edit source]