Tome of water
|Tome of water (empty)|
|Released||24 March 2021 (Update)|
|Examine||An ancient tome containing the secrets of water magic.|
|High alch||11,700 coins|
|Low alch||7,800 coins|
|Exchange||1,514,364 coins (info)|
The tome can be charged with soaked pages to act as a source of water runes whilst equipped. Each page adds 20 charges to the tome. It can hold 1,000 pages and requires 1,521,000 to fully charge. Each charge costs 76.05. If a charge (1/20 or more) is consumed and the page is removed, the entire page will be consumed.
Casting water spells with a charged tome equipped will increase the spell's accuracy and damage by 20% (multiplicative bonus on top of magic damage bonus), while curse spells (such as Confuse but not Bind) have their accuracy and effectiveness increased by 20% and 50% respectively; both types of spells will consume one charge. In addition, casting a non-combat spell requiring water runes will not consume any charges.
Even though Ice spells and bind spells are combat spells (or combat-related), and both require water runes to cast, they do not receive the 20% accuracy and damage bonus, and do not consume any charges.
Empty tomes can be traded in for 25 soaked pages per tome (value of 38,025) by speaking to the retired sailor. Non-ironmen players are recommended to sell excess tomes on the Grand Exchange instead, as they are far more valuable when sold to other players.
Item sources[edit | edit source]
Changes[edit | edit source]
|30 June 2021
(update | poll)
Curse spells from the standard spellbook are now 50% more effective when the tome of water is equipped.
|7 April 2021
The Tome of Water can now appear in the Skill Guide and level-up messages.