The Slug Menace/Quick guide

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Details[edit | edit source]

Start pointQuest point icon.png Talk to Sir Tiffy Cashien in Falador.
Official difficultyIntermediate
DescriptionThe small village of Witchaven was all but deserted when the Fishing Platform was built a short ways off the coast. Now, some of the inhabitants of the village have been acting somewhat strangely....
Official lengthMedium
Items required
Enemies to defeat Slug Prince (level 62)

Walkthrough[edit | edit source]

Starting out[edit | edit source]

Item required: Commorb. Recommended item: Ardougne teleport

  • Talk to Sir Tiffy Cashien in Falador Park to get a Commorb v2. (Chat 1)
    • Note: Savant will contact you through the Commorb v2 multiple times throughout the quest to scan your surroundings and/or provide hints.
  • Talk to Col. O'Niall on the north-east dock in Witchaven. (Chat 13)
  • Talk to the following people in Witchaven in any order:
    • Talk to Brother Maledict (church)
    • Talk to Mayor Hobb (most north-west building) (Chat 1). After Savant prompts you, scan with your Commorb v2.
    • Talk to Holgart (green shirt, north-east of quest icon, by the boat to the Fishing Platform)
  • Talk to Col. O'Niall again.

The shrine[edit | edit source]

Jorral's location.

Item required: Commorb. Recommended item: Necklace of passage

  • Climb down the Old Ruin Entrance (Dungeon sign) west of Witchaven.
  • Push the false wall on the east wall by the entrance (red on minimap).
  • Follow the path to the imposing door, using the shortcut if able, try to open it.
  • Scan with the Commorb v2 to acquire the door transcription (make sure you have one free inventory space).
  • Pick up a dead sea slug just west of the imposing door. (If you do not pick up the dead sea slug, you will not be able to talk to Jorral).
  • Talk to Jorral in the outpost (necklace of passage) north-west of Ardougne. (Chat 2) if Making History has not been started.

The pages[edit | edit source]

The solution of the puzzle.

Items required: 1 swamp paste, the Commorb, a dead seaslug, and 5 free inventory spaces

  • Talk to Col. O'Niall.
  • Talk to Brother Maledict.
  • Go to the mayor's house and search the study desk until you get a page.
  • Talk to Ezekial Lovecraft in the fishing store (make sure you have one free inventory space).
  • Talk to Col. O'Niall (make sure you have 3 free inventory spaces)
  • Use swamp paste on one of the fragments. Savant will stop you.
  • Talk to Jeb (near Holgart) and travel to the Fishing Platform.
  • Talk to Bailey on the south-west part Fishing Platform, give him the dead slug.
  • Use the sea slug glue on a fragment, then solve the puzzle.

The imposing door[edit | edit source]

Items required: chisel, 5+ rune or pure essence, the Commorb, melee combat equipment, talismans to enter the respective altars (not needed if using abyss)

  • Right click the pages and select shape-options on the pages to shape essence into air, water, fire, earth, and mind.
    • Note: It is possible and likely to fail and break the essence.
  • Use the chiselled stones on their respective Runic altar. It is recommended to bring extra rune essence in case they are destroyed.
  • Use the handmade runes on the imposing door in the cave underneath Witchaven. Make sure to bring the Commorb with you.
  • Kill the level 62 Slug Prince, only melee can damage it and it drains your Prayer points.
    • Note: It is possible to safespot with a halberd
  • Talk to Sir Tiffy Cashien. (Chat 1)

Quest complete!

Rewards[edit | edit source]

The Slug Menace reward scroll.png