Tormented bracelet

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Tormented bracelet detail.png

The tormented bracelet is an enchanted zenyte bracelet. It is the best magic item worn in the hand slot, providing the greatest magic attack bonus, as well as a 5% bonus to magical damage. This effect stacks with other boosts.

Wearing any piece of enchanted zenyte equipment requires level 75 in Hitpoints.

Players can make one by enchanting a zenyte bracelet with the Lvl-7 Enchant spell. This requires level 93 Magic, 20 soul runes, 20 blood runes, and 1 cosmic rune and grants 110 Magic experience.

Players can attach a tormented ornament kit, obtained from master Treasure Trails, to create a tormented bracelet (or). This is only cosmetic, and does not affect the bracelet's stat bonuses. It can be dismantled, returning the bracelet and ornament kit.

Attack icon.png Attack bonusesZenyte bracelet equipped.png
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+0+0+0+10+0
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+0+0+0+0+0
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.pngGloves slot.png
+0+0+5%+2List

Creation[edit | edit source]

Requirements
SkillLevelXPMembers
Magic Magic93110
Member icon.png
Materials
ItemQuantityCost
pxZenyte bracelet114,962,362
pxCosmic rune1118
pxSoul rune202,920
pxBlood rune206,080
Total Cost14,971,480
pxTormented bracelet115,332,787
Profit361,307

Trivia[edit | edit source]

  • The name likely comes from RuneScape's Torment, an Ancient curse, which boosts the user's magic accuracy, magic damage, and Defence, as well as drain those of opponents.
  • In the original Developer's Blog, it was proposed that zenyte jewellery, in addition to its stats, would provide a passive healing effect provided that it was charged with a cut onyx[1]. Charged zenyte jewellery equipped would have a 10% chance of healing 5% of the damage dealt to a target. This effect would last for 10,000 successful hits, which when depleted would return the zenyte jewellery to its uncharged state and would require another onyx to become charged again. This was polled in the Old School Content Poll #39, where it only received 69.1% votes in favour, 5.9% short of passing the poll.

References[edit | edit source]

  1. Mod Ronan. "Dev Blog: Monkey Madness II." 22 February 2016. RuneScape Forums Forums.