Tormented bracelet

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Tormented bracelet detail.png

The tormented bracelet is an enchanted zenyte bracelet. It is the best magic item worn in the hand slot, providing the greatest magic attack bonus, as well as a 5% bonus to magical damage. This effect stacks with other boosts.

Wearing any piece of enchanted zenyte equipment requires level 75 in Hitpoints.

Players can make one by enchanting a zenyte bracelet with the Lvl-7 Enchant spell. This requires level 93 Magic, 20 soul runes, 20 blood runes, and 1 cosmic rune and grants 110 Magic experience.

Players can attach a tormented ornament kit, obtained from master Treasure Trails, to create a tormented bracelet (or). This is only cosmetic, and does not affect the bracelet's stat bonuses. It can be dismantled, returning the bracelet and ornament kit.

Creation[edit | edit source]

Requirements
SkillLevelXP
Magic Magic93 (b)110
Members
Member icon.png
Ticks3 (1.8s) [r 1]
Materials
ItemQuantityCost
Zenyte bracelet.pngZenyte bracelet113,298,014
Cosmic rune.pngCosmic rune1114
Soul rune.pngSoul rune202,900
Blood rune.pngBlood rune207,860
Total Cost13,308,888
Tormented bracelet.pngTormented bracelet19,181,992
Profit-4,126,896
  1. Manual casting is 3 ticks, auto-casting is 7 ticks

Products[edit | edit source]

ItemMembersSkillsXPMaterials
Tormented bracelet (or).pngTormented bracelet (or)
Member icon.png
  • None
  • None

Changes[edit | edit source]

Date Changes
10 September 2020
(update)

The Grand Exchange buy limit was changed from 10,000 to 8.

Trivia[edit | edit source]

  • The name likely comes from RuneScape's Torment, an Ancient curse, which boosts the user's magic accuracy, magic damage, and Defence, as well as drain those of opponents.
  • In the original Developer's Blog, it was proposed that zenyte jewellery, in addition to its stats, would provide a passive healing effect provided that it was charged with a cut onyx[1]. Charged zenyte jewellery equipped would have a 10% chance of healing 5% of the damage dealt to a target. This effect would last for 10,000 successful hits, which when depleted would return the zenyte jewellery to its uncharged state and would require another onyx to become charged again. This was polled in the Old School Content Poll #39, where it only received 69.1% votes in favour, 5.9% short of passing the poll.

References[edit | edit source]

  1. Mod Ronan. "Dev Blog: Monkey Madness II." 22 February 2016. RuneScape Forums Forums.