|Thammaron's sceptre (u)|
|Released||26 July 2018 (Update)|
|Worn options||None (?)|
|Examine||A mighty sceptre used in long forgotten battles.|
|High alch||72,000 coins|
|Low alch||48,000 coins|
|Exchange||3,500,537 coins (info)|
Thammaron's sceptre is a magical sceptre once owned by Thammaron, a Tsutsaroth demon who was once one of Zamorak's most trusted allies during the reign of Zaros and later one of his key generals during the God Wars. It can be received as a drop from revenants found within the Revenant Caves. This item counts as a Zamorakian item in the God Wars Dungeon.
The sceptre requires a Magic level of 60 to wield, and shares the same bonuses as the master wand, although it cannot autocast Ancient Magicks. It also has a powerful passive effect within the Wilderness when charged with revenant ether.
Players can dismantle an uncharged sceptre to receive 7,500 Revenant ether, resulting in 1,305,000 and a loss of −2,195,537 coins.
Combat styles[edit | edit source]
|Category: Staff||Combat Style||Style type||Weapon Style||Experience||Invisible Boost|
|Bash||Crush||Accurate||Attack and Hitpoints||+3 Attack|
|Pound||Crush||Aggressive||Strength and Hitpoints||+3 Strength|
|Focus||Crush||Defensive||Defence and Hitpoints||+3 Defence|
|Spell||Magic||Defensive Autocast||Magic, Defence, and Hitpoints||None|
|Spell||Magic||Autocast||Magic and Hitpoints||None|
Passive effect[edit | edit source]
When Thammaron's sceptre is charged with revenant ether, an additional 100% magic accuracy and 25% magic damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not.
This effect will stack with a slayer helmet or a salve amulet and their variants, but not both simultaneously. This makes the sceptre the best magic weapon in the Wilderness, surpassing the damage output of a trident of the seas (and its swamp variant) with the additional capability of attacking any hostile players, something which both tridents are incapable of doing.
Charging and death[edit | edit source]
In order to use the sceptre's passive effect, it must first be activated with 1,000 revenant ether (costing 174,000). The 1,000 ether used to activate the sceptre does not count towards the usage of the passive effect, thus additional ether must be added (up to 16,000) in order to increase the sceptre's damage output. The hourly cost of constantly using this weapon to cast spells is 1,200 ether or 208,800, as spells can only be cast every 5 game ticks.
The ether can be safely removed by selecting the right-click Uncharge option on the sceptre, after which the sceptre becomes tradeable again.
Upon death within the Wilderness, any revenant ether stored within the sceptre will always be dropped, even if it is one of the player's protected items. Because of this, despite the sceptre being able to store a maximum of 17,000 revenant ether, it is recommended to store the minimum amount required for a trip into the Wilderness (in addition to the 1,000 ether required to activate the weapon).
Item sources[edit | edit source]
|Revenant cyclops||82||1||1/48,800; 1/26,840|
|Revenant dark beast||120||1||1/44,000; 1/24,200|
|Revenant demon||98||1||1/48,800; 1/26,840|
|Revenant dragon||135||1||1/40,000; 1/22,000|
|Revenant goblin||15||1||1/146,600; 1/80,630|
|Revenant hellhound||90||1||1/48,800; 1/26,840|
|Revenant hobgoblin||60||1||1/62,800; 1/34,540|
|Revenant imp||7||1||1/220,000; 1/121,000|
|Revenant knight||126||1||1/40,000; 1/22,000|
|Revenant maledictus||397||1||1/40,000; 1/22,000|
|Revenant ork||105||1||1/44,000; 1/24,200|
|Revenant pyrefiend||52||1||1/62,800; 1/34,540|
Concept art[edit | edit source]
Three proposed models of Thammaron's sceptre made by Mod Ghost, shown in a Q&A stream on 04/07/2018. Option 3 was chosen.
Changes[edit | edit source]
|6 August 2020
Players are notified as the weapon charges approach zero.
|16 April 2020
(update | poll)
Uncharged variants of Thammaron's sceptre can now be dismantled into 7,500 revenant ether.
Trivia[edit | edit source]
- Upon release, Thammaron's sceptre had a starting Grand Exchange price of 10,000,000 coins. This was manually adjusted to 20,000,000 coins on 1 August after frequent luring in the Wilderness via dropping items whose prices on the Grand Exchange were more than the sceptre itself. As the game prioritises the protection of items that have the highest price on the Grand Exchange, the player may end up losing the sceptre by picking up an item worth slightly more than the sceptre on the Grand Exchange, which was worth around 45 million coins at the time.