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This article is about the Thieving skill. For information on training Thieving, see Thieving training.
For a list of all requirements and unlockables within the Thieving skill, see Thieving/Level up table.

Thieving is a members-only skill which allows players to obtain coins and items by stealing from market stalls, chests, or by pickpocketing non-player characters. This skill also allows players to unlock doors and disarm traps.

Audio options icon.png
Thieving level-up music
The first music that can be played when levelled up.
Audio options icon.png
Thieving level-up music
The second music that can be played when levelled up.

Pickpocketing[edit | edit source]

A player pickpocketing a cornered guard.

This is the act of walking up to an NPC and right-clicking them, then selecting Pickpocket. If successful, you will gain Thieving experience and possibly coins or various items. However, it is possible for the NPC to notice a pickpocket, in which case the NPC will yell "What do you think you're doing?" or some other surprised saying and hit the player, stunning them for four seconds and dealing a few Hitpoints of damage. Because of the possibility for damage, it is recommended that players bring food - cheap food such as wine works well as Attack level is unimportant. The equipment that a player wears does not affect the success rate, aside from H.A.M. clothing, Dodgy necklace, or Gloves of silence; however, equipping a bow without arrows makes it impossible to accidentally attack an NPC. The direction the NPC faces also appears to have no effect.

There is no need to wait until the pickpocket animation is finished before pickpocketing again. Another attempt may be performed as soon as the sound of the item entering the player's inventory is played and the experience is given. Knowing this tip could potentially double a player's experience per hour if they were previously waiting for the animation to finish.

A useful trick that allows pickpocket spamming is by going to the Controls (Joystick) settings tab and changing the attack option priority to 'Always right-click'. This effectively changes the left-click option from "Attack" to "Pickpocket" for most NPCs.

Coins obtained via pickpocketing are obtained via coin pouches. Players can have a stack of up to 28 coin pouches in their inventory, after which they must open them before they can pickpocket more. Players can quickly open a stack of coin pouches with a single left-click. Tip: Opening coin pouches (and some other actions such as eating food) can be done while stunned.

Players who wear the rogue outfit have a chance of getting double loot when successfully pickpocketing NPCs. This chance is guaranteed if the full outfit is worn.

Thievable NPCs[edit | edit source]

Picture NPC name Level Exp. Possible loot/Notes Stun time (seconds) Stun damage
Thief Man.png Man/Woman 1 8 3 coins 5 1
Thief Farmer.png Farmer 10 14.5 9 coins, 1 potato seed 5 1
Thief Ham (Woman).png Female H.A.M. member 15 18.5 Buttons, rusty sword, damaged armour, feathers, bronze arrow, clue scroll (easy), bronze axe, bronze dagger, bronze pickaxe, cow hide, iron axe, iron pickaxe, leather armour, logs, thread, raw anchovies, raw chicken, iron ore, coal, steel arrows, steel axe, steel pickaxe, grimy herbs, knife, needle, steel dagger, tinderbox, uncut jade, uncut opal, Ham boots, Ham gloves, Ham cloak, Ham shirt, Ham robe, Ham logo, Ham hood, coins. Wearing H.A.M. clothing reduces chances of being jailed, but does not increase the success rate[1] 4 1-3
Thief Ham (Man).png Male H.A.M. member 20 22.5 Buttons, rusty sword, damaged armour, feathers, bronze arrow, clue scroll (easy), bronze axe, bronze dagger, bronze pickaxe, cow hide, iron axe, iron pickaxe, leather armour, logs, thread, raw anchovies, raw chicken, iron ore, coal, steel arrows, steel axe, steel pickaxe, grimy herbs, knife, needle, steel dagger, tinderbox, uncut jade, uncut opal, H.A.M. boots, H.A.M. gloves, H.A.M. cloak, H.A.M. shirt, H.A.M. robe, H.A.M. logo, H.A.M. hood, coins. Wearing H.A.M. clothing reduces chances of being jailed, but does not increase the success rate[1] 4 1-3
Thief Warrior.png Warrior woman/Al-Kharid warrior 25 26 18 coins. Warrior women common in the back main level rooms of Varrock Palace. 5 2
Thief Rogue.png Rogue 32 35.5 25/40 coins, lockpick, iron dagger(p), wine, 8 air runes. Found deep in Wilderness southwest of Mage Arena, or in far northeast wilderness at Rogues' Castle. 5 2
Thief Cave goblin.png Cave goblin 36 40 Coins, iron ore, tinderbox, swamp tar, oil lantern, torch, green gloop soup, frogspawn gumbo, frog burger, coated frogs' legs, bat shish, fingers, bullseye lantern, cave goblin wire 5 1
Thief Master farmer.png Master Farmer 38 43 All allotment, hop, herb, bush and flower seeds, cactus seed, belladonna seed, mushroom spores. Rarity increases with the Farming level of the seed. 5 3
Thief Guard.png Guard 40 46.8 30 coins 5 2
Thief Fremennik.png Fremennik Citizen 45 65 40 coins 5 2
Thief Pollnivnian bandit.png Bearded Pollnivnian Bandit 45 65 40 coins 5 5
Thief Desert bandit.png Desert Bandit 53 79.5 30 coins, antipoison, lockpick 5 3
Thief Knight.png Knight of Ardougne 55 84.3 50 coins 5 3
Thief Pollnivnian bandit.png Pollnivian Bandit 55 84.3 50 coins 5 5
Thief Watchman.png Yanille Watchman 65 137.5 60 coins, 1 bread 5 3
Thief Menaphite thug.png Menaphite Thug 65 137.5 60 coins 5 5
Thief Paladin.png Paladin 70 151.75 80 coins, 2 chaos runes 5 3
Thief Gnome.png Gnome 75 198.5 300 coins, 1 earth rune, gold ore, Fire orb, swamp toad, king worm 5 1
Thief Hero.png Hero 80 275 200/300 coins, 1 blood rune, 1 diamond, wine, 2 death runes, fire orb, gold ore 6 4
Thief Elf.png Elf 85 353 280/350 coins, 3 nature runes, diamond, wine, 2 death runes, fire orb, gold ore 6 5
Thief TzHaar-Hur.png TzHaar-Hur 90 103.4 3-14 Tokkul, uncut sapphire, uncut emerald, uncut ruby, uncut diamond[2] 5 4
  1. 1.0 1.1 Jagex. Mod Ash's Twitter account. 8 Jul 2016. Mod Ash: "HAM kit doesn't reduce getting caught, but each piece makes you slightly less likely to be ejected after being caught."
  2. Full rogue outfit only doubles uncut loot, not tokkul.

Stalls[edit | edit source]

An example of a silk stall found in the East Ardougne marketplace.

There are a large number of stalls throughout RuneScape, many of which can be found in the Ardougne Market. Unlike pickpocketing, stealing from stalls has a 100% success rate as long as you are not in the line of sight of the stall owner or any of the nearby guards; if you are, the stall owner will call over a guard who will begin to attack you. It should be noted that stall owners will refuse to interact with players who have successfully stolen from them until 10 minutes have passed after the last theft from his or her stall. Time passed while logged out does not count toward removing this restriction.

Thievable stalls[edit | edit source]

Stall Level Exp. Items Location Respawn Time Exp./ Hour
Vegetable stall 2 10 Onion, cabbage, potato, tomato, or garlic Miscellania, Etceteria 2 seconds 18,000
Baker's Stall 5 16 Cake (62%), chocolate slice (9%), or bread (27%) *percentage based on 1000 stolen times rounded down Ardougne, Keldagrim 2 seconds 28,800
Crafting Stall 5 16 Chisel, ring mould, or necklace mould Ape Atoll, Keldagrim 7 seconds 8228.5
Monkey Food Stall 5 16 Banana Ape Atoll 7 seconds 8228.5
Monkey General Stall 5 16 Pot, hammer, or tinderbox Ape Atoll 7 seconds 8228.5
Tea Stall 5 16 Cup of tea Varrock 7 seconds 8228.5
Silk stall 20 24 Silk Ardougne, Keldagrim 5 seconds 17,280
Wine Stall 22 27 Jug of water, jug of wine, grapes, empty jug, bottle of wine Draynor 10 seconds 9,720
Fruit Stall 25 28.25 Cooking apple, strawberries, bananas, redberries, jangerberries, strange fruit, lime, lemon, pineapple, papaya, Golovanova fruit top Logava Gricoller's Cooking Supplies 2 seconds 50,850
Seed Stall 27 10 Potato, onion, cabbage, tomato, sweetcorn, strawberry, watermelon, barley, hammerstone seed, asgarnian seed, jute, yanillian seed, krandorian, wildblood, marigold, rosemary, nasturtium Draynor, in the market just south of the pig pen 9 seconds 4,000
Fur Stall 35 36 Grey wolf fur Ardougne, Rellekka 10 seconds 12,960
Fish stall 42 42 Raw salmon, raw tuna, or raw lobster Rellekka, Miscellenia, Etceteria 10 seconds 15,120
Crossbow Stall 49 52 Bronze bolts (3), bronze limbs, wooden stock Keldagrim 9 seconds 20,800
Silver Stall 50 54 Silver ore Ardougne, Keldagrim, Kourend Castle 30 seconds 6,480
Spice Stall 65 81 Spice Ardougne 80 seconds 3,645
Magic Stall 65 100 Air, earth, fire, water, or law rune Ape Atoll 80 seconds 4,500
Scimitar Stall 65 160 Iron scimitar Ape Atoll 80 seconds 7,200
Gem Stall 75 160 Uncut sapphire, uncut emerald, uncut ruby, uncut diamond Ardougne, Keldagrim 180 seconds 3,200
Gem Stall 75 160 Uncut sapphire, sapphire, uncut emerald, emerald, uncut ruby, ruby, uncut diamond, diamond, uncut dragonstone Mor Ul Rek 180 seconds 3,200
Ore Stall 82 180 Iron ore, coal, silver ore, gold ore, mithril ore, adamantite ore, runite ore Mor Ul Rek 60 seconds 10,800

Chests[edit | edit source]

There are chests scattered throughout RuneScape. Some chests will have traps on them, to discover what lay inside of them, the trap must be disarmed using the Thieving skill, click on the chest and select "Search for traps" from the drop down menu to allow your character to disarm the trap and obtain the items inside. After a player thieves from a chest, he will need to wait for a short period of time before he can again thieve from the chest. If "Search for traps" is not selected when attempting to thieve from a chest, the player will attempt to open the chest and take damage, this damage scales off of your current health down to a minimum.

Once chests had dual traps: the initial trap disarmed by the Thieving skill, and a secondary trap that released Poison Gas into the air, so lower level players required caution. Poison Gas was removed in an update.

Thievable chests[edit | edit source]

Chest Level Exp. Items Location Respawn Time
10 Coin Chest 13 7.8 10 coins

East Ardougne (two):

  1. The second chest up the ladder in the house with the Cooking range icon.png just south of the north bank
  2. The chest in the empty house east of the east Baker's Stall
7 seconds
Nature Rune Chest

(Disabled in DMM)

28 25 3 coins, nature rune

East Ardougne (two):

  1. The first chest up the ladder in the house with the Cooking range icon.png just south of the north bank
  2. North most chest upstairs in the empty house just east of the Gem Stall

Rellekka (one):

  1. The chest up the ladder in the helmet shop just north of the Longhall Bar
15 seconds
50 Coin Chest 43 125 50 coins Ardougne, Axe Hut 50 seconds
Arrowtip Chest 47 150 5 steel arrowtips Hemenster, Rellekka 210 seconds
Dorgesh-Kaan (Average chests) 52 200 About 100-300 coins, bullseye lantern, oil lantern, cave goblin wire, mining helmet, clue scroll (easy) Dorgesh-Kaan 210 seconds
Blood Rune Chest 59 250 500 coins, 2 blood runes Chaos Druid Tower 135 seconds
Stone chest 64 280 Bolt tips, Allotment seeds, 20-259 Coins, Xerician fabric, Lizardman fang, Uncut sapphire, Uncut ruby, Clue scroll (medium), Xeric's talisman Lizardman temple instantly
Paladin Chest (King Lathas Chest) 72 500 1,000 coins, raw shark, adamant ore, uncut sapphire Ardougne Palace 400 seconds
Dorgesh-Kaan (Rich chests) 78 650 Uncut sapphire, uncut emerald, uncut ruby, uncut diamond, uncut opal, uncut jade, uncut red topaz, bullseye lantern, cave goblin mining helmet, frog armour, iron bar, Dorgeshuun light orb, empty light orb Dorgesh-Kaan 300 seconds
Rogues' Chest 84 100 1,000 coins, 30 death runes, 30 fire runes, 25 mind runes, 40 chaos runes, 6 sapphires, 5 emeralds, 1-3 diamonds, 10 sharks, 20 pike, 15 raw tuna, 25 ashes, 10 iron, 13 coal, 3 tinderboxes, 2 cut dragonstones, clue scroll (hard) Rogue's Castle ~10 seconds

Doors[edit | edit source]

Certain doors cannot be opened by players unless the lock is picked. In order to pick a lock, right-click on a door and select "Pick Lock". If the player has the required Thieving level, the door will then be opened. Some doors will require a lockpick to successfully pick the lock.

Pickable doors[edit | edit source]

Door Level Exp. Location
Door to 10 Coin Chest 1 3.8 East Ardougne; the door to the empty house east of the east Baker's Stall
Door to Nature Rune Chest 14 15 East Ardougne; the door to the empty house just east of the Gem Stall
Ardougne House Door 16 15 East Ardougne; the door to the house with the Cooking range icon.png just south of the north bank
H.A.M. Trapdoor 17 4 East of Draynor
Axe Hut Door 32 25 Level 54 Wilderness
Ardougne Sewer Gate 32 25 Ardougne Sewers
Pirate Hall 39 35 Level 54 Wilderness
Chaos Druid Tower 46 37.5 North of Ardougne
Paladin Door 61 50 Ardougne Palace
Yanille Dungeon Door 82 50 Yanille

Other[edit | edit source]

Name Level Exp. Possible Loot Stun Time (seconds) Stun Damage
Steal cowbells from dairy cows 15 16 Cowbells 4.8 1 - "The cow kicks you and stuns you"
Candle table north of altar in Entrana church 20 20 Candle 1 1 - "A higher power smites you"
Steal wire from the Dorgeshuun wire machine 44 22 Cave goblin wire 4 5
Crack wall safes in Rogues' Den 50 70 Coins, Uncut gems 2 2 - 6

Training strategies[edit | edit source]

Main article: Thieving training
  1. 1.0 1.1 Icthlarin's Little Helper must be started in order to gain access to play Pyramid Plunder. It is recommended to purchase a Pharaoh's sceptre while training here, as it saves time and can be recharged at very little cost using artefacts stolen during the minigame.

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Image Name Boost Level to obtain/use Notes
Bandit's brew.png Bandit's brew 1
Poison chalice.png Poison Chalice 1 Variety of possible effects
Spring sq'irkjuice.png Spring sq'irk juice 1 Thieving icon.png 25 10% run energy boost.
Autumn sq'irkjuice.png Autumn sq'irk juice 2 Thieving icon.png 45 15% run energy boost.
Summer sq'irkjuice.png Summer sq'irk juice 3 Thieving icon.png 65 20% run energy boost.
Spicy stew.png Yellow spicy stew -5 to +5 Cooking icon.png 25 Boost is random; -5 and +5 are rare
Thieving cape.png Thieving cape 1 Thieving icon.png 99

Random events[edit | edit source]

A player is trapped in a pillory.

There are four different random events that are specific to thieving.

  • Watchman - A watchman may attempt to arrest a player and begin to attack him or her. This event has been discontinued.
  • Poison Gas - When thieving from a chest, a poison cloud may appear, which will poison your character. This event has been discontinued.
  • Pillory - It is possible that your character will be teleported to a pillory in Yanille, Varrock, or Seers' Village, where shapes must be matched in order to pick the lock and return to where your character was thieving. It is possible for players to throw food at the trapped player, although it wont do any damage.
  • When picking pockets in the H.A.M. Hideout, it is possible to get slightly concussed from the blow (higher Agility prevents this from happening as often). Get concussed 3 times, and you will be knocked out and thrown out of the dungeon.

Thieving minigames[edit | edit source]

There are a number of minigames which are based on or include Thieving.

  • Pyramid Plunder - the desert city Sophanem has a pyramid where you can thieve for artefacts. As you get further into the pyramid, higher Thieving is required but it brings increasing amounts of Thieving experience. One of the fastest methods to train Thieving.
  • Blackjack - another Thieving activity in the desert.
  • Rogues' Den - Traverse a maze with Thieving and Agility obstacles. Modest experience. More interesting for thieves is to open the safes in the dungeon. Good for experience and for the gems that you obtain as loot. Completing the maze also has a chance of rewarding you with the Rogue outfit, which when worn will double the loot you receive from pickpocketing.
  • Sorceress's Garden - An interesting game where you dodge guards and try to get fruit. Requires patience, a bit of skill, and experience, but yields excellent experience. It has four levels, each giving increased experience at levels 1, 25, 45, and 65. Bring a Pestle and Mortar and a large amount of empty beer glasses (can be obtained for free at the shelves in the sorcerer's house).

Quests rewarding Thieving experience[edit | edit source]

Quest Experience
Thieving req. Other requirements
Tower of Life 500 - 10 ConstructionConstruction icon.png
Creature of Fenkenstrain 1,000 25 ThievingThieving icon.png 20 CraftingCrafting icon.png
The Golem 1,000 25 ThievingThieving icon.png 20 CraftingCrafting icon.png
The Hand in the Sand 1,000 17 ThievingThieving icon.png 49 CraftingCrafting icon.png
Spirits of the Elid 1,000 37 ThievingThieving icon.png 33 MagicMagic icon.png, 37 RangedRanged icon.png, 37 MiningMining icon.png
Biohazard 1,250 - -
The Giant Dwarf 1,500 14 ThievingThieving icon.png 12 CraftingCrafting icon.png, 16 FiremakingFiremaking icon.png, 33 MagicMagic icon.png
Hazeel Cult 1,500 - -
Tribal Totem 1,775 21 ThievingThieving icon.png -
Death to the Dorgeshuun 2,000 23 ThievingThieving icon.png 23 AgilityAgility icon.png
The Queen of Thieves 2,000 20 ThievingThieving icon.png -
Fight Arena 2,175 - -
Fairytale II - Cure a Queen 2,500 40 ThievingThieving icon.png 49 FarmingFarming icon.png, 57 HerbloreHerblore icon.png
The Fremennik Trials 2,812 - 25 FletchingFletching icon.png, 40 WoodcuttingWoodcutting icon.png, 40 CraftingCrafting icon.png if crafting your own lyre
The Slug Menace 3,500 30 ThievingThieving icon.png 30 CraftingCrafting icon.png, 30 RunecraftRunecraft icon.png, 30 SlayerSlayer icon.png
Icthlarin's Little Helper 4,500 - -
Ratcatchers 4,500 - -
Darkness of Hallowvale 6,000 22 ThievingThieving icon.png 5 ConstructionConstruction icon.png, 20 MiningMining icon.png, 26 AgilityAgility icon.png, 32 CraftingCrafting icon.png, 33 MagicMagic icon.png, 40 StrengthStrength icon.png
Grim Tales 6,000 58 ThievingThieving icon.png 45 FarmingFarming icon.png, 52 HerbloreHerblore icon.png, 59 AgilityAgility icon.png, 71 WoodcuttingWoodcutting icon.png
Contact! 7,000 - -
Dragon Slayer II 15,000 60 ThievingThieving icon.png 200 QuestQuest point icon.png, 75 MagicMagic icon.png, 70 SmithingSmithing icon.png, 68 MiningMining icon.png, 62 CraftingCrafting icon.png, 60 AgilityAgility icon.png, 50 ConstructionConstruction icon.png, 50 HitpointsHitpoints icon.png
The Feud 15,000 30 ThievingThieving icon.png -
Monkey Madness II 15,000 55 ThievingThieving icon.png 69 SlayerSlayer icon.png, 70 CraftingCrafting icon.png, 60 HunterHunter icon.png, 55 AgilityAgility icon.png
Mourning's Ends Part I 25,000 50 ThievingThieving icon.png 60 RangedRanged icon.png
Total 123,512

Skill choice[edit | edit source]

Upon completing any of the following quests, players may choose to allocate experience to Thieving. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
Skills available Skill requirements
X Marks the Spot 300 Any -
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 49 FarmingFarming icon.png, 57 HerbloreHerblore icon.png
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 16 CraftingCrafting icon.png, 30 ConstructionConstruction icon.png, 50 PrayerPrayer icon.png
King's Ransom 5,000 Any skill above 50 65 DefenceDefence icon.png
Darkness of Hallowvale 2,000 three times Any skill above 30 5 ConstructionConstruction icon.png, 20 MiningMining icon.png, 22 ThievingThieving icon.png, 32 CraftingCrafting icon.png, 33 MagicMagic icon.png, 40 StrengthStrength icon.png
A Taste of Hope 2,500 Any skill above 35 48 CraftingCrafting icon.png, 45 AgilityAgility icon.png, 40 AttackAttack icon.png, 40 HerbloreHerblore icon.png, 38 SlayerSlayer icon.png
Architectural Alliance
10,000 Any skill above 40 -
Curse of the Empty Lord
10,000 Any skill above 50 Some players will need 31 PrayerPrayer icon.png
The Tourist Trap 4,650 twice AgilityAgility icon.png FletchingFletching icon.png SmithingSmithing icon.png ThievingThieving icon.png 10 FletchingFletching icon.png, 20 SmithingSmithing icon.png
One Small Favour 10,000 twice Any skill above 30 36 AgilityAgility icon.png, 25 CraftingCrafting icon.png, 18 HerbloreHerblore icon.png, 30 SmithingSmithing icon.png
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 QuestQuest point icon.png, 48 AgilityAgility icon.png, 50 MiningMining icon.png, 53 FishingFishing icon.png, 53 ThievingThieving icon.png, 25 HerbloreHerblore icon.png, 59 MagicMagic icon.png, 40 SmithingSmithing icon.png, 50 FiremakingFiremaking icon.png, 40 RangedRanged icon.png, 40 CraftingCrafting icon.png, 10 FletchingFletching icon.png, 10 SlayerSlayer icon.png, 36 WoodcuttingWoodcutting icon.png
Legends' Quest 7,650 four times AttackAttack icon.png StrengthStrength icon.png DefenceDefence icon.png MagicMagic icon.png HitpointsHitpoints icon.png PrayerPrayer icon.png WoodcuttingWoodcutting icon.png CraftingCrafting icon.png SmithingSmithing icon.png HerbloreHerblore icon.png AgilityAgility icon.png ThievingThieving icon.png 107 QuestQuest point icon.png, 50 AgilityAgility icon.png, 50 CraftingCrafting icon.png, 45 HerbloreHerblore icon.png, 56 MagicMagic icon.png, 52 MiningMining icon.png, 42 PrayerPrayer icon.png, 50 SmithingSmithing icon.png, 50 StrengthStrength icon.png, 50 ThievingThieving icon.png, 50 WoodcuttingWoodcutting icon.png
Total 124,700

Trivia[edit | edit source]

  • Thieving is one of the few skills that does not require any items for training, unless the player is blackjacking.