The Forsaken Tower

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Instruction manual.png
This quest has a quick guide found here.
It briefly summarises the steps needed to complete the quest.

The Forsaken Tower is a novice quest in the Great Kourend quest series which focuses on Lovakengj.

Details[edit | edit source]

Walkthrough[edit | edit source]

The Assembly[edit | edit source]

Items required: None
Items recommended: Games necklace, Xeric's talisman, Battlefront teleport

Lady Vulcana Lovakengj chathead.png
Unkar tells the player about the Doors of Dinh.

Head to the Lovakengj Assembly, west of the southern bank in Lovakengj of Great Kourend (Xeric's Inferno Teleport), and talk to Lady Vulcana Lovakengj. A member of the Kourend Council, Unkar, explains that the blacksmith Undor has found the cause of why the Doors of Dinh are failing, and requests assistance. Agree to help Unkar.

Head to the Wintertodt Camp. A games necklace can be used to get there quickly. If this is your first time here, speak to Ignisia first before continuing. Otherwise, speak to Undor on the west side of the camp. He will explain that the Doors have been purposely damaged by someone or something, creating a small hole in the doors. Although not much, it is enough for the Wintertodt imprisoned within to draw a small amount of power into the prison.

Undor can easily fix the damage done, but he needs an ancient hammer in order to repair the doors, which he believes is located in The Forsaken Tower, located due west of Lovakengj and due east[?] of Mount Karuulm (fairy ring cir).

Tip: Players with 70 Smithing planning to complete a hard task for the Kourend & Kebos Diary should also bring an adamantite ore and six coal (WARNING: Be sure to follow the steps below before igniting the furnace, otherwise you may take up to 34 damage).

The Quest for the Hammer[edit | edit source]

Undor requests help from the player.

The Powerless Grid[edit | edit source]

The location of the Forsaken Tower.

Once you're inside the tower, inspect the display case. The interface shown displays each of the four puzzles required to unlock the case.

Optionally, search the crate by the south-west corner to obtain an ancient letter, which gives you a little more insight into the Tower's history.

Go into the basement and search the crate to the east[?] of the ladder. You will find a generator crank. Start the steam generator using the crank. Once the generator is started, align the power grid in the centre of the room (solution above).

The Forsaken Furnace[edit | edit source]

Items required: A Tinderbox
Go upstairs to the ground floor[UK]1st floor[US] of the tower. In the northern room, search the cupboards for a tinderbox, and a 5 and 8-gallon jug. To the north-west[?] of the room, there is a coolant dispenser. The objective is to get 4 gallons in the 5 gallon jug, which can be done by following these steps:

Adding coolant to the coolant mechanism.
  • Fill the 5-gallon jug with coolant making 5-0
  • Use the 5-gallon jug on the empty 8 gallon jug making 0-5
  • Fill the 5-gallon jug with coolant making 5-5
  • Use the 5-gallon jug on the 8 gallon jug making 2-8
  • Empty the 8 gallon jug (right-click check) making 2-0
  • Use the 5-gallon jug on the empty 8 gallon jug again making 0-2
  • Fill the 5-gallon jug with coolant making 5-2
  • Use the 5-gallon jug on the 8 gallon jug again making 0-7
  • Fill the 5-gallon jug with coolant making 5-7
  • Use the 5-gallon jug on the 8 gallon jug again making 4-8

The riddle is a math problem, in which you must determine a multiple of 8s and 5s between which the difference is 4. Therefore, the solution is either to fill up the 5-gallon jug 4 times (+20) and emptying the 8-gallon twice (-16), or filling up the 8-gallon jug 3 times (+24) and emptying the 5-gallon jug 4 times (-20).

You should now have 4 gallons in the 5 gallon jug. Use the 5-gallon jug (with 4 gallons in it) on the furnace coolant mechanism on the left side of the furnace. Once it's full, light the furnace using your tinderbox.

Note: Once the furnace has been lit, players can smelt an adamantite bar for a Kourend & Kebos Diary hard task.

The Pernicious Potions[edit | edit source]

Recommended items: Antipoison and Food.
Go upstairs to the 1st floor[UK]2nd floor[US]. You will see a table of potions and a refinery. The refinery needs to be activated, but before it can be, it needs to be cleansed, by use of cleansing fluid. One of the potions on the table is cleansing fluid, but the correct number is random for each player. Using the wrong fluid on the refinery will result in up to 40 damage and poisoning. With an antipoison and plenty of food, the puzzle can be brute-forced by trial and error.

A visual explanation of the solution.

To solve which potion is the correct one, you can search the cupboard in the south-east[?] corner of the room to find old notes with a riddle, which includes some potions' locations on the table relative to each other. The potion you need to get is the cleansing fluid. The riddle layout is the same for everyone, but the fluids differ.

  • Fluid A is directly left of Fluid B.
  • Fluid B is next to Fluid C.
  • Fluid D is directly right of Fluid E.
  • Fluid A is opposite Fluid D.

For the solution:

  • A has to be 1 (far left).
  • B has to be 2 (middle left).
  • C has to be 3 (middle).
  • D has to be 5 (far right).
  • E has to be 4 (middle right).

Once you've chosen the correct fluid, click on the refinery, cleanse it, and then activate it.

The Pylons[edit | edit source]

The altar at the top of the tower.

Go up the ladder to the 2nd floor[UK]3rd floor[US]. You will be in a room with three pylons and a mysterious altar. The western pylon has four weighted rings on it of varying size. The objective of this puzzle is to stack all of the rings in order on the middle pylon.

Remove the disc from a pylon and place it on another pylon in the following order:

  • From West (W) to East (E)
  • From W to Centre (C)
  • From E to C
  • From W to E
  • From C to W
  • From C to E
  • From W to E
  • From W to C
  • From E to C
  • From E to W
  • From C to W
  • From E to C
  • From W to E
  • From W to C
  • From E to C

With this done, all of the locks on the display case should be green. Go downstairs to the ground floor[UK]1st floor[US] and retrieve Dinh's hammer.

Finishing up[edit | edit source]

Return to Undor at the Wintertodt Camp, and give him Dinh's hammer. Now, he can fix the Doors of Dinh, but even so, the pyromancers will have to continue subduing the Wintertodt, as it has already gained much power in the time the Doors were damaged. He will tell you to return to Lady Vulcana Lovakengj. Speak to her to complete the quest and obtain your reward.

Congratulations, Quest Complete!

Rewards[edit | edit source]

The Forsaken Tower reward scroll.png

Music[edit | edit source]

Trivia[edit | edit source]

The pylons are a Tower of Hanoi puzzle, a classic puzzle invented in 1883.